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ocaml-bitstring-devel-2.0.4-11.mga7.armv7hl.rpm

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<h1>Module <a href="type_Bitstring.Buffer.html">Bitstring.Buffer</a></h1>

<pre><span id="MODULEBuffer"><span class="keyword">module</span> Buffer</span>: <code class="code">sig</code> <a href="Bitstring.Buffer.html">..</a> <code class="code">end</code></pre><div class="info module top">
<div class="info-desc">
<p>Buffers are mainly used by the <code class="code">BITSTRING</code> constructor, but
    may also be useful for end users.  They work much like the
    standard library <code class="code">Buffer</code> module.</p>
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<pre><span id="TYPEt"><span class="keyword">type</span> <code class="type"></code>t</span> </pre>


<pre><span id="VALcreate"><span class="keyword">val</span> create</span> : <code class="type">unit -> <a href="Bitstring.Buffer.html#TYPEt">t</a></code></pre>
<pre><span id="VALcontents"><span class="keyword">val</span> contents</span> : <code class="type"><a href="Bitstring.Buffer.html#TYPEt">t</a> -> <a href="Bitstring.html#TYPEbitstring">Bitstring.bitstring</a></code></pre>
<pre><span id="VALadd_bits"><span class="keyword">val</span> add_bits</span> : <code class="type"><a href="Bitstring.Buffer.html#TYPEt">t</a> -> string -> int -> unit</code></pre>
<pre><span id="VALadd_bit"><span class="keyword">val</span> add_bit</span> : <code class="type"><a href="Bitstring.Buffer.html#TYPEt">t</a> -> bool -> unit</code></pre>
<pre><span id="VALadd_byte"><span class="keyword">val</span> add_byte</span> : <code class="type"><a href="Bitstring.Buffer.html#TYPEt">t</a> -> int -> unit</code></pre></body></html>