<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qremoteobjectnode.cpp --> <title>QRemoteObjectHostBase Class | Qt Remote Objects 5.12.2</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtremoteobjects-index.html">Qt Remote Objects</a></td><td ><a href="qtremoteobjects-module.html">C++ Classes</a></td><td >QRemoteObjectHostBase</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtremoteobjects-index.html">Qt 5.12.2 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-types">Public Types</a></li> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#reimplemented-public-functions">Reimplemented Public Functions</a></li> <li class="level1"><a href="#static-public-members">Static Public Members</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">QRemoteObjectHostBase Class</h1> <!-- $$$QRemoteObjectHostBase-brief --> <p>The <a href="qremoteobjecthostbase.html">QRemoteObjectHostBase</a> class provides base functionality common to <a href="qremoteobjecthost.html">Host</a> and <a href="qremoteobjectregistryhost.html">RegistryHost</a> classes. <a href="#details">More...</a></p> <!-- @@@QRemoteObjectHostBase --> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <QRemoteObjectHostBase></span> </td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += remoteobjects</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qremoteobjectnode.html">QRemoteObjectNode</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherited By:</td><td class="memItemRight bottomAlign"> <p><a href="qremoteobjecthost.html">QRemoteObjectHost</a> and <a href="qremoteobjectregistryhost.html">QRemoteObjectRegistryHost</a></p> </td></tr></table></div><ul> <li><a href="qremoteobjecthostbase-members.html">List of all members, including inherited members</a></li> </ul> <a name="public-types"></a> <h2 id="public-types">Public Types</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#AllowedSchemas-enum">AllowedSchemas</a></b> { BuiltInSchemasOnly, AllowExternalRegistration }</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> typedef </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#RemoteObjectNameFilter-typedef">RemoteObjectNameFilter</a></b></td></tr> </table></div> <a name="public-functions"></a> <h2 id="public-functions">Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#dtor.QRemoteObjectHostBase">~QRemoteObjectHostBase</a></b>() override</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#addHostSideConnection">addHostSideConnection</a></b>(QIODevice *<i>ioDevice</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#disableRemoting">disableRemoting</a></b>(QObject *<i>remoteObject</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#enableRemoting">enableRemoting</a></b>(ObjectType *<i>object</i>)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#enableRemoting-1">enableRemoting</a></b>(QObject *<i>object</i>, const QString &<i>name</i> = QString())</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#enableRemoting-2">enableRemoting</a></b>(QAbstractItemModel *<i>model</i>, const QString &<i>name</i>, const QVector<int> <i>roles</i>, QItemSelectionModel *<i>selectionModel</i> = nullptr)</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#proxy">proxy</a></b>(const QUrl &<i>registryUrl</i>, const QUrl &<i>hostUrl</i> = {}, QRemoteObjectHostBase::RemoteObjectNameFilter <i>filter</i> = [](const QString &, const QString &) {return true; })</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#reverseProxy">reverseProxy</a></b>(QRemoteObjectHostBase::RemoteObjectNameFilter <i>filter</i> = [](const QString &, const QString &) {return true; })</td></tr> </table></div> <a name="reimplemented-public-functions"></a> <h2 id="reimplemented-public-functions">Reimplemented Public Functions</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#setName">setName</a></b>(const QString &<i>name</i>) override</td></tr> </table></div> <ul> <li class="fn">18 public functions inherited from <a href="qremoteobjectnode.html#public-functions">QRemoteObjectNode</a></li> </ul> <a name="static-public-members"></a> <h2 id="static-public-members">Static Public Members</h2> <div class="table"><table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qremoteobjecthostbase.html#staticMetaObject-var">staticMetaObject</a></b></td></tr> </table></div> <h3>Additional Inherited Members</h3> <ul> <li class="fn">3 properties inherited from <a href="qremoteobjectnode.html#properties">QRemoteObjectNode</a></li> <li class="fn">4 signals inherited from <a href="qremoteobjectnode.html#signals">QRemoteObjectNode</a></li> <li class="fn">1 protected function inherited from <a href="qremoteobjectnode.html#protected-functions">QRemoteObjectNode</a></li> </ul> <a name="details"></a> <!-- $$$QRemoteObjectHostBase-description --> <div class="descr"> <h2 id="details">Detailed Description</h2> <p>The <a href="qremoteobjecthostbase.html">QRemoteObjectHostBase</a> class provides base functionality common to <a href="qremoteobjecthost.html">Host</a> and <a href="qremoteobjectregistryhost.html">RegistryHost</a> classes.</p> <p><a href="qremoteobjecthostbase.html">QRemoteObjectHostBase</a> is a base class that cannot be instantiated directly. It provides the <a href="qremoteobjecthostbase.html#enableRemoting">enableRemoting</a> and <a href="qremoteobjecthostbase.html#disableRemoting">disableRemoting</a> functionality shared by all host nodes (<a href="qremoteobjecthost.html">Host</a> and <a href="qremoteobjectregistryhost.html">RegistryHost</a>) as well as the logic required to expose <a href="qtremoteobjects-source.html#source">Source</a> objects on the Remote Objects network.</p> </div> <!-- @@@QRemoteObjectHostBase --> <div class="types"> <h2>Member Type Documentation</h2> <!-- $$$AllowedSchemas$$$BuiltInSchemasOnly$$$AllowExternalRegistration --> <h3 class="fn" id="AllowedSchemas-enum"><a name="AllowedSchemas-enum"></a>enum QRemoteObjectHostBase::<span class="name">AllowedSchemas</span></h3> <p>This enum is used to specify whether a Node will accept a url with an unrecognized schema for the hostUrl. By default only urls with known schemas are accepted, but using <code>AllowExternalRegistration</code> will enable the <a href="qtremoteobjects-registry.html#registry">Registry</a> to pass your external (to QtRO) url to client Nodes.</p> <div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tblval">Value</th><th class="tbldscr">Description</th></tr> <tr><td class="topAlign"><code>QRemoteObjectHostBase::BuiltInSchemasOnly</code></td><td class="topAlign tblval"><code>0</code></td><td class="topAlign">Only allow the hostUrl to be set to a QtRO supported schema. This is the default value, and causes a Node error to be set if an unrecognized schema is provided.</td></tr> <tr><td class="topAlign"><code>QRemoteObjectHostBase::AllowExternalRegistration</code></td><td class="topAlign tblval"><code>1</code></td><td class="topAlign">The provided schema is registered as an <a href="qtremoteobjects-external-schemas.html#external-schemas">External Schema</a></td></tr> </table></div> <p><b>See also </b><a href="qremoteobjecthost.html">QRemoteObjectHost</a>.</p> <!-- @@@AllowedSchemas --> <!-- $$$RemoteObjectNameFilter --> <h3 class="fn" id="RemoteObjectNameFilter-typedef"><a name="RemoteObjectNameFilter-typedef"></a>typedef QRemoteObjectHostBase::<span class="name">RemoteObjectNameFilter</span></h3> <!-- @@@RemoteObjectNameFilter --> </div> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$~QRemoteObjectHostBase[overload1]$$$~QRemoteObjectHostBase --> <h3 class="fn" id="dtor.QRemoteObjectHostBase"><a name="dtor.QRemoteObjectHostBase"></a><code>[override virtual] </code>QRemoteObjectHostBase::<span class="name">~QRemoteObjectHostBase</span>()</h3> <p>Destroys the instance of QRemoteObjectHostBase. The destructor is virtual.</p><!-- @@@~QRemoteObjectHostBase --> <!-- $$$addHostSideConnection[overload1]$$$addHostSideConnectionQIODevice* --> <h3 class="fn" id="addHostSideConnection"><a name="addHostSideConnection"></a><span class="type">void</span> QRemoteObjectHostBase::<span class="name">addHostSideConnection</span>(<span class="type">QIODevice</span> *<i>ioDevice</i>)</h3> <p>In order to <a href="qremoteobjecthostbase.html#enableRemoting">QRemoteObjectHost::enableRemoting</a>() <a href="qtremoteobjects-source.html#source">Source</a> objects over <a href="qtremoteobjects-external-schemas.html#external-qiodevices">External QIODevices</a>, Qt Remote Objects needs access to the communications channel (a QIODevice) between the respective nodes. It is the addHostSideConnection() call that enables this on the <a href="qtremoteobjects-source.html#source">Source</a> side, taking the <i>ioDevice</i> as input. Any <a href="qremoteobjecthostbase.html#enableRemoting">enableRemoting</a>() call will still work without calling addHostSideConnection, but the Node will not be able to share the <a href="qtremoteobjects-source.html#source">Source</a> objects without being provided the connection to the Replica node. Before calling this function you must call <a href="qremoteobjecthost.html#setHostUrl">setHostUrl</a>() with a unique URL and <a href="qremoteobjecthostbase.html#AllowedSchemas-enum">AllowExternalRegistration</a>.</p> <p>This function was introduced in Qt 5.12.</p> <p><b>See also </b><a href="qremoteobjectnode.html#addClientSideConnection">addClientSideConnection</a>.</p> <!-- @@@addHostSideConnection --> <!-- $$$disableRemoting[overload1]$$$disableRemotingQObject* --> <h3 class="fn" id="disableRemoting"><a name="disableRemoting"></a><span class="type">bool</span> QRemoteObjectHostBase::<span class="name">disableRemoting</span>(<span class="type">QObject</span> *<i>remoteObject</i>)</h3> <p>Disables remote access for the QObject <i>remoteObject</i>. Returns <code>false</code> if the current node is a client node or if the <i>remoteObject</i> is not registered, and returns <code>true</code> if remoting is successfully disabled for the Source object.</p> <p><b>Warning:</b> Replicas of this object will no longer be valid after calling this method.</p> <p><b>See also </b><a href="qremoteobjecthostbase.html#enableRemoting">enableRemoting</a>().</p> <!-- @@@disableRemoting --> <!-- $$$enableRemoting[overload1]$$$enableRemotingObjectType* --> <h3 class="fn" id="enableRemoting"><a name="enableRemoting"></a><span class="type">bool</span> QRemoteObjectHostBase::<span class="name">enableRemoting</span>(<span class="type">ObjectType</span> *<i>object</i>)</h3> <!-- @@@enableRemoting --> <!-- $$$enableRemoting$$$enableRemotingQObject*constQString& --> <h3 class="fn" id="enableRemoting-1"><a name="enableRemoting-1"></a><span class="type">bool</span> QRemoteObjectHostBase::<span class="name">enableRemoting</span>(<span class="type">QObject</span> *<i>object</i>, const <span class="type">QString</span> &<i>name</i> = QString())</h3> <p>Enables a host node to dynamically provide remote access to the QObject <i>object</i>. Client nodes connected to the node hosting this object may obtain Replicas of this Source.</p> <p>The <i>name</i> defines the lookup-name under which the QObject can be acquired using <a href="qremoteobjectnode.html#acquire">QRemoteObjectNode::acquire</a>() . If not explicitly set then the name given in the QCLASSINFO_REMOTEOBJECT_TYPE will be used. If no such macro was defined for the QObject then the QObject::objectName() is used.</p> <p>Returns <code>false</code> if the current node is a client node, or if the QObject is already registered to be remoted, and <code>true</code> if remoting is successfully enabled for the dynamic QObject.</p> <p><b>See also </b><a href="qremoteobjecthostbase.html#disableRemoting">disableRemoting</a>().</p> <!-- @@@enableRemoting --> <!-- $$$enableRemoting$$$enableRemotingQAbstractItemModel*constQString&constQVector<int>QItemSelectionModel* --> <h3 class="fn" id="enableRemoting-2"><a name="enableRemoting-2"></a><span class="type">bool</span> QRemoteObjectHostBase::<span class="name">enableRemoting</span>(<span class="type">QAbstractItemModel</span> *<i>model</i>, const <span class="type">QString</span> &<i>name</i>, const <span class="type">QVector</span><<span class="type">int</span>> <i>roles</i>, <span class="type">QItemSelectionModel</span> *<i>selectionModel</i> = nullptr)</h3> <p>This overload of <a href="qremoteobjecthostbase.html#enableRemoting">enableRemoting</a>() is specific to QAbstractItemModel types (or any type derived from QAbstractItemModel). This is useful if you want to have a model and the HMI for the model in different processes.</p> <p>The three required parameters are the <i>model</i> itself, the <i>name</i> by which to lookup the model, and the <i>roles</i> that should be exposed on the Replica side. If you want to synchronize selection between <a href="qtremoteobjects-source.html#source">Source</a> and <a href="qtremoteobjects-replica.html#replica">Replica</a>, the optional <i>selectionModel</i> parameter can be used. This is only recommended when using a single Replica.</p> <p>Behind the scenes, Qt Remote Objects batches data() lookups and prefetches data when possible to make the model interaction as responsive as possible.</p> <p>Returns <code>false</code> if the current node is a client node, or if the QObject is already registered to be remoted, and <code>true</code> if remoting is successfully enabled for the QAbstractItemModel.</p> <p><b>See also </b><a href="qremoteobjecthostbase.html#disableRemoting">disableRemoting</a>().</p> <!-- @@@enableRemoting --> <!-- $$$proxy[overload1]$$$proxyconstQUrl&constQUrl&QRemoteObjectHostBase::RemoteObjectNameFilter --> <h3 class="fn" id="proxy"><a name="proxy"></a><span class="type">bool</span> QRemoteObjectHostBase::<span class="name">proxy</span>(const <span class="type">QUrl</span> &<i>registryUrl</i>, const <span class="type">QUrl</span> &<i>hostUrl</i> = {}, <span class="type"><a href="qremoteobjecthostbase.html#RemoteObjectNameFilter-typedef">QRemoteObjectHostBase::RemoteObjectNameFilter</a></span> <i>filter</i> = [](const QString &, const QString &) {return true; })</h3> <p>Forward Remote Objects from another network</p> <p>The proxy functionality is useful when you want to share <a href="qtremoteobjects-source.html#source">Source</a> objects over multiple networks. For instance, if you have an embedded target using target-only connections (like local) and you want to make some of those same objects available externally.</p> <p>As a concrete example, say you have a set of processes talking to each other on your target hardware using a registry, with the <a href="qtremoteobjects-registry.html#registry">Registry</a> at "local:registry" and separate processes using a node at "local:MyHost" that holds <a href="qtremoteobjects-source.html#source">Source</a> objects. If you wanted to access these objects, but over tcp, you could create a new proxyNode like so:</p> <pre class="cpp"> <span class="comment">// myInternalHost is a node only visible on the device...</span> <span class="type"><a href="qremoteobjecthost.html">QRemoteObjectHost</a></span> myInternalHost(<span class="string">"local:MyHost"</span>); myInternalHost<span class="operator">.</span>enableRemoting<span class="operator"><</span>SomeObject<span class="operator">></span>(<span class="operator">&</span>someObject); <span class="comment">// Regular host node, listening on port 12123, so visible to other</span> <span class="comment">// devices</span> <span class="type"><a href="qremoteobjecthost.html">QRemoteObjectHost</a></span> proxyNode(<span class="string">"tcp://localhost:12123"</span>); <span class="comment">// Enable proxying objects from nodes on the local machine's internal</span> <span class="comment">// QtRO bus</span> proxyNode<span class="operator">.</span>proxy(<span class="string">"local:registry"</span>); </pre> <p>And from another device you create another node:</p> <pre class="cpp"> <span class="comment">// NB: localhost resolves to a different ip address than proxyNode</span> <span class="type"><a href="qremoteobjecthost.html">QRemoteObjectHost</a></span> nodeOnRemoteDevice(<span class="string">"tcp://localhost:23234"</span>); <span class="comment">// Connect to the target's proxyNode directly, or use a tcp registry...</span> nodeOnRemoteDevice<span class="operator">.</span>connectToNode(<span class="string">"tcp://<target device>:12123"</span>); <span class="comment">// Because of the proxy, we can get the object over tcp/ip port 12123,</span> <span class="comment">// even though we can't connect directly to "local:MyHost"</span> SomeObject <span class="operator">*</span>so <span class="operator">=</span> nodeOnRemoteDevice<span class="operator">.</span>acquire<span class="operator"><</span>SomeObject<span class="operator">></span>(); </pre> <p>This would (internally) create a node in proxyNode, which (again internally/automatically) connects to the provided registry (given by the <i>registryUrl</i> parameter, "local:registry" in this example). Whenever local:registry emits the <a href="qremoteobjectnode.html#remoteObjectAdded">remoteObjectAdded</a> signal, the <code>QRemoteObjectSourceLocation</code> is passed to the <i>filter</i> given to the proxy call. If this method returns true (the default filter simply returns true without any filtering), the object is acquired() from the internal node and <a href="qremoteobjecthostbase.html#enableRemoting">enableRemoting</a>() (once the replica is initialized) is called on proxyNode.</p> <p>If a <i>hostUrl</i> is provided (which is required to enable <a href="qremoteobjecthostbase.html#reverseProxy">reverseProxy</a>, but not needed otherwise), the internal node will be a <a href="qremoteobjecthost.html">QRemoteObjectHost</a> node configured with the provided address. If no <i>hostUrl</i> is provided, the internal node will be a <a href="qremoteobjectnode.html">QRemoteObjectNode</a> (not HostNode).</p> <p>This function was introduced in Qt 5.11.</p> <p><b>See also </b><a href="qremoteobjecthostbase.html#reverseProxy">reverseProxy</a>().</p> <!-- @@@proxy --> <!-- $$$reverseProxy[overload1]$$$reverseProxyQRemoteObjectHostBase::RemoteObjectNameFilter --> <h3 class="fn" id="reverseProxy"><a name="reverseProxy"></a><span class="type">bool</span> QRemoteObjectHostBase::<span class="name">reverseProxy</span>(<span class="type"><a href="qremoteobjecthostbase.html#RemoteObjectNameFilter-typedef">QRemoteObjectHostBase::RemoteObjectNameFilter</a></span> <i>filter</i> = [](const QString &, const QString &) {return true; })</h3> <p>Forward Remote Objects to another network</p> <p>The reverseProxy() function allows the <a href="qremoteobjecthostbase.html#proxy">proxy</a>() functionality to be extended, in effect mirroring the proxy functionality in the "reverse" direction. These are distinct, because node communication is not symmetric, one side calls <a href="qremoteobjecthostbase.html#enableRemoting">enableRemoting</a>() with a <a href="qtremoteobjects-source.html#source">Source</a> object, the other side calls <a href="qremoteobjectnode.html#acquire">acquire</a>() to get a <a href="qtremoteobjects-replica.html#replica">Replica</a>. Using <a href="qremoteobjecthostbase.html#proxy">proxy</a>() allows you to "observe" objects on a target device remotely via acquire, but it does not allow off-target <a href="qtremoteobjects-source.html#source">Source</a> objects to be acquired from the device's local:* network. That is where reverseProxy() comes in. If a proxyNode is created like so:</p> <pre class="cpp"> <span class="comment">// myInternalHost is a node only visible on the device...</span> <span class="type"><a href="qremoteobjecthost.html">QRemoteObjectHost</a></span> myInternalHost(<span class="string">"local:MyHost"</span>); <span class="comment">// Regular host node, listening on port 12123, so visible to other</span> <span class="comment">// devices</span> <span class="type"><a href="qremoteobjecthost.html">QRemoteObjectHost</a></span> proxyNode(<span class="string">"tcp://localhost:12123"</span>); <span class="comment">// Enable proxying objects from nodes on the local machine's internal</span> <span class="comment">// QtRO bus. Note the hostUrl parameter is now needed.</span> proxyNode<span class="operator">.</span>proxy(<span class="string">"local:registry"</span><span class="operator">,</span> <span class="string">"local:fromProxy"</span>); proxyNode<span class="operator">.</span>reverseProxy(); </pre> <p>And from another device you create another node:</p> <pre class="cpp"> <span class="comment">// NB: localhost resolves to a different ip address than proxyNode</span> <span class="type"><a href="qremoteobjecthost.html">QRemoteObjectHost</a></span> nodeOnRemoteDevice(<span class="string">"tcp://localhost:23234"</span>); <span class="comment">// Connect to the target's proxyNode directly, or use a tcp registry...</span> nodeOnRemoteDevice<span class="operator">.</span>connectToNode(<span class="string">"tcp://<target device>:12123"</span>); <span class="comment">// Because of the reverseProxy, we can expose objects on this device</span> <span class="comment">// and they will make their way to proxyNode...</span> nodeOnRemoteDevice<span class="operator">.</span>enableRemoting<span class="operator"><</span>OtherObject<span class="operator">></span>(<span class="operator">&</span>otherObject); </pre> <pre class="cpp"> <span class="comment">// Acquire() can now see the objects on other devices through proxyNode,</span> <span class="comment">// due to the reverseProxy call.</span> OtherObject <span class="operator">*</span>oo <span class="operator">=</span> myInternalHost<span class="operator">.</span>acquire<span class="operator"><</span>OtherObject<span class="operator">></span>(); </pre> <p>While the <a href="qremoteobjecthostbase.html#proxy">proxy</a>() functionality allows <a href="qtremoteobjects-source.html#source">Source</a> objects on another network to be acquired(), reverseProxy() allows <a href="qtremoteobjects-source.html#source">Source</a> objects to be "pushed" to an otherwise inaccessible network.</p> <p>Note: <a href="qremoteobjecthostbase.html#proxy">proxy</a>() needs to be called before reverseProxy(), and a <i>hostUrl</i> needs to be provided to <a href="qremoteobjecthostbase.html#proxy">proxy</a> for reverseProxy() to work. The reverseProxy() method allows a separate <i>filter</i> to be applied. This reverseProxy specific filter will receive notifications of new <a href="qtremoteobjects-source.html#source">Source</a> objects on proxyNode and acquire them on the internal node if they pass the reverseFilter.</p> <p>This function was introduced in Qt 5.11.</p> <p><b>See also </b><a href="qremoteobjecthostbase.html#proxy">proxy</a>().</p> <!-- @@@reverseProxy --> <!-- $$$setName[overload1]$$$setNameconstQString& --> <h3 class="fn" id="setName"><a name="setName"></a><code>[override virtual] </code><span class="type">void</span> QRemoteObjectHostBase::<span class="name">setName</span>(const <span class="type">QString</span> &<i>name</i>)</h3> <p>Reimplemented from <a href="qremoteobjectnode.html#setName">QRemoteObjectNode::setName</a>().</p> <p>Similar to QObject::setObjectName() (which this method calls), but this version also applies the <i>name</i> to internal classes as well, which are used in some of the debugging output.</p> <!-- @@@setName --> </div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>