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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QKeyFrame</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-types">Public Types</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QKeyFrame Class</h1>
<span class="small-subtitle">(<a href="qt3danimation-qkeyframe.html">Qt3DAnimation::QKeyFrame</a>)<br/></span>
<!-- $$$QKeyFrame-brief -->
<p>A base class for handling keyframes. <a href="#details">More...</a></p>
<!-- @@@QKeyFrame -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QKeyFrame&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3danimation</td></tr></table></div><ul>
<li><a href="qt3danimation-qkeyframe-members.html">List of all members, including inherited members</a></li>
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<a name="public-types"></a>
<h2 id="public-types">Public Types</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#InterpolationType-enum">InterpolationType</a></b> { ConstantInterpolation, LinearInterpolation, BezierInterpolation }</td></tr>
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<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#QKeyFrame">QKeyFrame</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#QKeyFrame-1">QKeyFrame</a></b>(QVector2D <i>coords</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#QKeyFrame-2">QKeyFrame</a></b>(QVector2D <i>coords</i>, QVector2D <i>lh</i>, QVector2D <i>rh</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QVector2D </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#coordinates">coordinates</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DAnimation::QKeyFrame::InterpolationType </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#interpolationType">interpolationType</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QVector2D </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#leftControlPoint">leftControlPoint</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QVector2D </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#rightControlPoint">rightControlPoint</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#setCoordinates">setCoordinates</a></b>(QVector2D <i>coords</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#setInterpolationType">setInterpolationType</a></b>(Qt3DAnimation::QKeyFrame::InterpolationType <i>interp</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#setLeftControlPoint">setLeftControlPoint</a></b>(QVector2D <i>lh</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html#setRightControlPoint">setRightControlPoint</a></b>(QVector2D <i>rh</i>)</td></tr>
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<a name="details"></a>
<!-- $$$QKeyFrame-description -->
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<h2 id="details">Detailed Description</h2>
<p>A base class for handling keyframes.</p>
</div>
<!-- @@@QKeyFrame -->
<div class="types">
<h2>Member Type Documentation</h2>
<!-- $$$InterpolationType$$$ConstantInterpolation$$$LinearInterpolation$$$BezierInterpolation -->
<h3 class="fn" id="InterpolationType-enum"><a name="InterpolationType-enum"></a>enum QKeyFrame::<span class="name">InterpolationType</span></h3>
<!-- @@@InterpolationType -->
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<h2>Member Function Documentation</h2>
<!-- $$$QKeyFrame[overload1]$$$QKeyFrame -->
<h3 class="fn" id="QKeyFrame"><a name="QKeyFrame"></a>QKeyFrame::<span class="name">QKeyFrame</span>()</h3>
<p>Default constructs an instance of QKeyFrame.</p><!-- @@@QKeyFrame -->
<!-- $$$QKeyFrame$$$QKeyFrameQVector2D -->
<h3 class="fn" id="QKeyFrame-1"><a name="QKeyFrame-1"></a>QKeyFrame::<span class="name">QKeyFrame</span>(<span class="type">QVector2D</span> <i>coords</i>)</h3>
<p>Default constructs an instance of QKeyFrame.</p><!-- @@@QKeyFrame -->
<!-- $$$QKeyFrame$$$QKeyFrameQVector2DQVector2DQVector2D -->
<h3 class="fn" id="QKeyFrame-2"><a name="QKeyFrame-2"></a>QKeyFrame::<span class="name">QKeyFrame</span>(<span class="type">QVector2D</span> <i>coords</i>, <span class="type">QVector2D</span> <i>lh</i>, <span class="type">QVector2D</span> <i>rh</i>)</h3>
<p>Default constructs an instance of QKeyFrame.</p><!-- @@@QKeyFrame -->
<!-- $$$coordinates[overload1]$$$coordinates -->
<h3 class="fn" id="coordinates"><a name="coordinates"></a><span class="type">QVector2D</span> QKeyFrame::<span class="name">coordinates</span>() const</h3>
<p><b>See also </b><a href="qt3danimation-qkeyframe.html#setCoordinates">setCoordinates</a>().</p>
<!-- @@@coordinates -->
<!-- $$$interpolationType[overload1]$$$interpolationType -->
<h3 class="fn" id="interpolationType"><a name="interpolationType"></a><span class="type"><a href="qt3danimation-qkeyframe.html#InterpolationType-enum">Qt3DAnimation::QKeyFrame::InterpolationType</a></span> QKeyFrame::<span class="name">interpolationType</span>() const</h3>
<p><b>See also </b><a href="qt3danimation-qkeyframe.html#setInterpolationType">setInterpolationType</a>().</p>
<!-- @@@interpolationType -->
<!-- $$$leftControlPoint[overload1]$$$leftControlPoint -->
<h3 class="fn" id="leftControlPoint"><a name="leftControlPoint"></a><span class="type">QVector2D</span> QKeyFrame::<span class="name">leftControlPoint</span>() const</h3>
<p><b>See also </b><a href="qt3danimation-qkeyframe.html#setLeftControlPoint">setLeftControlPoint</a>().</p>
<!-- @@@leftControlPoint -->
<!-- $$$rightControlPoint[overload1]$$$rightControlPoint -->
<h3 class="fn" id="rightControlPoint"><a name="rightControlPoint"></a><span class="type">QVector2D</span> QKeyFrame::<span class="name">rightControlPoint</span>() const</h3>
<p><b>See also </b><a href="qt3danimation-qkeyframe.html#setRightControlPoint">setRightControlPoint</a>().</p>
<!-- @@@rightControlPoint -->
<!-- $$$setCoordinates[overload1]$$$setCoordinatesQVector2D -->
<h3 class="fn" id="setCoordinates"><a name="setCoordinates"></a><span class="type">void</span> QKeyFrame::<span class="name">setCoordinates</span>(<span class="type">QVector2D</span> <i>coords</i>)</h3>
<p><b>See also </b><a href="qt3danimation-qkeyframe.html#coordinates">coordinates</a>().</p>
<!-- @@@setCoordinates -->
<!-- $$$setInterpolationType[overload1]$$$setInterpolationTypeQt3DAnimation::QKeyFrame::InterpolationType -->
<h3 class="fn" id="setInterpolationType"><a name="setInterpolationType"></a><span class="type">void</span> QKeyFrame::<span class="name">setInterpolationType</span>(<span class="type"><a href="qt3danimation-qkeyframe.html#InterpolationType-enum">Qt3DAnimation::QKeyFrame::InterpolationType</a></span> <i>interp</i>)</h3>
<p><b>See also </b><a href="qt3danimation-qkeyframe.html#interpolationType">interpolationType</a>().</p>
<!-- @@@setInterpolationType -->
<!-- $$$setLeftControlPoint[overload1]$$$setLeftControlPointQVector2D -->
<h3 class="fn" id="setLeftControlPoint"><a name="setLeftControlPoint"></a><span class="type">void</span> QKeyFrame::<span class="name">setLeftControlPoint</span>(<span class="type">QVector2D</span> <i>lh</i>)</h3>
<p><b>See also </b><a href="qt3danimation-qkeyframe.html#leftControlPoint">leftControlPoint</a>().</p>
<!-- @@@setLeftControlPoint -->
<!-- $$$setRightControlPoint[overload1]$$$setRightControlPointQVector2D -->
<h3 class="fn" id="setRightControlPoint"><a name="setRightControlPoint"></a><span class="type">void</span> QKeyFrame::<span class="name">setRightControlPoint</span>(<span class="type">QVector2D</span> <i>rh</i>)</h3>
<p><b>See also </b><a href="qt3danimation-qkeyframe.html#rightControlPoint">rightControlPoint</a>().</p>
<!-- @@@setRightControlPoint -->
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