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qtcanvas3d5-doc-5.12.2-2.mga7.noarch.rpm

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<td >Qt 5.12</td><td ><a href="qtcanvas3d-index.html">Qt Canvas 3D (deprecated)</a></td><td >Qt Canvas 3D</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qtcanvas3d-index.html">Qt 5.12.2 Reference Documentation</a></td>
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<li class="level1"><a href="#features">Features</a></li>
<li class="level1"><a href="#getting-started">Getting Started</a></li>
<li class="level1"><a href="#references">References</a></li>
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<h1 class="title">Qt Canvas 3D</h1>
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<p><b>Canvas3D module was deprecated in Qt 5.12.</b> Depracated modules are no longer maintained. They are provided to keep old source code working, but they can be removed in a future release. We strongly advise against using deprecated modules in new code or project.</p>
<p>Qt Canvas 3D module provides a way to make WebGL-like 3D drawing calls from Qt Quick JavaScript.</p>
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<h2 id="features">Features</h2>
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<li>Uses OpenGL or OpenGL ES 2 for rendering.</li>
<li>Qt Quick 2 support.</li>
<li>Use Qt Quick items as texture sources.</li>
<li>Render content via offscreen framebuffer, or directly into Qt Quick scene background or foreground.</li>
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<h2 id="getting-started">Getting Started</h2>
<p>To import Qt Canvas 3D QML types, add the following import statement to your <code>.qml</code> file:</p>
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  import QtCanvas3D <span class="number">1.1</span>

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<p>See the <a href="qtcanvas3d-getting-started.html">Getting Started</a> page for further information on how to use Qt Canvas 3D in your application.</p>
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<li><a href="qtcanvas3d-getting-started.html">Qt Canvas 3D Getting Started</a></li>
<li><a href="qtcanvas3d-qmlmodule-obsolete.html">Qt Canvas 3D QML Types</a></li>
<li><a href="qtcanvas3d-examples.html">Qt Canvas 3D Examples</a></li>
<li><a href="qtcanvas3d-logging.html">Qt Canvas 3D Logging</a></li>
<li><a href="qtcanvas3d-conformance-issues-html.html">Qt Canvas 3D Known WebGL Conformance Issues</a></li>
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