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povray-3.7.0.8-3.mga7.armv7hl.rpm

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  <td class="FixedPanelHeading"><a title="1.6" href="#u1_6">Understanding POV-Ray Options</a></td>
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  <td><div class="divh2"><strong><a title="1.6.1" href="#u1_6_1">Special Command-Line Options</a></strong></div></td>
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  <td><div class="divh2"><strong><a title="1.6.2" href="#u1_6_2">Benchmark Rendering Mode</a></strong></div></td>
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    POV-Ray for Unix <strong class="HeaderFooter">version 3.7</strong>
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<h2>1.6 Understanding POV-Ray Options</h2>
<p>Options are what previous versions of POV-Ray used to refer to as command-line options. The term is no longer accurate for POV-Ray 3.x, because the command line is only one way of passing options to the program. The other, more convenient way, is to use <a href="u1_5.html#u1_5_2">INI files</a>.</p>

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<h3>1.6.1 Special Command-Line Options</h3>
<p>POV-Ray for Unix supports several special command-line options not recognized by other versions.  They follow the standards for programs that run under the X Window System.</p>

<p class="Note"><strong>Note:</strong> See the section <a href="u1_7.html#u1_7_1">Known Bugs</a> for more information about a problem with the X11 windows system.</p>

<dl>
<dt><code>-display &lt;display_name&gt;</code></dt>
<dd>Display preview on  display_name  rather  than  the default  display.   This  is  meant  to  be used to change the display to a remote  host.   The  normal dispay option <code>+d</code> is still valid.</dd>

<dt><code>-geometry [WIDTHxHEIGHT][+XOFF+YOFF]</code></dt>
<dd>Render the image with <code>WIDTH</code> and <code>HEIGHT</code> as the dimensions, and locate the window <code>XOFF</code> from the left edge, and <code>YOFF</code> from the top edge of the screen, or if negative the right and bottom edges respectively.<br>For instance: <code>-geometry 640x480+10+20</code> creates a display for a 640x480 image placed at (10,20) pixels from the top-left corner of the screen. The <code>WIDTH</code> and <code>HEIGHT</code>, if given, override any previous <code>+Wn</code> and <code>+Hn</code> settings.</dd>

<dt><code>-help</code></dt>
<dd>Display the X Window System-specific options. Use<code>-H</code> by itself on the command-line to output the general POV-Ray options.</dd>

<dt><code>-icon</code></dt>
<dd>Start the preview window as an icon.</dd>

<dt><code>-title &lt;window_title&gt;</code></dt>
<dd>Override the default preview window title with <strong><code>window_title</code></strong>.</dd>

<dt><code>-visual &lt;visual_type&gt;</code></dt>
<dd>Use  the  deepest  visual of <strong><code>visual_type</code></strong>, if available, instead of the automatically  selected visual.</dd>
</dl>
<p>Valid <strong><code>visual_type</code></strong> values:</p>
<ul>
<li>StaticGray</li>
<li>GrayScale</li>
<li>StaticColor</li>
<li>PseudoColor</li>
<li>TrueColor</li>
<li>DirectColor</li>
</ul>

<p class="Note"><strong>Note:</strong> If you are supplying a filename with spaces in it, you will need to enclose the filename itself within quotes.</p>

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<h3>1.6.2 Benchmark Rendering Mode</h3>
<p>POV-Ray for Unix has a <em>built-in</em> version of the standard benchmark scene. In version 3.7 the <em>built-in</em> benchmark mode has been further modified to run without accessing <em>any</em> other distribution files, so now benchmarking can now be done with <em>just</em> the compiled executable.</p>
<p>To run this scene use the <code>--benchmark</code> command line option:</p>

<pre>
povray --benchmark
</pre>

<p>Note that running the benchmark takes some time, on a 3 GHz AMD x2 250 processor with 4GB ram, about 12 minutes. There will be no image or file output from this render. For more information on the standard POV-Ray benchmark have a look at the <a href="http://www.povray.org/download/benchmark.php">Benchmarking with POV-Ray</a> page.</p>

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