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<a name="Uimenu-Properties"></a>
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Next: <a href="Uibuttongroup-Properties.html#Uibuttongroup-Properties" accesskey="n" rel="next">Uibuttongroup Properties</a>, Previous: <a href="Light-Properties.html#Light-Properties" accesskey="p" rel="prev">Light Properties</a>, Up: <a href="Graphics-Object-Properties.html#Graphics-Object-Properties" accesskey="u" rel="up">Graphics Object Properties</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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<a name="Uimenu-Properties-1"></a>
<h4 class="subsubsection">15.3.3.10 Uimenu Properties</h4>
<a name="index--Uimenu-PropertiesUimenu-Properties"></a>

<p>The <code>uimenu</code> properties are:
</p>


<dl compact="compact">
<dd>
<a name="XREFuimenuaccelerator"></a><a name="index-uimenu-accelerator"></a>
</dd>
<dt><code>accelerator</code>: def. <code>&quot;&quot;</code></dt>
<dd>


<a name="XREFuimenubeingdeleted"></a><a name="index-uimenu-beingdeleted"></a>
</dd>
<dt><code>beingdeleted</code>: {<code>&quot;off&quot;</code>} | <code>&quot;on&quot;</code></dt>
<dd>


<a name="XREFuimenubusyaction"></a><a name="index-uimenu-busyaction"></a>
</dd>
<dt><code>busyaction</code>: <code>&quot;cancel&quot;</code> | {<code>&quot;queue&quot;</code>}</dt>
<dd><p>Define how Octave handles the execution of this object&rsquo;s callback properties when it is unable to interrupt another object&rsquo;s executing callback.  This is only relevant when the currently executing callback object has its <code>interruptible</code> property set to <code>&quot;off&quot;</code>.  The <code>busyaction</code> property of the interrupting callback object indicates whether the interrupting callback is queued (<code>&quot;queue&quot;</code> (default)) or discarded (<code>&quot;cancel&quot;</code>).
See <a href="Callbacks.html#Callbacks">Callbacks&nbsp;section<!-- /@w --></a>.
</p>

<a name="XREFuimenubuttondownfcn"></a><a name="index-uimenu-buttondownfcn"></a>
</dd>
<dt><code>buttondownfcn</code>: string | function handle, def. <code>[](0x0)</code></dt>
<dd><p><code>buttondownfcn</code> is unused.
</p>

<a name="XREFuimenucallback"></a><a name="index-uimenu-callback"></a>
</dd>
<dt><code>callback</code>: def. <code>[](0x0)</code></dt>
<dd>


<a name="XREFuimenuchecked"></a><a name="index-uimenu-checked"></a>
</dd>
<dt><code>checked</code>: {<code>&quot;off&quot;</code>} | <code>&quot;on&quot;</code></dt>
<dd>


<a name="XREFuimenuchildren"></a><a name="index-uimenu-children"></a>
</dd>
<dt><code>children</code> (read-only): vector of graphics handles, def. <code>[](0x1)</code></dt>
<dd><p>Graphics handles of the uimenu&rsquo;s children.
</p>

<a name="XREFuimenuclipping"></a><a name="index-uimenu-clipping"></a>
</dd>
<dt><code>clipping</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd><p>If <code>clipping</code> is <code>&quot;on&quot;</code>, the uimenu is clipped in its parent axes limits.
</p>

<a name="XREFuimenucreatefcn"></a><a name="index-uimenu-createfcn"></a>
</dd>
<dt><code>createfcn</code>: string | function handle, def. <code>[](0x0)</code></dt>
<dd><p>Callback function executed immediately after uimenu has been created.  Function is set by using default property on root object, e.g., <code>set (groot, &quot;defaultuimenucreatefcn&quot;, 'disp (&quot;uimenu created!&quot;)')</code>.
</p>
<p>For information on how to write graphics listener functions see <a href="Callbacks.html#Callbacks">Callbacks&nbsp;section<!-- /@w --></a>.
</p>

<a name="XREFuimenudeletefcn"></a><a name="index-uimenu-deletefcn"></a>
</dd>
<dt><code>deletefcn</code>: string | function handle, def. <code>[](0x0)</code></dt>
<dd><p>Callback function executed immediately before uimenu is deleted.
</p>
<p>For information on how to write graphics listener functions see <a href="Callbacks.html#Callbacks">Callbacks&nbsp;section<!-- /@w --></a>.
</p>

<a name="XREFuimenuenable"></a><a name="index-uimenu-enable"></a>
</dd>
<dt><code>enable</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd>


<a name="XREFuimenuforegroundcolor"></a><a name="index-uimenu-foregroundcolor"></a>
</dd>
<dt><code>foregroundcolor</code>: def. <code>[0   0   0]</code></dt>
<dd>


<a name="XREFuimenuhandlevisibility"></a><a name="index-uimenu-handlevisibility"></a>
</dd>
<dt><code>handlevisibility</code>: <code>&quot;callback&quot;</code> | <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd><p>If <code>handlevisibility</code> is <code>&quot;off&quot;</code>, the uimenu&rsquo;s handle is not visible in its parent&rsquo;s &quot;children&quot; property.
</p>

<a name="XREFuimenuhittest"></a><a name="index-uimenu-hittest"></a>
</dd>
<dt><code>hittest</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd><p>Specify whether uimenu processes mouse events or passes them to ancestors of the object.  When enabled, the object may respond to mouse clicks by evaluating the <code>&quot;buttondownfcn&quot;</code>, showing the uicontextmenu, and eventually becoming the root <code>&quot;currentobject&quot;</code>.  This property is only relevant when the object can accept mouse clicks which is determined by the <code>&quot;pickableparts&quot;</code> property.  See <a href="#XREFuimenupickableparts">pickableparts&nbsp;property<!-- /@w --></a>.
</p>

<a name="XREFuimenuinterruptible"></a><a name="index-uimenu-interruptible"></a>
</dd>
<dt><code>interruptible</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd><p>Specify whether this object&rsquo;s callback functions may be interrupted by other callbacks.  By default <code>interruptible</code> is <code>&quot;on&quot;</code> and callbacks that make use of <code>drawnow</code>, <code>figure</code>, <code>waitfor</code>, <code>getframe</code> or <code>pause</code> functions are eventually interrupted.
See <a href="Callbacks.html#Callbacks">Callbacks&nbsp;section<!-- /@w --></a>.
</p>

<a name="XREFuimenulabel"></a><a name="index-uimenu-label"></a>
</dd>
<dt><code>label</code>: def. <code>&quot;&quot;</code></dt>
<dd>


<a name="XREFuimenuparent"></a><a name="index-uimenu-parent"></a>
</dd>
<dt><code>parent</code>: graphics handle</dt>
<dd><p>Handle of the parent graphics object.
</p>

<a name="XREFuimenupickableparts"></a><a name="index-uimenu-pickableparts"></a>
</dd>
<dt><code>pickableparts</code>: <code>&quot;all&quot;</code> | <code>&quot;none&quot;</code> | {<code>&quot;visible&quot;</code>}</dt>
<dd><p>Specify whether uimenu will accept mouse clicks.  By default, <code>pickableparts</code> is <code>&quot;visible&quot;</code> and only visible parts of the uimenu or its children may react to mouse clicks.  When <code>pickableparts</code> is <code>&quot;all&quot;</code> both visible and invisible parts (or children) may react to mouse clicks.  When <code>pickableparts</code> is <code>&quot;none&quot;</code> mouse clicks on the object are ignored and transmitted to any objects underneath this one.  When an object is configured to accept mouse clicks the <code>&quot;hittest&quot;</code> property will determine how they are processed.  See <a href="#XREFuimenuhittest">hittest&nbsp;property<!-- /@w --></a>.
</p>

<a name="XREFuimenuposition"></a><a name="index-uimenu-position"></a>
</dd>
<dt><code>position</code>: def. <code>4</code></dt>
<dd>


<a name="XREFuimenuselected"></a><a name="index-uimenu-selected"></a>
</dd>
<dt><code>selected</code>: {<code>&quot;off&quot;</code>} | <code>&quot;on&quot;</code></dt>
<dd>


<a name="XREFuimenuselectionhighlight"></a><a name="index-uimenu-selectionhighlight"></a>
</dd>
<dt><code>selectionhighlight</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd>


<a name="XREFuimenuseparator"></a><a name="index-uimenu-separator"></a>
</dd>
<dt><code>separator</code>: {<code>&quot;off&quot;</code>} | <code>&quot;on&quot;</code></dt>
<dd>


<a name="XREFuimenutag"></a><a name="index-uimenu-tag"></a>
</dd>
<dt><code>tag</code>: string, def. <code>&quot;&quot;</code></dt>
<dd><p>A user-defined string to label the graphics object.
</p>

<a name="XREFuimenutype"></a><a name="index-uimenu-type"></a>
</dd>
<dt><code>type</code> (read-only): string</dt>
<dd><p>Class name of the graphics object.  <code>type</code> is always <code>&quot;uimenu&quot;</code>
</p>

<a name="XREFuimenuuicontextmenu"></a><a name="index-uimenu-uicontextmenu"></a>
</dd>
<dt><code>uicontextmenu</code>: graphics handle, def. <code>[](0x0)</code></dt>
<dd><p>Graphics handle of the uicontextmenu object that is currently associated to this uimenu object.
</p>

<a name="XREFuimenuuserdata"></a><a name="index-uimenu-userdata"></a>
</dd>
<dt><code>userdata</code>: Any Octave data, def. <code>[](0x0)</code></dt>
<dd><p>User-defined data to associate with the graphics object.
</p>

<a name="XREFuimenuvisible"></a><a name="index-uimenu-visible"></a>
</dd>
<dt><code>visible</code>: <code>&quot;off&quot;</code> | {<code>&quot;on&quot;</code>}</dt>
<dd><p>If <code>visible</code> is <code>&quot;off&quot;</code>, the uimenu is not rendered on screen.
</p>
</dd>
</dl>

<hr>
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Next: <a href="Uibuttongroup-Properties.html#Uibuttongroup-Properties" accesskey="n" rel="next">Uibuttongroup Properties</a>, Previous: <a href="Light-Properties.html#Light-Properties" accesskey="p" rel="prev">Light Properties</a>, Up: <a href="Graphics-Object-Properties.html#Graphics-Object-Properties" accesskey="u" rel="up">Graphics Object Properties</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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