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qt3d5-doc-5.12.2-2.mga7.noarch.rpm

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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-qml.html">QML Types</a></td><td >TextureImage QML Type</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">TextureImage QML Type</h1>
<span class="subtitle"></span>
<!-- $$$TextureImage-brief -->
<p>Encapsulates the necessary information to create an OpenGL texture image from an image source. <a href="#details">More...</a></p>
<!-- @@@TextureImage -->
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<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import Qt3D.Render 2.12</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.5</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiates:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-render-textureimage.html"><a href="qt3drender-qtextureimage.html">QTextureImage</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <p><a href="qml-qt3d-render-abstracttextureimage.html">AbstractTextureImage</a></p>
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<li><a href="qml-qt3d-render-textureimage-members.html">List of all members, including inherited members</a></li>
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<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><b><a href="qml-qt3d-render-textureimage.html#face-prop">face</a></b></b> : enumeration</li>
<li class="fn"><b><b><a href="qml-qt3d-render-textureimage.html#layer-prop">layer</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qt3d-render-textureimage.html#mipLevel-prop">mipLevel</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qt3d-render-textureimage.html#source-prop">source</a></b></b> : url</li>
<li class="fn"><b><b><a href="qml-qt3d-render-textureimage.html#status-prop">status</a></b></b> : enumeration</li>
</ul>
<!-- $$$TextureImage-description -->
<a name="details"></a>
<h2 id="details">Detailed Description</h2>
<!-- @@@TextureImage -->
<h2>Property Documentation</h2>
<!-- $$$face -->
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<tr valign="top" class="odd" id="face-prop">
<td class="tblQmlPropNode"><p>
<a name="face-prop"></a><span class="name">face</span> : <span class="type">enumeration</span></p></td></tr>
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</div><div class="qmldoc"><p>Holds the cube map face of the texture image.</p>
<div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tbldscr">Description</th></tr>
<tr><td class="topAlign"><code>CubeMapPositiveX</code></td><td class="topAlign">0x8515 GL_TEXTURE_CUBE_MAP_POSITIVE_X</td></tr>
<tr><td class="topAlign"><code>CubeMapNegativeX</code></td><td class="topAlign">0x8516 GL_TEXTURE_CUBE_MAP_NEGATIVE_X</td></tr>
<tr><td class="topAlign"><code>CubeMapPositiveY</code></td><td class="topAlign">0x8517 GL_TEXTURE_CUBE_MAP_POSITIVE_Y</td></tr>
<tr><td class="topAlign"><code>CubeMapNegativeY</code></td><td class="topAlign">0x8518 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</td></tr>
<tr><td class="topAlign"><code>CubeMapPositiveZ</code></td><td class="topAlign">0x8519 GL_TEXTURE_CUBE_MAP_POSITIVE_Z</td></tr>
<tr><td class="topAlign"><code>CubeMapNegativeZ</code></td><td class="topAlign">0x851A GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</td></tr>
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<p><b>Note: </b>The cube map face has a meaning only for <a href="qt3drender-qabstracttexture.html#Target-enum">TargetCubeMap</a> and <a href="qt3drender-qabstracttexture.html#Target-enum">TargetCubeMapArray</a>.</p></div></div><!-- @@@face -->
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<!-- $$$layer -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="layer-prop">
<td class="tblQmlPropNode"><p>
<a name="layer-prop"></a><span class="name">layer</span> : <span class="type">int</span></p></td></tr>
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</div><div class="qmldoc"><p>Holds the layer of the texture image.</p>
</div></div><!-- @@@layer -->
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<!-- $$$mipLevel -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="mipLevel-prop">
<td class="tblQmlPropNode"><p>
<a name="mipLevel-prop"></a><span class="name">mipLevel</span> : <span class="type">int</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>Holds the mipmap level of the texture image.</p>
</div></div><!-- @@@mipLevel -->
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<!-- $$$source -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="source-prop">
<td class="tblQmlPropNode"><p>
<a name="source-prop"></a><span class="name">source</span> : <span class="type">url</span></p></td></tr>
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</div><div class="qmldoc"><p>This property holds the source url from which data for the texture image will be loaded.</p>
</div></div><!-- @@@source -->
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<!-- $$$status -->
<div class="qmlitem"><div class="qmlproto">
<div class="table"><table class="qmlname">
<tr valign="top" class="odd" id="status-prop">
<td class="tblQmlPropNode"><p>
<a name="status-prop"></a><span class="qmlreadonly">[read-only] </span><span class="name">status</span> : <span class="type">enumeration</span></p></td></tr>
</table></div>
</div><div class="qmldoc"><p>This property holds the status of the texture image loading.</p>
<ul>
<li><a href="qml-qt3d-render-textureimage.html">TextureImage</a>.None</li>
<li><a href="qml-qt3d-render-textureimage.html">TextureImage</a>.Loading</li>
<li><a href="qml-qt3d-render-textureimage.html">TextureImage</a>.Ready</li>
<li><a href="qml-qt3d-render-textureimage.html">TextureImage</a>.Error</li>
</ul>
</div></div><!-- @@@status -->
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