<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Ranged.qml Example File | Qt Quick 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qtquick-index.html">Qt Quick</a></td><td ><a href="qtquick-demos-maroon-example.html">Qt Quick Demo - Maroon in Trouble</a></td><td >Ranged.qml Example File</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">Ranged.qml Example File</h1> <span class="subtitle">demos/maroon/content/towers/Ranged.qml</span> <!-- $$$demos/maroon/content/towers/Ranged.qml-description --> <div class="descr"> <a name="details"></a> <pre class="qml"> <span class="comment">/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/</span> import QtQuick 2.0 import "../logic.js" as Logic import ".." <span class="type">TowerBase</span> { <span class="name">id</span>: <span class="name">container</span> <span class="name">hp</span>: <span class="number">2</span> <span class="name">range</span>: <span class="number">6</span> <span class="name">damage</span>: <span class="number">0</span> <span class="comment">// By projectile</span> <span class="name">rof</span>: <span class="number">40</span> <span class="name">income</span>: <span class="number">0</span> property <span class="type">var</span> <span class="name">targetMob</span> property <span class="type">real</span> <span class="name">realDamage</span>: <span class="number">1</span> <span class="keyword">function</span> <span class="name">fire</span>() { <span class="name">proj</span>.<span class="name">x</span> <span class="operator">=</span> <span class="number">32</span> <span class="operator">-</span> <span class="name">proj</span>.<span class="name">width</span> <span class="operator">/</span> <span class="number">2</span> <span class="name">proj</span>.<span class="name">y</span> <span class="operator">=</span> <span class="number">0</span> <span class="name">targetMob</span> <span class="operator">=</span> <span class="name">Logic</span>.<span class="name">gameState</span>.<span class="name">mobs</span>[<span class="name">col</span>][<span class="number">0</span>] <span class="name">projAnim</span>.<span class="name">to</span> <span class="operator">=</span> <span class="name">targetMob</span>.<span class="name">y</span> <span class="operator">-</span> <span class="name">container</span>.<span class="name">y</span> <span class="operator">-</span><span class="number">10</span> <span class="name">projAnim</span>.<span class="name">start</span>() <span class="name">shootSound</span>.<span class="name">play</span>() <span class="name">sprite</span>.<span class="name">jumpTo</span>(<span class="string">"shoot"</span>) } <span class="type"><a href="qml-qtquick-image.html">Image</a></span> { <span class="name">id</span>: <span class="name">proj</span> <span class="name">y</span>: <span class="number">1000</span> SequentialAnimation on <span class="name">y</span> { <span class="name">id</span>: <span class="name">projAnim</span> <span class="name">running</span>: <span class="number">false</span> property <span class="type">real</span> <span class="name">to</span>: <span class="number">1000</span> <span class="type"><a href="qml-qtquick-smoothedanimation.html">SmoothedAnimation</a></span> { <span class="name">to</span>: <span class="name">projAnim</span>.<span class="name">to</span> <span class="name">velocity</span>: <span class="number">400</span> } <span class="type"><a href="qml-qtquick-scriptaction.html">ScriptAction</a></span> { <span class="name">script</span>: { <span class="keyword">if</span> (<span class="name">targetMob</span> <span class="operator">&&</span> <span class="name">targetMob</span>.<span class="name">hit</span>) { <span class="name">targetMob</span>.<span class="name">hit</span>(<span class="name">realDamage</span>) <span class="name">targetMob</span>.<span class="name">inked</span>() <span class="name">projSound</span>.<span class="name">play</span>() } } } <span class="type"><a href="qml-qtquick-propertyaction.html">PropertyAction</a></span> { <span class="name">value</span>: <span class="number">1000</span>; } } <span class="name">source</span>: <span class="string">"../gfx/projectile.png"</span> } <span class="type">SoundEffect</span> { <span class="name">id</span>: <span class="name">shootSound</span> <span class="name">source</span>: <span class="string">"../audio/shooter-action.wav"</span> } <span class="type">SoundEffect</span> { <span class="name">id</span>: <span class="name">projSound</span> <span class="name">source</span>: <span class="string">"../audio/projectile-action.wav"</span> } <span class="type"><a href="qml-qtquick-spritesequence.html">SpriteSequence</a></span> { <span class="name">id</span>: <span class="name">sprite</span> <span class="name">width</span>: <span class="number">64</span> <span class="name">height</span>: <span class="number">64</span> <span class="name">interpolate</span>: <span class="number">false</span> <span class="name">goalSprite</span>: <span class="string">""</span> <span class="type"><a href="qml-qtquick-sprite.html">Sprite</a></span> { <span class="name">name</span>: <span class="string">"idle"</span> <span class="name">source</span>: <span class="string">"../gfx/shooter-idle.png"</span> <span class="name">frameCount</span>: <span class="number">4</span> <span class="name">frameDuration</span>: <span class="number">250</span> } <span class="type"><a href="qml-qtquick-sprite.html">Sprite</a></span> { <span class="name">name</span>: <span class="string">"shoot"</span> <span class="name">source</span>: <span class="string">"../gfx/shooter-action.png"</span> <span class="name">frameCount</span>: <span class="number">5</span> <span class="name">frameDuration</span>: <span class="number">90</span> <span class="name">to</span>: { "idle" : <span class="number">1</span> } } SequentialAnimation on <span class="name">x</span> { <span class="name">loops</span>: <span class="name">Animation</span>.<span class="name">Infinite</span> <span class="type"><a href="qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">from</span>: <span class="name">x</span>; <span class="name">to</span>: <span class="name">x</span> <span class="operator">-</span> <span class="number">4</span>; <span class="name">duration</span>: <span class="number">900</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">InOutQuad</span> } <span class="type"><a href="qml-qtquick-numberanimation.html">NumberAnimation</a></span> { <span class="name">from</span>: <span class="name">x</span> <span class="operator">-</span> <span class="number">4</span>; <span class="name">to</span>: <span class="name">x</span>; <span class="name">duration</span>: <span class="number">900</span>; <span class="name">easing</span>.type: <span class="name">Easing</span>.<span class="name">InOutQuad</span> } } } } </pre> </div> <!-- @@@demos/maroon/content/towers/Ranged.qml --> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>