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<h1 class="title">waveform.cpp Example File</h1>
<span class="subtitle">multimedia/spectrum/app/waveform.cpp</span>
<!-- $$$multimedia/spectrum/app/waveform.cpp-description -->
<div class="descr"> <a name="details"></a>
<pre class="cpp">

  <span class="comment">/****************************************************************************
  **
  ** Copyright (C) 2017 The Qt Company Ltd.
  ** Contact: https://www.qt.io/licensing/
  **
  ** This file is part of the examples of the Qt Toolkit.
  **
  ** $QT_BEGIN_LICENSE:BSD$
  ** Commercial License Usage
  ** Licensees holding valid commercial Qt licenses may use this file in
  ** accordance with the commercial license agreement provided with the
  ** Software or, alternatively, in accordance with the terms contained in
  ** a written agreement between you and The Qt Company. For licensing terms
  ** and conditions see https://www.qt.io/terms-conditions. For further
  ** information use the contact form at https://www.qt.io/contact-us.
  **
  ** BSD License Usage
  ** Alternatively, you may use this file under the terms of the BSD license
  ** as follows:
  **
  ** &quot;Redistribution and use in source and binary forms, with or without
  ** modification, are permitted provided that the following conditions are
  ** met:
  **   * Redistributions of source code must retain the above copyright
  **     notice, this list of conditions and the following disclaimer.
  **   * Redistributions in binary form must reproduce the above copyright
  **     notice, this list of conditions and the following disclaimer in
  **     the documentation and/or other materials provided with the
  **     distribution.
  **   * Neither the name of The Qt Company Ltd nor the names of its
  **     contributors may be used to endorse or promote products derived
  **     from this software without specific prior written permission.
  **
  **
  ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  ** &quot;AS IS&quot; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.&quot;
  **
  ** $QT_END_LICENSE$
  **
  ****************************************************************************/</span>

  <span class="preprocessor">#include &quot;waveform.h&quot;</span>
  <span class="preprocessor">#include &quot;utils.h&quot;</span>
  <span class="preprocessor">#include &lt;QPainter&gt;</span>
  <span class="preprocessor">#include &lt;QResizeEvent&gt;</span>
  <span class="preprocessor">#include &lt;QDebug&gt;</span>

  <span class="comment">//#define PAINT_EVENT_TRACE</span>
  <span class="preprocessor">#ifdef PAINT_EVENT_TRACE</span>
  <span class="preprocessor">#   define WAVEFORM_PAINT_DEBUG qDebug()</span>
  <span class="preprocessor">#else</span>
  <span class="preprocessor">#   define WAVEFORM_PAINT_DEBUG nullDebug()</span>
  <span class="preprocessor">#endif</span>

  Waveform<span class="operator">::</span>Waveform(<span class="type">QWidget</span> <span class="operator">*</span>parent)
      :   <span class="type">QWidget</span>(parent)
      <span class="operator">,</span>   m_bufferPosition(<span class="number">0</span>)
      <span class="operator">,</span>   m_bufferLength(<span class="number">0</span>)
      <span class="operator">,</span>   m_audioPosition(<span class="number">0</span>)
      <span class="operator">,</span>   m_active(<span class="keyword">false</span>)
      <span class="operator">,</span>   m_tileLength(<span class="number">0</span>)
      <span class="operator">,</span>   m_tileArrayStart(<span class="number">0</span>)
      <span class="operator">,</span>   m_windowPosition(<span class="number">0</span>)
      <span class="operator">,</span>   m_windowLength(<span class="number">0</span>)
  {
      setSizePolicy(<span class="type">QSizePolicy</span><span class="operator">::</span>Preferred<span class="operator">,</span> <span class="type">QSizePolicy</span><span class="operator">::</span>Fixed);
      setMinimumHeight(<span class="number">50</span>);
  }

  Waveform<span class="operator">::</span><span class="operator">~</span>Waveform()
  {
      deletePixmaps();
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>paintEvent(<span class="type">QPaintEvent</span> <span class="operator">*</span> <span class="comment">/*event*/</span>)
  {
      <span class="type">QPainter</span> painter(<span class="keyword">this</span>);

      painter<span class="operator">.</span>fillRect(rect()<span class="operator">,</span> <span class="type">Qt</span><span class="operator">::</span>black);

      <span class="keyword">if</span> (m_active) {
          WAVEFORM_PAINT_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::paintEvent&quot;</span>
                               <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;windowPosition&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_windowPosition
                               <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;windowLength&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_windowLength;
          <span class="type">qint64</span> pos <span class="operator">=</span> m_windowPosition;
          <span class="keyword">const</span> <span class="type">qint64</span> windowEnd <span class="operator">=</span> m_windowPosition <span class="operator">+</span> m_windowLength;
          <span class="type">int</span> destLeft <span class="operator">=</span> <span class="number">0</span>;
          <span class="type">int</span> destRight <span class="operator">=</span> <span class="number">0</span>;
          <span class="keyword">while</span> (pos <span class="operator">&lt;</span> windowEnd) {
              <span class="keyword">const</span> TilePoint point <span class="operator">=</span> tilePoint(pos);
              WAVEFORM_PAINT_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::paintEvent&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;pos&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> pos
                                   <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;tileIndex&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> point<span class="operator">.</span>index
                                   <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;positionOffset&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> point<span class="operator">.</span>positionOffset
                                   <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;pixelOffset&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> point<span class="operator">.</span>pixelOffset;

              <span class="keyword">if</span> (point<span class="operator">.</span>index <span class="operator">!</span><span class="operator">=</span> NullIndex) {
                  <span class="keyword">const</span> Tile <span class="operator">&amp;</span>tile <span class="operator">=</span> m_tiles<span class="operator">[</span>point<span class="operator">.</span>index<span class="operator">]</span>;
                  <span class="keyword">if</span> (tile<span class="operator">.</span>painted) {
                      <span class="keyword">const</span> <span class="type">qint64</span> sectionLength <span class="operator">=</span> qMin((m_tileLength <span class="operator">-</span> point<span class="operator">.</span>positionOffset)<span class="operator">,</span>
                                                       (windowEnd <span class="operator">-</span> pos));
                      Q_ASSERT(sectionLength <span class="operator">&gt;</span> <span class="number">0</span>);

                      <span class="keyword">const</span> <span class="type">int</span> sourceRight <span class="operator">=</span> tilePixelOffset(point<span class="operator">.</span>positionOffset <span class="operator">+</span> sectionLength);
                      destRight <span class="operator">=</span> windowPixelOffset(pos <span class="operator">-</span> m_windowPosition <span class="operator">+</span> sectionLength);

                      <span class="type">QRect</span> destRect <span class="operator">=</span> rect();
                      destRect<span class="operator">.</span>setLeft(destLeft);
                      destRect<span class="operator">.</span>setRight(destRight);

                      <span class="type">QRect</span> sourceRect(<span class="type">QPoint</span>()<span class="operator">,</span> m_pixmapSize);
                      sourceRect<span class="operator">.</span>setLeft(point<span class="operator">.</span>pixelOffset);
                      sourceRect<span class="operator">.</span>setRight(sourceRight);

                      WAVEFORM_PAINT_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::paintEvent&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;tileIndex&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> point<span class="operator">.</span>index
                                           <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;source&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> point<span class="operator">.</span>pixelOffset <span class="operator">&lt;</span><span class="operator">&lt;</span> sourceRight
                                           <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;dest&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> destLeft <span class="operator">&lt;</span><span class="operator">&lt;</span> destRight;

                      painter<span class="operator">.</span>drawPixmap(destRect<span class="operator">,</span> <span class="operator">*</span>tile<span class="operator">.</span>pixmap<span class="operator">,</span> sourceRect);

                      destLeft <span class="operator">=</span> destRight;

                      <span class="keyword">if</span> (point<span class="operator">.</span>index <span class="operator">&lt;</span> m_tiles<span class="operator">.</span>count()) {
                          pos <span class="operator">=</span> tilePosition(point<span class="operator">.</span>index <span class="operator">+</span> <span class="number">1</span>);
                          WAVEFORM_PAINT_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::paintEvent&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;pos -&gt;&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> pos;
                      } <span class="keyword">else</span> {
                          <span class="comment">// Reached end of tile array</span>
                          WAVEFORM_PAINT_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::paintEvent&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;reached end of tile array&quot;</span>;
                          <span class="keyword">break</span>;
                      }
                  } <span class="keyword">else</span> {
                      <span class="comment">// Passed last tile which is painted</span>
                      WAVEFORM_PAINT_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::paintEvent&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;tile&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> point<span class="operator">.</span>index <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;not painted&quot;</span>;
                      <span class="keyword">break</span>;
                  }
              } <span class="keyword">else</span> {
                  <span class="comment">// pos is past end of tile array</span>
                  WAVEFORM_PAINT_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::paintEvent&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;pos&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> pos <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;past end of tile array&quot;</span>;
                  <span class="keyword">break</span>;
              }
          }

          WAVEFORM_PAINT_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::paintEvent&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;final pos&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> pos <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;final x&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> destRight;
      }
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>resizeEvent(<span class="type">QResizeEvent</span> <span class="operator">*</span>event)
  {
      <span class="keyword">if</span> (event<span class="operator">-</span><span class="operator">&gt;</span>size() <span class="operator">!</span><span class="operator">=</span> event<span class="operator">-</span><span class="operator">&gt;</span>oldSize())
          createPixmaps(event<span class="operator">-</span><span class="operator">&gt;</span>size());
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>initialize(<span class="keyword">const</span> <span class="type"><a href="qaudioformat.html">QAudioFormat</a></span> <span class="operator">&amp;</span>format<span class="operator">,</span> <span class="type">qint64</span> audioBufferSize<span class="operator">,</span> <span class="type">qint64</span> windowDurationUs)
  {
      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::initialize&quot;</span>
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;audioBufferSize&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> audioBufferSize
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;windowDurationUs&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> windowDurationUs;

      reset();

      m_format <span class="operator">=</span> format;

      <span class="comment">// Calculate tile size</span>
      m_tileLength <span class="operator">=</span> audioBufferSize;

      <span class="comment">// Calculate window size</span>
      m_windowLength <span class="operator">=</span> audioLength(m_format<span class="operator">,</span> windowDurationUs);

      <span class="comment">// Calculate number of tiles required</span>
      <span class="type">int</span> nTiles;
      <span class="keyword">if</span> (m_tileLength <span class="operator">&gt;</span> m_windowLength) {
          nTiles <span class="operator">=</span> <span class="number">2</span>;
      } <span class="keyword">else</span> {
          nTiles <span class="operator">=</span> m_windowLength <span class="operator">/</span> m_tileLength <span class="operator">+</span> <span class="number">1</span>;
          <span class="keyword">if</span> (m_windowLength <span class="operator">%</span> m_tileLength)
              <span class="operator">+</span><span class="operator">+</span>nTiles;
      }

      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::initialize&quot;</span>
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;tileLength&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_tileLength
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;windowLength&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_windowLength
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;nTiles&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> nTiles;

      m_pixmaps<span class="operator">.</span>fill(<span class="number">0</span><span class="operator">,</span> nTiles);
      m_tiles<span class="operator">.</span>resize(nTiles);

      createPixmaps(rect()<span class="operator">.</span>size());

      m_active <span class="operator">=</span> <span class="keyword">true</span>;
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>reset()
  {
      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::reset&quot;</span>;

      m_bufferPosition <span class="operator">=</span> <span class="number">0</span>;
      m_buffer <span class="operator">=</span> <span class="type">QByteArray</span>();
      m_audioPosition <span class="operator">=</span> <span class="number">0</span>;
      m_format <span class="operator">=</span> <span class="type"><a href="qaudioformat.html">QAudioFormat</a></span>();
      m_active <span class="operator">=</span> <span class="keyword">false</span>;
      deletePixmaps();
      m_tiles<span class="operator">.</span>clear();
      m_tileLength <span class="operator">=</span> <span class="number">0</span>;
      m_tileArrayStart <span class="operator">=</span> <span class="number">0</span>;
      m_windowPosition <span class="operator">=</span> <span class="number">0</span>;
      m_windowLength <span class="operator">=</span> <span class="number">0</span>;
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>bufferChanged(<span class="type">qint64</span> position<span class="operator">,</span> <span class="type">qint64</span> length<span class="operator">,</span> <span class="keyword">const</span> <span class="type">QByteArray</span> <span class="operator">&amp;</span>buffer)
  {
      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::bufferChanged&quot;</span>
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;audioPosition&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_audioPosition
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;bufferPosition&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> position
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;bufferLength&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> length;
      m_bufferPosition <span class="operator">=</span> position;
      m_bufferLength <span class="operator">=</span> length;
      m_buffer <span class="operator">=</span> buffer;
      paintTiles();
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>audioPositionChanged(<span class="type">qint64</span> position)
  {
      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::audioPositionChanged&quot;</span>
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;audioPosition&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> position
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;bufferPosition&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_bufferPosition
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;bufferLength&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_bufferLength;

      <span class="keyword">if</span> (position <span class="operator">&gt;</span><span class="operator">=</span> m_bufferPosition) {
          <span class="keyword">if</span> (position <span class="operator">+</span> m_windowLength <span class="operator">&gt;</span> m_bufferPosition <span class="operator">+</span> m_bufferLength)
              position <span class="operator">=</span> qMax(<span class="type">qint64</span>(<span class="number">0</span>)<span class="operator">,</span> m_bufferPosition <span class="operator">+</span> m_bufferLength <span class="operator">-</span> m_windowLength);
          m_audioPosition <span class="operator">=</span> position;
          setWindowPosition(position);
      }
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>deletePixmaps()
  {
      <span class="type">QPixmap</span> <span class="operator">*</span>pixmap;
      foreach (pixmap<span class="operator">,</span> m_pixmaps)
          <span class="keyword">delete</span> pixmap;
      m_pixmaps<span class="operator">.</span>clear();
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>createPixmaps(<span class="keyword">const</span> <span class="type">QSize</span> <span class="operator">&amp;</span>widgetSize)
  {
      m_pixmapSize <span class="operator">=</span> widgetSize;
      m_pixmapSize<span class="operator">.</span>setWidth(<span class="type">qreal</span>(widgetSize<span class="operator">.</span>width()) <span class="operator">*</span> m_tileLength <span class="operator">/</span> m_windowLength);

      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::createPixmaps&quot;</span>
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;widgetSize&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> widgetSize
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;pixmapSize&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_pixmapSize;

      Q_ASSERT(m_tiles<span class="operator">.</span>count() <span class="operator">=</span><span class="operator">=</span> m_pixmaps<span class="operator">.</span>count());

      <span class="comment">// (Re)create pixmaps</span>
      <span class="keyword">for</span> (<span class="type">int</span> i<span class="operator">=</span><span class="number">0</span>; i<span class="operator">&lt;</span>m_pixmaps<span class="operator">.</span>size(); <span class="operator">+</span><span class="operator">+</span>i) {
          <span class="keyword">delete</span> m_pixmaps<span class="operator">[</span>i<span class="operator">]</span>;
          m_pixmaps<span class="operator">[</span>i<span class="operator">]</span> <span class="operator">=</span> <span class="number">0</span>;
          m_pixmaps<span class="operator">[</span>i<span class="operator">]</span> <span class="operator">=</span> <span class="keyword">new</span> <span class="type">QPixmap</span>(m_pixmapSize);
      }

      <span class="comment">// Update tile pixmap pointers, and mark for repainting</span>
      <span class="keyword">for</span> (<span class="type">int</span> i<span class="operator">=</span><span class="number">0</span>; i<span class="operator">&lt;</span>m_tiles<span class="operator">.</span>count(); <span class="operator">+</span><span class="operator">+</span>i) {
          m_tiles<span class="operator">[</span>i<span class="operator">]</span><span class="operator">.</span>pixmap <span class="operator">=</span> m_pixmaps<span class="operator">[</span>i<span class="operator">]</span>;
          m_tiles<span class="operator">[</span>i<span class="operator">]</span><span class="operator">.</span>painted <span class="operator">=</span> <span class="keyword">false</span>;
      }
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>setWindowPosition(<span class="type">qint64</span> position)
  {
      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::setWindowPosition&quot;</span>
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;old&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_windowPosition <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;new&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> position
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;tileArrayStart&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_tileArrayStart;

      <span class="keyword">const</span> <span class="type">qint64</span> oldPosition <span class="operator">=</span> m_windowPosition;
      m_windowPosition <span class="operator">=</span> position;

      <span class="keyword">if</span> ((m_windowPosition <span class="operator">&gt;</span><span class="operator">=</span> oldPosition) <span class="operator">&amp;</span><span class="operator">&amp;</span>
          (m_windowPosition <span class="operator">-</span> m_tileArrayStart <span class="operator">&lt;</span> (m_tiles<span class="operator">.</span>count() <span class="operator">*</span> m_tileLength))) {
          <span class="comment">// Work out how many tiles need to be shuffled</span>
          <span class="keyword">const</span> <span class="type">qint64</span> offset <span class="operator">=</span> m_windowPosition <span class="operator">-</span> m_tileArrayStart;
          <span class="keyword">const</span> <span class="type">int</span> nTiles <span class="operator">=</span> offset <span class="operator">/</span> m_tileLength;
          shuffleTiles(nTiles);
      } <span class="keyword">else</span> {
          resetTiles(m_windowPosition);
      }

      <span class="keyword">if</span> (<span class="operator">!</span>paintTiles() <span class="operator">&amp;</span><span class="operator">&amp;</span> m_windowPosition <span class="operator">!</span><span class="operator">=</span> oldPosition)
          update();
  }

  <span class="type">qint64</span> Waveform<span class="operator">::</span>tilePosition(<span class="type">int</span> index) <span class="keyword">const</span>
  {
      <span class="keyword">return</span> m_tileArrayStart <span class="operator">+</span> index <span class="operator">*</span> m_tileLength;
  }

  Waveform<span class="operator">::</span>TilePoint Waveform<span class="operator">::</span>tilePoint(<span class="type">qint64</span> position) <span class="keyword">const</span>
  {
      TilePoint result;
      <span class="keyword">if</span> (position <span class="operator">&gt;</span><span class="operator">=</span> m_tileArrayStart) {
          <span class="keyword">const</span> <span class="type">qint64</span> tileArrayEnd <span class="operator">=</span> m_tileArrayStart <span class="operator">+</span> m_tiles<span class="operator">.</span>count() <span class="operator">*</span> m_tileLength;
          <span class="keyword">if</span> (position <span class="operator">&lt;</span> tileArrayEnd) {
              <span class="keyword">const</span> <span class="type">qint64</span> offsetIntoTileArray <span class="operator">=</span> position <span class="operator">-</span> m_tileArrayStart;
              result<span class="operator">.</span>index <span class="operator">=</span> offsetIntoTileArray <span class="operator">/</span> m_tileLength;
              Q_ASSERT(result<span class="operator">.</span>index <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">0</span> <span class="operator">&amp;</span><span class="operator">&amp;</span> result<span class="operator">.</span>index <span class="operator">&lt;</span><span class="operator">=</span> m_tiles<span class="operator">.</span>count());
              result<span class="operator">.</span>positionOffset <span class="operator">=</span> offsetIntoTileArray <span class="operator">%</span> m_tileLength;
              result<span class="operator">.</span>pixelOffset <span class="operator">=</span> tilePixelOffset(result<span class="operator">.</span>positionOffset);
              Q_ASSERT(result<span class="operator">.</span>pixelOffset <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">0</span> <span class="operator">&amp;</span><span class="operator">&amp;</span> result<span class="operator">.</span>pixelOffset <span class="operator">&lt;</span><span class="operator">=</span> m_pixmapSize<span class="operator">.</span>width());
          }
      }

      <span class="keyword">return</span> result;
  }

  <span class="type">int</span> Waveform<span class="operator">::</span>tilePixelOffset(<span class="type">qint64</span> positionOffset) <span class="keyword">const</span>
  {
      Q_ASSERT(positionOffset <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">0</span> <span class="operator">&amp;</span><span class="operator">&amp;</span> positionOffset <span class="operator">&lt;</span><span class="operator">=</span> m_tileLength);
      <span class="keyword">const</span> <span class="type">int</span> result <span class="operator">=</span> (<span class="type">qreal</span>(positionOffset) <span class="operator">/</span> m_tileLength) <span class="operator">*</span> m_pixmapSize<span class="operator">.</span>width();
      <span class="keyword">return</span> result;
  }

  <span class="type">int</span> Waveform<span class="operator">::</span>windowPixelOffset(<span class="type">qint64</span> positionOffset) <span class="keyword">const</span>
  {
      Q_ASSERT(positionOffset <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">0</span> <span class="operator">&amp;</span><span class="operator">&amp;</span> positionOffset <span class="operator">&lt;</span><span class="operator">=</span> m_windowLength);
      <span class="keyword">const</span> <span class="type">int</span> result <span class="operator">=</span> (<span class="type">qreal</span>(positionOffset) <span class="operator">/</span> m_windowLength) <span class="operator">*</span> rect()<span class="operator">.</span>width();
      <span class="keyword">return</span> result;
  }

  bool Waveform<span class="operator">::</span>paintTiles()
  {
      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::paintTiles&quot;</span>;
      bool updateRequired <span class="operator">=</span> <span class="keyword">false</span>;

      <span class="keyword">for</span> (<span class="type">int</span> i<span class="operator">=</span><span class="number">0</span>; i<span class="operator">&lt;</span>m_tiles<span class="operator">.</span>count(); <span class="operator">+</span><span class="operator">+</span>i) {
          <span class="keyword">const</span> Tile <span class="operator">&amp;</span>tile <span class="operator">=</span> m_tiles<span class="operator">[</span>i<span class="operator">]</span>;
          <span class="keyword">if</span> (<span class="operator">!</span>tile<span class="operator">.</span>painted) {
              <span class="keyword">const</span> <span class="type">qint64</span> tileStart <span class="operator">=</span> m_tileArrayStart <span class="operator">+</span> i <span class="operator">*</span> m_tileLength;
              <span class="keyword">const</span> <span class="type">qint64</span> tileEnd <span class="operator">=</span> tileStart <span class="operator">+</span> m_tileLength;
              <span class="keyword">if</span> (m_bufferPosition <span class="operator">&lt;</span><span class="operator">=</span> tileStart <span class="operator">&amp;</span><span class="operator">&amp;</span> m_bufferPosition <span class="operator">+</span> m_bufferLength <span class="operator">&gt;</span><span class="operator">=</span> tileEnd) {
                  paintTile(i);
                  updateRequired <span class="operator">=</span> <span class="keyword">true</span>;
              }
          }
      }

      <span class="keyword">if</span> (updateRequired)
          update();

      <span class="keyword">return</span> updateRequired;
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>paintTile(<span class="type">int</span> index)
  {
      <span class="keyword">const</span> <span class="type">qint64</span> tileStart <span class="operator">=</span> m_tileArrayStart <span class="operator">+</span> index <span class="operator">*</span> m_tileLength;

      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::paintTile&quot;</span>
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;index&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> index
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;bufferPosition&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_bufferPosition
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;bufferLength&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_bufferLength
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;start&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> tileStart
                     <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;end&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> tileStart <span class="operator">+</span> m_tileLength;

      Q_ASSERT(m_bufferPosition <span class="operator">&lt;</span><span class="operator">=</span> tileStart);
      Q_ASSERT(m_bufferPosition <span class="operator">+</span> m_bufferLength <span class="operator">&gt;</span><span class="operator">=</span> tileStart <span class="operator">+</span> m_tileLength);

      Tile <span class="operator">&amp;</span>tile <span class="operator">=</span> m_tiles<span class="operator">[</span>index<span class="operator">]</span>;
      Q_ASSERT(<span class="operator">!</span>tile<span class="operator">.</span>painted);

      <span class="keyword">const</span> <span class="type">qint16</span><span class="operator">*</span> base <span class="operator">=</span> <span class="keyword">reinterpret_cast</span><span class="operator">&lt;</span><span class="keyword">const</span> <span class="type">qint16</span><span class="operator">*</span><span class="operator">&gt;</span>(m_buffer<span class="operator">.</span>constData());
      <span class="keyword">const</span> <span class="type">qint16</span><span class="operator">*</span> buffer <span class="operator">=</span> base <span class="operator">+</span> ((tileStart <span class="operator">-</span> m_bufferPosition) <span class="operator">/</span> <span class="number">2</span>);
      <span class="keyword">const</span> <span class="type">int</span> numSamples <span class="operator">=</span> m_tileLength <span class="operator">/</span> (<span class="number">2</span> <span class="operator">*</span> m_format<span class="operator">.</span>channelCount());

      <span class="type">QPainter</span> painter(tile<span class="operator">.</span>pixmap);

      painter<span class="operator">.</span>fillRect(tile<span class="operator">.</span>pixmap<span class="operator">-</span><span class="operator">&gt;</span>rect()<span class="operator">,</span> <span class="type">Qt</span><span class="operator">::</span>black);

      <span class="type">QPen</span> pen(<span class="type">Qt</span><span class="operator">::</span>white);
      painter<span class="operator">.</span>setPen(pen);

      <span class="comment">// Calculate initial PCM value</span>
      <span class="type">qint16</span> previousPcmValue <span class="operator">=</span> <span class="number">0</span>;
      <span class="keyword">if</span> (buffer <span class="operator">&gt;</span> base)
          previousPcmValue <span class="operator">=</span> <span class="operator">*</span>(buffer <span class="operator">-</span> m_format<span class="operator">.</span>channelCount());

      <span class="comment">// Calculate initial point</span>
      <span class="keyword">const</span> <span class="type">qreal</span> previousRealValue <span class="operator">=</span> pcmToReal(previousPcmValue);
      <span class="keyword">const</span> <span class="type">int</span> originY <span class="operator">=</span> ((previousRealValue <span class="operator">+</span> <span class="number">1.0</span>) <span class="operator">/</span> <span class="number">2</span>) <span class="operator">*</span> m_pixmapSize<span class="operator">.</span>height();
      <span class="keyword">const</span> <span class="type">QPoint</span> origin(<span class="number">0</span><span class="operator">,</span> originY);

      <span class="type">QLine</span> line(origin<span class="operator">,</span> origin);

      <span class="keyword">for</span> (<span class="type">int</span> i<span class="operator">=</span><span class="number">0</span>; i<span class="operator">&lt;</span>numSamples; <span class="operator">+</span><span class="operator">+</span>i) {
          <span class="keyword">const</span> <span class="type">qint16</span><span class="operator">*</span> ptr <span class="operator">=</span> buffer <span class="operator">+</span> i <span class="operator">*</span> m_format<span class="operator">.</span>channelCount();

          <span class="keyword">const</span> <span class="type">int</span> offset <span class="operator">=</span> <span class="keyword">reinterpret_cast</span><span class="operator">&lt;</span><span class="keyword">const</span> <span class="type">char</span><span class="operator">*</span><span class="operator">&gt;</span>(ptr) <span class="operator">-</span> m_buffer<span class="operator">.</span>constData();
          Q_ASSERT(offset <span class="operator">&gt;</span><span class="operator">=</span> <span class="number">0</span>);
          Q_ASSERT(offset <span class="operator">&lt;</span> m_bufferLength);
          Q_UNUSED(offset);

          <span class="keyword">const</span> <span class="type">qint16</span> pcmValue <span class="operator">=</span> <span class="operator">*</span>ptr;
          <span class="keyword">const</span> <span class="type">qreal</span> realValue <span class="operator">=</span> pcmToReal(pcmValue);

          <span class="keyword">const</span> <span class="type">int</span> x <span class="operator">=</span> tilePixelOffset(i <span class="operator">*</span> <span class="number">2</span> <span class="operator">*</span> m_format<span class="operator">.</span>channelCount());
          <span class="keyword">const</span> <span class="type">int</span> y <span class="operator">=</span> ((realValue <span class="operator">+</span> <span class="number">1.0</span>) <span class="operator">/</span> <span class="number">2</span>) <span class="operator">*</span> m_pixmapSize<span class="operator">.</span>height();

          line<span class="operator">.</span>setP2(<span class="type">QPoint</span>(x<span class="operator">,</span> y));
          painter<span class="operator">.</span>drawLine(line);
          line<span class="operator">.</span>setP1(line<span class="operator">.</span>p2());
      }

      tile<span class="operator">.</span>painted <span class="operator">=</span> <span class="keyword">true</span>;
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>shuffleTiles(<span class="type">int</span> n)
  {
      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::shuffleTiles&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;n&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> n;

      <span class="keyword">while</span> (n<span class="operator">-</span><span class="operator">-</span>) {
          Tile tile <span class="operator">=</span> m_tiles<span class="operator">.</span>first();
          tile<span class="operator">.</span>painted <span class="operator">=</span> <span class="keyword">false</span>;
          m_tiles<span class="operator">.</span>erase(m_tiles<span class="operator">.</span>begin());
          m_tiles <span class="operator">+</span><span class="operator">=</span> tile;
          m_tileArrayStart <span class="operator">+</span><span class="operator">=</span> m_tileLength;
      }

      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::shuffleTiles&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;tileArrayStart&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> m_tileArrayStart;
  }

  <span class="type">void</span> Waveform<span class="operator">::</span>resetTiles(<span class="type">qint64</span> newStartPos)
  {
      WAVEFORM_DEBUG <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;Waveform::resetTiles&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> <span class="string">&quot;newStartPos&quot;</span> <span class="operator">&lt;</span><span class="operator">&lt;</span> newStartPos;

      <span class="type">QVector</span><span class="operator">&lt;</span>Tile<span class="operator">&gt;</span><span class="operator">::</span>iterator i <span class="operator">=</span> m_tiles<span class="operator">.</span>begin();
      <span class="keyword">for</span> ( ; i <span class="operator">!</span><span class="operator">=</span> m_tiles<span class="operator">.</span>end(); <span class="operator">+</span><span class="operator">+</span>i)
          i<span class="operator">-</span><span class="operator">&gt;</span>painted <span class="operator">=</span> <span class="keyword">false</span>;

      m_tileArrayStart <span class="operator">=</span> newStartPos;
  }

</pre>
</div>
<!-- @@@multimedia/spectrum/app/waveform.cpp -->
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   their respective owners.<br/>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br/>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
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