<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qabstractlight.cpp --> <title>QAbstractLight Class | Qt 3D 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QAbstractLight</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-types">Public Types</a></li> <li class="level1"><a href="#properties">Properties</a></li> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#public-slots">Public Slots</a></li> <li class="level1"><a href="#signals">Signals</a></li> <li class="level1"><a href="#protected-functions">Protected Functions</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">QAbstractLight Class</h1> <span class="small-subtitle">(<a href="qt3drender-qabstractlight.html">Qt3DRender::QAbstractLight</a>)<br/></span> <!-- $$$QAbstractLight-brief --> <p>Encapsulate a <a href="qt3drender-qabstractlight.html">QAbstractLight</a> object in a Qt 3D scene. <a href="#details">More...</a></p> <!-- @@@QAbstractLight --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <QAbstractLight></span> </td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3drender</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign"> Qt 5.6</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-render-light.html">Light</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3dcore-qcomponent.html">Qt3DCore::QComponent</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherited By:</td><td class="memItemRight bottomAlign"> <p><a href="qt3drender-qdirectionallight.html">Qt3DRender::QDirectionalLight</a>, <a href="qt3drender-qpointlight.html">Qt3DRender::QPointLight</a>, and <a href="qt3drender-qspotlight.html">Qt3DRender::QSpotLight</a></p> </td></tr></table></div><ul> <li><a href="qt3drender-qabstractlight-members.html">List of all members, including inherited members</a></li> </ul> <a name="public-types"></a> <h2 id="public-types">Public Types</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qabstractlight.html#Type-enum">Type</a></b> { PointLight, DirectionalLight, SpotLight }</td></tr> </table></div> <a name="properties"></a> <h2 id="properties">Properties</h2> <ul> <li class="fn"><b><a href="qt3drender-qabstractlight.html#color-prop">color</a></b> : QColor</li> <li class="fn"><b><a href="qt3drender-qabstractlight.html#intensity-prop">intensity</a></b> : float</li> <li class="fn"><b><a href="qt3drender-qabstractlight.html#type-prop">type</a></b> : const Type</li> </ul> <ul> <li class="fn">1 property inherited from <a href="qt3dcore-qcomponent.html#properties">Qt3DCore::QComponent</a></li> <li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li> </ul> <a name="public-functions"></a> <h2 id="public-functions">Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qabstractlight.html#dtor.QAbstractLight">~QAbstractLight</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QColor </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qabstractlight.html#color-prop">color</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> float </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qabstractlight.html#intensity-prop">intensity</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Type </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qabstractlight.html#type">type</a></b>() const</td></tr> </table></div> <ul> <li class="fn">2 public functions inherited from <a href="qt3dcore-qcomponent.html#public-functions">Qt3DCore::QComponent</a></li> <li class="fn">11 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li> </ul> <a name="public-slots"></a> <h2 id="public-slots">Public Slots</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qabstractlight.html#color-prop">setColor</a></b>(const QColor &<i>color</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qabstractlight.html#intensity-prop">setIntensity</a></b>(float <i>intensity</i>)</td></tr> </table></div> <ul> <li class="fn">1 public slot inherited from <a href="qt3dcore-qcomponent.html#public-slots">Qt3DCore::QComponent</a></li> <li class="fn">3 public slots inherited from <a href="qt3dcore-qnode.html#public-slots">Qt3DCore::QNode</a></li> </ul> <a name="signals"></a> <h2 id="signals">Signals</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qabstractlight.html#color-prop">colorChanged</a></b>(const QColor &<i>color</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qabstractlight.html#intensity-prop">intensityChanged</a></b>(float <i>intensity</i>)</td></tr> </table></div> <ul> <li class="fn">3 signals inherited from <a href="qt3dcore-qcomponent.html#signals">Qt3DCore::QComponent</a></li> <li class="fn">4 signals inherited from <a href="qt3dcore-qnode.html#signals">Qt3DCore::QNode</a></li> </ul> <a name="protected-functions"></a> <h2 id="protected-functions">Protected Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qabstractlight.html#QAbstractLight">QAbstractLight</a></b>(QAbstractLightPrivate &<i>dd</i>, Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr> </table></div> <ul> <li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li> </ul> <a name="details"></a> <!-- $$$QAbstractLight-description --> <div class="descr"> <h2 id="details">Detailed Description</h2> <p>Encapsulate a <a href="qt3drender-qabstractlight.html">QAbstractLight</a> object in a Qt 3D scene.</p> </div> <!-- @@@QAbstractLight --> <div class="types"> <h2>Member Type Documentation</h2> <!-- $$$Type$$$PointLight$$$DirectionalLight$$$SpotLight --> <h3 class="fn" id="Type-enum"><a name="Type-enum"></a>enum QAbstractLight::<span class="name">Type</span></h3> <p>Identifies the particular type of light.</p> <div class="table"><table class="valuelist"><tr><th class="tblConst">Constant</th><th class="tblVal">Value</th></tr> <tr><td class="topAlign"><code>Qt3DRender::QAbstractLight::PointLight</code></td><td class="topAlign tblval"><code>0</code></td></tr> <tr><td class="topAlign"><code>Qt3DRender::QAbstractLight::DirectionalLight</code></td><td class="topAlign tblval"><code>1</code></td></tr> <tr><td class="topAlign"><code>Qt3DRender::QAbstractLight::SpotLight</code></td><td class="topAlign tblval"><code>2</code></td></tr> </table></div> <!-- @@@Type --> </div> <div class="prop"> <h2>Property Documentation</h2> <!-- $$$color-prop$$$color$$$setColorconstQColor&$$$colorChangedconstQColor& --> <h3 class="fn" id="color-prop"><a name="color-prop"></a><span class="name">color</span> : <span class="type">QColor</span></h3> <p>Holds the current <a href="qt3drender-qabstractlight.html">QAbstractLight</a> color.</p> <p><b>Access functions:</b></p> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> QColor </td><td class="memItemRight bottomAlign"><span class="name"><b>color</b></span>() const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setColor</b></span>(const QColor &<i>color</i>)</td></tr> </table></div> <p><b>Notifier signal:</b></p> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>colorChanged</b></span>(const QColor &<i>color</i>)</td></tr> </table></div> <!-- @@@color --> <!-- $$$intensity-prop$$$intensity$$$setIntensityfloat$$$intensityChangedfloat --> <h3 class="fn" id="intensity-prop"><a name="intensity-prop"></a><span class="name">intensity</span> : <span class="type">float</span></h3> <p>Holds the current <a href="qt3drender-qabstractlight.html">QAbstractLight</a> intensity.</p> <p><b>Access functions:</b></p> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>intensity</b></span>() const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setIntensity</b></span>(float <i>intensity</i>)</td></tr> </table></div> <p><b>Notifier signal:</b></p> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>intensityChanged</b></span>(float <i>intensity</i>)</td></tr> </table></div> <!-- @@@intensity --> <!-- $$$type-prop$$$type --> <h3 class="fn" id="type-prop"><a name="type-prop"></a><span class="name">type</span> : const <span class="type"><a href="qt3drender-qabstractlight.html#Type-enum">Type</a></span></h3> <p>Contains the type of light.</p> <p><b>Access functions:</b></p> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> Type </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qabstractlight.html#type">type</a></b></span>() const</td></tr> </table></div> <!-- @@@type --> </div> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$QAbstractLight[overload1]$$$QAbstractLightQAbstractLightPrivate&Qt3DCore::QNode* --> <h3 class="fn" id="QAbstractLight"><a name="QAbstractLight"></a><code>[protected] </code>QAbstractLight::<span class="name">QAbstractLight</span>(<span class="type">QAbstractLightPrivate</span> &<i>dd</i>, <span class="type">Qt3DCore::QNode</span> *<i>parent</i> = nullptr)</h3> <p>Copy constructor.</p><!-- @@@QAbstractLight --> <!-- $$$~QAbstractLight[overload1]$$$~QAbstractLight --> <h3 class="fn" id="dtor.QAbstractLight"><a name="dtor.QAbstractLight"></a>QAbstractLight::<span class="name">~QAbstractLight</span>()</h3> <p>Destroys the instance of QAbstractLight.</p><!-- @@@~QAbstractLight --> <!-- $$$type --> <h3 class="fn" id="type"><a name="type"></a><span class="type"><a href="qt3drender-qabstractlight.html#Type-enum">Type</a></span> QAbstractLight::<span class="name">type</span>() const</h3> <p>Holds the current <a href="qt3drender-qabstractlight.html">QAbstractLight</a> type.</p> <p><b>Note:</b> Getter function for property <a href="qt3drender-qabstractlight.html#type-prop">type</a>. </p><!-- @@@type --> </div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>