<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qcameraviewfindersettings.cpp --> <title>QCameraViewfinderSettings Class | Qt Multimedia 5.12.6</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtmultimedia-index.html">Qt Multimedia</a></td><td ><a href="qtmultimedia-modules.html">C++ Classes</a></td><td >QCameraViewfinderSettings</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtmultimedia-index.html">Qt 5.12.6 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#related-non-members">Related Non-Members</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">QCameraViewfinderSettings Class</h1> <!-- $$$QCameraViewfinderSettings-brief --> <p>The <a href="qcameraviewfindersettings.html">QCameraViewfinderSettings</a> class provides a set of viewfinder settings. <a href="#details">More...</a></p> <!-- @@@QCameraViewfinderSettings --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <QCameraViewfinderSettings></span> </td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += multimedia</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign"> Qt 5.5</td></tr></table></div><ul> <li><a href="qcameraviewfindersettings-members.html">List of all members, including inherited members</a></li> </ul> <a name="public-functions"></a> <h2 id="public-functions">Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings-1">QCameraViewfinderSettings</a></b>(const QCameraViewfinderSettings &<i>other</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#dtor.QCameraViewfinderSettings">~QCameraViewfinderSettings</a></b>()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#isNull">isNull</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> qreal </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#maximumFrameRate">maximumFrameRate</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> qreal </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#minimumFrameRate">minimumFrameRate</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QSize </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#pixelAspectRatio">pixelAspectRatio</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QVideoFrame::PixelFormat </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#pixelFormat">pixelFormat</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QSize </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#resolution">resolution</a></b>() const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#setMaximumFrameRate">setMaximumFrameRate</a></b>(qreal <i>rate</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#setMinimumFrameRate">setMinimumFrameRate</a></b>(qreal <i>rate</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#setPixelAspectRatio">setPixelAspectRatio</a></b>(const QSize &<i>ratio</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#setPixelAspectRatio-1">setPixelAspectRatio</a></b>(int <i>horizontal</i>, int <i>vertical</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#setPixelFormat">setPixelFormat</a></b>(QVideoFrame::PixelFormat <i>format</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#setResolution">setResolution</a></b>(const QSize &<i>resolution</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#setResolution-1">setResolution</a></b>(int <i>width</i>, int <i>height</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#swap">swap</a></b>(QCameraViewfinderSettings &<i>other</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QCameraViewfinderSettings &</td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#operator-eq">operator=</a></b>(const QCameraViewfinderSettings &<i>other</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QCameraViewfinderSettings &</td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#operator-eq-1">operator=</a></b>(QCameraViewfinderSettings &&<i>other</i>)</td></tr> </table></div> <a name="related-non-members"></a> <h2 id="related-non-members">Related Non-Members</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#operator-not-eq">operator!=</a></b>(const QCameraViewfinderSettings &<i>lhs</i>, const QCameraViewfinderSettings &<i>rhs</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qcameraviewfindersettings.html#operator-eq-eq">operator==</a></b>(const QCameraViewfinderSettings &<i>lhs</i>, const QCameraViewfinderSettings &<i>rhs</i>)</td></tr> </table></div> <a name="details"></a> <!-- $$$QCameraViewfinderSettings-description --> <div class="descr"> <h2 id="details">Detailed Description</h2> <p>The <a href="qcameraviewfindersettings.html">QCameraViewfinderSettings</a> class provides a set of viewfinder settings.</p> <p>A viewfinder settings object is used to specify the viewfinder settings used by <a href="qcamera.html">QCamera</a>. Viewfinder settings are selected by constructing a <a href="qcameraviewfindersettings.html">QCameraViewfinderSettings</a> object, setting the desired properties and then passing it to a <a href="qcamera.html">QCamera</a> instance using the <a href="qcamera.html#setViewfinderSettings">QCamera::setViewfinderSettings</a>() function.</p> <pre class="cpp"> <span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> viewfinderSettings; viewfinderSettings<span class="operator">.</span>setResolution(<span class="number">640</span><span class="operator">,</span> <span class="number">480</span>); viewfinderSettings<span class="operator">.</span>setMinimumFrameRate(<span class="number">15.0</span>); viewfinderSettings<span class="operator">.</span>setMaximumFrameRate(<span class="number">30.0</span>); camera<span class="operator">-</span><span class="operator">></span>setViewfinderSettings(viewfinderSettings); </pre> <p>Different cameras may have different capabilities. The application should query the camera capabilities before setting parameters. For example, the application should call <a href="qcamera.html#supportedViewfinderResolutions">QCamera::supportedViewfinderResolutions</a>() before calling <a href="qcameraviewfindersettings.html#setResolution">setResolution</a>().</p> </div> <p><b>See also </b><a href="qcamera.html">QCamera</a>.</p> <!-- @@@QCameraViewfinderSettings --> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$QCameraViewfinderSettings[overload1]$$$QCameraViewfinderSettings --> <h3 class="fn" id="QCameraViewfinderSettings"><a name="QCameraViewfinderSettings"></a>QCameraViewfinderSettings::<span class="name">QCameraViewfinderSettings</span>()</h3> <p>Constructs a null viewfinder settings object.</p> <!-- @@@QCameraViewfinderSettings --> <!-- $$$QCameraViewfinderSettings$$$QCameraViewfinderSettingsconstQCameraViewfinderSettings& --> <h3 class="fn" id="QCameraViewfinderSettings-1"><a name="QCameraViewfinderSettings-1"></a>QCameraViewfinderSettings::<span class="name">QCameraViewfinderSettings</span>(const <span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> &<i>other</i>)</h3> <p>Constructs a copy of the viewfinder settings object <i>other</i>.</p> <!-- @@@QCameraViewfinderSettings --> <!-- $$$~QCameraViewfinderSettings[overload1]$$$~QCameraViewfinderSettings --> <h3 class="fn" id="dtor.QCameraViewfinderSettings"><a name="dtor.QCameraViewfinderSettings"></a>QCameraViewfinderSettings::<span class="name">~QCameraViewfinderSettings</span>()</h3> <p>Destroys a viewfinder settings object.</p> <!-- @@@~QCameraViewfinderSettings --> <!-- $$$isNull[overload1]$$$isNull --> <h3 class="fn" id="isNull"><a name="isNull"></a><span class="type">bool</span> QCameraViewfinderSettings::<span class="name">isNull</span>() const</h3> <p>Identifies if a viewfinder settings object is uninitalized.</p> <p>Returns true if the settings are null, and false if they are not.</p> <!-- @@@isNull --> <!-- $$$maximumFrameRate[overload1]$$$maximumFrameRate --> <h3 class="fn" id="maximumFrameRate"><a name="maximumFrameRate"></a><span class="type">qreal</span> QCameraViewfinderSettings::<span class="name">maximumFrameRate</span>() const</h3> <p>Returns the viewfinder maximum frame rate in frames per second.</p> <p><b>See also </b><a href="qcameraviewfindersettings.html#setMaximumFrameRate">setMaximumFrameRate</a>() and <a href="qcameraviewfindersettings.html#minimumFrameRate">minimumFrameRate</a>().</p> <!-- @@@maximumFrameRate --> <!-- $$$minimumFrameRate[overload1]$$$minimumFrameRate --> <h3 class="fn" id="minimumFrameRate"><a name="minimumFrameRate"></a><span class="type">qreal</span> QCameraViewfinderSettings::<span class="name">minimumFrameRate</span>() const</h3> <p>Returns the viewfinder minimum frame rate in frames per second.</p> <p><b>See also </b><a href="qcameraviewfindersettings.html#setMinimumFrameRate">setMinimumFrameRate</a>() and <a href="qcameraviewfindersettings.html#maximumFrameRate">maximumFrameRate</a>().</p> <!-- @@@minimumFrameRate --> <!-- $$$pixelAspectRatio[overload1]$$$pixelAspectRatio --> <h3 class="fn" id="pixelAspectRatio"><a name="pixelAspectRatio"></a><span class="type">QSize</span> QCameraViewfinderSettings::<span class="name">pixelAspectRatio</span>() const</h3> <p>Returns the viewfinder pixel aspect ratio.</p> <p><b>See also </b><a href="qcameraviewfindersettings.html#setPixelAspectRatio">setPixelAspectRatio</a>().</p> <!-- @@@pixelAspectRatio --> <!-- $$$pixelFormat[overload1]$$$pixelFormat --> <h3 class="fn" id="pixelFormat"><a name="pixelFormat"></a><span class="type"><a href="qvideoframe.html#PixelFormat-enum">QVideoFrame::PixelFormat</a></span> QCameraViewfinderSettings::<span class="name">pixelFormat</span>() const</h3> <p>Returns the viewfinder pixel format.</p> <p><b>See also </b><a href="qcameraviewfindersettings.html#setPixelFormat">setPixelFormat</a>().</p> <!-- @@@pixelFormat --> <!-- $$$resolution[overload1]$$$resolution --> <h3 class="fn" id="resolution"><a name="resolution"></a><span class="type">QSize</span> QCameraViewfinderSettings::<span class="name">resolution</span>() const</h3> <p>Returns the viewfinder resolution.</p> <p><b>See also </b><a href="qcameraviewfindersettings.html#setResolution">setResolution</a>().</p> <!-- @@@resolution --> <!-- $$$setMaximumFrameRate[overload1]$$$setMaximumFrameRateqreal --> <h3 class="fn" id="setMaximumFrameRate"><a name="setMaximumFrameRate"></a><span class="type">void</span> QCameraViewfinderSettings::<span class="name">setMaximumFrameRate</span>(<span class="type">qreal</span> <i>rate</i>)</h3> <p>Sets the viewfinder maximum frame <i>rate</i> in frames per second.</p> <p>If the maximum frame <i>rate</i> is equal to the minimum frame rate, the frame rate is fixed. If not, the actual frame rate fluctuates between the minimum and the maximum.</p> <p>If the given <i>rate</i> equals to <code>0</code>, the backend makes an optimal choice based on the supported frame rates and the other viewfinder settings.</p> <p><b>See also </b><a href="qcameraviewfindersettings.html#maximumFrameRate">maximumFrameRate</a>(), <a href="qcameraviewfindersettings.html#setMinimumFrameRate">setMinimumFrameRate</a>(), and <a href="qcamera.html#supportedViewfinderFrameRateRanges">QCamera::supportedViewfinderFrameRateRanges</a>().</p> <!-- @@@setMaximumFrameRate --> <!-- $$$setMinimumFrameRate[overload1]$$$setMinimumFrameRateqreal --> <h3 class="fn" id="setMinimumFrameRate"><a name="setMinimumFrameRate"></a><span class="type">void</span> QCameraViewfinderSettings::<span class="name">setMinimumFrameRate</span>(<span class="type">qreal</span> <i>rate</i>)</h3> <p>Sets the viewfinder minimum frame <i>rate</i> in frames per second.</p> <p>If the minimum frame <i>rate</i> is equal to the maximum frame rate, the frame rate is fixed. If not, the actual frame rate fluctuates between the minimum and the maximum.</p> <p>If the given <i>rate</i> equals to <code>0</code>, the backend makes an optimal choice based on the supported frame rates and the other viewfinder settings.</p> <p><b>See also </b><a href="qcameraviewfindersettings.html#minimumFrameRate">minimumFrameRate</a>(), <a href="qcameraviewfindersettings.html#setMaximumFrameRate">setMaximumFrameRate</a>(), and <a href="qcamera.html#supportedViewfinderFrameRateRanges">QCamera::supportedViewfinderFrameRateRanges</a>().</p> <!-- @@@setMinimumFrameRate --> <!-- $$$setPixelAspectRatio[overload1]$$$setPixelAspectRatioconstQSize& --> <h3 class="fn" id="setPixelAspectRatio"><a name="setPixelAspectRatio"></a><span class="type">void</span> QCameraViewfinderSettings::<span class="name">setPixelAspectRatio</span>(const <span class="type">QSize</span> &<i>ratio</i>)</h3> <p>Sets the viewfinder pixel aspect <i>ratio</i>.</p> <p><b>See also </b><a href="qcameraviewfindersettings.html#pixelAspectRatio">pixelAspectRatio</a>().</p> <!-- @@@setPixelAspectRatio --> <!-- $$$setPixelAspectRatio$$$setPixelAspectRatiointint --> <h3 class="fn" id="setPixelAspectRatio-1"><a name="setPixelAspectRatio-1"></a><span class="type">void</span> QCameraViewfinderSettings::<span class="name">setPixelAspectRatio</span>(<span class="type">int</span> <i>horizontal</i>, <span class="type">int</span> <i>vertical</i>)</h3> <p>This is an overloaded function.</p> <p>Sets the <i>horizontal</i> and <i>vertical</i> elements of the viewfinder's pixel aspect ratio.</p> <!-- @@@setPixelAspectRatio --> <!-- $$$setPixelFormat[overload1]$$$setPixelFormatQVideoFrame::PixelFormat --> <h3 class="fn" id="setPixelFormat"><a name="setPixelFormat"></a><span class="type">void</span> QCameraViewfinderSettings::<span class="name">setPixelFormat</span>(<span class="type"><a href="qvideoframe.html#PixelFormat-enum">QVideoFrame::PixelFormat</a></span> <i>format</i>)</h3> <p>Sets the viewfinder pixel <i>format</i>.</p> <p>If the given <i>format</i> is equal to <a href="qvideoframe.html#PixelFormat-enum">QVideoFrame::Format_Invalid</a>, the backend uses the default format.</p> <p><b>See also </b><a href="qcameraviewfindersettings.html#pixelFormat">pixelFormat</a>() and <a href="qcamera.html#supportedViewfinderPixelFormats">QCamera::supportedViewfinderPixelFormats</a>().</p> <!-- @@@setPixelFormat --> <!-- $$$setResolution[overload1]$$$setResolutionconstQSize& --> <h3 class="fn" id="setResolution"><a name="setResolution"></a><span class="type">void</span> QCameraViewfinderSettings::<span class="name">setResolution</span>(const <span class="type">QSize</span> &<i>resolution</i>)</h3> <p>Sets the viewfinder <i>resolution</i>.</p> <p>If the given <i>resolution</i> is empty, the backend makes an optimal choice based on the supported resolutions and the other viewfinder settings.</p> <p>If the camera is used to capture videos or images, the viewfinder resolution might be ignored if it conflicts with the capture resolution.</p> <p><b>See also </b><a href="qcameraviewfindersettings.html#resolution">resolution</a>(), <a href="qvideoencodersettings.html#setResolution">QVideoEncoderSettings::setResolution</a>(), <a href="qimageencodersettings.html#setResolution">QImageEncoderSettings::setResolution</a>(), and <a href="qcamera.html#supportedViewfinderResolutions">QCamera::supportedViewfinderResolutions</a>().</p> <!-- @@@setResolution --> <!-- $$$setResolution$$$setResolutionintint --> <h3 class="fn" id="setResolution-1"><a name="setResolution-1"></a><span class="type">void</span> QCameraViewfinderSettings::<span class="name">setResolution</span>(<span class="type">int</span> <i>width</i>, <span class="type">int</span> <i>height</i>)</h3> <p>This is an overloaded function.</p> <p>Sets the <i>width</i> and <i>height</i> of the viewfinder resolution.</p> <!-- @@@setResolution --> <!-- $$$swap[overload1]$$$swapQCameraViewfinderSettings& --> <h3 class="fn" id="swap"><a name="swap"></a><span class="type">void</span> QCameraViewfinderSettings::<span class="name">swap</span>(<span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> &<i>other</i>)</h3> <p>Swaps this viewfinder settings object with <i>other</i>. This function is very fast and never fails.</p> <!-- @@@swap --> <!-- $$$operator=[overload1]$$$operator=constQCameraViewfinderSettings& --> <h3 class="fn" id="operator-eq"><a name="operator-eq"></a><span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> &QCameraViewfinderSettings::<span class="name">operator=</span>(const <span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> &<i>other</i>)</h3> <p>Assigns the value of <i>other</i> to a viewfinder settings object.</p> <!-- @@@operator= --> <!-- $$$operator=$$$operator=QCameraViewfinderSettings&& --> <h3 class="fn" id="operator-eq-1"><a name="operator-eq-1"></a><span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> &QCameraViewfinderSettings::<span class="name">operator=</span>(<span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> &&<i>other</i>)</h3> <p>Moves <i>other</i> to this viewfinder settings object and returns a reference to this object.</p> <!-- @@@operator= --> </div> <div class="relnonmem"> <h2>Related Non-Members</h2> <!-- $$$operator!=[overload1]$$$operator!=constQCameraViewfinderSettings&constQCameraViewfinderSettings& --> <h3 class="fn" id="operator-not-eq"><a name="operator-not-eq"></a><span class="type">bool</span> <span class="name">operator!=</span>(const <span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> &<i>lhs</i>, const <span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> &<i>rhs</i>)</h3> <p>Determines if <i>lhs</i> is of equal value to <i>rhs</i>.</p> <p>Returns true if the settings objects are not of equal value, and false if they are of equal value.</p> <p>This function was introduced in Qt 5.5.</p> <!-- @@@operator!= --> <!-- $$$operator==[overload1]$$$operator==constQCameraViewfinderSettings&constQCameraViewfinderSettings& --> <h3 class="fn" id="operator-eq-eq"><a name="operator-eq-eq"></a><span class="type">bool</span> <span class="name">operator==</span>(const <span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> &<i>lhs</i>, const <span class="type"><a href="qcameraviewfindersettings.html#QCameraViewfinderSettings">QCameraViewfinderSettings</a></span> &<i>rhs</i>)</h3> <p>Determines if <i>lhs</i> is of equal value to <i>rhs</i>.</p> <p>Returns true if the settings objects are of equal value, and false if they are not of equal value.</p> <p>This function was introduced in Qt 5.5.</p> <!-- @@@operator== --> </div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>