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<div class="title">SDL_rect.h</div>  </div>
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<a href="SDL__rect_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">  Simple DirectMedia Layer</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">  Copyright (C) 1997-2018 Sam Lantinga &lt;slouken@libsdl.org&gt;</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">  This software is provided &#39;as-is&#39;, without any express or implied</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">  warranty.  In no event will the authors be held liable for any damages</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">  arising from the use of this software.</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">  Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">  including commercial applications, and to alter it and redistribute it</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">  freely, subject to the following restrictions:</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">  1. The origin of this software must not be misrepresented; you must not</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">     claim that you wrote the original software. If you use this software</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">     in a product, an acknowledgment in the product documentation would be</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">     appreciated but is not required.</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">  2. Altered source versions must be plainly marked as such, and must not be</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">     misrepresented as being the original software.</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">  3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">*/</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="preprocessor">#ifndef SDL_rect_h_</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="preprocessor">#define SDL_rect_h_</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="SDL__stdinc_8h.html">SDL_stdinc.h</a>&quot;</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="SDL__error_8h.html">SDL_error.h</a>&quot;</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="SDL__pixels_8h.html">SDL_pixels.h</a>&quot;</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="SDL__rwops_8h.html">SDL_rwops.h</a>&quot;</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="begin__code_8h.html">begin_code.h</a>&quot;</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment">/* Set up for C function definitions, even when using C++ */</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#ifdef __cplusplus</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="keyword">extern</span> <span class="stringliteral">&quot;C&quot;</span> {</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;</div><div class="line"><a name="l00048"></a><span class="lineno"><a class="line" href="structSDL__Point.html">   48</a></span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structSDL__Point.html">SDL_Point</a></div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;{</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;    <span class="keywordtype">int</span> x;</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;    <span class="keywordtype">int</span> y;</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;} <a class="code" href="SDL__rect_8h.html#a61e81ca749549bf3b896e6d09f6c0dad">SDL_Point</a>;</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;</div><div class="line"><a name="l00064"></a><span class="lineno"><a class="line" href="structSDL__Rect.html">   64</a></span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structSDL__Rect.html">SDL_Rect</a></div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;{</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    <span class="keywordtype">int</span> x, y;</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;    <span class="keywordtype">int</span> w, h;</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;} <a class="code" href="SDL__rect_8h.html#ab9e65f8131b4e7faad18d498e7dbde8c">SDL_Rect</a>;</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;</div><div class="line"><a name="l00073"></a><span class="lineno"><a class="line" href="SDL__rect_8h.html#a2f9708f2739ef234c34e6feda50b4d2c">   73</a></span>&#160;SDL_FORCE_INLINE SDL_bool <a class="code" href="SDL__rect_8h.html#a2f9708f2739ef234c34e6feda50b4d2c">SDL_PointInRect</a>(<span class="keyword">const</span> <a class="code" href="structSDL__Point.html">SDL_Point</a> *p, <span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> *r)</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;{</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;    <span class="keywordflow">return</span> ( (p-&gt;x &gt;= r-&gt;x) &amp;&amp; (p-&gt;x &lt; (r-&gt;x + r-&gt;w)) &amp;&amp;</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;             (p-&gt;y &gt;= r-&gt;y) &amp;&amp; (p-&gt;y &lt; (r-&gt;y + r-&gt;h)) ) ? SDL_TRUE : SDL_FALSE;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;}</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;</div><div class="line"><a name="l00082"></a><span class="lineno"><a class="line" href="SDL__rect_8h.html#aac0e9b5d3f34baec6a2cde95bb01f49c">   82</a></span>&#160;SDL_FORCE_INLINE SDL_bool <a class="code" href="SDL__rect_8h.html#aac0e9b5d3f34baec6a2cde95bb01f49c">SDL_RectEmpty</a>(<span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> *r)</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;{</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;    <span class="keywordflow">return</span> ((!r) || (r-&gt;w &lt;= 0) || (r-&gt;h &lt;= 0)) ? SDL_TRUE : SDL_FALSE;</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;}</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;</div><div class="line"><a name="l00090"></a><span class="lineno"><a class="line" href="SDL__rect_8h.html#a156979fd3561cf90b87741d11057262a">   90</a></span>&#160;SDL_FORCE_INLINE SDL_bool <a class="code" href="SDL__rect_8h.html#a156979fd3561cf90b87741d11057262a">SDL_RectEquals</a>(<span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> *a, <span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> *b)</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;{</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;    <span class="keywordflow">return</span> (a &amp;&amp; b &amp;&amp; (a-&gt;x == b-&gt;x) &amp;&amp; (a-&gt;y == b-&gt;y) &amp;&amp;</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;            (a-&gt;w == b-&gt;w) &amp;&amp; (a-&gt;h == b-&gt;h)) ? SDL_TRUE : SDL_FALSE;</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;}</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;<span class="keyword">extern</span> DECLSPEC SDL_bool SDLCALL <a class="code" href="SDL__rect_8h.html#a191ec0b069421d4a36304b475697e847">SDL_HasIntersection</a>(<span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> * A,</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;                                                     <span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> * B);</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;<span class="keyword">extern</span> DECLSPEC SDL_bool SDLCALL <a class="code" href="SDL__rect_8h.html#aff8e3dd3b1a25443cd7c8cf02a087290">SDL_IntersectRect</a>(<span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> * A,</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;                                                   <span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> * B,</div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;                                                   <a class="code" href="structSDL__Rect.html">SDL_Rect</a> * result);</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;</div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;<span class="keyword">extern</span> DECLSPEC <span class="keywordtype">void</span> SDLCALL <a class="code" href="SDL__rect_8h.html#a659f2c25335202888408c95195823f9c">SDL_UnionRect</a>(<span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> * A,</div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;                                           <span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> * B,</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;                                           <a class="code" href="structSDL__Rect.html">SDL_Rect</a> * result);</div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;<span class="keyword">extern</span> DECLSPEC SDL_bool SDLCALL <a class="code" href="SDL__rect_8h.html#afcbb58dbba760b9e6fdb4b5d1ece015c">SDL_EnclosePoints</a>(<span class="keyword">const</span> <a class="code" href="structSDL__Point.html">SDL_Point</a> * points,</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;                                                   <span class="keywordtype">int</span> count,</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;                                                   <span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> * clip,</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;                                                   <a class="code" href="structSDL__Rect.html">SDL_Rect</a> * result);</div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;</div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;<span class="keyword">extern</span> DECLSPEC SDL_bool SDLCALL <a class="code" href="SDL__rect_8h.html#acdabdcbeb7b7083f94a092daa26ce069">SDL_IntersectRectAndLine</a>(<span class="keyword">const</span> <a class="code" href="structSDL__Rect.html">SDL_Rect</a> *</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;                                                          rect, <span class="keywordtype">int</span> *X1,</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;                                                          <span class="keywordtype">int</span> *Y1, <span class="keywordtype">int</span> *X2,</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;                                                          <span class="keywordtype">int</span> *Y2);</div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;<span class="comment">/* Ends C function definitions when using C++ */</span></div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;<span class="preprocessor">#ifdef __cplusplus</span></div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;}</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="close__code_8h.html">close_code.h</a>&quot;</span></div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* SDL_rect_h_ */</span><span class="preprocessor"></span></div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;</div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;<span class="comment">/* vi: set ts=4 sw=4 expandtab: */</span></div><div class="ttc" id="SDL__rect_8h_html_aff8e3dd3b1a25443cd7c8cf02a087290"><div class="ttname"><a href="SDL__rect_8h.html#aff8e3dd3b1a25443cd7c8cf02a087290">SDL_IntersectRect</a></div><div class="ttdeci">DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result)</div><div class="ttdoc">Calculate the intersection of two rectangles. </div></div>
<div class="ttc" id="SDL__rect_8h_html_a61e81ca749549bf3b896e6d09f6c0dad"><div class="ttname"><a href="SDL__rect_8h.html#a61e81ca749549bf3b896e6d09f6c0dad">SDL_Point</a></div><div class="ttdeci">struct SDL_Point SDL_Point</div><div class="ttdoc">The structure that defines a point. </div></div>
<div class="ttc" id="SDL__rect_8h_html_a156979fd3561cf90b87741d11057262a"><div class="ttname"><a href="SDL__rect_8h.html#a156979fd3561cf90b87741d11057262a">SDL_RectEquals</a></div><div class="ttdeci">SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)</div><div class="ttdoc">Returns true if the two rectangles are equal. </div><div class="ttdef"><b>Definition:</b> SDL_rect.h:90</div></div>
<div class="ttc" id="begin__code_8h_html"><div class="ttname"><a href="begin__code_8h.html">begin_code.h</a></div></div>
<div class="ttc" id="structSDL__Rect_html"><div class="ttname"><a href="structSDL__Rect.html">SDL_Rect</a></div><div class="ttdoc">A rectangle, with the origin at the upper left. </div><div class="ttdef"><b>Definition:</b> SDL_rect.h:64</div></div>
<div class="ttc" id="SDL__rwops_8h_html"><div class="ttname"><a href="SDL__rwops_8h.html">SDL_rwops.h</a></div></div>
<div class="ttc" id="SDL__rect_8h_html_ab9e65f8131b4e7faad18d498e7dbde8c"><div class="ttname"><a href="SDL__rect_8h.html#ab9e65f8131b4e7faad18d498e7dbde8c">SDL_Rect</a></div><div class="ttdeci">struct SDL_Rect SDL_Rect</div><div class="ttdoc">A rectangle, with the origin at the upper left. </div></div>
<div class="ttc" id="SDL__stdinc_8h_html"><div class="ttname"><a href="SDL__stdinc_8h.html">SDL_stdinc.h</a></div></div>
<div class="ttc" id="SDL__rect_8h_html_aac0e9b5d3f34baec6a2cde95bb01f49c"><div class="ttname"><a href="SDL__rect_8h.html#aac0e9b5d3f34baec6a2cde95bb01f49c">SDL_RectEmpty</a></div><div class="ttdeci">SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r)</div><div class="ttdoc">Returns true if the rectangle has no area. </div><div class="ttdef"><b>Definition:</b> SDL_rect.h:82</div></div>
<div class="ttc" id="SDL__rect_8h_html_a2f9708f2739ef234c34e6feda50b4d2c"><div class="ttname"><a href="SDL__rect_8h.html#a2f9708f2739ef234c34e6feda50b4d2c">SDL_PointInRect</a></div><div class="ttdeci">SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r)</div><div class="ttdoc">Returns true if point resides inside a rectangle. </div><div class="ttdef"><b>Definition:</b> SDL_rect.h:73</div></div>
<div class="ttc" id="close__code_8h_html"><div class="ttname"><a href="close__code_8h.html">close_code.h</a></div></div>
<div class="ttc" id="SDL__error_8h_html"><div class="ttname"><a href="SDL__error_8h.html">SDL_error.h</a></div></div>
<div class="ttc" id="SDL__pixels_8h_html"><div class="ttname"><a href="SDL__pixels_8h.html">SDL_pixels.h</a></div></div>
<div class="ttc" id="structSDL__Point_html"><div class="ttname"><a href="structSDL__Point.html">SDL_Point</a></div><div class="ttdoc">The structure that defines a point. </div><div class="ttdef"><b>Definition:</b> SDL_rect.h:48</div></div>
<div class="ttc" id="SDL__rect_8h_html_a659f2c25335202888408c95195823f9c"><div class="ttname"><a href="SDL__rect_8h.html#a659f2c25335202888408c95195823f9c">SDL_UnionRect</a></div><div class="ttdeci">DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result)</div><div class="ttdoc">Calculate the union of two rectangles. </div></div>
<div class="ttc" id="SDL__rect_8h_html_a191ec0b069421d4a36304b475697e847"><div class="ttname"><a href="SDL__rect_8h.html#a191ec0b069421d4a36304b475697e847">SDL_HasIntersection</a></div><div class="ttdeci">DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect *A, const SDL_Rect *B)</div><div class="ttdoc">Determine whether two rectangles intersect. </div></div>
<div class="ttc" id="SDL__rect_8h_html_afcbb58dbba760b9e6fdb4b5d1ece015c"><div class="ttname"><a href="SDL__rect_8h.html#afcbb58dbba760b9e6fdb4b5d1ece015c">SDL_EnclosePoints</a></div><div class="ttdeci">DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point *points, int count, const SDL_Rect *clip, SDL_Rect *result)</div><div class="ttdoc">Calculate a minimal rectangle enclosing a set of points. </div></div>
<div class="ttc" id="SDL__rect_8h_html_acdabdcbeb7b7083f94a092daa26ce069"><div class="ttname"><a href="SDL__rect_8h.html#acdabdcbeb7b7083f94a092daa26ce069">SDL_IntersectRectAndLine</a></div><div class="ttdeci">DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *rect, int *X1, int *Y1, int *X2, int *Y2)</div><div class="ttdoc">Calculate the intersection of a rectangle and line segment. </div></div>
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