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qtscxml5-doc-5.9.4-1.mga6.noarch.rpm

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<h1 class="title">sudoku.h Example File</h1>
<span class="subtitle">sudoku/sudoku.h</span>
<!-- $$$sudoku/sudoku.h-description -->
<div class="descr"> <a name="details"></a>
<pre class="cpp">

  <span class="comment">//</span>
  <span class="comment">// Statemachine code from reading SCXML file 'sudoku.scxml'</span>
  <span class="comment">// Created by: The Qt SCXML Compiler version 1 (Qt 5.9.4)</span>
  <span class="comment">// WARNING! All changes made in this file will be lost!</span>
  <span class="comment">//</span>

  <span class="preprocessor">#ifndef SUDOKU_H</span>
  <span class="preprocessor">#define SUDOKU_H</span>

  <span class="preprocessor">#include &lt;QScxmlStateMachine&gt;</span>
  <span class="preprocessor">#include &lt;QString&gt;</span>
  <span class="preprocessor">#include &lt;QVariant&gt;</span>

  <span class="keyword">class</span> Sudoku: <span class="keyword">public</span> <span class="type"><a href="qscxmlstatemachine.html">QScxmlStateMachine</a></span>
  {
      <span class="comment">/* qmake ignore Q_OBJECT */</span>
      Q_OBJECT
      Q_PROPERTY(bool game)
      Q_PROPERTY(bool idle)
      Q_PROPERTY(bool unsolved)
      Q_PROPERTY(bool solved)
      Q_PROPERTY(bool playing)

  <span class="keyword">public</span>:
      Q_INVOKABLE Sudoku(<span class="type">QObject</span> <span class="operator">*</span>parent <span class="operator">=</span> <span class="number">0</span>);
      <span class="operator">~</span>Sudoku();

  Q_SIGNALS:

  <span class="keyword">private</span>:
      <span class="keyword">struct</span> Data;
      <span class="keyword">friend</span> <span class="keyword">struct</span> Data;
      <span class="keyword">struct</span> Data <span class="operator">*</span>data;
  };

  Q_DECLARE_METATYPE(<span class="operator">::</span>Sudoku<span class="operator">*</span>)

  <span class="preprocessor">#endif // SUDOKU_H</span>

</pre>
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<!-- @@@sudoku/sudoku.h -->
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