<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Connect.qml Example File | Qt Bluetooth 5.12.6</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtbluetooth-index.html">Qt Bluetooth</a></td><td ><a href="qtbluetooth-heartrate-game-example.html">Bluetooth Low Energy Heart Rate Game</a></td><td >Connect.qml Example File</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtbluetooth-index.html">Qt 5.12.6 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">Connect.qml Example File</h1> <span class="subtitle">heartrate-game/qml/Connect.qml</span> <!-- $$$heartrate-game/qml/Connect.qml-description --> <div class="descr"> <a name="details"></a> <pre class="qml"> /*************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the QtBluetooth module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.5 import Shared 1.0 GamePage { errorMessage: deviceFinder.error infoMessage: deviceFinder.info Rectangle { id: viewContainer anchors.top: parent.top anchors.bottom: // only BlueZ platform has address type selection connectionHandler.requiresAddressType ? addressTypeButton.top : searchButton.top anchors.topMargin: GameSettings.fieldMargin + messageHeight anchors.bottomMargin: GameSettings.fieldMargin anchors.horizontalCenter: parent.horizontalCenter width: parent.width - GameSettings.fieldMargin*2 color: GameSettings.viewColor radius: GameSettings.buttonRadius Text { id: title width: parent.width height: GameSettings.fieldHeight horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter color: GameSettings.textColor font.pixelSize: GameSettings.mediumFontSize text: qsTr("FOUND DEVICES") BottomLine { height: 1; width: parent.width color: "#898989" } } ListView { id: devices anchors.left: parent.left anchors.right: parent.right anchors.bottom: parent.bottom anchors.top: title.bottom model: deviceFinder.devices clip: true delegate: Rectangle { id: box height:GameSettings.fieldHeight * 1.2 width: parent.width color: index % 2 === 0 ? GameSettings.delegate1Color : GameSettings.delegate2Color MouseArea { anchors.fill: parent onClicked: { deviceFinder.connectToService(modelData.deviceAddress); app.showPage("Measure.qml") } } Text { id: device font.pixelSize: GameSettings.smallFontSize text: modelData.deviceName anchors.top: parent.top anchors.topMargin: parent.height * 0.1 anchors.leftMargin: parent.height * 0.1 anchors.left: parent.left color: GameSettings.textColor } Text { id: deviceAddress font.pixelSize: GameSettings.smallFontSize text: modelData.deviceAddress anchors.bottom: parent.bottom anchors.bottomMargin: parent.height * 0.1 anchors.rightMargin: parent.height * 0.1 anchors.right: parent.right color: Qt.darker(GameSettings.textColor) } } } } GameButton { id: addressTypeButton anchors.horizontalCenter: parent.horizontalCenter anchors.bottom: searchButton.top anchors.bottomMargin: GameSettings.fieldMargin*0.5 width: viewContainer.width height: GameSettings.fieldHeight visible: connectionHandler.requiresAddressType // only required on BlueZ state: "public" onClicked: state == "public" ? state = "random" : state = "public" states: [ State { name: "public" PropertyChanges { target: addressTypeText; text: qsTr("Public Address") } PropertyChanges { target: deviceHandler; addressType: AddressType.PublicAddress } }, State { name: "random" PropertyChanges { target: addressTypeText; text: qsTr("Random Address") } PropertyChanges { target: deviceHandler; addressType: AddressType.RandomAddress } } ] Text { id: addressTypeText anchors.centerIn: parent font.pixelSize: GameSettings.tinyFontSize color: GameSettings.textColor } } GameButton { id: searchButton anchors.horizontalCenter: parent.horizontalCenter anchors.bottom: parent.bottom anchors.bottomMargin: GameSettings.fieldMargin width: viewContainer.width height: GameSettings.fieldHeight enabled: !deviceFinder.scanning onClicked: deviceFinder.startSearch() Text { anchors.centerIn: parent font.pixelSize: GameSettings.tinyFontSize text: qsTr("START SEARCH") color: searchButton.enabled ? GameSettings.textColor : GameSettings.disabledTextColor } } } </pre> </div> <!-- @@@heartrate-game/qml/Connect.qml --> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>