<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qbackendnode.cpp --> <title>QBackendNode Class | Qt 3D 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QBackendNode</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-types">Public Types</a></li> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#protected-functions">Protected Functions</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">QBackendNode Class</h1> <span class="small-subtitle">(<a href="qt3dcore-qbackendnode.html">Qt3DCore::QBackendNode</a>)<br/></span> <!-- $$$QBackendNode-brief --> <p>The base class for all Qt3D backend nodes <a href="#details">More...</a></p> <!-- @@@QBackendNode --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <Qt3DCore/QBackendNode></span> </td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3dcore</td></tr></table></div><ul> <li><a href="qt3dcore-qbackendnode-members.html">List of all members, including inherited members</a></li> </ul> <a name="public-types"></a> <h2 id="public-types">Public Types</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qbackendnode.html#Mode-enum">Mode</a></b> { ReadOnly, ReadWrite }</td></tr> </table></div> <a name="public-functions"></a> <h2 id="public-functions">Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qbackendnode.html#QBackendNode">QBackendNode</a></b>(Mode <i>mode</i> = ReadOnly)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qbackendnode.html#dtor.QBackendNode">~QBackendNode</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qbackendnode.html#isEnabled">isEnabled</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Mode </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qbackendnode.html#mode">mode</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QNodeId </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qbackendnode.html#peerId">peerId</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qbackendnode.html#setEnabled">setEnabled</a></b>(bool <i>enabled</i>)</td></tr> </table></div> <a name="protected-functions"></a> <h2 id="protected-functions">Protected Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qbackendnode.html#notifyObservers">notifyObservers</a></b>(const QSceneChangePtr &<i>e</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qbackendnode.html#sceneChangeEvent">sceneChangeEvent</a></b>(const QSceneChangePtr &<i>e</i>)</td></tr> </table></div> <a name="details"></a> <!-- $$$QBackendNode-description --> <div class="descr"> <h2 id="details">Detailed Description</h2> <p>The base class for all Qt3D backend nodes</p> </div> <!-- @@@QBackendNode --> <div class="types"> <h2>Member Type Documentation</h2> <!-- $$$Mode$$$ReadOnly$$$ReadWrite --> <h3 class="fn" id="Mode-enum"><a name="Mode-enum"></a>enum QBackendNode::<span class="name">Mode</span></h3> <p>The mode for the backend node.</p> <div class="table"><table class="valuelist"><tr><th class="tblConst">Constant</th><th class="tblVal">Value</th></tr> <tr><td class="topAlign"><code>Qt3DCore::QBackendNode::ReadOnly</code></td><td class="topAlign tblval"><code>0</code></td></tr> <tr><td class="topAlign"><code>Qt3DCore::QBackendNode::ReadWrite</code></td><td class="topAlign tblval"><code>1</code></td></tr> </table></div> <!-- @@@Mode --> </div> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$QBackendNode[overload1]$$$QBackendNodeMode --> <h3 class="fn" id="QBackendNode"><a name="QBackendNode"></a>QBackendNode::<span class="name">QBackendNode</span>(<span class="type"><a href="qt3dcore-qbackendnode.html#Mode-enum">Mode</a></span> <i>mode</i> = ReadOnly)</h3> <p>Default constructs an instance of QBackendNode.</p><!-- @@@QBackendNode --> <!-- $$$~QBackendNode[overload1]$$$~QBackendNode --> <h3 class="fn" id="dtor.QBackendNode"><a name="dtor.QBackendNode"></a><code>[virtual] </code>QBackendNode::<span class="name">~QBackendNode</span>()</h3> <p>Destroys the instance of QBackendNode. The destructor is virtual.</p><!-- @@@~QBackendNode --> <!-- $$$isEnabled[overload1]$$$isEnabled --> <h3 class="fn" id="isEnabled"><a name="isEnabled"></a><span class="type">bool</span> QBackendNode::<span class="name">isEnabled</span>() const</h3> <p>Returns <code>true</code> if the backend node is enabled.</p> <!-- @@@isEnabled --> <!-- $$$mode[overload1]$$$mode --> <h3 class="fn" id="mode"><a name="mode"></a><span class="type"><a href="qt3dcore-qbackendnode.html#Mode-enum">Mode</a></span> QBackendNode::<span class="name">mode</span>() const</h3> <p>Returns the mode of the backend mode.</p> <!-- @@@mode --> <!-- $$$notifyObservers[overload1]$$$notifyObserversconstQSceneChangePtr& --> <h3 class="fn" id="notifyObservers"><a name="notifyObservers"></a><code>[protected] </code><span class="type">void</span> QBackendNode::<span class="name">notifyObservers</span>(const <span class="type"><a href="qt3dcore-qscenechange.html#QSceneChangePtr-typedef">QSceneChangePtr</a></span> &<i>e</i>)</h3> <p>Notifies observers of scene change <i>e</i>.</p> <!-- @@@notifyObservers --> <!-- $$$peerId[overload1]$$$peerId --> <h3 class="fn" id="peerId"><a name="peerId"></a><span class="type"><a href="qt3dcore-qnodeid.html">QNodeId</a></span> QBackendNode::<span class="name">peerId</span>() const</h3> <p>Returns the peer id of the backend node.</p> <!-- @@@peerId --> <!-- $$$sceneChangeEvent[overload1]$$$sceneChangeEventconstQSceneChangePtr& --> <h3 class="fn" id="sceneChangeEvent"><a name="sceneChangeEvent"></a><code>[virtual protected] </code><span class="type">void</span> QBackendNode::<span class="name">sceneChangeEvent</span>(const <span class="type"><a href="qt3dcore-qscenechange.html#QSceneChangePtr-typedef">QSceneChangePtr</a></span> &<i>e</i>)</h3> <p>TODO <i>e</i></p> <!-- @@@sceneChangeEvent --> <!-- $$$setEnabled[overload1]$$$setEnabledbool --> <h3 class="fn" id="setEnabled"><a name="setEnabled"></a><span class="type">void</span> QBackendNode::<span class="name">setEnabled</span>(<span class="type">bool</span> <i>enabled</i>)</h3> <p>Enables or disables the backend node by <i>enabled</i>.</p> <p><b>See also </b><a href="qt3dcore-qbackendnode.html#isEnabled">isEnabled</a>().</p> <!-- @@@setEnabled --> </div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>