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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QAnimationGroup</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#public-slots">Public Slots</a></li>
<li class="level1"><a href="#signals">Signals</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QAnimationGroup Class</h1>
<span class="small-subtitle">(<a href="qt3danimation-qanimationgroup.html">Qt3DAnimation::QAnimationGroup</a>)<br/></span>
<!-- $$$QAnimationGroup-brief -->
<p>A class grouping animations together. <a href="#details">More...</a></p>
<!-- @@@QAnimationGroup -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QAnimationGroup&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3danimation</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.9</td></tr></table></div><ul>
<li><a href="qt3danimation-qanimationgroup-members.html">List of all members, including inherited members</a></li>
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<a name="properties"></a>
<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><a href="qt3danimation-qanimationgroup.html#duration-prop">duration</a></b> : const float</li>
<li class="fn"><b><a href="qt3danimation-qanimationgroup.html#name-prop">name</a></b> : QString</li>
<li class="fn"><b><a href="qt3danimation-qanimationgroup.html#position-prop">position</a></b> : float</li>
</ul>
<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#QAnimationGroup">QAnimationGroup</a></b>(QObject *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#addAnimation">addAnimation</a></b>(Qt3DAnimation::QAbstractAnimation *<i>animation</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QVector&lt;Qt3DAnimation::QAbstractAnimation *&gt; </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#animationList">animationList</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> float </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#duration-prop">duration</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#name-prop">name</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> float </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#position-prop">position</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#removeAnimation">removeAnimation</a></b>(Qt3DAnimation::QAbstractAnimation *<i>animation</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#setAnimations">setAnimations</a></b>(const QVector&lt;Qt3DAnimation::QAbstractAnimation *&gt; &amp;<i>animations</i>)</td></tr>
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<a name="public-slots"></a>
<h2 id="public-slots">Public Slots</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#name-prop">setName</a></b>(const QString &amp;<i>name</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#position-prop">setPosition</a></b>(float <i>position</i>)</td></tr>
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<a name="signals"></a>
<h2 id="signals">Signals</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#duration-prop">durationChanged</a></b>(float <i>duration</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#name-prop">nameChanged</a></b>(const QString &amp;<i>name</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#position-prop">positionChanged</a></b>(float <i>position</i>)</td></tr>
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<a name="static-public-members"></a>
<h2 id="static-public-members">Static Public Members</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
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<a name="details"></a>
<!-- $$$QAnimationGroup-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>A class grouping animations together.</p>
<p><a href="qt3danimation-qanimationgroup.html">Qt3DAnimation::QAnimationGroup</a> class is used to group multiple animations so that they can act as one animation. The position set to the group is also set to all animations in a group. The duration is the maximum of the individual animations. The animations can be any supported animation type and do not have to have the same name.</p>
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<!-- @@@QAnimationGroup -->
<div class="prop">
<h2>Property Documentation</h2>
<!-- $$$duration-prop$$$duration$$$durationChangedfloat -->
<h3 class="fn" id="duration-prop"><a name="duration-prop"></a><span class="name">duration</span> : const <span class="type">float</span></h3>
<p>Holds the maximum duration of the animations in the group.</p>
<p><b>Access functions:</b></p>
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<tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>duration</b></span>() const</td></tr>
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<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>durationChanged</b></span>(float <i>duration</i>)</td></tr>
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<!-- @@@duration -->
<!-- $$$name-prop$$$name$$$setNameconstQString&$$$nameChangedconstQString& -->
<h3 class="fn" id="name-prop"><a name="name-prop"></a><span class="name">name</span> : <span class="type">QString</span></h3>
<p>Holds the name of the animation group.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QString </td><td class="memItemRight bottomAlign"><span class="name"><b>name</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setName</b></span>(const QString &amp;<i>name</i>)</td></tr>
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<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>nameChanged</b></span>(const QString &amp;<i>name</i>)</td></tr>
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<!-- @@@name -->
<!-- $$$position-prop$$$position$$$setPositionfloat$$$positionChangedfloat -->
<h3 class="fn" id="position-prop"><a name="position-prop"></a><span class="name">position</span> : <span class="type">float</span></h3>
<p>Holds the animation position.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>position</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setPosition</b></span>(float <i>position</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>positionChanged</b></span>(float <i>position</i>)</td></tr>
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<!-- @@@position -->
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<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QAnimationGroup[overload1]$$$QAnimationGroupQObject* -->
<h3 class="fn" id="QAnimationGroup"><a name="QAnimationGroup"></a>QAnimationGroup::<span class="name">QAnimationGroup</span>(<span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
<p>Constructs an <a href="qt3danimation-qanimationgroup.html">QAnimationGroup</a> with <i>parent</i>.</p>
<!-- @@@QAnimationGroup -->
<!-- $$$addAnimation[overload1]$$$addAnimationQt3DAnimation::QAbstractAnimation* -->
<h3 class="fn" id="addAnimation"><a name="addAnimation"></a><span class="type">void</span> QAnimationGroup::<span class="name">addAnimation</span>(<span class="type"><a href="qt3danimation-qabstractanimation.html">Qt3DAnimation::QAbstractAnimation</a></span> *<i>animation</i>)</h3>
<p>Adds new <i>animation</i> to the group.</p>
<!-- @@@addAnimation -->
<!-- $$$animationList[overload1]$$$animationList -->
<h3 class="fn" id="animationList"><a name="animationList"></a><span class="type">QVector</span>&lt;<span class="type"><a href="qt3danimation-qabstractanimation.html">Qt3DAnimation::QAbstractAnimation</a></span> *&gt; QAnimationGroup::<span class="name">animationList</span>()</h3>
<p>Returns the list of animations in the group.</p>
<!-- @@@animationList -->
<!-- $$$removeAnimation[overload1]$$$removeAnimationQt3DAnimation::QAbstractAnimation* -->
<h3 class="fn" id="removeAnimation"><a name="removeAnimation"></a><span class="type">void</span> QAnimationGroup::<span class="name">removeAnimation</span>(<span class="type"><a href="qt3danimation-qabstractanimation.html">Qt3DAnimation::QAbstractAnimation</a></span> *<i>animation</i>)</h3>
<p>Removes <i>animation</i> from the group.</p>
<!-- @@@removeAnimation -->
<!-- $$$setAnimations[overload1]$$$setAnimationsconstQVector<Qt3DAnimation::QAbstractAnimation*>& -->
<h3 class="fn" id="setAnimations"><a name="setAnimations"></a><span class="type">void</span> QAnimationGroup::<span class="name">setAnimations</span>(const <span class="type">QVector</span>&lt;<span class="type"><a href="qt3danimation-qabstractanimation.html">Qt3DAnimation::QAbstractAnimation</a></span> *&gt; &amp;<i>animations</i>)</h3>
<p>Sets the <i>animations</i> to the group. Old animations are removed.</p>
<!-- @@@setAnimations -->
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