<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>QTextureGenerator Class | Qt 3D 5.9</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.9</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QTextureGenerator</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right">Qt 5.9.4 Reference Documentation</td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">QTextureGenerator Class</h1> <span class="small-subtitle">(<a href="qt3drender-qtexturegenerator.html">Qt3DRender::QTextureGenerator</a>)<br/></span> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3drender-qabstractfunctor.html">Qt3DRender::QAbstractFunctor</a></td></tr></table></div><ul> <li><a href="qt3drender-qtexturegenerator-members.html">List of all members, including inherited members</a></li> </ul> <a name="public-functions"></a> <h2 id="public-functions">Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtexturegenerator.html#dtor.QTextureGenerator">~QTextureGenerator</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual QTextureDataPtr </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtexturegenerator.html#operator-28-29">operator()</a></b>() = 0</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual bool </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtexturegenerator.html#operator-eq-eq">operator==</a></b>(const QTextureGenerator &<i>other</i>) const = 0</td></tr> </table></div> <ul> <li class="fn">2 public functions inherited from <a href="qt3drender-qabstractfunctor.html#public-functions">Qt3DRender::QAbstractFunctor</a></li> </ul> <a name="details"></a> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$~QTextureGenerator[overload1]$$$~QTextureGenerator --> <h3 class="fn" id="dtor.QTextureGenerator"><a name="dtor.QTextureGenerator"></a><code>[virtual] </code>QTextureGenerator::<span class="name">~QTextureGenerator</span>()</h3> <p>Destroys the instance of QTextureGenerator. The destructor is virtual.</p><!-- @@@~QTextureGenerator --> <!-- $$$operator()[overload1]$$$operator() --> <h3 class="fn" id="operator-28-29"><a name="operator-28-29"></a><code>[pure virtual] </code><span class="type"><a href="qt3drender.html#QTextureDataPtr-typedef">QTextureDataPtr</a></span> QTextureGenerator::<span class="name">operator()</span>()</h3> <p>Returns the texture data.</p> <!-- @@@operator() --> <!-- $$$operator==[overload1]$$$operator==constQTextureGenerator& --> <h3 class="fn" id="operator-eq-eq"><a name="operator-eq-eq"></a><code>[pure virtual] </code><span class="type">bool</span> QTextureGenerator::<span class="name">operator==</span>(const <span class="type"><a href="qt3drender-qtexturegenerator.html">QTextureGenerator</a></span> &<i>other</i>) const</h3> <p>Compare these texture data to <i>other</i>. Returns <code>true</code> if both are equal.</p> <!-- @@@operator== --> </div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>