<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!-- NewPage --> <html lang="en"> <head> <!-- Generated by javadoc (1.8.0_191) on Wed Oct 31 14:01:36 UTC 2018 --> <title>Spinner (JavaFX 8)</title> <meta name="date" content="2018-10-31"> <link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style"> <script type="text/javascript" src="../../../script.js"></script> </head> <body> <script type="text/javascript"><!-- try { if (location.href.indexOf('is-external=true') == -1) { parent.document.title="Spinner (JavaFX 8)"; } } catch(err) { } //--> var methods = {"i0":10,"i1":10,"i2":10,"i3":10}; var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]}; var altColor = "altColor"; var rowColor = "rowColor"; var tableTab = "tableTab"; var activeTableTab = "activeTableTab"; var methods = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10,"i8":10,"i9":10,"i10":10,"i11":10,"i12":10,"i13":10,"i14":10,"i15":10,"i16":10}; var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]}; var altColor = "altColor"; var rowColor = "rowColor"; var tableTab = "tableTab"; var activeTableTab = "activeTableTab"; </script> <noscript> <div>JavaScript is disabled on your browser.</div> </noscript> <!-- ========= START OF TOP NAVBAR ======= --> <div class="topNav"><a name="navbar.top"> <!-- --> </a> <div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div> <a name="navbar.top.firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../overview-summary.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li class="navBarCell1Rev">Class</li> <li><a href="class-use/Spinner.html">Use</a></li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../../../deprecated-list.html">Deprecated</a></li> <li><a href="../../../index-all.html">Index</a></li> <li><a href="../../../help-doc.html">Help</a></li> </ul> <div class="aboutLanguage">JavaFX 8</div> </div> <div class="subNav"> <ul class="navList"> <li><a href="../../../javafx/scene/control/SortEvent.html" title="class in javafx.scene.control"><span class="typeNameLink">Prev Class</span></a></li> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control"><span class="typeNameLink">Next Class</span></a></li> </ul> <ul class="navList"> <li><a href="../../../index.html?javafx/scene/control/Spinner.html" target="_top">Frames</a></li> <li><a href="Spinner.html" target="_top">No Frames</a></li> </ul> <ul class="navList" id="allclasses_navbar_top"> <li><a href="../../../allclasses-noframe.html">All Classes</a></li> </ul> <div> <script type="text/javascript"><!-- allClassesLink = document.getElementById("allclasses_navbar_top"); if(window==top) { allClassesLink.style.display = "block"; } else { allClassesLink.style.display = "none"; } //--> </script> </div> <div> <ul class="subNavList"> <li>Summary: </li> <li>Nested | </li> <li><a href="#field.summary">Field</a> | </li> <li><a href="#constructor.summary">Constr</a> | </li> <li><a href="#method.summary">Method</a></li> </ul> <ul class="subNavList"> <li>Detail: </li> <li><a href="#field.detail">Field</a> | </li> <li><a href="#constructor.detail">Constr</a> | </li> <li><a href="#method.detail">Method</a></li> </ul> </div> <a name="skip.navbar.top"> <!-- --> </a></div> <!-- ========= END OF TOP NAVBAR ========= --> <!-- ======== START OF CLASS DATA ======== --> <div class="header"> <div class="subTitle">javafx.scene.control</div> <h2 title="Class Spinner" class="title">Class Spinner<T></h2> </div> <div class="contentContainer"> <ul class="inheritance"> <li>java.lang.Object</li> <li> <ul class="inheritance"> <li><a href="../../../javafx/scene/Node.html" title="class in javafx.scene">javafx.scene.Node</a></li> <li> <ul class="inheritance"> <li><a href="../../../javafx/scene/Parent.html" title="class in javafx.scene">javafx.scene.Parent</a></li> <li> <ul class="inheritance"> <li><a href="../../../javafx/scene/layout/Region.html" title="class in javafx.scene.layout">javafx.scene.layout.Region</a></li> <li> <ul class="inheritance"> <li><a href="../../../javafx/scene/control/Control.html" title="class in javafx.scene.control">javafx.scene.control.Control</a></li> <li> <ul class="inheritance"> <li>javafx.scene.control.Spinner<T></li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> </ul> <div class="description"> <ul class="blockList"> <li class="blockList"> <dl> <dt><span class="paramLabel">Type Parameters:</span></dt> <dd><code>T</code> - The type of all values that can be iterated through in the Spinner. Common types include Integer and String.</dd> </dl> <dl> <dt>All Implemented Interfaces:</dt> <dd><a href="../../../javafx/css/Styleable.html" title="interface in javafx.css">Styleable</a>, <a href="../../../javafx/event/EventTarget.html" title="interface in javafx.event">EventTarget</a>, <a href="../../../javafx/scene/control/Skinnable.html" title="interface in javafx.scene.control">Skinnable</a></dd> </dl> <hr> <br> <pre>public class <span class="typeNameLabel">Spinner<T></span> extends <a href="../../../javafx/scene/control/Control.html" title="class in javafx.scene.control">Control</a></pre> <div class="block">A single line text field that lets the user select a number or an object value from an ordered sequence. Spinners typically provide a pair of tiny arrow buttons for stepping through the elements of the sequence. The keyboard up/down arrow keys also cycle through the elements. The user may also be allowed to type a (legal) value directly into the spinner. Although combo boxes provide similar functionality, spinners are sometimes preferred because they don't require a drop down list that can obscure important data, and also because they allow for features such as <a href="../../../javafx/scene/control/SpinnerValueFactory.html#wrapAroundProperty--"><code>wrapping</code></a> and simpler specification of 'infinite' data models (the <a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory</code></a>, rather than using a <a href="../../../javafx/collections/ObservableList.html" title="interface in javafx.collections"><code>ObservableList</code></a> data model like many other JavaFX UI controls. <p>A Spinner's sequence value is defined by its <a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory</code></a>. The value factory can be specified as a constructor argument and changed with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory property</code></a>. SpinnerValueFactory classes for some common types are provided with JavaFX, including: <br/> <ul> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.IntegerSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.IntegerSpinnerValueFactory</code></a></li> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.DoubleSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.DoubleSpinnerValueFactory</code></a></li> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.ListSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.ListSpinnerValueFactory</code></a></li> </ul> <br/> <p>A Spinner has a TextField child component that is responsible for displaying and potentially changing the current <a href="../../../javafx/scene/control/Spinner.html#valueProperty--"><code>value</code></a> of the Spinner, which is called the <a href="../../../javafx/scene/control/Spinner.html#editorProperty--"><code>editor</code></a>. By default the Spinner is non-editable, but input can be accepted if the <a href="../../../javafx/scene/control/Spinner.html#editableProperty--"><code>editable property</code></a> is set to true. The Spinner editor stays in sync with the value factory by listening for changes to the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#valueProperty--"><code>value property</code></a> of the value factory. If the user has changed the value displayed in the editor it is possible for the Spinner <a href="../../../javafx/scene/control/Spinner.html#valueProperty--"><code>value</code></a> to differ from that of the editor. To make sure the model has the same value as the editor, the user must commit the edit using the Enter key.</div> <dl> <dt><span class="simpleTagLabel">Since:</span></dt> <dd>JavaFX 8u40</dd> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory</code></a></dd> </dl> </li> </ul> </div> <div class="summary"> <ul class="blockList"> <li class="blockList"> <!-- =========== PROPERTY SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="property.summary"> <!-- --> </a> <h3>Property Summary</h3> <table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Property Summary table, listing properties, and an explanation"> <caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption> <tr> <th class="colFirst" scope="col">Type</th> <th class="colLast" scope="col">Property and Description</th> </tr> <tr id="i0" class="altColor"> <td class="colFirst"><code><a href="../../../javafx/beans/property/BooleanProperty.html" title="class in javafx.beans.property">BooleanProperty</a></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#editableProperty">editable</a></span></code> <div class="block">The editable property is used to specify whether user input is able to be typed into the Spinner <a href="../../../javafx/scene/control/Spinner.html#editorProperty--"><code>editor</code></a>.</div> </td> </tr> <tr id="i1" class="rowColor"> <td class="colFirst"><code><a href="../../../javafx/beans/property/ReadOnlyObjectProperty.html" title="class in javafx.beans.property">ReadOnlyObjectProperty</a><<a href="../../../javafx/scene/control/TextField.html" title="class in javafx.scene.control">TextField</a>></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#editorProperty">editor</a></span></code> <div class="block">The editor used by the Spinner control.</div> </td> </tr> <tr id="i2" class="altColor"> <td class="colFirst"><code><a href="../../../javafx/beans/property/ObjectProperty.html" title="class in javafx.beans.property">ObjectProperty</a><<a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control">SpinnerValueFactory</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>>></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty">valueFactory</a></span></code> <div class="block">The value factory is the model behind the JavaFX Spinner control - without a value factory installed a Spinner is unusable.</div> </td> </tr> <tr id="i3" class="rowColor"> <td class="colFirst"><code><a href="../../../javafx/beans/property/ReadOnlyObjectProperty.html" title="class in javafx.beans.property">ReadOnlyObjectProperty</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#valueProperty">value</a></span></code> <div class="block">The value property on Spinner is a read-only property, as it is bound to the SpinnerValueFactory <a href="../../../javafx/scene/control/SpinnerValueFactory.html#valueProperty--"><code>value property</code></a>.</div> </td> </tr> </table> <ul class="blockList"> <li class="blockList"><a name="properties.inherited.from.class.javafx.scene.control.Control"> <!-- --> </a> <h3>Properties inherited from class javafx.scene.control.<a href="../../../javafx/scene/control/Control.html" title="class in javafx.scene.control">Control</a></h3> <code><a href="../../../javafx/scene/control/Control.html#contextMenuProperty">contextMenu</a>, <a href="../../../javafx/scene/control/Control.html#skinProperty">skin</a>, <a href="../../../javafx/scene/control/Control.html#tooltipProperty">tooltip</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="properties.inherited.from.class.javafx.scene.layout.Region"> <!-- --> </a> <h3>Properties inherited from class javafx.scene.layout.<a href="../../../javafx/scene/layout/Region.html" title="class in javafx.scene.layout">Region</a></h3> <code><a href="../../../javafx/scene/layout/Region.html#backgroundProperty">background</a>, <a href="../../../javafx/scene/layout/Region.html#borderProperty">border</a>, <a href="../../../javafx/scene/layout/Region.html#cacheShapeProperty">cacheShape</a>, <a href="../../../javafx/scene/layout/Region.html#centerShapeProperty">centerShape</a>, <a href="../../../javafx/scene/layout/Region.html#heightProperty">height</a>, <a href="../../../javafx/scene/layout/Region.html#insetsProperty">insets</a>, <a href="../../../javafx/scene/layout/Region.html#maxHeightProperty">maxHeight</a>, <a href="../../../javafx/scene/layout/Region.html#maxWidthProperty">maxWidth</a>, <a href="../../../javafx/scene/layout/Region.html#minHeightProperty">minHeight</a>, <a href="../../../javafx/scene/layout/Region.html#minWidthProperty">minWidth</a>, <a href="../../../javafx/scene/layout/Region.html#opaqueInsetsProperty">opaqueInsets</a>, <a href="../../../javafx/scene/layout/Region.html#paddingProperty">padding</a>, <a href="../../../javafx/scene/layout/Region.html#prefHeightProperty">prefHeight</a>, <a href="../../../javafx/scene/layout/Region.html#prefWidthProperty">prefWidth</a>, <a href="../../../javafx/scene/layout/Region.html#scaleShapeProperty">scaleShape</a>, <a href="../../../javafx/scene/layout/Region.html#shapeProperty">shape</a>, <a href="../../../javafx/scene/layout/Region.html#snapToPixelProperty">snapToPixel</a>, <a href="../../../javafx/scene/layout/Region.html#widthProperty">width</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="properties.inherited.from.class.javafx.scene.Parent"> <!-- --> </a> <h3>Properties inherited from class javafx.scene.<a href="../../../javafx/scene/Parent.html" title="class in javafx.scene">Parent</a></h3> <code><a href="../../../javafx/scene/Parent.html#needsLayoutProperty">needsLayout</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="properties.inherited.from.class.javafx.scene.Node"> <!-- --> </a> <h3>Properties inherited from class javafx.scene.<a href="../../../javafx/scene/Node.html" title="class in javafx.scene">Node</a></h3> <code><a href="../../../javafx/scene/Node.html#accessibleHelpProperty">accessibleHelp</a>, <a href="../../../javafx/scene/Node.html#accessibleRoleDescriptionProperty">accessibleRoleDescription</a>, <a href="../../../javafx/scene/Node.html#accessibleRoleProperty">accessibleRole</a>, <a href="../../../javafx/scene/Node.html#accessibleTextProperty">accessibleText</a>, <a href="../../../javafx/scene/Node.html#blendModeProperty">blendMode</a>, <a href="../../../javafx/scene/Node.html#boundsInLocalProperty">boundsInLocal</a>, <a href="../../../javafx/scene/Node.html#boundsInParentProperty">boundsInParent</a>, <a href="../../../javafx/scene/Node.html#cacheHintProperty">cacheHint</a>, <a href="../../../javafx/scene/Node.html#cacheProperty">cache</a>, <a href="../../../javafx/scene/Node.html#clipProperty">clip</a>, <a href="../../../javafx/scene/Node.html#cursorProperty">cursor</a>, <a href="../../../javafx/scene/Node.html#depthTestProperty">depthTest</a>, <a href="../../../javafx/scene/Node.html#disabledProperty">disabled</a>, <a href="../../../javafx/scene/Node.html#disableProperty">disable</a>, <a href="../../../javafx/scene/Node.html#effectiveNodeOrientationProperty">effectiveNodeOrientation</a>, <a href="../../../javafx/scene/Node.html#effectProperty">effect</a>, <a href="../../../javafx/scene/Node.html#eventDispatcherProperty">eventDispatcher</a>, <a href="../../../javafx/scene/Node.html#focusedProperty">focused</a>, <a href="../../../javafx/scene/Node.html#focusTraversableProperty">focusTraversable</a>, <a href="../../../javafx/scene/Node.html#hoverProperty">hover</a>, <a href="../../../javafx/scene/Node.html#idProperty">id</a>, <a href="../../../javafx/scene/Node.html#inputMethodRequestsProperty">inputMethodRequests</a>, <a href="../../../javafx/scene/Node.html#layoutBoundsProperty">layoutBounds</a>, <a href="../../../javafx/scene/Node.html#layoutXProperty">layoutX</a>, <a href="../../../javafx/scene/Node.html#layoutYProperty">layoutY</a>, <a href="../../../javafx/scene/Node.html#localToParentTransformProperty">localToParentTransform</a>, <a href="../../../javafx/scene/Node.html#localToSceneTransformProperty">localToSceneTransform</a>, <a href="../../../javafx/scene/Node.html#managedProperty">managed</a>, <a href="../../../javafx/scene/Node.html#mouseTransparentProperty">mouseTransparent</a>, <a href="../../../javafx/scene/Node.html#nodeOrientationProperty">nodeOrientation</a>, <a href="../../../javafx/scene/Node.html#onContextMenuRequestedProperty">onContextMenuRequested</a>, <a href="../../../javafx/scene/Node.html#onDragDetectedProperty">onDragDetected</a>, <a href="../../../javafx/scene/Node.html#onDragDoneProperty">onDragDone</a>, <a href="../../../javafx/scene/Node.html#onDragDroppedProperty">onDragDropped</a>, <a href="../../../javafx/scene/Node.html#onDragEnteredProperty">onDragEntered</a>, <a href="../../../javafx/scene/Node.html#onDragExitedProperty">onDragExited</a>, <a href="../../../javafx/scene/Node.html#onDragOverProperty">onDragOver</a>, <a href="../../../javafx/scene/Node.html#onInputMethodTextChangedProperty">onInputMethodTextChanged</a>, <a href="../../../javafx/scene/Node.html#onKeyPressedProperty">onKeyPressed</a>, <a href="../../../javafx/scene/Node.html#onKeyReleasedProperty">onKeyReleased</a>, <a href="../../../javafx/scene/Node.html#onKeyTypedProperty">onKeyTyped</a>, <a href="../../../javafx/scene/Node.html#onMouseClickedProperty">onMouseClicked</a>, <a href="../../../javafx/scene/Node.html#onMouseDragEnteredProperty">onMouseDragEntered</a>, <a href="../../../javafx/scene/Node.html#onMouseDragExitedProperty">onMouseDragExited</a>, <a href="../../../javafx/scene/Node.html#onMouseDraggedProperty">onMouseDragged</a>, <a href="../../../javafx/scene/Node.html#onMouseDragOverProperty">onMouseDragOver</a>, <a href="../../../javafx/scene/Node.html#onMouseDragReleasedProperty">onMouseDragReleased</a>, <a href="../../../javafx/scene/Node.html#onMouseEnteredProperty">onMouseEntered</a>, <a href="../../../javafx/scene/Node.html#onMouseExitedProperty">onMouseExited</a>, <a href="../../../javafx/scene/Node.html#onMouseMovedProperty">onMouseMoved</a>, <a href="../../../javafx/scene/Node.html#onMousePressedProperty">onMousePressed</a>, <a href="../../../javafx/scene/Node.html#onMouseReleasedProperty">onMouseReleased</a>, <a href="../../../javafx/scene/Node.html#onRotateProperty">onRotate</a>, <a href="../../../javafx/scene/Node.html#onRotationFinishedProperty">onRotationFinished</a>, <a href="../../../javafx/scene/Node.html#onRotationStartedProperty">onRotationStarted</a>, <a href="../../../javafx/scene/Node.html#onScrollFinishedProperty">onScrollFinished</a>, <a href="../../../javafx/scene/Node.html#onScrollProperty">onScroll</a>, <a href="../../../javafx/scene/Node.html#onScrollStartedProperty">onScrollStarted</a>, <a href="../../../javafx/scene/Node.html#onSwipeDownProperty">onSwipeDown</a>, <a href="../../../javafx/scene/Node.html#onSwipeLeftProperty">onSwipeLeft</a>, <a href="../../../javafx/scene/Node.html#onSwipeRightProperty">onSwipeRight</a>, <a href="../../../javafx/scene/Node.html#onSwipeUpProperty">onSwipeUp</a>, <a href="../../../javafx/scene/Node.html#onTouchMovedProperty">onTouchMoved</a>, <a href="../../../javafx/scene/Node.html#onTouchPressedProperty">onTouchPressed</a>, <a href="../../../javafx/scene/Node.html#onTouchReleasedProperty">onTouchReleased</a>, <a href="../../../javafx/scene/Node.html#onTouchStationaryProperty">onTouchStationary</a>, <a href="../../../javafx/scene/Node.html#onZoomFinishedProperty">onZoomFinished</a>, <a href="../../../javafx/scene/Node.html#onZoomProperty">onZoom</a>, <a href="../../../javafx/scene/Node.html#onZoomStartedProperty">onZoomStarted</a>, <a href="../../../javafx/scene/Node.html#opacityProperty">opacity</a>, <a href="../../../javafx/scene/Node.html#parentProperty">parent</a>, <a href="../../../javafx/scene/Node.html#pickOnBoundsProperty">pickOnBounds</a>, <a href="../../../javafx/scene/Node.html#pressedProperty">pressed</a>, <a href="../../../javafx/scene/Node.html#rotateProperty">rotate</a>, <a href="../../../javafx/scene/Node.html#rotationAxisProperty">rotationAxis</a>, <a href="../../../javafx/scene/Node.html#scaleXProperty">scaleX</a>, <a href="../../../javafx/scene/Node.html#scaleYProperty">scaleY</a>, <a href="../../../javafx/scene/Node.html#scaleZProperty">scaleZ</a>, <a href="../../../javafx/scene/Node.html#sceneProperty">scene</a>, <a href="../../../javafx/scene/Node.html#styleProperty">style</a>, <a href="../../../javafx/scene/Node.html#translateXProperty">translateX</a>, <a href="../../../javafx/scene/Node.html#translateYProperty">translateY</a>, <a href="../../../javafx/scene/Node.html#translateZProperty">translateZ</a>, <a href="../../../javafx/scene/Node.html#visibleProperty">visible</a></code></li> </ul> </li> </ul> <!-- =========== FIELD SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="field.summary"> <!-- --> </a> <h3>Field Summary</h3> <table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> <caption><span>Fields</span><span class="tabEnd"> </span></caption> <tr> <th class="colFirst" scope="col">Modifier and Type</th> <th class="colLast" scope="col">Field and Description</th> </tr> <tr class="altColor"> <td class="colFirst"><code>static java.lang.String</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#STYLE_CLASS_ARROWS_ON_LEFT_HORIZONTAL">STYLE_CLASS_ARROWS_ON_LEFT_HORIZONTAL</a></span></code> <div class="block">The arrows are placed on the left of the Spinner, pointing horizontally (i.e.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static java.lang.String</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#STYLE_CLASS_ARROWS_ON_LEFT_VERTICAL">STYLE_CLASS_ARROWS_ON_LEFT_VERTICAL</a></span></code> <div class="block">The arrows are placed on the left of the Spinner, pointing vertically (i.e.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static java.lang.String</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#STYLE_CLASS_ARROWS_ON_RIGHT_HORIZONTAL">STYLE_CLASS_ARROWS_ON_RIGHT_HORIZONTAL</a></span></code> <div class="block">The arrows are placed on the right of the Spinner, pointing horizontally (i.e.</div> </td> </tr> <tr class="rowColor"> <td class="colFirst"><code>static java.lang.String</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#STYLE_CLASS_SPLIT_ARROWS_HORIZONTAL">STYLE_CLASS_SPLIT_ARROWS_HORIZONTAL</a></span></code> <div class="block">The decrement arrow is placed on the left of the Spinner, and the increment on the right.</div> </td> </tr> <tr class="altColor"> <td class="colFirst"><code>static java.lang.String</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#STYLE_CLASS_SPLIT_ARROWS_VERTICAL">STYLE_CLASS_SPLIT_ARROWS_VERTICAL</a></span></code> <div class="block">The arrows are placed above and beneath the spinner, stretching to take the entire width.</div> </td> </tr> </table> <ul class="blockList"> <li class="blockList"><a name="fields.inherited.from.class.javafx.scene.layout.Region"> <!-- --> </a> <h3>Fields inherited from class javafx.scene.layout.<a href="../../../javafx/scene/layout/Region.html" title="class in javafx.scene.layout">Region</a></h3> <code><a href="../../../javafx/scene/layout/Region.html#USE_COMPUTED_SIZE">USE_COMPUTED_SIZE</a>, <a href="../../../javafx/scene/layout/Region.html#USE_PREF_SIZE">USE_PREF_SIZE</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="fields.inherited.from.class.javafx.scene.Node"> <!-- --> </a> <h3>Fields inherited from class javafx.scene.<a href="../../../javafx/scene/Node.html" title="class in javafx.scene">Node</a></h3> <code><a href="../../../javafx/scene/Node.html#BASELINE_OFFSET_SAME_AS_HEIGHT">BASELINE_OFFSET_SAME_AS_HEIGHT</a></code></li> </ul> </li> </ul> <!-- ======== CONSTRUCTOR SUMMARY ======== --> <ul class="blockList"> <li class="blockList"><a name="constructor.summary"> <!-- --> </a> <h3>Constructor Summary</h3> <table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> <caption><span>Constructors</span><span class="tabEnd"> </span></caption> <tr> <th class="colOne" scope="col">Constructor and Description</th> </tr> <tr class="altColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#Spinner--">Spinner</a></span>()</code> <div class="block">Constructs a default Spinner instance, with the default 'spinner' style class and a non-editable editor.</div> </td> </tr> <tr class="rowColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#Spinner-double-double-double-">Spinner</a></span>(double min, double max, double initialValue)</code> <div class="block">Creates a Spinner instance with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> set to be an instance of <a href="../../../javafx/scene/control/SpinnerValueFactory.DoubleSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.DoubleSpinnerValueFactory</code></a>.</div> </td> </tr> <tr class="altColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#Spinner-double-double-double-double-">Spinner</a></span>(double min, double max, double initialValue, double amountToStepBy)</code> <div class="block">Creates a Spinner instance with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> set to be an instance of <a href="../../../javafx/scene/control/SpinnerValueFactory.DoubleSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.DoubleSpinnerValueFactory</code></a>.</div> </td> </tr> <tr class="rowColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#Spinner-int-int-int-">Spinner</a></span>(int min, int max, int initialValue)</code> <div class="block">Creates a Spinner instance with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> set to be an instance of <a href="../../../javafx/scene/control/SpinnerValueFactory.IntegerSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.IntegerSpinnerValueFactory</code></a>.</div> </td> </tr> <tr class="altColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#Spinner-int-int-int-int-">Spinner</a></span>(int min, int max, int initialValue, int amountToStepBy)</code> <div class="block">Creates a Spinner instance with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> set to be an instance of <a href="../../../javafx/scene/control/SpinnerValueFactory.IntegerSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.IntegerSpinnerValueFactory</code></a>.</div> </td> </tr> <tr class="rowColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#Spinner-javafx.collections.ObservableList-">Spinner</a></span>(<a href="../../../javafx/collections/ObservableList.html" title="interface in javafx.collections">ObservableList</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>> items)</code> <div class="block">Creates a Spinner instance with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> set to be an instance of <a href="../../../javafx/scene/control/SpinnerValueFactory.ListSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.ListSpinnerValueFactory</code></a>.</div> </td> </tr> <tr class="altColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#Spinner-javafx.scene.control.SpinnerValueFactory-">Spinner</a></span>(<a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control">SpinnerValueFactory</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>> valueFactory)</code> <div class="block">Creates a Spinner instance with the given value factory set.</div> </td> </tr> </table> </li> </ul> <!-- ========== METHOD SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="method.summary"> <!-- --> </a> <h3>Method Summary</h3> <table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> <caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption> <tr> <th class="colFirst" scope="col">Modifier and Type</th> <th class="colLast" scope="col">Method and Description</th> </tr> <tr id="i0" class="altColor"> <td class="colFirst"><code>protected <a href="../../../javafx/scene/control/Skin.html" title="interface in javafx.scene.control">Skin</a><?></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#createDefaultSkin--">createDefaultSkin</a></span>()</code> <div class="block">Create a new instance of the default skin for this control.</div> </td> </tr> <tr id="i1" class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#decrement--">decrement</a></span>()</code> <div class="block">Attempts to decrement the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> by one step, by calling the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#decrement-int-"><code>SpinnerValueFactory.decrement(int)</code></a> method with an argument of one.</div> </td> </tr> <tr id="i2" class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#decrement-int-">decrement</a></span>(int steps)</code> <div class="block">Attempts to decrement the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> by the given number of steps, by calling the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#decrement-int-"><code>SpinnerValueFactory.decrement(int)</code></a> method and forwarding the steps argument to it.</div> </td> </tr> <tr id="i3" class="rowColor"> <td class="colFirst"><code><a href="../../../javafx/beans/property/BooleanProperty.html" title="class in javafx.beans.property">BooleanProperty</a></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#editableProperty--">editableProperty</a></span>()</code> <div class="block">The editable property is used to specify whether user input is able to be typed into the Spinner <a href="../../../javafx/scene/control/Spinner.html#editorProperty--"><code>editor</code></a>.</div> </td> </tr> <tr id="i4" class="altColor"> <td class="colFirst"><code><a href="../../../javafx/beans/property/ReadOnlyObjectProperty.html" title="class in javafx.beans.property">ReadOnlyObjectProperty</a><<a href="../../../javafx/scene/control/TextField.html" title="class in javafx.scene.control">TextField</a>></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#editorProperty--">editorProperty</a></span>()</code> <div class="block">The editor used by the Spinner control.</div> </td> </tr> <tr id="i5" class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#executeAccessibleAction-javafx.scene.AccessibleAction-java.lang.Object...-">executeAccessibleAction</a></span>(<a href="../../../javafx/scene/AccessibleAction.html" title="enum in javafx.scene">AccessibleAction</a> action, java.lang.Object... parameters)</code> <div class="block">This method is called by the assistive technology to request the action indicated by the argument should be executed.</div> </td> </tr> <tr id="i6" class="altColor"> <td class="colFirst"><code><a href="../../../javafx/scene/control/TextField.html" title="class in javafx.scene.control">TextField</a></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#getEditor--">getEditor</a></span>()</code> <div class="block">Gets the value of the property editor.</div> </td> </tr> <tr id="i7" class="rowColor"> <td class="colFirst"><code><a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#getValue--">getValue</a></span>()</code> <div class="block">Gets the value of the property value.</div> </td> </tr> <tr id="i8" class="altColor"> <td class="colFirst"><code><a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control">SpinnerValueFactory</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#getValueFactory--">getValueFactory</a></span>()</code> <div class="block">Gets the value of the property valueFactory.</div> </td> </tr> <tr id="i9" class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#increment--">increment</a></span>()</code> <div class="block">Attempts to increment the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> by one step, by calling the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#increment-int-"><code>SpinnerValueFactory.increment(int)</code></a> method with an argument of one.</div> </td> </tr> <tr id="i10" class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#increment-int-">increment</a></span>(int steps)</code> <div class="block">Attempts to increment the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> by the given number of steps, by calling the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#increment-int-"><code>SpinnerValueFactory.increment(int)</code></a> method and forwarding the steps argument to it.</div> </td> </tr> <tr id="i11" class="rowColor"> <td class="colFirst"><code>boolean</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#isEditable--">isEditable</a></span>()</code> <div class="block">Gets the value of the property editable.</div> </td> </tr> <tr id="i12" class="altColor"> <td class="colFirst"><code>java.lang.Object</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#queryAccessibleAttribute-javafx.scene.AccessibleAttribute-java.lang.Object...-">queryAccessibleAttribute</a></span>(<a href="../../../javafx/scene/AccessibleAttribute.html" title="enum in javafx.scene">AccessibleAttribute</a> attribute, java.lang.Object... parameters)</code> <div class="block">* Accessibility handling * *</div> </td> </tr> <tr id="i13" class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#setEditable-boolean-">setEditable</a></span>(boolean value)</code> <div class="block">Sets the value of the property editable.</div> </td> </tr> <tr id="i14" class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#setValueFactory-javafx.scene.control.SpinnerValueFactory-">setValueFactory</a></span>(<a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control">SpinnerValueFactory</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>> value)</code> <div class="block">Sets the value of the property valueFactory.</div> </td> </tr> <tr id="i15" class="rowColor"> <td class="colFirst"><code><a href="../../../javafx/beans/property/ObjectProperty.html" title="class in javafx.beans.property">ObjectProperty</a><<a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control">SpinnerValueFactory</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>>></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--">valueFactoryProperty</a></span>()</code> <div class="block">The value factory is the model behind the JavaFX Spinner control - without a value factory installed a Spinner is unusable.</div> </td> </tr> <tr id="i16" class="altColor"> <td class="colFirst"><code><a href="../../../javafx/beans/property/ReadOnlyObjectProperty.html" title="class in javafx.beans.property">ReadOnlyObjectProperty</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>></code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../javafx/scene/control/Spinner.html#valueProperty--">valueProperty</a></span>()</code> <div class="block">The value property on Spinner is a read-only property, as it is bound to the SpinnerValueFactory <a href="../../../javafx/scene/control/SpinnerValueFactory.html#valueProperty--"><code>value property</code></a>.</div> </td> </tr> </table> <ul class="blockList"> <li class="blockList"><a name="methods.inherited.from.class.javafx.scene.control.Control"> <!-- --> </a> <h3>Methods inherited from class javafx.scene.control.<a href="../../../javafx/scene/control/Control.html" title="class in javafx.scene.control">Control</a></h3> <code><a href="../../../javafx/scene/control/Control.html#computeMaxHeight-double-">computeMaxHeight</a>, <a href="../../../javafx/scene/control/Control.html#computeMaxWidth-double-">computeMaxWidth</a>, <a href="../../../javafx/scene/control/Control.html#computeMinHeight-double-">computeMinHeight</a>, <a href="../../../javafx/scene/control/Control.html#computeMinWidth-double-">computeMinWidth</a>, <a href="../../../javafx/scene/control/Control.html#computePrefHeight-double-">computePrefHeight</a>, <a href="../../../javafx/scene/control/Control.html#computePrefWidth-double-">computePrefWidth</a>, <a href="../../../javafx/scene/control/Control.html#contextMenuProperty--">contextMenuProperty</a>, <a href="../../../javafx/scene/control/Control.html#getBaselineOffset--">getBaselineOffset</a>, <a href="../../../javafx/scene/control/Control.html#getClassCssMetaData--">getClassCssMetaData</a>, <a href="../../../javafx/scene/control/Control.html#getContextMenu--">getContextMenu</a>, <a href="../../../javafx/scene/control/Control.html#getControlCssMetaData--">getControlCssMetaData</a>, <a href="../../../javafx/scene/control/Control.html#getCssMetaData--">getCssMetaData</a>, <a href="../../../javafx/scene/control/Control.html#getSkin--">getSkin</a>, <a href="../../../javafx/scene/control/Control.html#getTooltip--">getTooltip</a>, <a href="../../../javafx/scene/control/Control.html#isResizable--">isResizable</a>, <a href="../../../javafx/scene/control/Control.html#layoutChildren--">layoutChildren</a>, <a href="../../../javafx/scene/control/Control.html#setContextMenu-javafx.scene.control.ContextMenu-">setContextMenu</a>, <a href="../../../javafx/scene/control/Control.html#setSkin-javafx.scene.control.Skin-">setSkin</a>, <a href="../../../javafx/scene/control/Control.html#setTooltip-javafx.scene.control.Tooltip-">setTooltip</a>, <a href="../../../javafx/scene/control/Control.html#skinProperty--">skinProperty</a>, <a href="../../../javafx/scene/control/Control.html#tooltipProperty--">tooltipProperty</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="methods.inherited.from.class.javafx.scene.layout.Region"> <!-- --> </a> <h3>Methods inherited from class javafx.scene.layout.<a href="../../../javafx/scene/layout/Region.html" title="class in javafx.scene.layout">Region</a></h3> <code><a href="../../../javafx/scene/layout/Region.html#backgroundProperty--">backgroundProperty</a>, <a href="../../../javafx/scene/layout/Region.html#borderProperty--">borderProperty</a>, <a href="../../../javafx/scene/layout/Region.html#cacheShapeProperty--">cacheShapeProperty</a>, <a href="../../../javafx/scene/layout/Region.html#centerShapeProperty--">centerShapeProperty</a>, <a href="../../../javafx/scene/layout/Region.html#getBackground--">getBackground</a>, <a href="../../../javafx/scene/layout/Region.html#getBorder--">getBorder</a>, <a href="../../../javafx/scene/layout/Region.html#getHeight--">getHeight</a>, <a href="../../../javafx/scene/layout/Region.html#getInsets--">getInsets</a>, <a href="../../../javafx/scene/layout/Region.html#getMaxHeight--">getMaxHeight</a>, <a href="../../../javafx/scene/layout/Region.html#getMaxWidth--">getMaxWidth</a>, <a href="../../../javafx/scene/layout/Region.html#getMinHeight--">getMinHeight</a>, <a href="../../../javafx/scene/layout/Region.html#getMinWidth--">getMinWidth</a>, <a href="../../../javafx/scene/layout/Region.html#getOpaqueInsets--">getOpaqueInsets</a>, <a href="../../../javafx/scene/layout/Region.html#getPadding--">getPadding</a>, <a href="../../../javafx/scene/layout/Region.html#getPrefHeight--">getPrefHeight</a>, <a href="../../../javafx/scene/layout/Region.html#getPrefWidth--">getPrefWidth</a>, <a href="../../../javafx/scene/layout/Region.html#getShape--">getShape</a>, <a href="../../../javafx/scene/layout/Region.html#getUserAgentStylesheet--">getUserAgentStylesheet</a>, <a href="../../../javafx/scene/layout/Region.html#getWidth--">getWidth</a>, <a href="../../../javafx/scene/layout/Region.html#heightProperty--">heightProperty</a>, <a href="../../../javafx/scene/layout/Region.html#insetsProperty--">insetsProperty</a>, <a href="../../../javafx/scene/layout/Region.html#isCacheShape--">isCacheShape</a>, <a href="../../../javafx/scene/layout/Region.html#isCenterShape--">isCenterShape</a>, <a href="../../../javafx/scene/layout/Region.html#isScaleShape--">isScaleShape</a>, <a href="../../../javafx/scene/layout/Region.html#isSnapToPixel--">isSnapToPixel</a>, <a href="../../../javafx/scene/layout/Region.html#layoutInArea-javafx.scene.Node-double-double-double-double-double-javafx.geometry.HPos-javafx.geometry.VPos-">layoutInArea</a>, <a href="../../../javafx/scene/layout/Region.html#layoutInArea-javafx.scene.Node-double-double-double-double-double-javafx.geometry.Insets-boolean-boolean-javafx.geometry.HPos-javafx.geometry.VPos-">layoutInArea</a>, <a href="../../../javafx/scene/layout/Region.html#layoutInArea-javafx.scene.Node-double-double-double-double-double-javafx.geometry.Insets-boolean-boolean-javafx.geometry.HPos-javafx.geometry.VPos-boolean-">layoutInArea</a>, <a href="../../../javafx/scene/layout/Region.html#layoutInArea-javafx.scene.Node-double-double-double-double-double-javafx.geometry.Insets-javafx.geometry.HPos-javafx.geometry.VPos-">layoutInArea</a>, <a href="../../../javafx/scene/layout/Region.html#maxHeight-double-">maxHeight</a>, <a href="../../../javafx/scene/layout/Region.html#maxHeightProperty--">maxHeightProperty</a>, <a href="../../../javafx/scene/layout/Region.html#maxWidth-double-">maxWidth</a>, <a href="../../../javafx/scene/layout/Region.html#maxWidthProperty--">maxWidthProperty</a>, <a href="../../../javafx/scene/layout/Region.html#minHeight-double-">minHeight</a>, <a href="../../../javafx/scene/layout/Region.html#minHeightProperty--">minHeightProperty</a>, <a href="../../../javafx/scene/layout/Region.html#minWidth-double-">minWidth</a>, <a href="../../../javafx/scene/layout/Region.html#minWidthProperty--">minWidthProperty</a>, <a href="../../../javafx/scene/layout/Region.html#opaqueInsetsProperty--">opaqueInsetsProperty</a>, <a href="../../../javafx/scene/layout/Region.html#paddingProperty--">paddingProperty</a>, <a href="../../../javafx/scene/layout/Region.html#positionInArea-javafx.scene.Node-double-double-double-double-double-javafx.geometry.HPos-javafx.geometry.VPos-">positionInArea</a>, <a href="../../../javafx/scene/layout/Region.html#positionInArea-javafx.scene.Node-double-double-double-double-double-javafx.geometry.Insets-javafx.geometry.HPos-javafx.geometry.VPos-boolean-">positionInArea</a>, <a href="../../../javafx/scene/layout/Region.html#prefHeight-double-">prefHeight</a>, <a href="../../../javafx/scene/layout/Region.html#prefHeightProperty--">prefHeightProperty</a>, <a href="../../../javafx/scene/layout/Region.html#prefWidth-double-">prefWidth</a>, <a href="../../../javafx/scene/layout/Region.html#prefWidthProperty--">prefWidthProperty</a>, <a href="../../../javafx/scene/layout/Region.html#resize-double-double-">resize</a>, <a href="../../../javafx/scene/layout/Region.html#scaleShapeProperty--">scaleShapeProperty</a>, <a href="../../../javafx/scene/layout/Region.html#setBackground-javafx.scene.layout.Background-">setBackground</a>, <a href="../../../javafx/scene/layout/Region.html#setBorder-javafx.scene.layout.Border-">setBorder</a>, <a href="../../../javafx/scene/layout/Region.html#setCacheShape-boolean-">setCacheShape</a>, <a href="../../../javafx/scene/layout/Region.html#setCenterShape-boolean-">setCenterShape</a>, <a href="../../../javafx/scene/layout/Region.html#setHeight-double-">setHeight</a>, <a href="../../../javafx/scene/layout/Region.html#setMaxHeight-double-">setMaxHeight</a>, <a href="../../../javafx/scene/layout/Region.html#setMaxSize-double-double-">setMaxSize</a>, <a href="../../../javafx/scene/layout/Region.html#setMaxWidth-double-">setMaxWidth</a>, <a href="../../../javafx/scene/layout/Region.html#setMinHeight-double-">setMinHeight</a>, <a href="../../../javafx/scene/layout/Region.html#setMinSize-double-double-">setMinSize</a>, <a href="../../../javafx/scene/layout/Region.html#setMinWidth-double-">setMinWidth</a>, <a href="../../../javafx/scene/layout/Region.html#setOpaqueInsets-javafx.geometry.Insets-">setOpaqueInsets</a>, <a href="../../../javafx/scene/layout/Region.html#setPadding-javafx.geometry.Insets-">setPadding</a>, <a href="../../../javafx/scene/layout/Region.html#setPrefHeight-double-">setPrefHeight</a>, <a href="../../../javafx/scene/layout/Region.html#setPrefSize-double-double-">setPrefSize</a>, <a href="../../../javafx/scene/layout/Region.html#setPrefWidth-double-">setPrefWidth</a>, <a href="../../../javafx/scene/layout/Region.html#setScaleShape-boolean-">setScaleShape</a>, <a href="../../../javafx/scene/layout/Region.html#setShape-javafx.scene.shape.Shape-">setShape</a>, <a href="../../../javafx/scene/layout/Region.html#setSnapToPixel-boolean-">setSnapToPixel</a>, <a href="../../../javafx/scene/layout/Region.html#setWidth-double-">setWidth</a>, <a href="../../../javafx/scene/layout/Region.html#shapeProperty--">shapeProperty</a>, <a href="../../../javafx/scene/layout/Region.html#snappedBottomInset--">snappedBottomInset</a>, <a href="../../../javafx/scene/layout/Region.html#snappedLeftInset--">snappedLeftInset</a>, <a href="../../../javafx/scene/layout/Region.html#snappedRightInset--">snappedRightInset</a>, <a href="../../../javafx/scene/layout/Region.html#snappedTopInset--">snappedTopInset</a>, <a href="../../../javafx/scene/layout/Region.html#snapPosition-double-">snapPosition</a>, <a href="../../../javafx/scene/layout/Region.html#snapSize-double-">snapSize</a>, <a href="../../../javafx/scene/layout/Region.html#snapSpace-double-">snapSpace</a>, <a href="../../../javafx/scene/layout/Region.html#snapToPixelProperty--">snapToPixelProperty</a>, <a href="../../../javafx/scene/layout/Region.html#widthProperty--">widthProperty</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="methods.inherited.from.class.javafx.scene.Parent"> <!-- --> </a> <h3>Methods inherited from class javafx.scene.<a href="../../../javafx/scene/Parent.html" title="class in javafx.scene">Parent</a></h3> <code><a href="../../../javafx/scene/Parent.html#getChildren--">getChildren</a>, <a href="../../../javafx/scene/Parent.html#getChildrenUnmodifiable--">getChildrenUnmodifiable</a>, <a href="../../../javafx/scene/Parent.html#getManagedChildren--">getManagedChildren</a>, <a href="../../../javafx/scene/Parent.html#getStylesheets--">getStylesheets</a>, <a href="../../../javafx/scene/Parent.html#isNeedsLayout--">isNeedsLayout</a>, <a href="../../../javafx/scene/Parent.html#layout--">layout</a>, <a href="../../../javafx/scene/Parent.html#lookup-java.lang.String-">lookup</a>, <a href="../../../javafx/scene/Parent.html#needsLayoutProperty--">needsLayoutProperty</a>, <a href="../../../javafx/scene/Parent.html#requestLayout--">requestLayout</a>, <a href="../../../javafx/scene/Parent.html#requestParentLayout--">requestParentLayout</a>, <a href="../../../javafx/scene/Parent.html#setNeedsLayout-boolean-">setNeedsLayout</a>, <a href="../../../javafx/scene/Parent.html#updateBounds--">updateBounds</a></code></li> </ul> <ul class="blockList"> <li class="blockList"><a name="methods.inherited.from.class.javafx.scene.Node"> <!-- --> </a> <h3>Methods inherited from class javafx.scene.<a href="../../../javafx/scene/Node.html" title="class in javafx.scene">Node</a></h3> <code><a href="../../../javafx/scene/Node.html#accessibleHelpProperty--">accessibleHelpProperty</a>, <a href="../../../javafx/scene/Node.html#accessibleRoleDescriptionProperty--">accessibleRoleDescriptionProperty</a>, <a href="../../../javafx/scene/Node.html#accessibleRoleProperty--">accessibleRoleProperty</a>, <a href="../../../javafx/scene/Node.html#accessibleTextProperty--">accessibleTextProperty</a>, <a href="../../../javafx/scene/Node.html#addEventFilter-javafx.event.EventType-javafx.event.EventHandler-">addEventFilter</a>, <a href="../../../javafx/scene/Node.html#addEventHandler-javafx.event.EventType-javafx.event.EventHandler-">addEventHandler</a>, <a href="../../../javafx/scene/Node.html#applyCss--">applyCss</a>, <a href="../../../javafx/scene/Node.html#autosize--">autosize</a>, <a href="../../../javafx/scene/Node.html#blendModeProperty--">blendModeProperty</a>, <a href="../../../javafx/scene/Node.html#boundsInLocalProperty--">boundsInLocalProperty</a>, <a href="../../../javafx/scene/Node.html#boundsInParentProperty--">boundsInParentProperty</a>, <a href="../../../javafx/scene/Node.html#buildEventDispatchChain-javafx.event.EventDispatchChain-">buildEventDispatchChain</a>, <a href="../../../javafx/scene/Node.html#cacheHintProperty--">cacheHintProperty</a>, <a href="../../../javafx/scene/Node.html#cacheProperty--">cacheProperty</a>, <a href="../../../javafx/scene/Node.html#clipProperty--">clipProperty</a>, <a href="../../../javafx/scene/Node.html#computeAreaInScreen--">computeAreaInScreen</a>, <a href="../../../javafx/scene/Node.html#contains-double-double-">contains</a>, <a href="../../../javafx/scene/Node.html#contains-javafx.geometry.Point2D-">contains</a>, <a href="../../../javafx/scene/Node.html#cursorProperty--">cursorProperty</a>, <a href="../../../javafx/scene/Node.html#depthTestProperty--">depthTestProperty</a>, <a href="../../../javafx/scene/Node.html#disabledProperty--">disabledProperty</a>, <a href="../../../javafx/scene/Node.html#disableProperty--">disableProperty</a>, <a href="../../../javafx/scene/Node.html#effectiveNodeOrientationProperty--">effectiveNodeOrientationProperty</a>, <a href="../../../javafx/scene/Node.html#effectProperty--">effectProperty</a>, <a href="../../../javafx/scene/Node.html#eventDispatcherProperty--">eventDispatcherProperty</a>, <a href="../../../javafx/scene/Node.html#fireEvent-javafx.event.Event-">fireEvent</a>, <a href="../../../javafx/scene/Node.html#focusedProperty--">focusedProperty</a>, <a href="../../../javafx/scene/Node.html#focusTraversableProperty--">focusTraversableProperty</a>, <a href="../../../javafx/scene/Node.html#getAccessibleHelp--">getAccessibleHelp</a>, <a href="../../../javafx/scene/Node.html#getAccessibleRole--">getAccessibleRole</a>, <a href="../../../javafx/scene/Node.html#getAccessibleRoleDescription--">getAccessibleRoleDescription</a>, <a href="../../../javafx/scene/Node.html#getAccessibleText--">getAccessibleText</a>, <a href="../../../javafx/scene/Node.html#getBlendMode--">getBlendMode</a>, <a href="../../../javafx/scene/Node.html#getBoundsInLocal--">getBoundsInLocal</a>, <a href="../../../javafx/scene/Node.html#getBoundsInParent--">getBoundsInParent</a>, <a href="../../../javafx/scene/Node.html#getCacheHint--">getCacheHint</a>, <a href="../../../javafx/scene/Node.html#getClip--">getClip</a>, <a href="../../../javafx/scene/Node.html#getContentBias--">getContentBias</a>, <a href="../../../javafx/scene/Node.html#getCursor--">getCursor</a>, <a href="../../../javafx/scene/Node.html#getDepthTest--">getDepthTest</a>, <a href="../../../javafx/scene/Node.html#getEffect--">getEffect</a>, <a href="../../../javafx/scene/Node.html#getEffectiveNodeOrientation--">getEffectiveNodeOrientation</a>, <a href="../../../javafx/scene/Node.html#getEventDispatcher--">getEventDispatcher</a>, <a href="../../../javafx/scene/Node.html#getId--">getId</a>, <a href="../../../javafx/scene/Node.html#getInputMethodRequests--">getInputMethodRequests</a>, <a href="../../../javafx/scene/Node.html#getLayoutBounds--">getLayoutBounds</a>, <a href="../../../javafx/scene/Node.html#getLayoutX--">getLayoutX</a>, <a href="../../../javafx/scene/Node.html#getLayoutY--">getLayoutY</a>, <a href="../../../javafx/scene/Node.html#getLocalToParentTransform--">getLocalToParentTransform</a>, <a href="../../../javafx/scene/Node.html#getLocalToSceneTransform--">getLocalToSceneTransform</a>, <a href="../../../javafx/scene/Node.html#getNodeOrientation--">getNodeOrientation</a>, <a href="../../../javafx/scene/Node.html#getOnContextMenuRequested--">getOnContextMenuRequested</a>, <a href="../../../javafx/scene/Node.html#getOnDragDetected--">getOnDragDetected</a>, <a href="../../../javafx/scene/Node.html#getOnDragDone--">getOnDragDone</a>, <a href="../../../javafx/scene/Node.html#getOnDragDropped--">getOnDragDropped</a>, <a href="../../../javafx/scene/Node.html#getOnDragEntered--">getOnDragEntered</a>, <a href="../../../javafx/scene/Node.html#getOnDragExited--">getOnDragExited</a>, <a href="../../../javafx/scene/Node.html#getOnDragOver--">getOnDragOver</a>, <a href="../../../javafx/scene/Node.html#getOnInputMethodTextChanged--">getOnInputMethodTextChanged</a>, <a href="../../../javafx/scene/Node.html#getOnKeyPressed--">getOnKeyPressed</a>, <a href="../../../javafx/scene/Node.html#getOnKeyReleased--">getOnKeyReleased</a>, <a href="../../../javafx/scene/Node.html#getOnKeyTyped--">getOnKeyTyped</a>, <a href="../../../javafx/scene/Node.html#getOnMouseClicked--">getOnMouseClicked</a>, <a href="../../../javafx/scene/Node.html#getOnMouseDragEntered--">getOnMouseDragEntered</a>, <a href="../../../javafx/scene/Node.html#getOnMouseDragExited--">getOnMouseDragExited</a>, <a href="../../../javafx/scene/Node.html#getOnMouseDragged--">getOnMouseDragged</a>, <a href="../../../javafx/scene/Node.html#getOnMouseDragOver--">getOnMouseDragOver</a>, <a href="../../../javafx/scene/Node.html#getOnMouseDragReleased--">getOnMouseDragReleased</a>, <a href="../../../javafx/scene/Node.html#getOnMouseEntered--">getOnMouseEntered</a>, <a href="../../../javafx/scene/Node.html#getOnMouseExited--">getOnMouseExited</a>, <a href="../../../javafx/scene/Node.html#getOnMouseMoved--">getOnMouseMoved</a>, <a href="../../../javafx/scene/Node.html#getOnMousePressed--">getOnMousePressed</a>, <a href="../../../javafx/scene/Node.html#getOnMouseReleased--">getOnMouseReleased</a>, <a href="../../../javafx/scene/Node.html#getOnRotate--">getOnRotate</a>, <a href="../../../javafx/scene/Node.html#getOnRotationFinished--">getOnRotationFinished</a>, <a href="../../../javafx/scene/Node.html#getOnRotationStarted--">getOnRotationStarted</a>, <a href="../../../javafx/scene/Node.html#getOnScroll--">getOnScroll</a>, <a href="../../../javafx/scene/Node.html#getOnScrollFinished--">getOnScrollFinished</a>, <a href="../../../javafx/scene/Node.html#getOnScrollStarted--">getOnScrollStarted</a>, <a href="../../../javafx/scene/Node.html#getOnSwipeDown--">getOnSwipeDown</a>, <a href="../../../javafx/scene/Node.html#getOnSwipeLeft--">getOnSwipeLeft</a>, <a href="../../../javafx/scene/Node.html#getOnSwipeRight--">getOnSwipeRight</a>, <a href="../../../javafx/scene/Node.html#getOnSwipeUp--">getOnSwipeUp</a>, <a href="../../../javafx/scene/Node.html#getOnTouchMoved--">getOnTouchMoved</a>, <a href="../../../javafx/scene/Node.html#getOnTouchPressed--">getOnTouchPressed</a>, <a href="../../../javafx/scene/Node.html#getOnTouchReleased--">getOnTouchReleased</a>, <a href="../../../javafx/scene/Node.html#getOnTouchStationary--">getOnTouchStationary</a>, <a href="../../../javafx/scene/Node.html#getOnZoom--">getOnZoom</a>, <a href="../../../javafx/scene/Node.html#getOnZoomFinished--">getOnZoomFinished</a>, <a href="../../../javafx/scene/Node.html#getOnZoomStarted--">getOnZoomStarted</a>, <a href="../../../javafx/scene/Node.html#getOpacity--">getOpacity</a>, <a href="../../../javafx/scene/Node.html#getParent--">getParent</a>, <a href="../../../javafx/scene/Node.html#getProperties--">getProperties</a>, <a href="../../../javafx/scene/Node.html#getPseudoClassStates--">getPseudoClassStates</a>, <a href="../../../javafx/scene/Node.html#getRotate--">getRotate</a>, <a href="../../../javafx/scene/Node.html#getRotationAxis--">getRotationAxis</a>, <a href="../../../javafx/scene/Node.html#getScaleX--">getScaleX</a>, <a href="../../../javafx/scene/Node.html#getScaleY--">getScaleY</a>, <a href="../../../javafx/scene/Node.html#getScaleZ--">getScaleZ</a>, <a href="../../../javafx/scene/Node.html#getScene--">getScene</a>, <a href="../../../javafx/scene/Node.html#getStyle--">getStyle</a>, <a href="../../../javafx/scene/Node.html#getStyleableParent--">getStyleableParent</a>, <a href="../../../javafx/scene/Node.html#getStyleClass--">getStyleClass</a>, <a href="../../../javafx/scene/Node.html#getTransforms--">getTransforms</a>, <a href="../../../javafx/scene/Node.html#getTranslateX--">getTranslateX</a>, <a href="../../../javafx/scene/Node.html#getTranslateY--">getTranslateY</a>, <a href="../../../javafx/scene/Node.html#getTranslateZ--">getTranslateZ</a>, <a href="../../../javafx/scene/Node.html#getTypeSelector--">getTypeSelector</a>, <a href="../../../javafx/scene/Node.html#getUserData--">getUserData</a>, <a href="../../../javafx/scene/Node.html#hasProperties--">hasProperties</a>, <a href="../../../javafx/scene/Node.html#hoverProperty--">hoverProperty</a>, <a href="../../../javafx/scene/Node.html#idProperty--">idProperty</a>, <a href="../../../javafx/scene/Node.html#inputMethodRequestsProperty--">inputMethodRequestsProperty</a>, <a href="../../../javafx/scene/Node.html#intersects-javafx.geometry.Bounds-">intersects</a>, <a href="../../../javafx/scene/Node.html#intersects-double-double-double-double-">intersects</a>, <a href="../../../javafx/scene/Node.html#isCache--">isCache</a>, <a href="../../../javafx/scene/Node.html#isDisable--">isDisable</a>, <a href="../../../javafx/scene/Node.html#isDisabled--">isDisabled</a>, <a href="../../../javafx/scene/Node.html#isFocused--">isFocused</a>, <a href="../../../javafx/scene/Node.html#isFocusTraversable--">isFocusTraversable</a>, <a href="../../../javafx/scene/Node.html#isHover--">isHover</a>, <a href="../../../javafx/scene/Node.html#isManaged--">isManaged</a>, <a href="../../../javafx/scene/Node.html#isMouseTransparent--">isMouseTransparent</a>, <a href="../../../javafx/scene/Node.html#isPickOnBounds--">isPickOnBounds</a>, <a href="../../../javafx/scene/Node.html#isPressed--">isPressed</a>, <a href="../../../javafx/scene/Node.html#isVisible--">isVisible</a>, <a href="../../../javafx/scene/Node.html#layoutBoundsProperty--">layoutBoundsProperty</a>, <a href="../../../javafx/scene/Node.html#layoutXProperty--">layoutXProperty</a>, <a href="../../../javafx/scene/Node.html#layoutYProperty--">layoutYProperty</a>, <a href="../../../javafx/scene/Node.html#localToParent-javafx.geometry.Bounds-">localToParent</a>, <a href="../../../javafx/scene/Node.html#localToParent-double-double-">localToParent</a>, <a href="../../../javafx/scene/Node.html#localToParent-double-double-double-">localToParent</a>, <a href="../../../javafx/scene/Node.html#localToParent-javafx.geometry.Point2D-">localToParent</a>, <a href="../../../javafx/scene/Node.html#localToParent-javafx.geometry.Point3D-">localToParent</a>, <a href="../../../javafx/scene/Node.html#localToParentTransformProperty--">localToParentTransformProperty</a>, <a href="../../../javafx/scene/Node.html#localToScene-javafx.geometry.Bounds-">localToScene</a>, <a href="../../../javafx/scene/Node.html#localToScene-javafx.geometry.Bounds-boolean-">localToScene</a>, <a href="../../../javafx/scene/Node.html#localToScene-double-double-">localToScene</a>, <a href="../../../javafx/scene/Node.html#localToScene-double-double-boolean-">localToScene</a>, <a href="../../../javafx/scene/Node.html#localToScene-double-double-double-">localToScene</a>, <a href="../../../javafx/scene/Node.html#localToScene-double-double-double-boolean-">localToScene</a>, <a href="../../../javafx/scene/Node.html#localToScene-javafx.geometry.Point2D-">localToScene</a>, <a href="../../../javafx/scene/Node.html#localToScene-javafx.geometry.Point2D-boolean-">localToScene</a>, <a href="../../../javafx/scene/Node.html#localToScene-javafx.geometry.Point3D-">localToScene</a>, <a href="../../../javafx/scene/Node.html#localToScene-javafx.geometry.Point3D-boolean-">localToScene</a>, <a href="../../../javafx/scene/Node.html#localToSceneTransformProperty--">localToSceneTransformProperty</a>, <a href="../../../javafx/scene/Node.html#localToScreen-javafx.geometry.Bounds-">localToScreen</a>, <a href="../../../javafx/scene/Node.html#localToScreen-double-double-">localToScreen</a>, <a href="../../../javafx/scene/Node.html#localToScreen-double-double-double-">localToScreen</a>, <a href="../../../javafx/scene/Node.html#localToScreen-javafx.geometry.Point2D-">localToScreen</a>, <a href="../../../javafx/scene/Node.html#localToScreen-javafx.geometry.Point3D-">localToScreen</a>, <a href="../../../javafx/scene/Node.html#lookupAll-java.lang.String-">lookupAll</a>, <a href="../../../javafx/scene/Node.html#managedProperty--">managedProperty</a>, <a href="../../../javafx/scene/Node.html#mouseTransparentProperty--">mouseTransparentProperty</a>, <a href="../../../javafx/scene/Node.html#nodeOrientationProperty--">nodeOrientationProperty</a>, <a href="../../../javafx/scene/Node.html#notifyAccessibleAttributeChanged-javafx.scene.AccessibleAttribute-">notifyAccessibleAttributeChanged</a>, <a href="../../../javafx/scene/Node.html#onContextMenuRequestedProperty--">onContextMenuRequestedProperty</a>, <a href="../../../javafx/scene/Node.html#onDragDetectedProperty--">onDragDetectedProperty</a>, <a href="../../../javafx/scene/Node.html#onDragDoneProperty--">onDragDoneProperty</a>, <a href="../../../javafx/scene/Node.html#onDragDroppedProperty--">onDragDroppedProperty</a>, <a href="../../../javafx/scene/Node.html#onDragEnteredProperty--">onDragEnteredProperty</a>, <a href="../../../javafx/scene/Node.html#onDragExitedProperty--">onDragExitedProperty</a>, <a href="../../../javafx/scene/Node.html#onDragOverProperty--">onDragOverProperty</a>, <a href="../../../javafx/scene/Node.html#onInputMethodTextChangedProperty--">onInputMethodTextChangedProperty</a>, <a href="../../../javafx/scene/Node.html#onKeyPressedProperty--">onKeyPressedProperty</a>, <a href="../../../javafx/scene/Node.html#onKeyReleasedProperty--">onKeyReleasedProperty</a>, <a href="../../../javafx/scene/Node.html#onKeyTypedProperty--">onKeyTypedProperty</a>, <a href="../../../javafx/scene/Node.html#onMouseClickedProperty--">onMouseClickedProperty</a>, <a href="../../../javafx/scene/Node.html#onMouseDragEnteredProperty--">onMouseDragEnteredProperty</a>, <a href="../../../javafx/scene/Node.html#onMouseDragExitedProperty--">onMouseDragExitedProperty</a>, <a href="../../../javafx/scene/Node.html#onMouseDraggedProperty--">onMouseDraggedProperty</a>, <a href="../../../javafx/scene/Node.html#onMouseDragOverProperty--">onMouseDragOverProperty</a>, <a href="../../../javafx/scene/Node.html#onMouseDragReleasedProperty--">onMouseDragReleasedProperty</a>, <a href="../../../javafx/scene/Node.html#onMouseEnteredProperty--">onMouseEnteredProperty</a>, <a href="../../../javafx/scene/Node.html#onMouseExitedProperty--">onMouseExitedProperty</a>, <a href="../../../javafx/scene/Node.html#onMouseMovedProperty--">onMouseMovedProperty</a>, <a href="../../../javafx/scene/Node.html#onMousePressedProperty--">onMousePressedProperty</a>, <a 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href="../../../javafx/scene/Node.html#removeEventHandler-javafx.event.EventType-javafx.event.EventHandler-">removeEventHandler</a>, <a href="../../../javafx/scene/Node.html#requestFocus--">requestFocus</a>, <a href="../../../javafx/scene/Node.html#resizeRelocate-double-double-double-double-">resizeRelocate</a>, <a href="../../../javafx/scene/Node.html#rotateProperty--">rotateProperty</a>, <a href="../../../javafx/scene/Node.html#rotationAxisProperty--">rotationAxisProperty</a>, <a href="../../../javafx/scene/Node.html#scaleXProperty--">scaleXProperty</a>, <a href="../../../javafx/scene/Node.html#scaleYProperty--">scaleYProperty</a>, <a href="../../../javafx/scene/Node.html#scaleZProperty--">scaleZProperty</a>, <a href="../../../javafx/scene/Node.html#sceneProperty--">sceneProperty</a>, <a href="../../../javafx/scene/Node.html#sceneToLocal-javafx.geometry.Bounds-">sceneToLocal</a>, <a href="../../../javafx/scene/Node.html#sceneToLocal-javafx.geometry.Bounds-boolean-">sceneToLocal</a>, <a href="../../../javafx/scene/Node.html#sceneToLocal-double-double-">sceneToLocal</a>, <a href="../../../javafx/scene/Node.html#sceneToLocal-double-double-boolean-">sceneToLocal</a>, <a href="../../../javafx/scene/Node.html#sceneToLocal-double-double-double-">sceneToLocal</a>, <a href="../../../javafx/scene/Node.html#sceneToLocal-javafx.geometry.Point2D-">sceneToLocal</a>, <a href="../../../javafx/scene/Node.html#sceneToLocal-javafx.geometry.Point2D-boolean-">sceneToLocal</a>, <a href="../../../javafx/scene/Node.html#sceneToLocal-javafx.geometry.Point3D-">sceneToLocal</a>, <a href="../../../javafx/scene/Node.html#screenToLocal-javafx.geometry.Bounds-">screenToLocal</a>, <a href="../../../javafx/scene/Node.html#screenToLocal-double-double-">screenToLocal</a>, <a href="../../../javafx/scene/Node.html#screenToLocal-javafx.geometry.Point2D-">screenToLocal</a>, <a href="../../../javafx/scene/Node.html#setAccessibleHelp-java.lang.String-">setAccessibleHelp</a>, <a 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javafx.beans.property">ReadOnlyObjectProperty</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>> valueProperty</pre> <div class="block">The value property on Spinner is a read-only property, as it is bound to the SpinnerValueFactory <a href="../../../javafx/scene/control/SpinnerValueFactory.html#valueProperty--"><code>value property</code></a>. Should the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> change, this value property will be unbound from the old value factory and bound to the new one. <p>If developers wish to modify the value property, they may do so with code in the following form: <pre> <code> Object newValue = ...; spinner.getValueFactory().setValue(newValue); </code></pre></div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../javafx/scene/control/Spinner.html#getValue--"><code>getValue()</code></a></dd> </dl> </li> </ul> <a name="valueFactoryProperty"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>valueFactory</h4> <pre>public final <a href="../../../javafx/beans/property/ObjectProperty.html" title="class in javafx.beans.property">ObjectProperty</a><<a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control">SpinnerValueFactory</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>>> valueFactoryProperty</pre> <div class="block">The value factory is the model behind the JavaFX Spinner control - without a value factory installed a Spinner is unusable. 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If editable is true, user input will be received once the user types and presses the Enter key. At this point the input is passed to the SpinnerValueFactory <a href="../../../javafx/scene/control/SpinnerValueFactory.html#converterProperty--"><code>converter</code></a> <a href="../../../javafx/util/StringConverter.html#fromString-java.lang.String-"><code>StringConverter.fromString(String)</code></a> method. The returned value from this call (of type T) is then sent to the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#setValue-T-"><code>SpinnerValueFactory.setValue(Object)</code></a> method. If the value is valid, it will remain as the value. If it is invalid, the value factory will need to react accordingly and back out this change.</div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../javafx/scene/control/Spinner.html#isEditable--"><code>isEditable()</code></a>, <a href="../../../javafx/scene/control/Spinner.html#setEditable-boolean-"><code>setEditable(boolean)</code></a></dd> </dl> </li> </ul> <a name="editorProperty"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>editor</h4> <pre>public final <a href="../../../javafx/beans/property/ReadOnlyObjectProperty.html" title="class in javafx.beans.property">ReadOnlyObjectProperty</a><<a href="../../../javafx/scene/control/TextField.html" title="class in javafx.scene.control">TextField</a>> editorProperty</pre> <div class="block">The editor used by the Spinner control.</div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../javafx/scene/control/Spinner.html#getEditor--"><code>getEditor()</code></a></dd> </dl> </li> </ul> </li> </ul> <!-- ============ FIELD DETAIL =========== --> <ul class="blockList"> <li class="blockList"><a name="field.detail"> <!-- --> </a> <h3>Field Detail</h3> <a name="STYLE_CLASS_ARROWS_ON_RIGHT_HORIZONTAL"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>STYLE_CLASS_ARROWS_ON_RIGHT_HORIZONTAL</h4> <pre>public static final java.lang.String STYLE_CLASS_ARROWS_ON_RIGHT_HORIZONTAL</pre> <div class="block">The arrows are placed on the right of the Spinner, pointing horizontally (i.e. left and right).</div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../constant-values.html#javafx.scene.control.Spinner.STYLE_CLASS_ARROWS_ON_RIGHT_HORIZONTAL">Constant Field Values</a></dd> </dl> </li> </ul> <a name="STYLE_CLASS_ARROWS_ON_LEFT_VERTICAL"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>STYLE_CLASS_ARROWS_ON_LEFT_VERTICAL</h4> <pre>public static final java.lang.String STYLE_CLASS_ARROWS_ON_LEFT_VERTICAL</pre> <div class="block">The arrows are placed on the left of the Spinner, pointing vertically (i.e. up and down).</div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../constant-values.html#javafx.scene.control.Spinner.STYLE_CLASS_ARROWS_ON_LEFT_VERTICAL">Constant Field Values</a></dd> </dl> </li> </ul> <a name="STYLE_CLASS_ARROWS_ON_LEFT_HORIZONTAL"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>STYLE_CLASS_ARROWS_ON_LEFT_HORIZONTAL</h4> <pre>public static final java.lang.String STYLE_CLASS_ARROWS_ON_LEFT_HORIZONTAL</pre> <div class="block">The arrows are placed on the left of the Spinner, pointing horizontally (i.e. left and right).</div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../constant-values.html#javafx.scene.control.Spinner.STYLE_CLASS_ARROWS_ON_LEFT_HORIZONTAL">Constant Field Values</a></dd> </dl> </li> </ul> <a name="STYLE_CLASS_SPLIT_ARROWS_VERTICAL"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>STYLE_CLASS_SPLIT_ARROWS_VERTICAL</h4> <pre>public static final java.lang.String STYLE_CLASS_SPLIT_ARROWS_VERTICAL</pre> <div class="block">The arrows are placed above and beneath the spinner, stretching to take the entire width.</div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../constant-values.html#javafx.scene.control.Spinner.STYLE_CLASS_SPLIT_ARROWS_VERTICAL">Constant Field Values</a></dd> </dl> </li> </ul> <a name="STYLE_CLASS_SPLIT_ARROWS_HORIZONTAL"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>STYLE_CLASS_SPLIT_ARROWS_HORIZONTAL</h4> <pre>public static final java.lang.String STYLE_CLASS_SPLIT_ARROWS_HORIZONTAL</pre> <div class="block">The decrement arrow is placed on the left of the Spinner, and the increment on the right.</div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../constant-values.html#javafx.scene.control.Spinner.STYLE_CLASS_SPLIT_ARROWS_HORIZONTAL">Constant Field Values</a></dd> </dl> </li> </ul> </li> </ul> <!-- ========= CONSTRUCTOR DETAIL ======== --> <ul class="blockList"> <li class="blockList"><a name="constructor.detail"> <!-- --> </a> <h3>Constructor Detail</h3> <a name="Spinner--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>Spinner</h4> <pre>public Spinner()</pre> <div class="block">Constructs a default Spinner instance, with the default 'spinner' style class and a non-editable editor.</div> </li> </ul> <a name="Spinner-int-int-int-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>Spinner</h4> <pre>public Spinner(int min, int max, int initialValue)</pre> <div class="block">Creates a Spinner instance with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> set to be an instance of <a href="../../../javafx/scene/control/SpinnerValueFactory.IntegerSpinnerValueFactory.html" title="class in 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Note that if this constructor is called, the only valid generic type for the Spinner instance is Integer, i.e. Spinner<Integer>.</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>min</code> - The minimum allowed integer value for the Spinner.</dd> <dd><code>max</code> - The maximum allowed integer value for the Spinner.</dd> <dd><code>initialValue</code> - The value of the Spinner when first instantiated, must be within the bounds of the min and max arguments, or else the min value will be used.</dd> </dl> </li> </ul> <a name="Spinner-int-int-int-int-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>Spinner</h4> <pre>public Spinner(int min, int max, int initialValue, int amountToStepBy)</pre> <div class="block">Creates a Spinner instance with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> set to be an instance of <a href="../../../javafx/scene/control/SpinnerValueFactory.IntegerSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.IntegerSpinnerValueFactory</code></a>. Note that if this constructor is called, the only valid generic type for the Spinner instance is Integer, i.e. Spinner<Integer>.</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>min</code> - The minimum allowed integer value for the Spinner.</dd> <dd><code>max</code> - The maximum allowed integer value for the Spinner.</dd> <dd><code>initialValue</code> - The value of the Spinner when first instantiated, must be within the bounds of the min and max arguments, or else the min value will be used.</dd> <dd><code>amountToStepBy</code> - The amount to increment or decrement by, per step.</dd> </dl> </li> </ul> <a name="Spinner-double-double-double-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>Spinner</h4> <pre>public Spinner(double min, double max, double initialValue)</pre> <div class="block">Creates a Spinner instance with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> set to be an instance of <a href="../../../javafx/scene/control/SpinnerValueFactory.DoubleSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.DoubleSpinnerValueFactory</code></a>. Note that if this constructor is called, the only valid generic type for the Spinner instance is Double, i.e. Spinner<Double>.</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>min</code> - The minimum allowed double value for the Spinner.</dd> <dd><code>max</code> - The maximum allowed double value for the Spinner.</dd> <dd><code>initialValue</code> - The value of the Spinner when first instantiated, must be within the bounds of the min and max arguments, or else the min value will be used.</dd> </dl> </li> </ul> <a name="Spinner-double-double-double-double-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>Spinner</h4> <pre>public Spinner(double min, double max, double initialValue, double amountToStepBy)</pre> <div class="block">Creates a Spinner instance with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> set to be an instance of <a href="../../../javafx/scene/control/SpinnerValueFactory.DoubleSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.DoubleSpinnerValueFactory</code></a>. Note that if this constructor is called, the only valid generic type for the Spinner instance is Double, i.e. Spinner<Double>.</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>min</code> - The minimum allowed double value for the Spinner.</dd> <dd><code>max</code> - The maximum allowed double value for the Spinner.</dd> <dd><code>initialValue</code> - The value of the Spinner when first instantiated, must be within the bounds of the min and max arguments, or else the min value will be used.</dd> <dd><code>amountToStepBy</code> - The amount to increment or decrement by, per step.</dd> </dl> </li> </ul> <a name="Spinner-javafx.collections.ObservableList-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>Spinner</h4> <pre>public Spinner(<a href="../../../javafx/collections/ObservableList.html" title="interface in javafx.collections">ObservableList</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>> items)</pre> <div class="block">Creates a Spinner instance with the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> set to be an instance of <a href="../../../javafx/scene/control/SpinnerValueFactory.ListSpinnerValueFactory.html" title="class in javafx.scene.control"><code>SpinnerValueFactory.ListSpinnerValueFactory</code></a>. The Spinner <a href="../../../javafx/scene/control/Spinner.html#valueProperty--"><code>value property</code></a> will be set to the first element of the list, if an element exists, or null otherwise.</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>items</code> - A list of items that will be stepped through in the Spinner.</dd> </dl> </li> </ul> <a name="Spinner-javafx.scene.control.SpinnerValueFactory-"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>Spinner</h4> <pre>public Spinner(<a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control">SpinnerValueFactory</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>> valueFactory)</pre> <div class="block">Creates a Spinner instance with the given value factory set.</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>valueFactory</code> - The <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> to use.</dd> </dl> </li> </ul> </li> </ul> <!-- ============ METHOD DETAIL ========== --> <ul class="blockList"> <li class="blockList"><a name="method.detail"> <!-- --> </a> <h3>Method Detail</h3> <a name="increment--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>increment</h4> <pre>public void increment()</pre> <div class="block">Attempts to increment the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> by one step, by calling the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#increment-int-"><code>SpinnerValueFactory.increment(int)</code></a> method with an argument of one. If the value factory is null, an IllegalStateException is thrown.</div> <dl> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.IllegalStateException</code> - if the value factory returned by calling <a href="../../../javafx/scene/control/Spinner.html#getValueFactory--"><code>getValueFactory()</code></a> is null.</dd> </dl> </li> </ul> <a name="increment-int-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>increment</h4> <pre>public void increment(int steps)</pre> <div class="block">Attempts to increment the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> by the given number of steps, by calling the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#increment-int-"><code>SpinnerValueFactory.increment(int)</code></a> method and forwarding the steps argument to it. If the value factory is null, an IllegalStateException is thrown.</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>steps</code> - The number of increments that should be performed on the value.</dd> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.IllegalStateException</code> - if the value factory returned by calling <a href="../../../javafx/scene/control/Spinner.html#getValueFactory--"><code>getValueFactory()</code></a> is null.</dd> </dl> </li> </ul> <a name="decrement--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>decrement</h4> <pre>public void decrement()</pre> <div class="block">Attempts to decrement the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> by one step, by calling the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#decrement-int-"><code>SpinnerValueFactory.decrement(int)</code></a> method with an argument of one. If the value factory is null, an IllegalStateException is thrown.</div> <dl> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.IllegalStateException</code> - if the value factory returned by calling <a href="../../../javafx/scene/control/Spinner.html#getValueFactory--"><code>getValueFactory()</code></a> is null.</dd> </dl> </li> </ul> <a name="decrement-int-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>decrement</h4> <pre>public void decrement(int steps)</pre> <div class="block">Attempts to decrement the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> by the given number of steps, by calling the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#decrement-int-"><code>SpinnerValueFactory.decrement(int)</code></a> method and forwarding the steps argument to it. If the value factory is null, an IllegalStateException is thrown.</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>steps</code> - The number of decrements that should be performed on the value.</dd> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.IllegalStateException</code> - if the value factory returned by calling <a href="../../../javafx/scene/control/Spinner.html#getValueFactory--"><code>getValueFactory()</code></a> is null.</dd> </dl> </li> </ul> <a name="createDefaultSkin--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>createDefaultSkin</h4> <pre>protected <a href="../../../javafx/scene/control/Skin.html" title="interface in javafx.scene.control">Skin</a><?> createDefaultSkin()</pre> <div class="block">Create a new instance of the default skin for this control. This is called to create a skin for the control if no skin is provided via CSS <code>-fx-skin</code> or set explicitly in a sub-class with <code>setSkin(...)</code>.</div> <dl> <dt><span class="overrideSpecifyLabel">Overrides:</span></dt> <dd><code><a href="../../../javafx/scene/control/Control.html#createDefaultSkin--">createDefaultSkin</a></code> in class <code><a href="../../../javafx/scene/control/Control.html" title="class in javafx.scene.control">Control</a></code></dd> <dt><span class="returnLabel">Returns:</span></dt> <dd>new instance of default skin for this control. If null then the control will have no skin unless one is provided by css.</dd> </dl> </li> </ul> <a name="getValue--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getValue</h4> <pre>public final <a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a> getValue()</pre> <div class="block">Gets the value of the property value.</div> <dl> <dt><span class="simpleTagLabel">Property description:</span></dt> <dd>The value property on Spinner is a read-only property, as it is bound to the SpinnerValueFactory <a href="../../../javafx/scene/control/SpinnerValueFactory.html#valueProperty--"><code>value property</code></a>. Should the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> change, this value property will be unbound from the old value factory and bound to the new one. <p>If developers wish to modify the value property, they may do so with code in the following form: <pre> <code> Object newValue = ...; spinner.getValueFactory().setValue(newValue); </code></pre></dd> </dl> </li> </ul> <a name="valueProperty--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>valueProperty</h4> <pre>public final <a href="../../../javafx/beans/property/ReadOnlyObjectProperty.html" title="class in javafx.beans.property">ReadOnlyObjectProperty</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>> valueProperty()</pre> <div class="block">The value property on Spinner is a read-only property, as it is bound to the SpinnerValueFactory <a href="../../../javafx/scene/control/SpinnerValueFactory.html#valueProperty--"><code>value property</code></a>. Should the <a href="../../../javafx/scene/control/Spinner.html#valueFactoryProperty--"><code>value factory</code></a> change, this value property will be unbound from the old value factory and bound to the new one. <p>If developers wish to modify the value property, they may do so with code in the following form: <pre> <code> Object newValue = ...; spinner.getValueFactory().setValue(newValue); </code></pre></div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../javafx/scene/control/Spinner.html#getValue--"><code>getValue()</code></a></dd> </dl> </li> </ul> <a name="setValueFactory-javafx.scene.control.SpinnerValueFactory-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>setValueFactory</h4> <pre>public final void setValueFactory(<a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control">SpinnerValueFactory</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>> value)</pre> <div class="block">Sets the value of the property valueFactory.</div> <dl> <dt><span class="simpleTagLabel">Property description:</span></dt> <dd>The value factory is the model behind the JavaFX Spinner control - without a value factory installed a Spinner is unusable. It is the role of the value factory to handle almost all aspects of the Spinner, including: <ul> <li>Representing the current state of the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#valueProperty--"><code>value</code></a>,</li> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.html#increment-int-"><code>Incrementing</code></a> and <a href="../../../javafx/scene/control/SpinnerValueFactory.html#decrement-int-"><code>decrementing</code></a> the value, with one or more steps per call,</li> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.html#converterProperty--"><code>Converting</code></a> text input from the user (via the Spinner <a href="../../../javafx/scene/control/Spinner.html#editorProperty--"><code>editor</code></a>,</li> <li>Converting <a href="../../../javafx/scene/control/SpinnerValueFactory.html#converterProperty--"><code>objects to user-readable strings</code></a> for display on screen</li> </ul></dd> </dl> </li> </ul> <a name="getValueFactory--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getValueFactory</h4> <pre>public final <a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control">SpinnerValueFactory</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>> getValueFactory()</pre> <div class="block">Gets the value of the property valueFactory.</div> <dl> <dt><span class="simpleTagLabel">Property description:</span></dt> <dd>The value factory is the model behind the JavaFX Spinner control - without a value factory installed a Spinner is unusable. It is the role of the value factory to handle almost all aspects of the Spinner, including: <ul> <li>Representing the current state of the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#valueProperty--"><code>value</code></a>,</li> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.html#increment-int-"><code>Incrementing</code></a> and <a href="../../../javafx/scene/control/SpinnerValueFactory.html#decrement-int-"><code>decrementing</code></a> the value, with one or more steps per call,</li> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.html#converterProperty--"><code>Converting</code></a> text input from the user (via the Spinner <a href="../../../javafx/scene/control/Spinner.html#editorProperty--"><code>editor</code></a>,</li> <li>Converting <a href="../../../javafx/scene/control/SpinnerValueFactory.html#converterProperty--"><code>objects to user-readable strings</code></a> for display on screen</li> </ul></dd> </dl> </li> </ul> <a name="valueFactoryProperty--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>valueFactoryProperty</h4> <pre>public final <a href="../../../javafx/beans/property/ObjectProperty.html" title="class in javafx.beans.property">ObjectProperty</a><<a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control">SpinnerValueFactory</a><<a href="../../../javafx/scene/control/Spinner.html" title="type parameter in Spinner">T</a>>> valueFactoryProperty()</pre> <div class="block">The value factory is the model behind the JavaFX Spinner control - without a value factory installed a Spinner is unusable. It is the role of the value factory to handle almost all aspects of the Spinner, including: <ul> <li>Representing the current state of the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#valueProperty--"><code>value</code></a>,</li> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.html#increment-int-"><code>Incrementing</code></a> and <a href="../../../javafx/scene/control/SpinnerValueFactory.html#decrement-int-"><code>decrementing</code></a> the value, with one or more steps per call,</li> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.html#converterProperty--"><code>Converting</code></a> text input from the user (via the Spinner <a href="../../../javafx/scene/control/Spinner.html#editorProperty--"><code>editor</code></a>,</li> <li>Converting <a href="../../../javafx/scene/control/SpinnerValueFactory.html#converterProperty--"><code>objects to user-readable strings</code></a> for display on screen</li> </ul></div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../javafx/scene/control/Spinner.html#getValueFactory--"><code>getValueFactory()</code></a>, <a href="../../../javafx/scene/control/Spinner.html#setValueFactory-javafx.scene.control.SpinnerValueFactory-"><code>setValueFactory(SpinnerValueFactory)</code></a></dd> </dl> </li> </ul> <a name="setEditable-boolean-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>setEditable</h4> <pre>public final void setEditable(boolean value)</pre> <div class="block">Sets the value of the property editable.</div> <dl> <dt><span class="simpleTagLabel">Property description:</span></dt> <dd>The editable property is used to specify whether user input is able to be typed into the Spinner <a href="../../../javafx/scene/control/Spinner.html#editorProperty--"><code>editor</code></a>. If editable is true, user input will be received once the user types and presses the Enter key. At this point the input is passed to the SpinnerValueFactory <a href="../../../javafx/scene/control/SpinnerValueFactory.html#converterProperty--"><code>converter</code></a> <a href="../../../javafx/util/StringConverter.html#fromString-java.lang.String-"><code>StringConverter.fromString(String)</code></a> method. The returned value from this call (of type T) is then sent to the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#setValue-T-"><code>SpinnerValueFactory.setValue(Object)</code></a> method. If the value is valid, it will remain as the value. If it is invalid, the value factory will need to react accordingly and back out this change.</dd> </dl> </li> </ul> <a name="isEditable--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>isEditable</h4> <pre>public final boolean isEditable()</pre> <div class="block">Gets the value of the property editable.</div> <dl> <dt><span class="simpleTagLabel">Property description:</span></dt> <dd>The editable property is used to specify whether user input is able to be typed into the Spinner <a href="../../../javafx/scene/control/Spinner.html#editorProperty--"><code>editor</code></a>. If editable is true, user input will be received once the user types and presses the Enter key. At this point the input is passed to the SpinnerValueFactory <a href="../../../javafx/scene/control/SpinnerValueFactory.html#converterProperty--"><code>converter</code></a> <a href="../../../javafx/util/StringConverter.html#fromString-java.lang.String-"><code>StringConverter.fromString(String)</code></a> method. The returned value from this call (of type T) is then sent to the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#setValue-T-"><code>SpinnerValueFactory.setValue(Object)</code></a> method. If the value is valid, it will remain as the value. If it is invalid, the value factory will need to react accordingly and back out this change.</dd> </dl> </li> </ul> <a name="editableProperty--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>editableProperty</h4> <pre>public final <a href="../../../javafx/beans/property/BooleanProperty.html" title="class in javafx.beans.property">BooleanProperty</a> editableProperty()</pre> <div class="block">The editable property is used to specify whether user input is able to be typed into the Spinner <a href="../../../javafx/scene/control/Spinner.html#editorProperty--"><code>editor</code></a>. If editable is true, user input will be received once the user types and presses the Enter key. At this point the input is passed to the SpinnerValueFactory <a href="../../../javafx/scene/control/SpinnerValueFactory.html#converterProperty--"><code>converter</code></a> <a href="../../../javafx/util/StringConverter.html#fromString-java.lang.String-"><code>StringConverter.fromString(String)</code></a> method. The returned value from this call (of type T) is then sent to the <a href="../../../javafx/scene/control/SpinnerValueFactory.html#setValue-T-"><code>SpinnerValueFactory.setValue(Object)</code></a> method. If the value is valid, it will remain as the value. If it is invalid, the value factory will need to react accordingly and back out this change.</div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../javafx/scene/control/Spinner.html#isEditable--"><code>isEditable()</code></a>, <a href="../../../javafx/scene/control/Spinner.html#setEditable-boolean-"><code>setEditable(boolean)</code></a></dd> </dl> </li> </ul> <a name="editorProperty--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>editorProperty</h4> <pre>public final <a href="../../../javafx/beans/property/ReadOnlyObjectProperty.html" title="class in javafx.beans.property">ReadOnlyObjectProperty</a><<a href="../../../javafx/scene/control/TextField.html" title="class in javafx.scene.control">TextField</a>> editorProperty()</pre> <div class="block">The editor used by the Spinner control.</div> <dl> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../javafx/scene/control/Spinner.html#getEditor--"><code>getEditor()</code></a></dd> </dl> </li> </ul> <a name="getEditor--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getEditor</h4> <pre>public final <a href="../../../javafx/scene/control/TextField.html" title="class in javafx.scene.control">TextField</a> getEditor()</pre> <div class="block">Gets the value of the property editor.</div> <dl> <dt><span class="simpleTagLabel">Property description:</span></dt> <dd>The editor used by the Spinner control.</dd> </dl> </li> </ul> <a name="queryAccessibleAttribute-javafx.scene.AccessibleAttribute-java.lang.Object...-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>queryAccessibleAttribute</h4> <pre>public java.lang.Object queryAccessibleAttribute(<a href="../../../javafx/scene/AccessibleAttribute.html" title="enum in javafx.scene">AccessibleAttribute</a> attribute, java.lang.Object... parameters)</pre> <div class="block">* Accessibility handling * *</div> <dl> <dt><span class="overrideSpecifyLabel">Overrides:</span></dt> <dd><code><a href="../../../javafx/scene/control/Control.html#queryAccessibleAttribute-javafx.scene.AccessibleAttribute-java.lang.Object...-">queryAccessibleAttribute</a></code> in class <code><a href="../../../javafx/scene/control/Control.html" title="class in javafx.scene.control">Control</a></code></dd> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>attribute</code> - the requested attribute</dd> <dd><code>parameters</code> - optional list of parameters</dd> <dt><span class="returnLabel">Returns:</span></dt> <dd>the value for the requested attribute</dd> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../javafx/scene/AccessibleAttribute.html" title="enum in javafx.scene"><code>AccessibleAttribute</code></a></dd> </dl> </li> </ul> <a name="executeAccessibleAction-javafx.scene.AccessibleAction-java.lang.Object...-"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>executeAccessibleAction</h4> <pre>public void executeAccessibleAction(<a href="../../../javafx/scene/AccessibleAction.html" title="enum in javafx.scene">AccessibleAction</a> action, java.lang.Object... parameters)</pre> <div class="block"><span class="descfrmTypeLabel">Description copied from class: <code><a href="../../../javafx/scene/Node.html#executeAccessibleAction-javafx.scene.AccessibleAction-java.lang.Object...-">Node</a></code></span></div> <div class="block">This method is called by the assistive technology to request the action indicated by the argument should be executed. <p> This method is commonly overridden by subclasses to implement action that are required for a specific role.<br> If a particular action is not handled, the super class implementation must be called. </p></div> <dl> <dt><span class="overrideSpecifyLabel">Overrides:</span></dt> <dd><code><a href="../../../javafx/scene/control/Control.html#executeAccessibleAction-javafx.scene.AccessibleAction-java.lang.Object...-">executeAccessibleAction</a></code> in class <code><a href="../../../javafx/scene/control/Control.html" title="class in javafx.scene.control">Control</a></code></dd> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>action</code> - the action to execute</dd> <dd><code>parameters</code> - optional list of parameters</dd> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../javafx/scene/AccessibleAction.html" title="enum in javafx.scene"><code>AccessibleAction</code></a></dd> </dl> </li> </ul> </li> </ul> </li> </ul> </div> </div> <!-- ========= END OF CLASS DATA ========= --> <!-- ======= START OF BOTTOM NAVBAR ====== --> <div class="bottomNav"><a name="navbar.bottom"> <!-- --> </a> <div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div> <a name="navbar.bottom.firstrow"> <!-- --> </a> <ul class="navList" title="Navigation"> <li><a href="../../../overview-summary.html">Overview</a></li> <li><a href="package-summary.html">Package</a></li> <li class="navBarCell1Rev">Class</li> <li><a href="class-use/Spinner.html">Use</a></li> <li><a href="package-tree.html">Tree</a></li> <li><a href="../../../deprecated-list.html">Deprecated</a></li> <li><a href="../../../index-all.html">Index</a></li> <li><a href="../../../help-doc.html">Help</a></li> </ul> <div class="aboutLanguage">JavaFX 8</div> </div> <div class="subNav"> <ul class="navList"> <li><a href="../../../javafx/scene/control/SortEvent.html" title="class in javafx.scene.control"><span class="typeNameLink">Prev Class</span></a></li> <li><a href="../../../javafx/scene/control/SpinnerValueFactory.html" title="class in javafx.scene.control"><span class="typeNameLink">Next Class</span></a></li> </ul> <ul class="navList"> <li><a href="../../../index.html?javafx/scene/control/Spinner.html" target="_top">Frames</a></li> <li><a href="Spinner.html" target="_top">No Frames</a></li> </ul> <ul class="navList" id="allclasses_navbar_bottom"> <li><a href="../../../allclasses-noframe.html">All Classes</a></li> </ul> <div> <script type="text/javascript"><!-- allClassesLink = document.getElementById("allclasses_navbar_bottom"); if(window==top) { allClassesLink.style.display = "block"; } else { allClassesLink.style.display = "none"; } //--> </script> </div> <div> <ul class="subNavList"> <li>Summary: </li> <li>Nested | </li> <li><a href="#field.summary">Field</a> | </li> <li><a href="#constructor.summary">Constr</a> | </li> <li><a href="#method.summary">Method</a></li> </ul> <ul class="subNavList"> <li>Detail: </li> <li><a href="#field.detail">Field</a> | </li> <li><a href="#constructor.detail">Constr</a> | </li> <li><a href="#method.detail">Method</a></li> </ul> </div> <a name="skip.navbar.bottom"> <!-- --> </a></div> <!-- ======== END OF BOTTOM NAVBAR ======= --> <p class="legalCopy"><small><font size="-1"><a href="http://bugreport.java.com/bugreport/" target="_blank">Submit a bug or feature</a><br>For further API reference and developer documentation, see <a href="https://docs.oracle.com/javase/8/docs/index.html" target="_blank">Java SE Documentation</a>. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.<br> <a href="https://docs.oracle.com/javase/8/docs/legal/cpyr.html" target="_blank">Copyright</a> © 2008, 2018, Oracle and/or its affiliates. All rights reserved. Use is subject to <a href="http://download.oracle.com/otndocs/jcp/java_se-8-mrel-spec/license.html" target="_blank">license terms</a>. Also see the <a target="_blank" href="http://www.oracle.com/technetwork/java/redist-137594.html" target="_blank">documentation redistribution policy</a>.</font></small></p> </body> </html>