<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>networkcontroller.cpp Example File | Qt 3D 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-planets-qml-example.html">Qt 3D: Planets QML Example</a></td><td >networkcontroller.cpp Example File</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">networkcontroller.cpp Example File</h1> <span class="subtitle">planets-qml/networkcontroller.cpp</span> <!-- $$$planets-qml/networkcontroller.cpp-description --> <div class="descr"> <a name="details"></a> <pre class="cpp"> <span class="comment">/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/</span> <span class="preprocessor">#include "networkcontroller.h"</span> NetworkController<span class="operator">::</span>NetworkController(<span class="type">QObject</span> <span class="operator">*</span>parent) : <span class="type">QObject</span>(parent) { <span class="type">QObject</span><span class="operator">::</span>connect(<span class="operator">&</span>m_server<span class="operator">,</span> <span class="operator">&</span><span class="type">QTcpServer</span><span class="operator">::</span>newConnection<span class="operator">,</span> <span class="keyword">this</span><span class="operator">,</span> <span class="operator">&</span>NetworkController<span class="operator">::</span>newConnection); <span class="keyword">if</span> (<span class="operator">!</span>m_server<span class="operator">.</span>listen(<span class="type">QHostAddress</span><span class="operator">::</span>Any<span class="operator">,</span> <span class="number">8080</span>)) { qDebug() <span class="operator"><</span><span class="operator"><</span> <span class="string">"Failed to run http server"</span>; } } <span class="type">void</span> NetworkController<span class="operator">::</span>newConnection() { <span class="type">QTcpSocket</span> <span class="operator">*</span>socket <span class="operator">=</span> m_server<span class="operator">.</span>nextPendingConnection(); <span class="keyword">if</span> (<span class="operator">!</span>socket) <span class="keyword">return</span>; <span class="type">QObject</span><span class="operator">::</span>connect(socket<span class="operator">,</span> <span class="operator">&</span><span class="type">QAbstractSocket</span><span class="operator">::</span>disconnected<span class="operator">,</span> <span class="keyword">this</span><span class="operator">,</span> <span class="operator">&</span>NetworkController<span class="operator">::</span>disconnected); <span class="type">QObject</span><span class="operator">::</span>connect(socket<span class="operator">,</span> <span class="operator">&</span><span class="type">QIODevice</span><span class="operator">::</span>readyRead<span class="operator">,</span> <span class="keyword">this</span><span class="operator">,</span> <span class="operator">&</span>NetworkController<span class="operator">::</span>readyRead); } <span class="type">void</span> NetworkController<span class="operator">::</span>disconnected() { <span class="type">QTcpSocket</span> <span class="operator">*</span>socket <span class="operator">=</span> qobject_cast<span class="operator"><</span><span class="type">QTcpSocket</span> <span class="operator">*</span><span class="operator">></span>(sender()); <span class="keyword">if</span> (<span class="operator">!</span>socket) <span class="keyword">return</span>; socket<span class="operator">-</span><span class="operator">></span>disconnect(); socket<span class="operator">-</span><span class="operator">></span>deleteLater(); } <span class="type">void</span> NetworkController<span class="operator">::</span>readyRead() { <span class="type">QTcpSocket</span> <span class="operator">*</span>socket <span class="operator">=</span> qobject_cast<span class="operator"><</span><span class="type">QTcpSocket</span> <span class="operator">*</span><span class="operator">></span>(sender()); <span class="keyword">if</span> (<span class="operator">!</span>socket <span class="operator">|</span><span class="operator">|</span> socket<span class="operator">-</span><span class="operator">></span>state() <span class="operator">=</span><span class="operator">=</span> <span class="type">QTcpSocket</span><span class="operator">::</span>ClosingState) <span class="keyword">return</span>; <span class="type">QString</span> requestData <span class="operator">=</span> socket<span class="operator">-</span><span class="operator">></span>readAll(); <span class="type">QStringList</span> list <span class="operator">=</span> requestData<span class="operator">.</span>split(<span class="char">' '</span>); <span class="type">QString</span> path <span class="operator">=</span> list<span class="operator">[</span><span class="number">1</span><span class="operator">]</span>; list <span class="operator">=</span> path<span class="operator">.</span>split(<span class="char">'/'</span>); <span class="type">QByteArray</span> reply; <span class="keyword">if</span> (list<span class="operator">.</span>count() <span class="operator">=</span><span class="operator">=</span> <span class="number">3</span>) { socket<span class="operator">-</span><span class="operator">></span>write(<span class="string">"HTTP/1.1 200 OK\r\n"</span>); reply <span class="operator">=</span> <span class="type">QStringLiteral</span>(<span class="string">"Command accepted: %1 %2"</span>)<span class="operator">.</span>arg(list<span class="operator">[</span><span class="number">1</span><span class="operator">]</span><span class="operator">,</span> list<span class="operator">[</span><span class="number">2</span><span class="operator">]</span>)<span class="operator">.</span>toUtf8(); <span class="keyword">emit</span> commandAccepted(list<span class="operator">[</span><span class="number">1</span><span class="operator">]</span><span class="operator">,</span> list<span class="operator">[</span><span class="number">2</span><span class="operator">]</span>); } <span class="keyword">else</span> { socket<span class="operator">-</span><span class="operator">></span>write(<span class="string">"HTTP/1.1 404 Not Found\r\n"</span>); reply <span class="operator">=</span> <span class="string">"Command rejected"</span>; } socket<span class="operator">-</span><span class="operator">></span>write(<span class="string">"Content-Type: text/plain\r\n"</span>); socket<span class="operator">-</span><span class="operator">></span>write(<span class="type">QStringLiteral</span>(<span class="string">"Content-Length: %1\r\n"</span>)<span class="operator">.</span>arg(reply<span class="operator">.</span>size())<span class="operator">.</span>toUtf8()); socket<span class="operator">-</span><span class="operator">></span>write(<span class="string">"Connection: close\r\n"</span>); socket<span class="operator">-</span><span class="operator">></span>write(<span class="string">"\r\n"</span>); socket<span class="operator">-</span><span class="operator">></span>write(reply); socket<span class="operator">-</span><span class="operator">></span>disconnectFromHost(); } </pre> </div> <!-- @@@planets-qml/networkcontroller.cpp --> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>