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<h1 class="title">scenemodifier.cpp Example File</h1>
<span class="subtitle">basicshapes-cpp/scenemodifier.cpp</span>
<!-- $$$basicshapes-cpp/scenemodifier.cpp-description -->
<div class="descr"> <a name="details"></a>
<pre class="cpp">

  <span class="comment">/****************************************************************************
  **
  ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
  ** Contact: https://www.qt.io/licensing/
  **
  ** This file is part of the Qt3D module of the Qt Toolkit.
  **
  ** $QT_BEGIN_LICENSE:BSD$
  ** Commercial License Usage
  ** Licensees holding valid commercial Qt licenses may use this file in
  ** accordance with the commercial license agreement provided with the
  ** Software or, alternatively, in accordance with the terms contained in
  ** a written agreement between you and The Qt Company. For licensing terms
  ** and conditions see https://www.qt.io/terms-conditions. For further
  ** information use the contact form at https://www.qt.io/contact-us.
  **
  ** BSD License Usage
  ** Alternatively, you may use this file under the terms of the BSD license
  ** as follows:
  **
  ** &quot;Redistribution and use in source and binary forms, with or without
  ** modification, are permitted provided that the following conditions are
  ** met:
  **   * Redistributions of source code must retain the above copyright
  **     notice, this list of conditions and the following disclaimer.
  **   * Redistributions in binary form must reproduce the above copyright
  **     notice, this list of conditions and the following disclaimer in
  **     the documentation and/or other materials provided with the
  **     distribution.
  **   * Neither the name of The Qt Company Ltd nor the names of its
  **     contributors may be used to endorse or promote products derived
  **     from this software without specific prior written permission.
  **
  **
  ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  ** &quot;AS IS&quot; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.&quot;
  **
  ** $QT_END_LICENSE$
  **
  ****************************************************************************/</span>

  <span class="preprocessor">#include &quot;scenemodifier.h&quot;</span>

  <span class="preprocessor">#include &lt;QtCore/QDebug&gt;</span>

  SceneModifier<span class="operator">::</span>SceneModifier(<span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QEntity</span> <span class="operator">*</span>rootEntity)
      : m_rootEntity(rootEntity)
  {

      <span class="comment">// Torus shape data</span>
      m_torus <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QTorusMesh</span>();
      m_torus<span class="operator">-</span><span class="operator">&gt;</span>setRadius(<span class="number">1.0f</span>);
      m_torus<span class="operator">-</span><span class="operator">&gt;</span>setMinorRadius(<span class="number">0.4f</span>);
      m_torus<span class="operator">-</span><span class="operator">&gt;</span>setRings(<span class="number">100</span>);
      m_torus<span class="operator">-</span><span class="operator">&gt;</span>setSlices(<span class="number">20</span>);

      <span class="comment">// TorusMesh Transform</span>
      <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span> <span class="operator">*</span>torusTransform <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span>();
      torusTransform<span class="operator">-</span><span class="operator">&gt;</span>setScale(<span class="number">2.0f</span>);
      torusTransform<span class="operator">-</span><span class="operator">&gt;</span>setRotation(<span class="type">QQuaternion</span><span class="operator">::</span>fromAxisAndAngle(QVector3D(<span class="number">0.0f</span><span class="operator">,</span> <span class="number">1.0f</span><span class="operator">,</span> <span class="number">0.0f</span>)<span class="operator">,</span> <span class="number">25.0f</span>));
      torusTransform<span class="operator">-</span><span class="operator">&gt;</span>setTranslation(QVector3D(<span class="number">5.0f</span><span class="operator">,</span> <span class="number">4.0f</span><span class="operator">,</span> <span class="number">0.0f</span>));

      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span> <span class="operator">*</span>torusMaterial <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span>();
      torusMaterial<span class="operator">-</span><span class="operator">&gt;</span>setDiffuse(<span class="type">QColor</span>(<span class="type">QRgb</span>(<span class="number">0xbeb32b</span>)));

      <span class="comment">// Torus</span>
      m_torusEntity <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QEntity</span>(m_rootEntity);
      m_torusEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(m_torus);
      m_torusEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(torusMaterial);
      m_torusEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(torusTransform);

      <span class="comment">// Cone shape data</span>
      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QConeMesh</span> <span class="operator">*</span>cone <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QConeMesh</span>();
      cone<span class="operator">-</span><span class="operator">&gt;</span>setTopRadius(<span class="number">0.5</span>);
      cone<span class="operator">-</span><span class="operator">&gt;</span>setBottomRadius(<span class="number">1</span>);
      cone<span class="operator">-</span><span class="operator">&gt;</span>setLength(<span class="number">3</span>);
      cone<span class="operator">-</span><span class="operator">&gt;</span>setRings(<span class="number">50</span>);
      cone<span class="operator">-</span><span class="operator">&gt;</span>setSlices(<span class="number">20</span>);

      <span class="comment">// ConeMesh Transform</span>
      <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span> <span class="operator">*</span>coneTransform <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span>();
      coneTransform<span class="operator">-</span><span class="operator">&gt;</span>setScale(<span class="number">1.5f</span>);
      coneTransform<span class="operator">-</span><span class="operator">&gt;</span>setRotation(<span class="type">QQuaternion</span><span class="operator">::</span>fromAxisAndAngle(QVector3D(<span class="number">1.0f</span><span class="operator">,</span> <span class="number">0.0f</span><span class="operator">,</span> <span class="number">0.0f</span>)<span class="operator">,</span> <span class="number">45.0f</span>));
      coneTransform<span class="operator">-</span><span class="operator">&gt;</span>setTranslation(QVector3D(<span class="number">0.0f</span><span class="operator">,</span> <span class="number">4.0f</span><span class="operator">,</span> <span class="operator">-</span><span class="number">1.5</span>));

      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span> <span class="operator">*</span>coneMaterial <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span>();
      coneMaterial<span class="operator">-</span><span class="operator">&gt;</span>setDiffuse(<span class="type">QColor</span>(<span class="type">QRgb</span>(<span class="number">0x928327</span>)));

      <span class="comment">// Cone</span>
      m_coneEntity <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QEntity</span>(m_rootEntity);
      m_coneEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(cone);
      m_coneEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(coneMaterial);
      m_coneEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(coneTransform);

      <span class="comment">// Cylinder shape data</span>
      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QCylinderMesh</span> <span class="operator">*</span>cylinder <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QCylinderMesh</span>();
      cylinder<span class="operator">-</span><span class="operator">&gt;</span>setRadius(<span class="number">1</span>);
      cylinder<span class="operator">-</span><span class="operator">&gt;</span>setLength(<span class="number">3</span>);
      cylinder<span class="operator">-</span><span class="operator">&gt;</span>setRings(<span class="number">100</span>);
      cylinder<span class="operator">-</span><span class="operator">&gt;</span>setSlices(<span class="number">20</span>);

      <span class="comment">// CylinderMesh Transform</span>
      <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span> <span class="operator">*</span>cylinderTransform <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span>();
      cylinderTransform<span class="operator">-</span><span class="operator">&gt;</span>setScale(<span class="number">1.5f</span>);
      cylinderTransform<span class="operator">-</span><span class="operator">&gt;</span>setRotation(<span class="type">QQuaternion</span><span class="operator">::</span>fromAxisAndAngle(QVector3D(<span class="number">1.0f</span><span class="operator">,</span> <span class="number">0.0f</span><span class="operator">,</span> <span class="number">0.0f</span>)<span class="operator">,</span> <span class="number">45.0f</span>));
      cylinderTransform<span class="operator">-</span><span class="operator">&gt;</span>setTranslation(QVector3D(<span class="operator">-</span><span class="number">5.0f</span><span class="operator">,</span> <span class="number">4.0f</span><span class="operator">,</span> <span class="operator">-</span><span class="number">1.5</span>));

      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span> <span class="operator">*</span>cylinderMaterial <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span>();
      cylinderMaterial<span class="operator">-</span><span class="operator">&gt;</span>setDiffuse(<span class="type">QColor</span>(<span class="type">QRgb</span>(<span class="number">0x928327</span>)));

      <span class="comment">// Cylinder</span>
      m_cylinderEntity <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QEntity</span>(m_rootEntity);
      m_cylinderEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(cylinder);
      m_cylinderEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(cylinderMaterial);
      m_cylinderEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(cylinderTransform);

      <span class="comment">// Cuboid shape data</span>
      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QCuboidMesh</span> <span class="operator">*</span>cuboid <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QCuboidMesh</span>();

      <span class="comment">// CuboidMesh Transform</span>
      <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span> <span class="operator">*</span>cuboidTransform <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span>();
      cuboidTransform<span class="operator">-</span><span class="operator">&gt;</span>setScale(<span class="number">4.0f</span>);
      cuboidTransform<span class="operator">-</span><span class="operator">&gt;</span>setTranslation(QVector3D(<span class="number">5.0f</span><span class="operator">,</span> <span class="operator">-</span><span class="number">4.0f</span><span class="operator">,</span> <span class="number">0.0f</span>));

      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span> <span class="operator">*</span>cuboidMaterial <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span>();
      cuboidMaterial<span class="operator">-</span><span class="operator">&gt;</span>setDiffuse(<span class="type">QColor</span>(<span class="type">QRgb</span>(<span class="number">0x665423</span>)));

      <span class="comment">//Cuboid</span>
      m_cuboidEntity <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QEntity</span>(m_rootEntity);
      m_cuboidEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(cuboid);
      m_cuboidEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(cuboidMaterial);
      m_cuboidEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(cuboidTransform);

      <span class="comment">// Plane shape data</span>
      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPlaneMesh</span> <span class="operator">*</span>planeMesh <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPlaneMesh</span>();
      planeMesh<span class="operator">-</span><span class="operator">&gt;</span>setWidth(<span class="number">2</span>);
      planeMesh<span class="operator">-</span><span class="operator">&gt;</span>setHeight(<span class="number">2</span>);

      <span class="comment">// Plane mesh transform</span>
      <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span> <span class="operator">*</span>planeTransform <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span>();
      planeTransform<span class="operator">-</span><span class="operator">&gt;</span>setScale(<span class="number">1.3f</span>);
      planeTransform<span class="operator">-</span><span class="operator">&gt;</span>setRotation(<span class="type">QQuaternion</span><span class="operator">::</span>fromAxisAndAngle(QVector3D(<span class="number">1.0f</span><span class="operator">,</span> <span class="number">0.0f</span><span class="operator">,</span> <span class="number">0.0f</span>)<span class="operator">,</span> <span class="number">45.0f</span>));
      planeTransform<span class="operator">-</span><span class="operator">&gt;</span>setTranslation(QVector3D(<span class="number">0.0f</span><span class="operator">,</span> <span class="operator">-</span><span class="number">4.0f</span><span class="operator">,</span> <span class="number">0.0f</span>));

      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span> <span class="operator">*</span>planeMaterial <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span>();
      planeMaterial<span class="operator">-</span><span class="operator">&gt;</span>setDiffuse(<span class="type">QColor</span>(<span class="type">QRgb</span>(<span class="number">0xa69929</span>)));

      <span class="comment">// Plane</span>
      m_planeEntity <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QEntity</span>(m_rootEntity);
      m_planeEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(planeMesh);
      m_planeEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(planeMaterial);
      m_planeEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(planeTransform);

      <span class="comment">// Sphere shape data</span>
      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QSphereMesh</span> <span class="operator">*</span>sphereMesh <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QSphereMesh</span>();
      sphereMesh<span class="operator">-</span><span class="operator">&gt;</span>setRings(<span class="number">20</span>);
      sphereMesh<span class="operator">-</span><span class="operator">&gt;</span>setSlices(<span class="number">20</span>);
      sphereMesh<span class="operator">-</span><span class="operator">&gt;</span>setRadius(<span class="number">2</span>);

      <span class="comment">// Sphere mesh transform</span>
      <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span> <span class="operator">*</span>sphereTransform <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QTransform</span>();

      sphereTransform<span class="operator">-</span><span class="operator">&gt;</span>setScale(<span class="number">1.3f</span>);
      sphereTransform<span class="operator">-</span><span class="operator">&gt;</span>setTranslation(QVector3D(<span class="operator">-</span><span class="number">5.0f</span><span class="operator">,</span> <span class="operator">-</span><span class="number">4.0f</span><span class="operator">,</span> <span class="number">0.0f</span>));

      <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span> <span class="operator">*</span>sphereMaterial <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dextras-sub-qt3d.html">Qt3DExtras</a></span><span class="operator">::</span><span class="type">QPhongMaterial</span>();
      sphereMaterial<span class="operator">-</span><span class="operator">&gt;</span>setDiffuse(<span class="type">QColor</span>(<span class="type">QRgb</span>(<span class="number">0xa69929</span>)));

      <span class="comment">// Sphere</span>
      m_sphereEntity <span class="operator">=</span> <span class="keyword">new</span> <span class="type"><a href="qt3dcore-module.html">Qt3DCore</a></span><span class="operator">::</span><span class="type">QEntity</span>(m_rootEntity);
      m_sphereEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(sphereMesh);
      m_sphereEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(sphereMaterial);
      m_sphereEntity<span class="operator">-</span><span class="operator">&gt;</span>addComponent(sphereTransform);
  }

  SceneModifier<span class="operator">::</span><span class="operator">~</span>SceneModifier()
  {
  }

  <span class="type">void</span> SceneModifier<span class="operator">::</span>enableTorus(bool enabled)
  {
      m_torusEntity<span class="operator">-</span><span class="operator">&gt;</span>setEnabled(enabled);
  }

  <span class="type">void</span> SceneModifier<span class="operator">::</span>enableCone(bool enabled)
  {
      m_coneEntity<span class="operator">-</span><span class="operator">&gt;</span>setEnabled(enabled);
  }

  <span class="type">void</span> SceneModifier<span class="operator">::</span>enableCylinder(bool enabled)
  {
      m_cylinderEntity<span class="operator">-</span><span class="operator">&gt;</span>setEnabled(enabled);
  }

  <span class="type">void</span> SceneModifier<span class="operator">::</span>enableCuboid(bool enabled)
  {
      m_cuboidEntity<span class="operator">-</span><span class="operator">&gt;</span>setEnabled(enabled);
  }

  <span class="type">void</span> SceneModifier<span class="operator">::</span>enablePlane(bool enabled)
  {
      m_planeEntity<span class="operator">-</span><span class="operator">&gt;</span>setEnabled(enabled);
  }

  <span class="type">void</span> SceneModifier<span class="operator">::</span>enableSphere(bool enabled)
  {
      m_sphereEntity<span class="operator">-</span><span class="operator">&gt;</span>setEnabled(enabled);
  }

</pre>
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<!-- @@@basicshapes-cpp/scenemodifier.cpp -->
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