### Tiled 1.2.4 (15 May 2019) * Fixed view boundaries to take into account layer offsets (#2090) * Fixed map size when switching infinite off (#2051) * Fixed the image cache to check file modification time (#2081) * Fixed updating a few things when changing tileset drawing offset * Fixed position of tile object outline on isometric maps * Fixed saving of tile stamps when using the Shape Fill Tool * tBIN plugin: Fixed loading of some tilesets on Linux * tBIN plugin: Fixed possible crash when images can't be found (#2106) * Python plugin: Disable this plugin by default, to avoid crashes on startup (#2091) * JSON plugin: Fixed writing of position for objects without ID * Added Swedish translation (by Anton R) ### Tiled 1.2.3 (12 March 2019) * Fixed cut/copy in Tile Collision Editor (#2075) * Fixed crash when trying to add Wang colors without a selected Wang set (#2083) * tBIN plugin: Fixed hang when locating missing tileset image (#2068) * CSV plugin: Fixed exporting of grouped tile layers ### Tiled 1.2.2 (29 January 2019) * Added 'json1' plugin that exports to the old JSON format (#2058) * Enable the adding of point objects in Tile Collision Editor (#2043) * Reload AutoMapping rules when they have changed on disk (by Justin Zheng, #1997) * Fixed remembering of last used export filter * Fixed label color to update when object layer color is changed (by Justin Zheng, #1976) * Fixed stamp and fill tools to adjust when tile probability is changed (by Justin Zheng, #1996) * Fixed misbehavior when trying to open non-existing files * Fixed mini-map bounds when layer offsets are used in combination with group layers * Fixed Templates view missing from the Views menu (#2054) * Fixed Copy Path / Open Folder actions for embedded tilesets (#2059) * Python plugin: Made the API more complete (#1867) * Updated Chinese, German, Korean, Norwegian BokmÃ¥l, Portuguese (Portugal) and Ukrainian translations ### Tiled 1.2.1 (14 November 2018) * Fixed JSON templates not being visible in Templates view (#2009) * Fixed Maps view to show all readable map formats * Fixed crash when deleting a command using the context menu (by Robert Lewicki, #2014) * Fixed crash after a world file failed to load * Fixed Select None action to be enabled when there is any selection * Fixed disappearing of tile types on export/import of a tileset (#2023) * Fixed tool shortcuts when using Spanish translation * Fixed saving of the "Justify" alignment option for text objects (#2026) * Changed Cut, Copy and Delete actions to apply based on selected layer types * Windows: Updated builds to Qt 5.9.7 * Updated Russian translation (by Rafael Osipov, #2017) ### Tiled 1.2.0 (19 September 2018) * Added multi-layer selection, including multi-layer tile layer editing * Added support for multi-map worlds (#1669) * Added ability to extend existing polylines (with Ketan Gupta, #1683) * Added option to highlight the hovered object (#1190) * Added news from website to the status bar (#1898) * Added option to show object labels for hovered objects * Added option to embed tilesets on export (#1850) * Added option to detach templates on export (#1850) * Added option to resolve object types and properties on export (#1850) * Added Escape for switching to the Select Objects tool and for clearing the selection * Added Escape to cancel the current action in all object layer tools * Added double-click on polygon objects to switch to Edit Polygons tool * Added interaction with segments for polygons, for selection and dragging * Added double-clicking a polygon segment for inserting a new point at that location * Added action to lock/unlock all other layers (by kralle333, #1883) * Added --export-tileset command line argument (by Josh Bramlett, #1872) * Added unique persistent layer IDs (#1892) * Added 'version' and 'tiledversion' to external tileset files * Added full paths to Recent Files menu as tool tips (by Gauthier Billot, #1992) * Create Object Tools: Show preview already on hover (#537) * Objects view: Only center view on object on press or activation * Objects view: When clicking a layer, make it the current one (by kralle333, #1931) * Unified the Create Polygon and Create Polyline tools * JSON plugin: Made the JSON format easier to parse (by saeedakhter, #1868) * Tile Collision Editor: Allowed using object templates * Templates view: Don't allow hiding the template object * Python plugin: Updated to Python 3 (by Samuli Tuomola) * Python plugin: Fixed startup messages not appearing in debug console * Python plugin: Fixed file change watching for main script files * Lua plugin: Include properties from templates (#1901) * Lua plugin: Include tileset column count in export (by Matt Drollette, #1969) * tBIN plugin: Don't ignore objects that aren't perfectly aligned (#1985) * tBIN plugin: Fixed "Unsupported property type" error for newly added float properties * Automapping: Report error when no output layers are found * AutoMapping: Changed matching outside of map boundaries and added 'MatchOutsideMap' option * Linux: Modernized the appstream file (by Patrick Griffis) * libtiled: Allow qrc-based tileset images (#1947) * libtiled-java: Fixed loading maps with multiple external tilesets * Optimized deletion of many objects (#1972) * Make Ctrl+Q work for quitting also on Windows (#1998) * Fixed randomizing of terrain, Wang tiles and stamp variations (#1949) * Fixed tilesets getting added to maps when they shouldn't be (#2002) * Fixed issue with default font size in combination with custom family (#1994) * Fixed the tile grid to render below labels, handles and selection indicators * Fixed confirming overwrite when exporting a tileset * Fixed reading of infinite maps that don't use chunked layer data * Updated Bulgarian, Dutch, French, German, Norwegian BokmÃ¥l, Portuguese (Portugal) and Turkish translations ### Tiled 1.1.6 (17 July 2018) * Fixed Terrain Brush issue on staggered isometric maps (#1951) * Fixed objects to stay selected when moving them between layers * Fixed small tab bar rendering issue on high DPI displays * Fixed rendering of arrows on scroll bar buttons * Fixed object labels to adjust properly to the font DPI * Fixed resize handle locations for multiple zero-sized objects * Fixed handling of arrow keys on focused layer combo box (#1973) * Tile Collision Editor: Fixed handling of tile offset (#1955) * Tile Collision Editor: Fixed potential crash on Undo (#1965) * Python plugin: Added some missing API to the Cell class * Windows and Linux: Downgraded builds to Qt 5.9 (fixes #1928) * macOS: Fixed library loading issues for tmxrasterizer and terraingenerator * macOS: Downgraded to Qt 5.6 (fixes resizing of undocked views and reduces minimum macOS version to 10.7) * Updates to German, Hungarian, Norwegian BokmÃ¥l, Polish, Portuguese (Portugal), Russian and Ukrainian translations ### Tiled 1.1.5 (25 April 2018) * Fixed erasing mode of the Terrain Brush * Fixed crash after editing a template * Fixed rendering of eye/lock icons in Layers view * Fixed object index when undoing Move Object to Layer action (#1932) * Fixed shortcuts for flipping and rotating objects (#1926) * Fixed dynamic retranslation of tools and tool actions * Fixed possible crash when undoing/redoing Wang color changes * Fixed handling of sub-properties in Object Type Editor (#1936) * Fixed crash when deleting an object right before dragging it (#1933) * Adjust Wang tile data when tileset column count changes (#1851) * Improved fill behavior in case of selection on infinite map (#1921) * Removed ability to hide tile collision objects (#1929) * Remove tile collision layer along with the last object (#1230) * JSON plugin: Made the reader more strict about object types (#1922) * JSON plugin: Added support for Wang sets ### Tiled 1.1.4 (28 March 2018) * Fixed exporting of external tilesets to JSON or TSX formats * Fixed problem with embedding or exporting tilesets with Wang sets * Fixed tiles placed by the terrain tool being considered different (#1913) * Fixed text alignment values appearing at random in Properties view (#1767) * macOS: Fixed eye/lock icon display in Layers view * Re-enabled Space for toggling layer visibility * Migrate properties set on tile collision layer to the tile (#1912) * Don't reset stamp brush state when pressing Alt * Automapping: Apply rules to selected area when there is one * Windows and Linux: Updated builds to Qt 5.10.1 * Linux: Indicate Tiled can open multiple files at once in desktop file * Lowered the minimum supported version of Qt to 5.5 ### Tiled 1.1.3 (6 March 2018) * Fixed crash when removing a tileset referenced by multiple objects * Fixed crash on paste when it introduced more than one new tileset * Fixed Invert Selection for non-infinite maps * Fixed Select All to not select objects on locked layers * Fixed logic determining the tilesets used by a tile layer * Fixed copy/paste changing object order (#1896) * Fixed tileset getting loaded twice when used by the map and a template * Fixed repainting issues on undo/redo for new maps (#1887) * JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878) * Linux: Updated AppImage to Qt 5.9.4 * Updated Hungarian, Japanese, Norwegian BokmÃ¥l, Portuguese and Ukrainian translations ### Tiled 1.1.2 (31 January 2018) * Fixed possible crash while editing polygons * Fixed hang when loading map file with empty compressed layer data * Fixed selection of tile stamp to work on mouse click * Fixed tools not being up to date on modifier keys after activation * Fixed "Offset Map" action for infinite maps (#1866) * Templates view: Keep template centered when resizing view * Tile Collision Editor: Keep tile centered when resizing view * Tile Collision Editor: Display tool info text in status bar * JSON plugin: Fixed reading of infinite maps (#1858) * libtiled-java: Fixed some bugs (by Henry Wang, #1840) * libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863) ### Tiled 1.1.1 (4 January 2018) * Fixed crash on load for template instances of non-tile objects * Windows Installer: Include the Qt SVG image plugin ### Tiled 1.1.0 (3 January 2018) * Added support for infinite maps (by Ketan Gupta, #260) * Added support for Wang tiles and related tools (by Benjamin Trotter) * Added support for reusable object templates (by Mohamed Thabet) * Added working directory setting for custom commands (by Ketan Gupta, #1580) * Added output of custom commands in Debug Console (by Ketan Gupta, #1552) * Added autocrop action based on tile layers (by Ketan Gupta, #642) * Added tool bar with tool-specific actions and settings (by Ketan Gupta, #1084) * Added shape fill tool for filling rectangles or circles (by Benjamin Trotter, #1272) * Added option to lock/unlock a layer (by Ketan Gupta, #734) * Added .xml as possible file extension for TMX files * Added keyboard shortcut for Save All (by Thomas ten Cate) * Added actions to remove a segment from polygon or to split a polyline (by Ketan Gupta, #1685) * Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706) * Added display of flip bits for hovered tile in status bar (#1707) * Added ability to capture tiles while using fill tools (#790) * Added option to have mouse wheel zoom by default (#1472) * Added tab closing actions to context menu, and close by middle-click (by Justin Jacobs, #1720) * Added ability to reorder terrain types (by Justin Jacobs, #1603) * Added a point object for marking locations (by Antoine Gersant, #1325) * Added 'New Tileset' button when no tileset is opened (by Rhenaud Dubois, #1789) * Added 'Open File' button when no file opened (by Rhenaud Dubois, #1818) * Added support for custom input formats and TMX output to the --export-map command-line option * Added island RPG example based on Beach tileset by finalbossblues * Added file-related context menu actions to tileset tabs * Added action to reset to default window layout (by Keshav Sharma, #1794) * Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213) * Keep object types sorted alphabetically (by Antoine Gersant, #1679) * Improved polygon node handles and drag behavior * Fixed %executablepath variable for executables found in PATH (#1648) * Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555) * Fixed Terrain Brush going wild in some scenarios (#1632) * Fixed the "Embed in Map" checkbox to be persistent (#1664) * Fixed crash when saving two new maps using the same file name (#1734) * Fixed issues caused by paths not being cleaned (#1713) * Fixed suggested file name for tilesets to match the tileset name (by killerasus, #1783) * Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796) * Fixed save dialog to reopen after heeding the file extension warning (by Antoine Gersant, #1782) * Fixed potential crash when zooming out too much (#1824) * Fixed potential crash after deleting object or group layers * Fixed Object Selection tool clearing selection on double-click * Enabled building with Qbs on macOS, including the Python plugin (by Jake Petroules) * Automapping: Don't fail if an input/inputnot layer isn't found * Automapping: Added a "StrictEmpty" flag to input layers * GMX plugin: Added support for defining views with objects (by William Taylor, #1621) * GMX plugin: Added support for setting scale and origin for instances (#1427) * GMX plugin: Added support for setting the creation code for instances and the map * GMX plugin: Start counting default tile layer depth from 1000000 (#1814) * tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560) * libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637) * libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng) * Python plugin: Adjusted example scripts to API changes (by spiiin, #1769) * Flare plugin: Various changes (by Justin Jacobs, #1781) * TMW plugin: Removed since it is no longer needed * Updated Dutch, Bulgarian, English, French, German, Korean, Norwegian BokmÃ¥l, Spanish and Turkish translations ### Tiled 1.0.3 (29 August 2017) * Fixed crash on reload map (#1659, #1694) * Fixed possible crash on undo/redo in collision editor (#1695) * Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641) * Fixed the display of the image source property for tilesets * Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro) * JSON plugin: Fixed reading of tileset column count * JSON plugin: Fixed reading of custom properties on tile collision object group ### Tiled 1.0.2 (27 June 2017) * Added read-only tile and terrain properties in map editor (#1615) * Fixed Terrains view to display all tilesets with terrain * Fixed hang when trying to fill with a pasted stamp (#1617, #1624) * Fixed crash when editing collision when tile image wasn't loaded * Fixed rendering of tile objects when the image couldn't be loaded * Fixed rendering of tile object outlines for resized objects * Fixed labels shown on objects hidden via a group layer * Fixed updating of label positions when moving a group layer * GMX plugin: Fixed tile type inheritance for tile objects * Restored Ctrl+N shortcut on "New Map" action ### Tiled 1.0.1 (13 June 2017) * Made the zoom level used in Tilesets view persistent * Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588) * Fixed reset of font size when using font dialog (#1596) * Fixed several issues with the Properties dock (#1583, #1611) * Fixed centering on object on layer with offset (#1600) * Fixed handling of symbolic links in Recent Files menu and Maps view (#1589) * Fixed labels for objects in grouped object layers * Reverted the file format version back to "1.0" and added "tiledversion" attribute * Lua plugin: Fixed group layers being exported with "imagelayer" type (#1595) * Added Korean translation (by miru2533 and SshipSunBee, #1604) * Updated Russian and Chinese translations ### Tiled 1.0.0 (25 May 2017) * Added support for editing external tilesets (#242) * Added a text object with configurable font and wrapping (#1429) * Added layer grouping (#1038) * Added Tile.type and inherit tile object properties from the tile (#436, #1248) * Added a start page * Added selection of underlying objects with Alt modifier (by Yuriy, #1491) * Added an option to disable safe writing of files (#1402, #1404) * Added invert selection action (by Leon Moctezuma, #1423) * Added support for isometric terrain overlays and tile collision objects (#419, #757) * Added 180-degree mirroring mode to terrain brush with Alt modifier * Added short and consistent map format names to use with --export-map (by Marce Coll, #1382) * Added Swap Tiles action (by Alexander Münch, #866) * Added tileset background color property (#227) * Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447) * Added a check for duplicates when adding tiles (by Simião, #1227) * Added option to run commands from menu as well as edit them (by Ketan Gupta, #943) * Added custom shortcuts for commands (by Ketan Gupta, #1456) * Added optional ID and Position columns to objects view (by i-ka, #1462) * Added an executable picker for custom commands (by Ketan Gupta, #942) * Added marching ants effect on selected objects (by Mohamed Thabet, #1489) * Added all open tilesets to the Tilesets view * Added auto-show/hide all views (Clear View) action (by erem2k, #563) * Added minimap in the resizing dialog (by Yuriy, #1516) * Added drag-n-drop support in Layers view (#178) * Added support for storing object type definitions in JSON format (#1313) * Added cut/copy/paste actions for custom properties (#515) * Allow changing the tile of tile objects (by Mohamed Thabet, #409) * Allow selecting a folder to fix multiple broken links at once * Added support for dragging external tilesets into the Tilesets dock * Added support for dragging images into image collection tilesets * Write out Tiled version in TMX/JSON "version" attribute (#1416) * Remember last view on map also for closed files (#905) * Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408) * Change current layer depending on selected objects (by Glavak, #1424) * Improved support for using Tiled on HiDpi screens * Improved the behavior of the tile selection tool * Made Ctrl+D duplicate objects instead of deleting them * Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127) * JSON tileset: Save width/height of individual tile images * Linux: Added MIME type for tileset files * Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476) * Fixed handling of broken tile references, which now render as a red marker * Fixed manual reloading of images for image collection tilesets * Fixed Offset Layers tool to wait until mouse is moved * Fixed current stamp to always update when a tile is clicked * Fixed handling of pinch gestures (#1305) * Fixed flipping a group of objects to work like expected (by Vitek1425, #1475) * Fixed stamp brush to work better on staggered maps (by Bdtrotte) * Fixed objects offsetting while resizing (by Acuion, #1518) * Fixed fill tool for hexagonal maps (#883) * Fixed potential crash in Terrain Brush * Windows: Fixed menus when using OpenGL in full screen mode (#1576) * Windows: Added Sticker Knight and Python example scripts to installer (#819) * Windows: Fixed bringing existing Tiled window to foreground (#1256) * AutoMapping: Fixed object groups always getting added * AutoMapping: Improved map boundary handling (by Stefan Beller, #1224) * AutoMapping: Apply custom properties set on output layers * terraingenerator: Made the amount of columns configurable * terraingenerator: Copy tile properties from the source tilesets * Added Ukrainian translation (by Olexandr Nesterenko) * Added Hungarian translation (by Balázs Ãr) * Added Finnish translation (by ekeimaja) * Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations ### Tiled 0.18.2 (21 February 2017) * Fixed crash when deleting multiple selected objects * Fixed crash when moving multiple selected objects to another object layer * Fixed updating of values displayed in Objects and Layers views * GMX plugin: Added support for image collection tilesets * Object Types Editor: Improved behavior when adding new types * Linux: Fixed shipping of image format plugins in AppImage releases ### Tiled 0.18.1 (23 January 2017) * Fixed terrain brush for isometric staggered maps (by Clyde) * Fixed crash when resizing map causes objects to get removed * Fixed crash when duplicating an object layer * Fixed position of image layer after Resize or Offset Map * Fixed the quality of the minimap on HiDpi displays * Fixed Alt-drag behavior to not override resize handles * When adding a new layer, insert it above the current one * GMX plugin: Fixed positioning for non-tile objects and support scaling * GMX plugin: Export tile objects without a type as tiles * GMX plugin: Support horizontal and vertical flipping * Windows: Fixed encoding problems with command-line output * Windows: Fixed the architecture of shipped MSVC DLLs * Updated Chinese translation (by Clyde) ### Tiled 0.18.0 (20 December 2016) * Added Layer via Copy/Cut actions * Added support for Paste in Place action for tile layers * Added context menu to change custom property type (by Dmitry Hrabrov) * Added support for higher precision for custom floating point properties * Added %mappath variable to commands (by Jack Roper) * Added snapping to pixels (by Mamed Ibrahimov) * Added right-click to clear the tile selection * Added a context menu action to reset the size of tile objects * Added exporter for Game Maker Studio room files (by Jones Blunt) * Added Move Up/Down buttons to Objects view (by iskolbin) * Added pixel coordinates to status bar for object tools (by iskolbin) * Added Sticker Knight platformer example (by Ponywolf) * tmxrasterizer: Added --size argument and support local file URLs * tmxrasterizer: Use smooth pixmap transform by default * Linux: Register tmxrasterizer as thumbnail generator for TMX files * Allow scrolling past map edges with mouse wheel * Enabled HiDpi scaling and improved the quality of some icons * Reversed the order of the objects in the Objects view * JSON plugin: Added Node.js support to the JavaScript export * Updated TMX schema definition (by assofohdz) * Fixed unfinished objects getting saved * Fixed OpenGL rendering mode when application is scaled (HiDpi screens) * Fixed Remove and Rename actions for predefined properties * Windows: Fixed console output * libtiled-java: Use Maven, deploy to OSSRH and code updates (by Mike Thomas) * libtiled-java: Added a basic isometric renderer (by Mike Thomas) * Updated Brazilian Portuguese, Chinese, Czech, Dutch, Hebrew, Norwegian BokmÃ¥l and Spanish translations ### Tiled 0.17.2 (28 November 2016) * Fixed bug with editing type and name for multiple objects * Fixed ability to change the image of a tile in an image collection tileset * Fixed wrong layer name getting edited when switching maps * Fixed possible crash when missing tileset images and using tile animations * Compiled against Qt 5.6.2 on macOS to avoid crashes with Qt 5.7 ### Tiled 0.17.1 (4 November 2016) * Fixed wrong alpha value when opening the color picker dialog * Fixed saving of object group color alpha value * Fixed tile id adjustment for newly added tilesets * Fixed "Object Properties" entry in the context menu to be always enabled (by Erik Schilling) * Fixed out-of-sync tile selection during layer offset change (by nykm) * Fixed hidden objects becoming visible when offsetting the map (by ranjak) * Fixed problems with using predefined file properties * Lua plugin: Fixed type of animation frame properties * OS X: Use standard shortcut for toggling full screen * OS X: Fixed compile when pkg-config is present * Windows: Include the Defold plugin * Windows: Added support for DDS, TGA, WBMP and WEBP image formats * Linux: Added 64-bit AppImage (with help from Simon Peter) * Chinese translation updates (by endlesstravel and buckle2000) * French translation updated (by Yohann Ferreira) ### Tiled 0.17.0 (15 August 2016) * Added a platform-independent theme, which can be dark (#786) * Added Paste in Place action for objects (#1257) * Added custom property type 'color' (#1275) * Added custom property type 'file' (#1278) * Added option for removing invisible objects in resize dialog (#1032, by Mamed Ibrahimov) * Added support for editing multi-line string properties (#205) * Added %layername and %objectid to available command variables * Added support for scrolling in tileset view with middle mouse button (#1050, with Will Luongo) * Added a rectangle erase mode to the eraser (#1297) * Added export to Defold .tilemap files (by Nikita Razdobreev) * Added simple full screen mode * Added "Copy File Path" and "Open Containing Folder" actions to tab context menu * Added warning when saving with the wrong file extension * Added color picker for setting transparent color of a tileset (#1173, by Ava Brumfield) * Various object selection tool improvements * Allow creating rectangle/ellipse objects in any direction (#1300) * Enabled nested views and grouped dragging for stacked views (#1291) * Fixed updating object drag cursor when exiting resize handles (#1277) * Fixed tile animations to stay in sync when changing them (#1288) * Fixed preservation of tile meta-data when tileset width is changed (#1315) * Updated Bulgarian, Dutch, German, Norwegian BokmÃ¥l, Russian, Spanish and Turkish translations ### Tiled 0.16.2 (7 July 2016) * JSON plugin: Fixed loading of custom properties on terrains * Lua plugin: Fixed missing export of object layer drawing order * Fixed tile index adjustment when tileset image changes width * Fixed --export-map [format] option * Fixed shortcuts for some tools when language is set to Dutch * Fixed a painting related bug affecting the top edge after AutoMapping * Fixed issues when compiling against Qt 5.6 on OS X and Windows * Fixed crash on maximizing with Maps view open on Windows (Qt 5.6.1) * Fixed focus issue while typing predefined object types (Qt 5.6) * Fixed silent fail when saving to restricted location on Windows (Qt 5.6) ### Tiled 0.16.1 (6 May 2016) * Fixed auto-updater not enabled for Windows release * Fixed saving of object IDs assigned to tile collision shapes * Fixed crash when pressing Backspace with Custom Properties section selected * Fixed crash on exit when leaving the Tile Collision Editor open * Added Norwegian BokmÃ¥l translation (by Peter André Johansen) * Updated Turkish translation ### Tiled 0.16.0 (28 March 2016) * Added checking for updates, based on Sparkle and WinSparkle * Added default property definitions to object types (with Michael Bickel) * Added types to custom properties: string, float, int, boolean (with CaptainFrog) * Added Properties view to the Tile Collision Editor (by Seanba) * Added a reset button for color properties * Added eraser mode to Terrain Brush and fixed some small issues * Reuse existing Tiled instance when opening maps from the file manager (with Will Luongo) * Allow setting tile probability for multiple tiles (by Henrik Heino) * New MSI based installer for Windows * Optimized selection of many objects * libtiled-java: Fixed loading of maps with CSV layer data that are not square (by Zachary Jia) * Fixed potential crash when having Terrain Brush selected and switching maps * Updated Dutch, French, German, Japanese, Russian and Spanish translations ### Tiled 0.15.2 (6 March 2016) * Added Turkish translation (by Nuri UzunoÄlu) * Fixed hiding of object labels when deleting an object layer * Fixed updating of object label colors when changing object types * TMX: Added image size attributes to image layer images * Updated Brazilian Portuguese translation ### Tiled 0.15.1 (30 January 2016) * Fixed adding/removing object name labels when set to always visible * Fixed a problem with 'Execute in Terminal' on OS X * Fixed mouse coordinate conversion for hexagonal renderer * Fixed image layer offset handling * Update Czech translation ### Tiled 0.15.0 (4 January 2016) * Allow loading maps with broken external references * Allow plugins to be enabled/disabled * Allow changing tileset image parameters * Allow changing the images of tiles in a collection tileset * Allow changing external tileset references * Allow panning over the edges of the map * Added Terrain Generator tool * Added column count property to image collection tilesets * Added a combo box for changing the current layer to the status bar * Moved the AutoMapping while drawing toggle into the menu * Removing tiles from collection tilesets no longer changes tile IDs * Unified layer offset handling * Default tile layer data format changed to CSV * Deprecated pure XML and Gzip-compressed tile layer data formats * Fixed random tile picker for tiles with zero probability (by Henrik Heino) * Fixed saving of alpha value of the map background color * Fixed crash in tmxrasterizer and tmxviewer * Fixed tmxrasterizer not reporting write errors * Fixed isometric rendering bug with odd tile heights (by Ryan Schmitt) * Updated Bulgarian, Dutch, French, German, Japanese, Russian and Spanish translations ### Tiled 0.14.2 (12 October 2015) * Added Polish translation (by Tomasz Kubiak) * Fixed layer offsets missing in the Lua export * Fixed JSON tileset format missing in 'Add External Tileset' action * Fixed language selection entries for Portuguese * Fixed an issue with copy/pasting when using image collection tilesets * Updated Brazilian Portuguese translation ### Tiled 0.14.1 (28 September 2015) * Added missing 'renderorder' property to the Lua export * Fixed editing of properties of tiles captured from the map ### Tiled 0.14.0 (21 September 2015) * Added support for custom external tileset formats (JSON format added) * Added support for shifting layers by some distance in pixels * Added back object name labels in a much improved form * Added tile stamp variation support to the fill tool * Synchronize tileset selection when capturing tiles from the map * Change tile in collision and animation editors based on selected tile object * Keep the active brush when switching maps * Python plugins can now add export-only map formats * Fixed updating of current tile when changing map * Fixed animated tile overlay to look less odd in some cases * Fixed Save As dialog popping up when saving fails * Fixed tilesets view collapsing when switching maps on OS X * Updated Russian, Spanish, Czech, French, Japanese, German, Dutch and Bulgarian translations ### Tiled 0.13.1 (6 September 2015) * Added Bulgarian translation (by Lyubomir Vasilev) * Updated Spanish, French and Dutch translations ### Tiled 0.13.0 (10 August 2015) * Added persistent Tile Stamps with support for variations (#969) * Added Select Same Tile tool (by Mamed Ibrahimov) * Added option to disable opening of last files on startup (by Mamed Ibrahimov) * Added tilecount property to TMX, JSON and Lua map formats (#806) * Added tileset properties to Properties view, as read-only (by Mamed Ibrahimov) * Added Save All action (by Mamed Ibrahimov) * Added translation of command line messages (by Mamed Ibrahimov) * Added menu item linking to online documentation * Object selection outlines are now drawn on top of everything * Select new objects after they have been created * Made the starting point for polylines and polygons visible * Use the tile probability property also in random mode * Ungrouped position and size properties (#892) * CSV plugin: Extended to export all tile layers (by Alejandro Cámara) * Lua and JSON plugins: Added support for layer data compression * Fixed crash when changing flipping flag for multiple objects (by Mamed Ibrahimov) * Fixed Ctrl+T causing a crash when no maps are open * Fixed availability of 'Execute in Terminal' command on Linux with Qt 5 * Fixed drag object mouse cursor to appear only when it should * Fixed selected file format when doing Save As with a non-TMX map * Fixed problems with infinate scaling factors when resizing objects * Require at least Qt 5.1.0 * Require compiler support for C++11 * Updated Russian, German, Czech and Italian translations ### Tiled 0.12.3 (1 June 2015) * Fixed updating of map view when rotating objects with Z key * Fixed updating of map view when joining, splitting or deleting polygon nodes * Fixed a crash when reading an invalid TMX file * Fixed live automapping updates when moving the mouse fast * Made Backspace work for deleting collision objects and animation frames ### Tiled 0.12.2 (22 May 2015) * Fixed updating of map view when moving objects with arrow keys * Fixed compatibility issue with tile objects affecting the JSON format ### Tiled 0.12.1 (19 May 2015) * Fixed updating of map view when changing objects from properties view * Fixed updating of Properties view while objects are moved/resized * Fixed terrain information getting lost when reading JSON maps ### Tiled 0.12.0 (14 May 2015) * Added support for resizing any object as well as multiselection (with mauve) * Added Control modifier for preserving aspect ratio while resizing * Added Shift modifier for resizing with origin in the middle * Added Alt modifier for suppressing selection changes when starting to drag * Added a Magic Wand selection tool (by Henry Jia) * Added tile probability attribute to tile properties view * Added a Donate button to the About dialog * Added a Patreon dialog to the Help menu * Added an --export-formats command line option * Remember the directory used for external tilesets (by Henry Jia) * Don't set a window icon on Mac OS X * Changed the way tile probability is applied (now it's relative) * Fixed a crash in the terrain brush * Fixed object selection behavior when Shift is held while clicking on nothing * Fixed grid snapping being applied for staggered maps even when not enabled * Fixed infinite memory allocation loop on invalid tile size in TMX file * Fixed file icon associated with TMX files on Windows * Fixed automapping of tile objects (by Seanba) * Fixed 'Export as Image' to handle out of memory errors * Fixed TMX files to be written in native line endings * Fixed .desktop file missing %f argument for passing files (by Ying-Chun Liu) * Fixed cursor position resetting when editing object type * Added Arabic (Algeria) translation (by Damene Abdelkader) * Updated, Czech, Dutch, French, German, Italian, Japanese, Portuguese, Russian and Spanish translations ### Tiled 0.11.0 (11 January 2015) * Added support for hexagonal maps (offset coordinates) * Added 'Export' action to repeat the last export * Added a shortcut for the Reload action (Ctrl+R) * Added ability to rename custom properties (by arn00d) * Added unique IDs to objects (by Mark van Rij) * Added a CSV export plugin * Added visual feedback when properties differ between multiple selected objects (by Parker Miller) * Added command-line export (by Brandon Dillon) * Allow dynamically changing the map orientation and grid size * Suppress the standard main window context menu in the collision editor * Lua plugin: Write out tile terrain information * Lua plugin: Include Tiled version in exported file * Flare plugin: Fixed ability to open maps with absolute paths * Fixed grid rendering for staggered maps * Fully support building and running Tiled with Qbs * Updated Czech, Dutch, French, German, Italian, Japanese, Portuguese and Spanish translations ### Tiled 0.10.2 (23 October 2014) * Fixed hit area for polygon nodes when editing polygons while zoomed in or out * Fixed another possible crash in the orthogonal renderer * Fixed Select All action to work for object layers * Fixed map pixel size preview for staggered maps * Fixed repainting issues when tiles extend beyond their layer boundaries * Fixed repainting issues when using tiles smaller than the grid size * Display errors non-modal when applying automatic automapping rules * Flare plugin: Fixed coordinate format for import and export (by Justin Jacobs) * Lua plugin: Write out Image layer position * Small updates to the Italian translation (by Omnomnobot) ### Tiled 0.10.1 (21 September 2014) * Fixed a crash that could happen when using the terrain tool * Fixed missing background color information from Lua export * Allow using up to 3 or 4 GB RAM on 32 or 64 bit Windows systems respectively ### Tiled 0.10.0 (14 September 2014) * Added object rotation (sponsored by Ben Wales) * Added support for explicit object ordering (sponsored by Ben Wales) * Added new Properties window with a rewritten properties editor * Added support for writing plugins in Python (by Samuli Tuomola) * Added image collection tilesets (sponsored by Jamie Rocks) * Added map file watching and automatic reloading (sponsored by FlatRedBall.com) * Added support for moving objects with arrow keys (sponsored by Ben Wales) * Added a 'snap to fine grid' option (by Xenodora) * Added support for JavaScript (JSONP) load/save (by Dobes Vandermeer) * Added more zoom levels (by Joel Leclerc) * Added shortcuts for finishing and canceling object creation * Added a tile collision editor for defining collision shapes on tiles * Added a tile animation editor and play defined animations * Allow changing properties of multiple objects/tiles simultanously (by Parker Miller) * Added tile rendering-order map property (by Lennert Raesch) * Added support for changing the object line width * Added support for CSV-encoded layers to libtiled-java (by Alexei Bratuhin) * Added support for ellipse and polygon objects to libtiled-java (by Hendrik Brummermann) * Added terrain properties to JSON export (by Dennis Hostetler) * Added support for moving image layers in the Properties window (by Michael Aquilina) * Added option to include background image when saving as image (by Sean Humeniuk) * Added options to control layer visibility to tmxrasterizer (by Nathan Tolbert) * Added display of tile ID in status bar (by Champi080) * Added support for objects on staggered isometric maps (by Remco Kuijper) * Added support for staggered maps to tmxviewer and tmxrasterizer * Added a tool for moving the image of an image layer (by Mattia Basaglia) * Added button to the tileset dock as shortcut to add a tileset (by Erik Schilling) * Allow changing order of open document tabs (by Sean Humeniuk) * Changed object position and size units from tiles to pixels (by mauve) * Allow adding multiple tilesets at once (by mauve) * Make highlighted grid cells outside map red (by Sean Humeniuk) * Allow changing the drawing offset of a tileset * Fixed hang on Mac OS X when drawing certain ellipse objects * Fixed removal of polygon/polyline objects when resizing a map * Fixed writing of tile offset in the Lua export * Fixed updating of image layer when changing its image * Fixed start drag distance check when editing polygons and moving objects * Fixed console output of tmxrasterizer on Windows * Raise the Layers dock for editing a new layer's name * Avoid saving truncated files when compiled against Qt 5.1 or higher (by Erik Schilling) * Made Tiled registering \*.tmx as MIME-type (by Erik Schilling) * Added Traditional Chinese translation (by Yehnan Chiang) * Updated Czech, Dutch, French, German, Russian and Spanish translations ### Tiled 0.9.1 (27 July 2013) * Added saving of map background to JSON format (by Petr Viktorin) * Added saving of terrain information to JSON format (by Petr Viktorin) * Object Selection tool now always start selecting objects when holding Shift * Increased maximum for tileset margin and spacing to 9999 * Some updates to libtiled-java (by Oskar Wiksten) * Install the automappingconverter application (relevant on Linux) * Avoid using Windows 95 style (was used on some Linux desktop environments) * Removed layer name checks from the Flare export plugin (by Stefan Beller) * Double-clicking an object now opens the Object Properties dialog * Fixed Object Properties dialog not remembering its size * Fixed object drawing order for image saving and mini-map * Fixed some plurals in English translation * Fixed line widths when zooming in Qt 5 * Fixed updating of image layer when its opacity or image is changed * Fixed display of grid in tileset view on certain zoom levels * Fixed save in wrong format after opening a map with plugin (by Mike Hendricks) * Fixed closing Tiled being very slow with many maps * Fixed saving of image layer properties in the Lua format * Fixed escaping of special characters in the Lua format * Fixed handling of relative paths for image layers in the JSON plugin ### Tiled 0.9.0 (27 January 2013) * Added objects dock and per-object visibility toggle (by Tim Baker) * Added maps dock (by Tim Baker) * Added terrain tool for automatic terrain transitions (by Manu Evans) * Added a minimap (by Christoph Schnackenberg) * Added a staggered isometric map renderer, still without object layer support * Added basic image layer support (by Gregory Nickonov and Alexander Kuhrt) * Added display of current layer to the status bar (by Tim Baker) * Added editable combo box for changing the zoom level (by Tim Baker) * Added support for multiple input layers to automapping (by Stefan Beller) * Added option to apply automapping rules while editing (by Stefan Beller) * Added a converter to update old automapping rules (by Stefan Beller) * Added support for objects layers to automapping (by Stefan Beller) * Added support for random mode to the fill tool (by Stefan Beller) * Added Replica Island plugin (by Eric Kidd) * Added option to change the grid color (by Stefan Beller) * Added support for ellipse objects (by devnewton and Christoph Schnackenberg) * Added name labels for objects on isometric maps (by Andrew Motrenko) * Added map property for changing the background color (by Emmanuel Barroga) * Added shortcut to manually reload tilesets (Ctrl-T) (by Michael Williams) * Added toggle for showing tile object outlines * Added support for pinch zooming (by Pierre-David BeÌlanger) * Added initial (non-GUI) support for individual and/or embedded tile images (by Petr Viktorin) * Added reading support to Flare plugin (by Stefan Beller) * Added a TMX rasterizer command line tool (by Vincent Petithory) * Added man pages and desktop file (by Erik Schilling) * Made the size and position of most dialogs persistent * Respect the original layer data format of a loaded map (by Ben Longbons) * Marked Tiled as high-resolution capable on Mac OS X * Improved handling of external tilesets in Lua export * Reverted tilesets view back to tabs, but with menu button (by Stefan Beller) * Allowed plugins to support multiple file name filters (by Samuli Tuomola) * Allow saving in any format that can also be read (by Stefan Beller) * Fixed eraser skipping tiles when moving fast * Fixed bug in Flare plugin (by Clint Bellanger) * Fixed compile against Qt 5 (by Kenney Phillis) * Fixed resolving of symbolic links while loading map * Fixed a crash that could happen after trying to load a faulty map * Updated Portuguese, Dutch, German, Spanish, Russian, French, Japanese, Chinese, Brazilian Portuguese, Hebrew and Czech translations ### Tiled 0.8.1 (7 May 2012) * Added MacOS X Lion full screen support * Fixed crash that could happen when painting with a pasted stamp * Fixed zoom sensitivity for finer-resolution mouse wheels * Fixed issues when using quickstamps in combination with the fill tool * Fixed stamp tool not to miss tiles when drawing fast * Fixed automapping to work with external tilesets * Fixed crash in automapping when dealing with broken rule files * Fixed object type getting erased on pressing Enter * Changed the license of libtiled-java from LGPL to BSD * Updated Italian and Hebrew translations ### Tiled 0.8.0 (11 December 2011) * Added support for polygon and polyline objects * Added support for tile rotation * Added support for defining the color of custom object types * Added a Delete action to delete selected tiles or objects * Added random mode to the stamp brush * Added Flare export plugin * Added JSON plugin that supports both reading and writing * Added ability to rename tilesets * Added a mode in which the current layer is highlighted * Added support for specifying a tile drawing offset * Added a shortcut to copy the current tile position to clipboard (Alt+C) * Added a command line option to disable OpenGL * Allow custom properties on tilesets * Many automapping improvements * Improved tileset dock to handle a large amount of tilesets better * Made the 'Show Grid' option in the tileset view persistent * Raised the tile size limit in the New Tileset dialog from 999 to 9999 * Correctly handle changes in the width of a tileset image * Worked around a long standing crash bug * Added Russian translation * Updated the German, Japanese, Spanish, Chinese, Czech, Dutch, French and Brazilian Portuguese translations ### Tiled 0.7.1 (27 September 2011) * Select stamp tool when selecting tiles in tileset view * Enable anti-aliasing for OpenGL mode * Small improvement to the Lua export plugin (incompatible!) * Fixed a bug in the Create Object tool * Fixed reading of maps without tilesets but with a tile layer * Fixed position of tile objects to center on the mouse on insertion * Updated the Czech translation ### Tiled 0.7.0 (20 July 2011) * Added support for horizontal and vertical flipping of tiles * Added copy/paste support for objects * Added merge layer down action * Added Show or Hide all Other Layers action * Added actions to select the previous/next layer * Added Crop to Selection action * Added a Lua export plugin * Added Droidcraft plugin to read and export the map files * Added option to turn off grid in the tileset view * Added hand scrolling while holding the spacebar * Made the object context menu available in all object tools * Display tile coordinates also when using object tools * Various improvements to running external commands * Automapping stability and memory consumption improvements * Objects that fall outside of the map on resize are now removed * Fixed problems with watching tilesets multiple times * Fixed several issues related to restoring previously opened files * Updated Brazilian Portuguese, Chinese, German, Spanish, Japanese, Hebrew, Portuguese, Dutch and French translations ### Tiled 0.6.2 (2 May 2011) * Fixed object layers losing their color when resizing the map * Fixed the tabs in the Tilesets dock to use scroll buttons on MacOS X * Fixed window title to update when saving a map with a different name ### Tiled 0.6.1 (3 April 2011) * Added ability to open multiple files at once * Added Ctrl+PageUp/PageDown shortcuts to switch documents * Added an example to show how automatic mapping works * Fixed bugs, crashes and leaks in the automatic mapping feature * Fixed starting point for circles to be the click position * Fixed a memory leak when using lines or circles * Fixed layer opacity to be taken into account when saving as image * Fixed endless loop when tile size is set to 0 * Fixed crash when passing an empty string as command line parameter * Fixed problems with the tileset view after switching documents * Fixed tile objects to be removed when their tileset is removed ### Tiled 0.6.0 (26 January 2011) * Added support for opening multiple maps in one session * Added support for placing tiles as objects * Added automatic mapping feature, allowing placing of tiles based on rules * Added ability to save/restore up to 9 stamps with Ctrl+<number> * Added an object selection tool, allowing moving/deleting multiple objects * Added ability to run external commands * Added support for drawing lines and ellipses with the stamp brush * Added icons to distinguish tile layers from object layers * Added "Move To Layer" submenu to the context menu of objects * Added option to use hardware rendering based on OpenGL * Added a T-Engine4 map export plugin * Added a simple TMX viewer application (BSD licensed) * Added a New Layer dropdown menu to the layers dock * Added a checkbox that enables snap to grid permanently * Added an initial version of libtiled-java (LGPL licensed) * Added Chinese and Hebrew translations * Allowed dragging an image onto Tiled to add a tileset * Center the map when it is smaller than the map view * Remember the selected layer across restarts * Changed the default layer data format to use zlib rather than gzip * Store the tileset image width and height in the map file * Compile fixes related to linking zlib * Fixed the current stamp to get updated when switching tilesets * Fixed the maximum sizes of the resize map dialog * Fixed build issues when an older version of libtiled is installed * Fixed saving of property when clicking OK while editing on MacOS X * Allow Backspace to delete properties to make it easier on a MacBook * Associate tmx files with Tiled on MacOS X * Changed the license of libtiled from GPL to BSD * Updated Czech, Spanish, German, Brazilian Portuguese, Dutch and French translations ### Tiled 0.5.1 (2 September 2010) * Fixed saving of objects when tile width is different from tile height * Updated Czech translation ### Tiled 0.5.0 (30 June 2010) * Added support for import and export plugins * Added support for external tilesets * Added undo for adding tilesets and ability to remove tilesets * Added error handling to the New Tileset dialog * Added ability to change tileset order by dragging them around * Added option to draw the tile grid when saving as image * Added a context menu and tool buttons to the layer dock * Added Latvian translation * Added an install target to the Makefile * Open local files when they are dropped onto Tiled * Allow changing position and size of objects in the Object Properties dialog * Fixed rendering issues with tiles wider than the tile width of the map * Fixed eraser and fill tool working on invisible layers * Fixed a crash when using some tools when no map is loaded * Fixed compile errors related to detecting static builds * Fixed the Save dialog not suggesting any particular file extension * Updated Japanese, Dutch, German, Brazilian Portuguese, French, Portuguese and Spanish translations ### Tiled 0.4.1 (14 April 2010) * Added support for saving tile layer data as CSV * Added shift modifier to bucket fill tool for filling the selection * Added Brazilian Portuguese, Japanese, French, Italian and Czech translations * Made values used in the New Map and New Tileset dialogs persistent * Fixed drawing selection highlight where brush is not painting * Fixed an incompatibility with Tiled Java in 'trans' attribute ### Tiled 0.4.0 (30 January 2010) * Added support for isometric maps * Added automatic reloading of tileset images when they change * Added Offset Map action that can shift a set of layers by a certain amount * Added a fill tool * Added ability to duplicate map objects * Added support for choosing the tile layer data format used when saving * Added mouse wheel zooming support to the tileset view * Added an object display color attribute to object groups * Added ability to edit tile properties through a context menu * Made writing out a DTD reference optional and disabled it by default * Made translations functional * Updated Dutch, Portuguese, Spanish and German translations ### Tiled 0.3.1 (22 November 2009) * Enabled undo command compression for stamp brush and eraser * Fixed reading of maps with non-binary-encoded layer data * Fixed a compile issue on Mac OS X related to QXmlStreamWriter * Fixed a crash when loading a map while holding Ctrl * Confirm overwrite on the right moment for 'Save as Image' dialog ### Tiled 0.3.0 (13 November 2009) * Added a tile selection tool * Added support for cut, copy and paste * Added current cursor position to the status bar * Added keyboard shortcuts to switch tools * Added scrolling the map view with middle mouse button * Snap objects to the grid when Ctrl is pressed ### Tiled 0.2.0 (1 October 2009) * Added support for zooming the map view * Added an eraser tool that allows you to erase tiles * Added ability to save a map as an image * Added support for masking tileset images based on a certain color * Added a slider to change the opacity of the current layer * Fixed the minimum row and column size in the tileset view * Fixed stamp creation when not dragging topleft to bottomright ### Tiled 0.1.0 (1 September 2009)