<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>main.cpp Example File | Qt Widgets 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qtwidgets-index.html">Qt Widgets</a></td><td ><a href="qtwidgets-animation-animatedtiles-example.html">Animated Tiles Example</a></td><td >main.cpp Example File</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">main.cpp Example File</h1> <span class="subtitle">animation/animatedtiles/main.cpp</span> <!-- $$$animation/animatedtiles/main.cpp-description --> <div class="descr"> <a name="details"></a> <pre class="cpp"> <span class="comment">/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/</span> <span class="preprocessor">#include <QtWidgets></span> <span class="preprocessor">#include <QtCore/qmath.h></span> <span class="preprocessor">#include <QtCore/qstate.h></span> <span class="keyword">class</span> Pixmap : <span class="keyword">public</span> <span class="type"><a href="../qtcore/qobject.html">QObject</a></span><span class="operator">,</span> <span class="keyword">public</span> <span class="type"><a href="qgraphicspixmapitem.html">QGraphicsPixmapItem</a></span> { Q_OBJECT Q_PROPERTY(<span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span> pos READ pos WRITE setPos) <span class="keyword">public</span>: Pixmap(<span class="keyword">const</span> <span class="type"><a href="../qtgui/qpixmap.html">QPixmap</a></span> <span class="operator">&</span>pix) : <span class="type"><a href="../qtcore/qobject.html">QObject</a></span>()<span class="operator">,</span> <span class="type"><a href="qgraphicspixmapitem.html">QGraphicsPixmapItem</a></span>(pix) { setCacheMode(DeviceCoordinateCache); } }; <span class="keyword">class</span> Button : <span class="keyword">public</span> <span class="type"><a href="qgraphicswidget.html">QGraphicsWidget</a></span> { Q_OBJECT <span class="keyword">public</span>: Button(<span class="keyword">const</span> <span class="type"><a href="../qtgui/qpixmap.html">QPixmap</a></span> <span class="operator">&</span>pixmap<span class="operator">,</span> <span class="type"><a href="qgraphicsitem.html">QGraphicsItem</a></span> <span class="operator">*</span>parent <span class="operator">=</span> <span class="number">0</span>) : <span class="type"><a href="qgraphicswidget.html">QGraphicsWidget</a></span>(parent)<span class="operator">,</span> _pix(pixmap) { setAcceptHoverEvents(<span class="keyword">true</span>); setCacheMode(DeviceCoordinateCache); } <span class="type"><a href="../qtcore/qrectf.html">QRectF</a></span> boundingRect() <span class="keyword">const</span> override { <span class="keyword">return</span> <span class="type"><a href="../qtcore/qrectf.html">QRectF</a></span>(<span class="operator">-</span><span class="number">65</span><span class="operator">,</span> <span class="operator">-</span><span class="number">65</span><span class="operator">,</span> <span class="number">130</span><span class="operator">,</span> <span class="number">130</span>); } <span class="type"><a href="../qtgui/qpainterpath.html">QPainterPath</a></span> shape() <span class="keyword">const</span> override { <span class="type"><a href="../qtgui/qpainterpath.html">QPainterPath</a></span> path; path<span class="operator">.</span>addEllipse(boundingRect()); <span class="keyword">return</span> path; } <span class="type">void</span> paint(<span class="type"><a href="../qtgui/qpainter.html">QPainter</a></span> <span class="operator">*</span>painter<span class="operator">,</span> <span class="keyword">const</span> <span class="type"><a href="qstyleoptiongraphicsitem.html">QStyleOptionGraphicsItem</a></span> <span class="operator">*</span>option<span class="operator">,</span> <span class="type"><a href="qwidget.html">QWidget</a></span> <span class="operator">*</span>) override { bool down <span class="operator">=</span> option<span class="operator">-</span><span class="operator">></span>state <span class="operator">&</span> <span class="type"><a href="qstyle.html">QStyle</a></span><span class="operator">::</span>State_Sunken; <span class="type"><a href="../qtcore/qrectf.html">QRectF</a></span> r <span class="operator">=</span> boundingRect(); <span class="type"><a href="../qtgui/qlineargradient.html">QLinearGradient</a></span> grad(r<span class="operator">.</span>topLeft()<span class="operator">,</span> r<span class="operator">.</span>bottomRight()); grad<span class="operator">.</span>setColorAt(down <span class="operator">?</span> <span class="number">1</span> : <span class="number">0</span><span class="operator">,</span> option<span class="operator">-</span><span class="operator">></span>state <span class="operator">&</span> <span class="type"><a href="qstyle.html">QStyle</a></span><span class="operator">::</span>State_MouseOver <span class="operator">?</span> <span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>white : <span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>lightGray); grad<span class="operator">.</span>setColorAt(down <span class="operator">?</span> <span class="number">0</span> : <span class="number">1</span><span class="operator">,</span> <span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>darkGray); painter<span class="operator">-</span><span class="operator">></span>setPen(<span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>darkGray); painter<span class="operator">-</span><span class="operator">></span>setBrush(grad); painter<span class="operator">-</span><span class="operator">></span>drawEllipse(r); <span class="type"><a href="../qtgui/qlineargradient.html">QLinearGradient</a></span> grad2(r<span class="operator">.</span>topLeft()<span class="operator">,</span> r<span class="operator">.</span>bottomRight()); grad<span class="operator">.</span>setColorAt(down <span class="operator">?</span> <span class="number">1</span> : <span class="number">0</span><span class="operator">,</span> <span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>darkGray); grad<span class="operator">.</span>setColorAt(down <span class="operator">?</span> <span class="number">0</span> : <span class="number">1</span><span class="operator">,</span> <span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>lightGray); painter<span class="operator">-</span><span class="operator">></span>setPen(<span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>NoPen); painter<span class="operator">-</span><span class="operator">></span>setBrush(grad); <span class="keyword">if</span> (down) painter<span class="operator">-</span><span class="operator">></span>translate(<span class="number">2</span><span class="operator">,</span> <span class="number">2</span>); painter<span class="operator">-</span><span class="operator">></span>drawEllipse(r<span class="operator">.</span>adjusted(<span class="number">5</span><span class="operator">,</span> <span class="number">5</span><span class="operator">,</span> <span class="operator">-</span><span class="number">5</span><span class="operator">,</span> <span class="operator">-</span><span class="number">5</span>)); painter<span class="operator">-</span><span class="operator">></span>drawPixmap(<span class="operator">-</span>_pix<span class="operator">.</span>width()<span class="operator">/</span><span class="number">2</span><span class="operator">,</span> <span class="operator">-</span>_pix<span class="operator">.</span>height()<span class="operator">/</span><span class="number">2</span><span class="operator">,</span> _pix); } <span class="keyword">signals</span>: <span class="type">void</span> pressed(); <span class="keyword">protected</span>: <span class="type">void</span> mousePressEvent(<span class="type"><a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a></span> <span class="operator">*</span>) override { <span class="keyword">emit</span> pressed(); update(); } <span class="type">void</span> mouseReleaseEvent(<span class="type"><a href="qgraphicsscenemouseevent.html">QGraphicsSceneMouseEvent</a></span> <span class="operator">*</span>) override { update(); } <span class="keyword">private</span>: <span class="type"><a href="../qtgui/qpixmap.html">QPixmap</a></span> _pix; }; <span class="keyword">class</span> View : <span class="keyword">public</span> <span class="type"><a href="qgraphicsview.html">QGraphicsView</a></span> { <span class="keyword">public</span>: View(<span class="type"><a href="qgraphicsscene.html">QGraphicsScene</a></span> <span class="operator">*</span>scene) : <span class="type"><a href="qgraphicsview.html">QGraphicsView</a></span>(scene) { } <span class="keyword">protected</span>: <span class="type">void</span> resizeEvent(<span class="type"><a href="../qtgui/qresizeevent.html">QResizeEvent</a></span> <span class="operator">*</span>event) override { <span class="type"><a href="qgraphicsview.html">QGraphicsView</a></span><span class="operator">::</span>resizeEvent(event); fitInView(sceneRect()<span class="operator">,</span> <span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>KeepAspectRatio); } }; <span class="type">int</span> main(<span class="type">int</span> argc<span class="operator">,</span> <span class="type">char</span> <span class="operator">*</span><span class="operator">*</span>argv) { Q_INIT_RESOURCE(animatedtiles); <span class="type"><a href="qapplication.html">QApplication</a></span> app(argc<span class="operator">,</span> argv); <span class="type"><a href="../qtgui/qpixmap.html">QPixmap</a></span> kineticPix(<span class="string">":/images/kinetic.png"</span>); <span class="type"><a href="../qtgui/qpixmap.html">QPixmap</a></span> bgPix(<span class="string">":/images/Time-For-Lunch-2.jpg"</span>); <span class="type"><a href="qgraphicsscene.html">QGraphicsScene</a></span> scene(<span class="operator">-</span><span class="number">350</span><span class="operator">,</span> <span class="operator">-</span><span class="number">350</span><span class="operator">,</span> <span class="number">700</span><span class="operator">,</span> <span class="number">700</span>); <span class="type"><a href="../qtcore/qlist.html">QList</a></span><span class="operator"><</span>Pixmap <span class="operator">*</span><span class="operator">></span> items; <span class="keyword">for</span> (<span class="type">int</span> i <span class="operator">=</span> <span class="number">0</span>; i <span class="operator"><</span> <span class="number">64</span>; <span class="operator">+</span><span class="operator">+</span>i) { Pixmap <span class="operator">*</span>item <span class="operator">=</span> <span class="keyword">new</span> Pixmap(kineticPix); item<span class="operator">-</span><span class="operator">></span>setOffset(<span class="operator">-</span>kineticPix<span class="operator">.</span>width()<span class="operator">/</span><span class="number">2</span><span class="operator">,</span> <span class="operator">-</span>kineticPix<span class="operator">.</span>height()<span class="operator">/</span><span class="number">2</span>); item<span class="operator">-</span><span class="operator">></span>setZValue(i); items <span class="operator"><</span><span class="operator"><</span> item; scene<span class="operator">.</span>addItem(item); } <span class="comment">// Buttons</span> <span class="type"><a href="qgraphicsitem.html">QGraphicsItem</a></span> <span class="operator">*</span>buttonParent <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qgraphicsrectitem.html">QGraphicsRectItem</a></span>; Button <span class="operator">*</span>ellipseButton <span class="operator">=</span> <span class="keyword">new</span> Button(<span class="type"><a href="../qtgui/qpixmap.html">QPixmap</a></span>(<span class="string">":/images/ellipse.png"</span>)<span class="operator">,</span> buttonParent); Button <span class="operator">*</span>figure8Button <span class="operator">=</span> <span class="keyword">new</span> Button(<span class="type"><a href="../qtgui/qpixmap.html">QPixmap</a></span>(<span class="string">":/images/figure8.png"</span>)<span class="operator">,</span> buttonParent); Button <span class="operator">*</span>randomButton <span class="operator">=</span> <span class="keyword">new</span> Button(<span class="type"><a href="../qtgui/qpixmap.html">QPixmap</a></span>(<span class="string">":/images/random.png"</span>)<span class="operator">,</span> buttonParent); Button <span class="operator">*</span>tiledButton <span class="operator">=</span> <span class="keyword">new</span> Button(<span class="type"><a href="../qtgui/qpixmap.html">QPixmap</a></span>(<span class="string">":/images/tile.png"</span>)<span class="operator">,</span> buttonParent); Button <span class="operator">*</span>centeredButton <span class="operator">=</span> <span class="keyword">new</span> Button(<span class="type"><a href="../qtgui/qpixmap.html">QPixmap</a></span>(<span class="string">":/images/centered.png"</span>)<span class="operator">,</span> buttonParent); ellipseButton<span class="operator">-</span><span class="operator">></span>setPos(<span class="operator">-</span><span class="number">100</span><span class="operator">,</span> <span class="operator">-</span><span class="number">100</span>); figure8Button<span class="operator">-</span><span class="operator">></span>setPos(<span class="number">100</span><span class="operator">,</span> <span class="operator">-</span><span class="number">100</span>); randomButton<span class="operator">-</span><span class="operator">></span>setPos(<span class="number">0</span><span class="operator">,</span> <span class="number">0</span>); tiledButton<span class="operator">-</span><span class="operator">></span>setPos(<span class="operator">-</span><span class="number">100</span><span class="operator">,</span> <span class="number">100</span>); centeredButton<span class="operator">-</span><span class="operator">></span>setPos(<span class="number">100</span><span class="operator">,</span> <span class="number">100</span>); scene<span class="operator">.</span>addItem(buttonParent); buttonParent<span class="operator">-</span><span class="operator">></span>setTransform(<span class="type"><a href="../qtgui/qtransform.html">QTransform</a></span><span class="operator">::</span>fromScale(<span class="number">0.75</span><span class="operator">,</span> <span class="number">0.75</span>)<span class="operator">,</span> <span class="keyword">true</span>); buttonParent<span class="operator">-</span><span class="operator">></span>setPos(<span class="number">200</span><span class="operator">,</span> <span class="number">200</span>); buttonParent<span class="operator">-</span><span class="operator">></span>setZValue(<span class="number">65</span>); <span class="comment">// States</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>rootState <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span>; <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>ellipseState <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span>(rootState); <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>figure8State <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span>(rootState); <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>randomState <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span>(rootState); <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>tiledState <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span>(rootState); <span class="type"><a href="../qtcore/qstate.html">QState</a></span> <span class="operator">*</span>centeredState <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qstate.html">QState</a></span>(rootState); <span class="comment">// Values</span> <span class="keyword">for</span> (<span class="type">int</span> i <span class="operator">=</span> <span class="number">0</span>; i <span class="operator"><</span> items<span class="operator">.</span>count(); <span class="operator">+</span><span class="operator">+</span>i) { Pixmap <span class="operator">*</span>item <span class="operator">=</span> items<span class="operator">.</span>at(i); <span class="comment">// Ellipse</span> ellipseState<span class="operator">-</span><span class="operator">></span>assignProperty(item<span class="operator">,</span> <span class="string">"pos"</span><span class="operator">,</span> <span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span>(<a href="../qtcore/qtmath.html#qCos">qCos</a>((i <span class="operator">/</span> <span class="number">63.0</span>) <span class="operator">*</span> <span class="number">6.28</span>) <span class="operator">*</span> <span class="number">250</span><span class="operator">,</span> <a href="../qtcore/qtmath.html#qSin">qSin</a>((i <span class="operator">/</span> <span class="number">63.0</span>) <span class="operator">*</span> <span class="number">6.28</span>) <span class="operator">*</span> <span class="number">250</span>)); <span class="comment">// Figure 8</span> figure8State<span class="operator">-</span><span class="operator">></span>assignProperty(item<span class="operator">,</span> <span class="string">"pos"</span><span class="operator">,</span> <span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span>(<a href="../qtcore/qtmath.html#qSin">qSin</a>((i <span class="operator">/</span> <span class="number">63.0</span>) <span class="operator">*</span> <span class="number">6.28</span>) <span class="operator">*</span> <span class="number">250</span><span class="operator">,</span> <a href="../qtcore/qtmath.html#qSin">qSin</a>(((i <span class="operator">*</span> <span class="number">2</span>)<span class="operator">/</span><span class="number">63.0</span>) <span class="operator">*</span> <span class="number">6.28</span>) <span class="operator">*</span> <span class="number">250</span>)); <span class="comment">// Random</span> randomState<span class="operator">-</span><span class="operator">></span>assignProperty(item<span class="operator">,</span> <span class="string">"pos"</span><span class="operator">,</span> <span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span>(<span class="operator">-</span><span class="number">250</span> <span class="operator">+</span> qrand() <span class="operator">%</span> <span class="number">500</span><span class="operator">,</span> <span class="operator">-</span><span class="number">250</span> <span class="operator">+</span> qrand() <span class="operator">%</span> <span class="number">500</span>)); <span class="comment">// Tiled</span> tiledState<span class="operator">-</span><span class="operator">></span>assignProperty(item<span class="operator">,</span> <span class="string">"pos"</span><span class="operator">,</span> <span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span>(((i <span class="operator">%</span> <span class="number">8</span>) <span class="operator">-</span> <span class="number">4</span>) <span class="operator">*</span> kineticPix<span class="operator">.</span>width() <span class="operator">+</span> kineticPix<span class="operator">.</span>width() <span class="operator">/</span> <span class="number">2</span><span class="operator">,</span> ((i <span class="operator">/</span> <span class="number">8</span>) <span class="operator">-</span> <span class="number">4</span>) <span class="operator">*</span> kineticPix<span class="operator">.</span>height() <span class="operator">+</span> kineticPix<span class="operator">.</span>height() <span class="operator">/</span> <span class="number">2</span>)); <span class="comment">// Centered</span> centeredState<span class="operator">-</span><span class="operator">></span>assignProperty(item<span class="operator">,</span> <span class="string">"pos"</span><span class="operator">,</span> <span class="type"><a href="../qtcore/qpointf.html">QPointF</a></span>()); } <span class="comment">// Ui</span> View <span class="operator">*</span>view <span class="operator">=</span> <span class="keyword">new</span> View(<span class="operator">&</span>scene); view<span class="operator">-</span><span class="operator">></span>setWindowTitle(QT_TRANSLATE_NOOP(<span class="type"><a href="qgraphicsview.html">QGraphicsView</a></span><span class="operator">,</span> <span class="string">"Animated Tiles"</span>)); view<span class="operator">-</span><span class="operator">></span>setViewportUpdateMode(<span class="type"><a href="qgraphicsview.html">QGraphicsView</a></span><span class="operator">::</span>BoundingRectViewportUpdate); view<span class="operator">-</span><span class="operator">></span>setBackgroundBrush(bgPix); view<span class="operator">-</span><span class="operator">></span>setCacheMode(<span class="type"><a href="qgraphicsview.html">QGraphicsView</a></span><span class="operator">::</span>CacheBackground); view<span class="operator">-</span><span class="operator">></span>setRenderHints(<span class="type"><a href="../qtgui/qpainter.html">QPainter</a></span><span class="operator">::</span>Antialiasing <span class="operator">|</span> <span class="type"><a href="../qtgui/qpainter.html">QPainter</a></span><span class="operator">::</span>SmoothPixmapTransform); view<span class="operator">-</span><span class="operator">></span>show(); <span class="type"><a href="../qtcore/qstatemachine.html">QStateMachine</a></span> states; states<span class="operator">.</span>addState(rootState); states<span class="operator">.</span>setInitialState(rootState); rootState<span class="operator">-</span><span class="operator">></span>setInitialState(centeredState); <span class="type"><a href="../qtcore/qparallelanimationgroup.html">QParallelAnimationGroup</a></span> <span class="operator">*</span>group <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qparallelanimationgroup.html">QParallelAnimationGroup</a></span>; <span class="keyword">for</span> (<span class="type">int</span> i <span class="operator">=</span> <span class="number">0</span>; i <span class="operator"><</span> items<span class="operator">.</span>count(); <span class="operator">+</span><span class="operator">+</span>i) { <span class="type"><a href="../qtcore/qpropertyanimation.html">QPropertyAnimation</a></span> <span class="operator">*</span>anim <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="../qtcore/qpropertyanimation.html">QPropertyAnimation</a></span>(items<span class="operator">[</span>i<span class="operator">]</span><span class="operator">,</span> <span class="string">"pos"</span>); anim<span class="operator">-</span><span class="operator">></span>setDuration(<span class="number">750</span> <span class="operator">+</span> i <span class="operator">*</span> <span class="number">25</span>); anim<span class="operator">-</span><span class="operator">></span>setEasingCurve(<span class="type"><a href="../qtcore/qeasingcurve.html">QEasingCurve</a></span><span class="operator">::</span>InOutBack); group<span class="operator">-</span><span class="operator">></span>addAnimation(anim); } <span class="type"><a href="../qtcore/qabstracttransition.html">QAbstractTransition</a></span> <span class="operator">*</span>trans <span class="operator">=</span> rootState<span class="operator">-</span><span class="operator">></span>addTransition(ellipseButton<span class="operator">,</span> SIGNAL(pressed())<span class="operator">,</span> ellipseState); trans<span class="operator">-</span><span class="operator">></span>addAnimation(group); trans <span class="operator">=</span> rootState<span class="operator">-</span><span class="operator">></span>addTransition(figure8Button<span class="operator">,</span> SIGNAL(pressed())<span class="operator">,</span> figure8State); trans<span class="operator">-</span><span class="operator">></span>addAnimation(group); trans <span class="operator">=</span> rootState<span class="operator">-</span><span class="operator">></span>addTransition(randomButton<span class="operator">,</span> SIGNAL(pressed())<span class="operator">,</span> randomState); trans<span class="operator">-</span><span class="operator">></span>addAnimation(group); trans <span class="operator">=</span> rootState<span class="operator">-</span><span class="operator">></span>addTransition(tiledButton<span class="operator">,</span> SIGNAL(pressed())<span class="operator">,</span> tiledState); trans<span class="operator">-</span><span class="operator">></span>addAnimation(group); trans <span class="operator">=</span> rootState<span class="operator">-</span><span class="operator">></span>addTransition(centeredButton<span class="operator">,</span> SIGNAL(pressed())<span class="operator">,</span> centeredState); trans<span class="operator">-</span><span class="operator">></span>addAnimation(group); <span class="type"><a href="../qtcore/qtimer.html">QTimer</a></span> timer; timer<span class="operator">.</span>start(<span class="number">125</span>); timer<span class="operator">.</span>setSingleShot(<span class="keyword">true</span>); trans <span class="operator">=</span> rootState<span class="operator">-</span><span class="operator">></span>addTransition(<span class="operator">&</span>timer<span class="operator">,</span> SIGNAL(timeout())<span class="operator">,</span> ellipseState); trans<span class="operator">-</span><span class="operator">></span>addAnimation(group); states<span class="operator">.</span>start(); <span class="preprocessor">#ifdef QT_KEYPAD_NAVIGATION</span> <span class="type"><a href="qapplication.html">QApplication</a></span><span class="operator">::</span>setNavigationMode(<span class="type"><a href="../qtcore/qt.html">Qt</a></span><span class="operator">::</span>NavigationModeCursorAuto); <span class="preprocessor">#endif</span> <span class="keyword">return</span> app<span class="operator">.</span>exec(); } <span class="preprocessor">#include "main.moc"</span> </pre> </div> <!-- @@@animation/animatedtiles/main.cpp --> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>