<html><head> <link rel="stylesheet" href="_style.css" type="text/css"> <meta content="text/html; charset=iso-8859-1" http-equiv="Content-Type"> <link rel="Start" href="index.html"> <link title="Index of types" rel=Appendix href="index_types.html"> <link title="Index of values" rel=Appendix href="index_values.html"> <link title="Index of modules" rel=Appendix href="index_modules.html"> <link title="GL" rel="Chapter" href="GL.html"> <link title="Glu" rel="Chapter" href="Glu.html"> <link title="Glut" rel="Chapter" href="Glut.html"> <link title="VertArray" rel="Chapter" href="VertArray.html"> <link title="VBO" rel="Chapter" href="VBO.html"> <link title="GLE" rel="Chapter" href="GLE.html"> <link title="Ftgl" rel="Chapter" href="Ftgl.html"> <link title="Jpeg_loader" rel="Chapter" href="Jpeg_loader.html"> <link title="Png_loader" rel="Chapter" href="Png_loader.html"> <link title="Svg_loader" rel="Chapter" href="Svg_loader.html"> <link title="Genimg_loader" rel="Chapter" href="Genimg_loader.html"> <link title="FunGL" rel="Chapter" href="FunGL.html"> <link title="FunGlut" rel="Chapter" href="FunGlut.html"><title>GL.TexEnv</title> </head> <body> <code class="code"><span class="keyword">sig</span><br> <span class="keyword">type</span> texenv_target =<br> <span class="constructor">GL_TEXTURE_ENV</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_TEXTURE_FILTER_CONTROL</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_POINT_SPRITE</span><br> <span class="keyword">type</span> texenv_pname =<br> <span class="constructor">GL_TEXTURE_ENV_MODE</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_TEXTURE_LOD_BIAS</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_COMBINE_RGB</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_COMBINE_ALPHA</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_SRC0_RGB</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_SRC1_RGB</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_SRC2_RGB</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_SRC0_ALPHA</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_SRC1_ALPHA</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_SRC2_ALPHA</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_OPERAND0_RGB</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_OPERAND1_RGB</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_OPERAND2_RGB</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_OPERAND0_ALPHA</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_OPERAND1_ALPHA</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_OPERAND2_ALPHA</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_RGB_SCALE</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_ALPHA_SCALE</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_COORD_REPLACE</span><br> <span class="keyword">type</span> texenv_param =<br> <span class="constructor">GL_ADD</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_ADD_SIGNED</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_INTERPOLATE</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_MODULATE</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_DECAL</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_BLEND</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_REPLACE</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_SUBTRACT</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_COMBINE</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_TEXTURE</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_CONSTANT</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_PRIMARY_COLOR</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_PREVIOUS</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_SRC_COLOR</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_ONE_MINUS_SRC_COLOR</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_SRC_ALPHA</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_ONE_MINUS_SRC_ALPHA</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_TRUE</span><br> <span class="keywordsign">|</span> <span class="constructor">GL_FALSE</span><br> <span class="keyword">end</span></code></body></html>