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qt3d5-doc-5.12.2-2.mga7.noarch.rpm

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  <title>QAbstractSpriteSheet Class | Qt 3D 5.12.2</title>
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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QAbstractSpriteSheet</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QAbstractSpriteSheet Class</h1>
<span class="small-subtitle">(<a href="qt3dextras-qabstractspritesheet.html">Qt3DExtras::QAbstractSpriteSheet</a>)<br/></span>
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<tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></td></tr></table></div><ul>
<li><a href="qt3dextras-qabstractspritesheet-members.html">List of all members, including inherited members</a></li>
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<h2 id="properties">Properties</h2>
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<li class="fn"><b><a href="qt3dextras-qabstractspritesheet.html#texture-prop">texture</a></b> : Qt3DRender::QAbstractTexture*</li>
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<li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li>
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<h3>Additional Inherited Members</h3>
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<li class="fn">6 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li>
<li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li>
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<h2>Property Documentation</h2>
<!-- $$$texture-prop$$$texture$$$setTextureQt3DRender::QAbstractTexture*$$$textureChangedQt3DRender::QAbstractTexture* -->
<h3 class="fn" id="texture-prop"><a name="texture-prop"></a><span class="name">texture</span> : <span class="type"><a href="qt3drender-qabstracttexture.html">Qt3DRender::QAbstractTexture</a></span>*</h3>
<p>Holds the current texture used by the material.</p>
<p><b>Access functions:</b></p>
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<tr><td class="memItemLeft topAlign rightAlign"> Qt3DRender::QAbstractTexture *</td><td class="memItemRight bottomAlign"><span class="name"><b>texture</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setTexture</b></span>(Qt3DRender::QAbstractTexture *<i>texture</i>)</td></tr>
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<p><b>Notifier signal:</b></p>
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<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>textureChanged</b></span>(Qt3DRender::QAbstractTexture *<i>texture</i>)</td></tr>
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<!-- @@@texture -->
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