<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- teximage3d.cpp --> <title>TextureImageFactory QML Type | Qt Canvas 3D 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qtcanvas3d-index.html">Qt Canvas 3D</a></td><td ><a href="qtcanvas3d-qmlmodule.html">QML Types</a></td><td >TextureImageFactory QML Type</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#methods">Methods</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">TextureImageFactory QML Type</h1> <span class="subtitle"></span> <!-- $$$TextureImageFactory-brief --> <p>Create <a href="qml-qtcanvas3d-textureimage.html">TextureImage</a> elements. <a href="#details">More...</a></p> <!-- @@@TextureImageFactory --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import QtCanvas3D 1.1</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign"> QtCanvas3D 1.0</td></tr></table></div><ul> <li><a href="qml-qtcanvas3d-textureimagefactory-members.html">List of all members, including inherited members</a></li> </ul> <a name="methods"></a> <h2 id="methods">Methods</h2> <ul> <li class="fn">TextureImage <b><b><a href="qml-qtcanvas3d-textureimagefactory.html#newTexImage-method">newTexImage</a></b></b>()</li> </ul> <!-- $$$TextureImageFactory-description --> <a name="details"></a> <h2 id="details">Detailed Description</h2> <p>This static QML type is used for creating <a href="qml-qtcanvas3d-textureimage.html">TextureImage</a> instances by calling the <a href="qml-qtcanvas3d-textureimagefactory.html#newTexImage-method">TextureImageFactory::newTexImage()</a> function.</p> <p><b>See also </b><a href="qml-qtcanvas3d-textureimage.html">TextureImage</a>.</p> <!-- @@@TextureImageFactory --> <h2>Method Documentation</h2> <!-- $$$newTexImage --> <div class="qmlitem"><div class="qmlproto"> <div class="table"><table class="qmlname"> <tr valign="top" class="odd" id="newTexImage-method"> <td class="tblQmlFuncNode"><p> <a name="newTexImage-method"></a><span class="type"><a href="qml-qtcanvas3d-textureimage.html">TextureImage</a></span> <span class="name">newTexImage</span>()</p></td></tr> </table></div> </div><div class="qmldoc"><p>Returns a new empty <a href="qml-qtcanvas3d-textureimage.html">TextureImage</a>.</p> </div></div><!-- @@@newTexImage --> <br/> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>