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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-qml.html">QML Types</a></td><td >Joint QML Type</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qt3d-index.html">Qt 5.12.2 Reference Documentation</a></td>
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<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
</ul>
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<h1 class="title">Joint QML Type</h1>
<span class="subtitle"></span>
<!-- $$$Joint-brief -->
<p>Used to transforms parts of skinned meshes. <a href="#details">More...</a></p>
<!-- @@@Joint -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import Qt3D.Core 2.12</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.10</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiates:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-core-joint.html"><a href="qt3dcore-qjoint.html">QJoint</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <p><a href="qml-qt3d-core-node.html">Node</a></p>
</td></tr></table></div><ul>
<li><a href="qml-qt3d-core-joint-members.html">List of all members, including inherited members</a></li>
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<a name="properties"></a>
<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><b><a href="qml-qt3d-core-joint.html#childJoints-prop">childJoints</a></b></b> : list&lt;Joint&gt;</li>
<li class="fn"><b><b><a href="qml-qt3d-core-joint.html#inverseBindMatrix-prop">inverseBindMatrix</a></b></b> : matrix4x4</li>
<li class="fn"><b><b><a href="qml-qt3d-core-joint.html#rotation-prop">rotation</a></b></b> : quaternion</li>
<li class="fn"><b><b><a href="qml-qt3d-core-joint.html#rotationX-prop">rotationX</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qt3d-core-joint.html#rotationY-prop">rotationY</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qt3d-core-joint.html#rotationZ-prop">rotationZ</a></b></b> : real</li>
<li class="fn"><b><b><a href="qml-qt3d-core-joint.html#scale-prop">scale</a></b></b> : vector3d</li>
<li class="fn"><b><b><a href="qml-qt3d-core-joint.html#translation-prop">translation</a></b></b> : vector3d</li>
</ul>
<!-- $$$Joint-description -->
<a name="details"></a>
<h2 id="details">Detailed Description</h2>
<p>The Joint node is used to build skeletons as part of the skinned mesh support in Qt 3D. A joint can be transformed by way of its scale, rotation and translation properties. Any mesh vertices that are bound to the joint will have their transformations updated accordingly.</p>
<!-- @@@Joint -->
<h2>Property Documentation</h2>
<!-- $$$childJoints -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="childJoints-prop">
<td class="tblQmlPropNode"><p>
<a name="childJoints-prop"></a><span class="qmlreadonly">[read-only] </span><span class="name">childJoints</span> : <span class="type">list</span>&lt;<span class="type"><a href="qml-qt3d-core-joint.html">Joint</a></span>&gt;</p></td></tr>
</table></div>
</div><div class="qmldoc"></div></div><!-- @@@childJoints -->
<br/>
<!-- $$$inverseBindMatrix -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="inverseBindMatrix-prop">
<td class="tblQmlPropNode"><p>
<a name="inverseBindMatrix-prop"></a><span class="name">inverseBindMatrix</span> : <span class="type">matrix4x4</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the inverse bind matrix of the joint. This is used to transform vertices from model space into the space of this joint so they can subsequently be multiplied by the joint's global transform to perform the skinning operation.</p>
</div></div><!-- @@@inverseBindMatrix -->
<br/>
<!-- $$$rotation -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="rotation-prop">
<td class="tblQmlPropNode"><p>
<a name="rotation-prop"></a><span class="name">rotation</span> : <span class="type">quaternion</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the rotation of the joint as quaternion.</p>
</div></div><!-- @@@rotation -->
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<!-- $$$rotationX -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="rotationX-prop">
<td class="tblQmlPropNode"><p>
<a name="rotationX-prop"></a><span class="name">rotationX</span> : <span class="type">real</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the x rotation of the joint as an Euler angle.</p>
</div></div><!-- @@@rotationX -->
<br/>
<!-- $$$rotationY -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="rotationY-prop">
<td class="tblQmlPropNode"><p>
<a name="rotationY-prop"></a><span class="name">rotationY</span> : <span class="type">real</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the y rotation of the joint as an Euler angle.</p>
</div></div><!-- @@@rotationY -->
<br/>
<!-- $$$rotationZ -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="rotationZ-prop">
<td class="tblQmlPropNode"><p>
<a name="rotationZ-prop"></a><span class="name">rotationZ</span> : <span class="type">real</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the z rotation of the joint as an Euler angle.</p>
</div></div><!-- @@@rotationZ -->
<br/>
<!-- $$$scale -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="scale-prop">
<td class="tblQmlPropNode"><p>
<a name="scale-prop"></a><span class="name">scale</span> : <span class="type">vector3d</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the uniform scale of the joint.</p>
</div></div><!-- @@@scale -->
<br/>
<!-- $$$translation -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="translation-prop">
<td class="tblQmlPropNode"><p>
<a name="translation-prop"></a><span class="name">translation</span> : <span class="type">vector3d</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the translation of the joint as vector3d.</p>
</div></div><!-- @@@translation -->
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