<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qpickingsettings.cpp --> <title>PickingSettings QML Type | Qt 3D 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-core-qmlmodule.html">QML Types</a></td><td >PickingSettings QML Type</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#properties">Properties</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">PickingSettings QML Type</h1> <span class="subtitle"></span> <!-- $$$PickingSettings-brief --> <p>The <a href="qml-qt3d-render-pickingsettings.html">PickingSettings</a> class specifies how entity picking is handled. <a href="#details">More...</a></p> <!-- @@@PickingSettings --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import Qt3D.Render 2.0</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign"> Qt 5.7</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiates:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-render-pickingsettings.html"><a href="qt3drender-qpickingsettings.html">QPickingSettings</a></td></tr></table></div><ul> <li><a href="qml-qt3d-render-pickingsettings-members.html">List of all members, including inherited members</a></li> </ul> <a name="properties"></a> <h2 id="properties">Properties</h2> <ul> <li class="fn"><b><b><a href="qml-qt3d-render-pickingsettings.html#faceOrientationPickingMode-prop">faceOrientationPickingMode</a></b></b> : enumeration</li> <li class="fn"><b><b><a href="qml-qt3d-render-pickingsettings.html#pickMethod-prop">pickMethod</a></b></b> : enumeration</li> <li class="fn"><b><b><a href="qml-qt3d-render-pickingsettings.html#pickResultMode-prop">pickResultMode</a></b></b> : enumeration</li> </ul> <!-- $$$PickingSettings-description --> <a name="details"></a> <h2 id="details">Detailed Description</h2> <p>The picking settings determine how the entity picking is handled. For more details about entity picking, see <a href="qt3drender-qobjectpicker.html">Qt3DRender::QObjectPicker</a> component documentation.</p> <p>Picking is triggered by mouse events. It will cast a ray through the scene and look for geometry intersecting the ray.</p> <p><b>See also </b><a href="qml-qt3d-render-objectpicker.html">ObjectPicker</a>.</p> <!-- @@@PickingSettings --> <h2>Property Documentation</h2> <!-- $$$faceOrientationPickingMode --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="faceOrientationPickingMode-prop"> <td class="tblQmlPropNode"><p> <a name="faceOrientationPickingMode-prop"></a><span class="name">faceOrientationPickingMode</span> : <span class="type">enumeration</span></p></td></tr> </table></div> </div><div class="qmldoc"><p>Specifies how face orientation affects triangle picking</p> <ul> <li><a href="qml-qt3d-render-pickingsettings.html">PickingSettings</a>.<a href="qml-qt3d-render-frontface.html">FrontFace</a> Only front-facing triangles will be picked (default).</li> <li><a href="qml-qt3d-render-pickingsettings.html">PickingSettings</a>.BackFace Only back-facing triangles will be picked.</li> <li><a href="qml-qt3d-render-pickingsettings.html">PickingSettings</a>.FrontAndBackFace Both front- and back-facing triangles will be picked.</li> </ul> </div></div><!-- @@@faceOrientationPickingMode --> <br/> <!-- $$$pickMethod --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="pickMethod-prop"> <td class="tblQmlPropNode"><p> <a name="pickMethod-prop"></a><span class="name">pickMethod</span> : <span class="type">enumeration</span></p></td></tr> </table></div> </div><div class="qmldoc"><p>Holds the current pick method.</p> <ul> <li><a href="qml-qt3d-render-pickingsettings.html">PickingSettings</a>.BoundingVolumePicking</li> <li><a href="qml-qt3d-render-pickingsettings.html">PickingSettings</a>.TrianglePicking</li> </ul> <p><b>See also </b><a href="qt3drender-qpickingsettings.html#PickMethod-enum">Qt3DRender::QPickingSettings::PickMethod</a>.</p> </div></div><!-- @@@pickMethod --> <br/> <!-- $$$pickResultMode --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="pickResultMode-prop"> <td class="tblQmlPropNode"><p> <a name="pickResultMode-prop"></a><span class="name">pickResultMode</span> : <span class="type">enumeration</span></p></td></tr> </table></div> </div><div class="qmldoc"><p>Holds the current pick results mode.</p> <ul> <li><a href="qml-qt3d-render-pickingsettings.html">PickingSettings</a>.NearestPick</li> <li><a href="qml-qt3d-render-pickingsettings.html">PickingSettings</a>.AllPicks</li> </ul> <p><b>See also </b><a href="qt3drender-qpickingsettings.html#PickResultMode-enum">Qt3DRender::QPickingSettings::PickResultMode</a>.</p> </div></div><!-- @@@pickResultMode --> <br/> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>