<?xml version="1.0" encoding="utf-8" ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <meta name="generator" content="Docutils 0.13.1: http://docutils.sourceforge.net/" /> <title>texture</title> <link rel="stylesheet" href="../docutils-api.css" type="text/css" /> </head> <body> <div class="banner"> <img src="../images/gm-107x76.png" alt="GraphicMagick logo" width="107" height="76" /> <span class="title">GraphicsMagick</span> <form action="http://www.google.com/search"> <input type="hidden" name="domains" value="www.graphicsmagick.org" /> <input type="hidden" name="sitesearch" value="www.graphicsmagick.org" /> <span class="nowrap"><input type="text" name="q" size="25" maxlength="255" /> <input type="submit" name="sa" value="Search" /></span> </form> </div> <div class="navmenu"> <ul> <li><a href="../index.html">Home</a></li> <li><a href="../project.html">Project</a></li> <li><a href="../download.html">Download</a></li> <li><a href="../README.html">Install</a></li> <li><a href="../Hg.html">Source</a></li> <li><a href="../NEWS.html">News</a> </li> <li><a href="../utilities.html">Utilities</a></li> <li><a href="../programming.html">Programming</a></li> <li><a href="../reference.html">Reference</a></li> </ul> </div> <div class="document" id="texture"> <h1 class="title">texture</h1> <h2 class="subtitle" id="image-texture-functions">Image texture functions</h2> <div class="contents topic" id="contents"> <p class="topic-title first">Contents</p> <ul class="simple"> <li><a class="reference internal" href="#constitutetextureimage" id="id3">ConstituteTextureImage</a></li> <li><a class="reference internal" href="#textureimage" id="id4">TextureImage</a></li> </ul> </div> <div class="section" id="constitutetextureimage"> <h1><a class="toc-backref" href="#id3">ConstituteTextureImage</a></h1> <div class="section" id="synopsis"> <h2>Synopsis</h2> <pre class="literal-block"> <a class="reference external" href="../api/types.html#image">Image</a> *ConstituteTextureImage( unsigned long columns, unsigned long rows, const <a class="reference external" href="../api/types.html#image">Image</a> *texture, <a class="reference external" href="../api/types.html#exceptioninfo">ExceptionInfo</a> *exception ); </pre> </div> <div class="section" id="description"> <h2>Description</h2> <p>ConstituteTextureImage() returns a new image canvas based on repeatedly tiling the texture image across and down the new image canvas. The returned image properties are similar to the texture image properties.</p> <p>The format of the TextureImage method is:</p> <pre class="literal-block"> <a class="reference external" href="../api/types.html#image">Image</a> *ConstituteTextureImage( unsigned long columns, unsigned long rows, const <a class="reference external" href="../api/types.html#image">Image</a> *texture, <a class="reference external" href="../api/types.html#exceptioninfo">ExceptionInfo</a> *exception ); </pre> <dl class="docutils"> <dt>columns:</dt> <dd>The number of columns in the new image.</dd> <dt>rows:</dt> <dd>The number of rows in the new image.</dd> <dt>texture:</dt> <dd>The texture image to layer on the background.</dd> <dt>exceptions:</dt> <dd>Any errors are reported here.</dd> </dl> </div> </div> <div class="section" id="textureimage"> <h1><a class="toc-backref" href="#id4">TextureImage</a></h1> <div class="section" id="id1"> <h2>Synopsis</h2> <pre class="literal-block"> MagickPassFail TextureImage( <a class="reference external" href="../api/types.html#image">Image</a> *image, const <a class="reference external" href="../api/types.html#image">Image</a> *texture ); </pre> </div> <div class="section" id="id2"> <h2>Description</h2> <p>TextureImage() repeatedly tiles the texture image across and down the image canvas. If the image canvas includes a matte channel, then the tile is alpha-composited "under" the image and the matte channel is removed. MagickFail is returned if an error is encountered.</p> <p>The format of the TextureImage method is:</p> <pre class="literal-block"> MagickPassFail TextureImage( <a class="reference external" href="../api/types.html#image">Image</a> *image, const <a class="reference external" href="../api/types.html#image">Image</a> *texture ); </pre> <p>A description of each parameter follows:</p> <dl class="docutils"> <dt>image:</dt> <dd>The image.</dd> <dt>texture:</dt> <dd>This image is the texture to layer on the background.</dd> </dl> </div> </div> </div> </body> </html>