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qt3d5-doc-5.12.2-2.mga7.noarch.rpm

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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QTechniqueFilter</td></tr></table><table class="buildversion"><tr>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QTechniqueFilter Class</h1>
<span class="small-subtitle">(<a href="qt3drender-qtechniquefilter.html">Qt3DRender::QTechniqueFilter</a>)<br/></span>
<!-- $$$QTechniqueFilter-brief -->
<p>A <a href="qt3drender-qframegraphnode.html">QFrameGraphNode</a> used to select QTechniques to use. <a href="#details">More...</a></p>
<!-- @@@QTechniqueFilter -->
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QTechniqueFilter&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3drender</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.7</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-render-techniquefilter.html">TechniqueFilter</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3drender-qframegraphnode.html">Qt3DRender::QFrameGraphNode</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherited By:</td><td class="memItemRight bottomAlign"> <p><a href="qt3dextras-qforwardrenderer.html">Qt3DExtras::QForwardRenderer</a></p>
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<li><a href="qt3drender-qtechniquefilter-members.html">List of all members, including inherited members</a></li>
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<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtechniquefilter.html#QTechniqueFilter">QTechniqueFilter</a></b>(Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtechniquefilter.html#addMatch">addMatch</a></b>(Qt3DRender::QFilterKey *<i>filterKey</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtechniquefilter.html#addParameter">addParameter</a></b>(Qt3DRender::QParameter *<i>parameter</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QVector&lt;Qt3DRender::QFilterKey *&gt; </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtechniquefilter.html#matchAll">matchAll</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QVector&lt;Qt3DRender::QParameter *&gt; </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtechniquefilter.html#parameters">parameters</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtechniquefilter.html#removeMatch">removeMatch</a></b>(Qt3DRender::QFilterKey *<i>filterKey</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtechniquefilter.html#removeParameter">removeParameter</a></b>(Qt3DRender::QParameter *<i>parameter</i>)</td></tr>
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<li class="fn">1 public function inherited from <a href="qt3drender-qframegraphnode.html#public-functions">Qt3DRender::QFrameGraphNode</a></li>
<li class="fn">13 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li>
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<h2 id="static-public-members">Static Public Members</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qtechniquefilter.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
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<h3>Additional Inherited Members</h3>
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<li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li>
<li class="fn">3 public slots inherited from <a href="qt3dcore-qnode.html#public-slots">Qt3DCore::QNode</a></li>
<li class="fn">4 signals inherited from <a href="qt3dcore-qnode.html#signals">Qt3DCore::QNode</a></li>
<li class="fn">1 protected function inherited from <a href="qt3drender-qframegraphnode.html#protected-functions">Qt3DRender::QFrameGraphNode</a></li>
<li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li>
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<!-- $$$QTechniqueFilter-description -->
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<h2 id="details">Detailed Description</h2>
<p>A <a href="qt3drender-qframegraphnode.html">QFrameGraphNode</a> used to select QTechniques to use.</p>
<p>A <a href="qt3drender-qtechniquefilter.html">Qt3DRender::QTechniqueFilter</a> specifies which techniques are used by the FrameGraph when rendering the entities. <a href="qt3drender-qtechniquefilter.html">QTechniqueFilter</a> specifies a list of <a href="qt3drender-qfilterkey.html">Qt3DRender::QFilterKey</a> objects and <a href="qt3drender-qparameter.html">Qt3DRender::QParameter</a> objects. When <a href="qt3drender-qtechniquefilter.html">QTechniqueFilter</a> is present in the FrameGraph, only the techiques matching the keys in the list are used for rendering. The parameters in the list can be used to set values for shader parameters. The parameters in <a href="qt3drender-qtechniquefilter.html">QTechniqueFilter</a> are overridden by parameters in <a href="qt3drender-qtechnique.html">QTechnique</a> and <a href="qt3drender-qrenderpass.html">QRenderPass</a>.</p>
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<h2>Member Function Documentation</h2>
<!-- $$$QTechniqueFilter[overload1]$$$QTechniqueFilterQt3DCore::QNode* -->
<h3 class="fn" id="QTechniqueFilter"><a name="QTechniqueFilter"></a>QTechniqueFilter::<span class="name">QTechniqueFilter</span>(<span class="type"><a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></span> *<i>parent</i> = nullptr)</h3>
<p>The constructor creates an instance with the specified <i>parent</i>.</p>
<!-- @@@QTechniqueFilter -->
<!-- $$$addMatch[overload1]$$$addMatchQt3DRender::QFilterKey* -->
<h3 class="fn" id="addMatch"><a name="addMatch"></a><span class="type">void</span> QTechniqueFilter::<span class="name">addMatch</span>(<span class="type"><a href="qt3drender-qfilterkey.html">Qt3DRender::QFilterKey</a></span> *<i>filterKey</i>)</h3>
<p>Add the <i>filterKey</i> to the match vector.</p>
<!-- @@@addMatch -->
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<h3 class="fn" id="addParameter"><a name="addParameter"></a><span class="type">void</span> QTechniqueFilter::<span class="name">addParameter</span>(<span class="type"><a href="qt3drender-qparameter.html">Qt3DRender::QParameter</a></span> *<i>parameter</i>)</h3>
<p>Add <i>parameter</i> to the vector of parameters that will be passed to the graphics pipeline.</p>
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<!-- $$$matchAll[overload1]$$$matchAll -->
<h3 class="fn" id="matchAll"><a name="matchAll"></a><span class="type">QVector</span>&lt;<span class="type"><a href="qt3drender-qfilterkey.html">Qt3DRender::QFilterKey</a></span> *&gt; QTechniqueFilter::<span class="name">matchAll</span>() const</h3>
<p>Returns a vector of the current keys for the filter.</p>
<!-- @@@matchAll -->
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<h3 class="fn" id="parameters"><a name="parameters"></a><span class="type">QVector</span>&lt;<span class="type"><a href="qt3drender-qparameter.html">Qt3DRender::QParameter</a></span> *&gt; QTechniqueFilter::<span class="name">parameters</span>() const</h3>
<p>Returns the current vector of parameters.</p>
<!-- @@@parameters -->
<!-- $$$removeMatch[overload1]$$$removeMatchQt3DRender::QFilterKey* -->
<h3 class="fn" id="removeMatch"><a name="removeMatch"></a><span class="type">void</span> QTechniqueFilter::<span class="name">removeMatch</span>(<span class="type"><a href="qt3drender-qfilterkey.html">Qt3DRender::QFilterKey</a></span> *<i>filterKey</i>)</h3>
<p>Remove the <i>filterKey</i> from the match vector.</p>
<!-- @@@removeMatch -->
<!-- $$$removeParameter[overload1]$$$removeParameterQt3DRender::QParameter* -->
<h3 class="fn" id="removeParameter"><a name="removeParameter"></a><span class="type">void</span> QTechniqueFilter::<span class="name">removeParameter</span>(<span class="type"><a href="qt3drender-qparameter.html">Qt3DRender::QParameter</a></span> *<i>parameter</i>)</h3>
<p>Remove <i>parameter</i> from the vector of parameters passed to the graphics pipeline.</p>
<!-- @@@removeParameter -->
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