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qt3d5-doc-5.12.2-2.mga7.noarch.rpm

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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-qml.html">QML Types</a></td><td >Scene3D QML Type</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qt3d-index.html">Qt 5.12.2 Reference Documentation</a></td>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#methods">Methods</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">Scene3D QML Type</h1>
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<p>The <a href="qml-qtquick-scene3d-scene3d.html">Scene3D</a> type is used to integrate a Qt3D scene into a QtQuick 2 scene. <a href="#details">More...</a></p>
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<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import QtQuick.Scene3D 2.12</td></tr></table></div><ul>
<li><a href="qml-qtquick-scene3d-scene3d-members.html">List of all members, including inherited members</a></li>
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<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><b><a href="qml-qtquick-scene3d-scene3d.html#aspects-prop">aspects</a></b></b> : list&lt;string&gt;</li>
<li class="fn"><b><b><a href="qml-qtquick-scene3d-scene3d.html#cameraAspectRatioMode-prop">cameraAspectRatioMode</a></b></b> : enumeration</li>
<li class="fn"><b><b><a href="qml-qtquick-scene3d-scene3d.html#entity-prop">entity</a></b></b> : Entity</li>
<li class="fn"><b><b><a href="qml-qtquick-scene3d-scene3d.html#hoverEnabled-prop">hoverEnabled</a></b></b> : bool</li>
<li class="fn"><b><b><a href="qml-qtquick-scene3d-scene3d.html#multisample-prop">multisample</a></b></b> : bool</li>
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<h2 id="methods">Methods</h2>
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<li class="fn">void <b><b><a href="qml-qtquick-scene3d-scene3d.html#setItemAreaAndDevicePixelRatio-method">setItemAreaAndDevicePixelRatio</a></b></b>(size <i>area</i>,  real <i>devicePixelRatio</i>)</li>
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<h2 id="details">Detailed Description</h2>
<p>The <a href="qml-qtquick-scene3d-scene3d.html">Scene3D</a> type renders a Qt3D scene, provided by an <a href="qml-qt3d-core-entity.html">Entity</a>, into a multisampled Framebuffer object. This object is later blitted into a non-multisampled Framebuffer object, which is then rendered with premultiplied alpha.</p>
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<h2>Property Documentation</h2>
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<a name="aspects-prop"></a><span class="name">aspects</span> : <span class="type">list</span>&lt;<span class="type">string</span>&gt;</p></td></tr>
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<tr valign="top" class="odd" id="cameraAspectRatioMode-prop">
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<a name="cameraAspectRatioMode-prop"></a><span class="name">cameraAspectRatioMode</span> : <span class="type">enumeration</span></p></td></tr>
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</div><div class="qmldoc"><div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tbldscr">Description</th></tr>
<tr><td class="topAlign"><code>Scene3D.AutomaticAspectRatio</code></td><td class="topAlign">Automatic aspect ratio.</td></tr>
<tr><td class="topAlign"><code>Scene3D.UserAspectRatio</code></td><td class="topAlign">User defined aspect ratio.</td></tr>
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<a name="entity-prop"></a><span class="qmldefault">[default] </span><span class="name">entity</span> : <span class="type"><a href="qml-qt3d-core-entity.html">Entity</a></span></p></td></tr>
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<a name="hoverEnabled-prop"></a><span class="name">hoverEnabled</span> : <span class="type">bool</span></p></td></tr>
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</div><div class="qmldoc"><p><code>true</code> if hover events are accepted.</p>
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<a name="multisample-prop"></a><span class="name">multisample</span> : <span class="type">bool</span></p></td></tr>
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</div><div class="qmldoc"><p><code>true</code> if a multi-sample render buffer is in use.</p>
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<h2>Method Documentation</h2>
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<a name="setItemAreaAndDevicePixelRatio-method"></a><span class="type">void</span> <span class="name">setItemAreaAndDevicePixelRatio</span>(<span class="type">size</span> <i>area</i>,  <span class="type">real</span> <i>devicePixelRatio</i>)</p></td></tr>
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