Sophie

Sophie

distrib > Mageia > 7 > armv7hl > media > core-release > by-pkgid > c936229ef0138f42857f36beadbeda30 > files > 689

qt3d5-doc-5.12.2-2.mga7.noarch.rpm

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- qt3danimation-module.qdoc -->
  <title>Qt3DAnimation Namespace | Qt 3D 5.12.2</title>
  <link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
  <script type="text/javascript">
    document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
    // loading style sheet breaks anchors that were jumped to before
    // so force jumping to anchor again
    setTimeout(function() {
        var anchor = location.hash;
        // need to jump to different anchor first (e.g. none)
        location.hash = "#";
        setTimeout(function() {
            location.hash = anchor;
        }, 0);
    }, 0);
  </script>
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="main">
    <div class="main-rounded">
      <div class="navigationbar">
        <table><tr>
<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td >Qt3DAnimation Namespace</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qt3d-index.html">Qt 5.12.2 Reference Documentation</a></td>
        </tr></table>
      </div>
    </div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar">
<div class="toc">
<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#classes">Classes</a></li>
<li class="level1"><a href="#types">Types</a></li>
<li class="level1"><a href="#functions">Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
</ul>
</div>
<div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">Qt3DAnimation Namespace</h1>
<!-- $$$Qt3DAnimation-brief -->
<p>Contains classes from the <a href="qt3danimation-module.html">Qt3DAnimation</a> module. <a href="#details">More...</a></p>
<!-- @@@Qt3DAnimation -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;Qt3DAnimation&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3danimation</td></tr></table></div><ul>
</ul>
<a name="classes"></a>
<h2 id="classes">Classes</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qabstractanimation.html">QAbstractAnimation</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qabstractanimationclip.html">QAbstractAnimationClip</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qabstractchannelmapping.html">QAbstractChannelMapping</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qabstractclipanimator.html">QAbstractClipAnimator</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qabstractclipblendnode.html">QAbstractClipBlendNode</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qadditiveclipblend.html">QAdditiveClipBlend</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationaspect.html">QAnimationAspect</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationcallback.html">QAnimationCallback</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclip.html">QAnimationClip</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationclipdata.html">QAnimationClipData</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationcliploader.html">QAnimationClipLoader</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationcontroller.html">QAnimationController</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qanimationgroup.html">QAnimationGroup</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qblendedclipanimator.html">QBlendedClipAnimator</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qcallbackmapping.html">QCallbackMapping</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannel.html">QChannel</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelcomponent.html">QChannelComponent</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelmapper.html">QChannelMapper</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelmapping.html">QChannelMapping</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelmappingcreatedchange.html">QChannelMappingCreatedChange</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qchannelmappingcreatedchangebase.html">QChannelMappingCreatedChangeBase</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qclipanimator.html">QClipAnimator</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qclipblendnodecreatedchange.html">QClipBlendNodeCreatedChange</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qclipblendnodecreatedchangebase.html">QClipBlendNodeCreatedChangeBase</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qclipblendvalue.html">QClipBlendValue</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qclock.html">QClock</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframe.html">QKeyFrame</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qkeyframeanimation.html">QKeyframeAnimation</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qlerpclipblend.html">QLerpClipBlend</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qmorphtarget.html">QMorphTarget</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qmorphinganimation.html">QMorphingAnimation</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qskeletonmapping.html">QSkeletonMapping</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> class </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation-qvertexblendanimation.html">QVertexBlendAnimation</a></b></td></tr>
</table></div>
<a name="types"></a>
<h2 id="types">Types</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> typedef </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#QChannelMappingCreatedChangeBasePtr-typedef">QChannelMappingCreatedChangeBasePtr</a></b></td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> typedef </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#QClipBlendNodeCreatedChangeBasePtr-typedef">QClipBlendNodeCreatedChangeBasePtr</a></b></td></tr>
</table></div>
<a name="functions"></a>
<h2 id="functions">Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#qt_getEnumMetaObject">qt_getEnumMetaObject</a></b>(<i>Qt3DAnimation::QAnimationClipLoader::Status</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#qt_getEnumMetaObject-1">qt_getEnumMetaObject</a></b>(<i>Qt3DAnimation::QAbstractClipAnimator::Loops</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#qt_getEnumMetaObject-2">qt_getEnumMetaObject</a></b>(<i>Qt3DAnimation::QAbstractAnimation::AnimationType</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#qt_getEnumMetaObject-3">qt_getEnumMetaObject</a></b>(<i>Qt3DAnimation::QKeyframeAnimation::RepeatMode</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#qt_getEnumMetaObject-4">qt_getEnumMetaObject</a></b>(<i>Qt3DAnimation::QMorphingAnimation::Method</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const char *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#qt_getEnumName">qt_getEnumName</a></b>(<i>Qt3DAnimation::QAnimationClipLoader::Status</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const char *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#qt_getEnumName-1">qt_getEnumName</a></b>(<i>Qt3DAnimation::QAbstractClipAnimator::Loops</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const char *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#qt_getEnumName-2">qt_getEnumName</a></b>(<i>Qt3DAnimation::QAbstractAnimation::AnimationType</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const char *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#qt_getEnumName-3">qt_getEnumName</a></b>(<i>Qt3DAnimation::QKeyframeAnimation::RepeatMode</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const char *</td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#qt_getEnumName-4">qt_getEnumName</a></b>(<i>Qt3DAnimation::QMorphingAnimation::Method</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#operator-not-eq">operator!=</a></b>(<i>const Qt3DAnimation::QKeyFrame &amp;</i>, <i>const Qt3DAnimation::QKeyFrame &amp;</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#operator-not-eq-1">operator!=</a></b>(<i>const Qt3DAnimation::QChannelComponent &amp;</i>, <i>const Qt3DAnimation::QChannelComponent &amp;</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#operator-not-eq-2">operator!=</a></b>(<i>const Qt3DAnimation::QChannel &amp;</i>, <i>const Qt3DAnimation::QChannel &amp;</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#operator-not-eq-3">operator!=</a></b>(<i>const Qt3DAnimation::QAnimationClipData &amp;</i>, <i>const Qt3DAnimation::QAnimationClipData &amp;</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#operator-eq-eq">operator==</a></b>(<i>const Qt3DAnimation::QKeyFrame &amp;</i>, <i>const Qt3DAnimation::QKeyFrame &amp;</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#operator-eq-eq-1">operator==</a></b>(<i>const Qt3DAnimation::QChannelComponent &amp;</i>, <i>const Qt3DAnimation::QChannelComponent &amp;</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#operator-eq-eq-2">operator==</a></b>(<i>const Qt3DAnimation::QChannel &amp;</i>, <i>const Qt3DAnimation::QChannel &amp;</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3danimation.html#operator-eq-eq-3">operator==</a></b>(<i>const Qt3DAnimation::QAnimationClipData &amp;</i>, <i>const Qt3DAnimation::QAnimationClipData &amp;</i>)</td></tr>
</table></div>
<a name="details"></a>
<!-- $$$Qt3DAnimation-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>Contains classes from the <a href="qt3danimation-module.html">Qt3DAnimation</a> module.</p>
</div>
<!-- @@@Qt3DAnimation -->
<div class="classes">
<h2>Classes</h2>
<h3> class <a href="qt3danimation-qabstractanimation.html">QAbstractAnimation</a></h3><!-- $$$QAbstractAnimation-brief -->
<p>An abstract base class for Qt3D animations. <a href="qt3danimation-qabstractanimation.html#details">More...</a></p>
<!-- @@@QAbstractAnimation -->
<h3> class <a href="qt3danimation-qabstractanimationclip.html">QAbstractAnimationClip</a></h3><!-- $$$QAbstractAnimationClip-brief -->
<p><a href="qt3danimation-qabstractanimationclip.html">QAbstractAnimationClip</a> is the base class for types providing key frame animation data. <a href="qt3danimation-qabstractanimationclip.html#details">More...</a></p>
<!-- @@@QAbstractAnimationClip -->
<h3> class <a href="qt3danimation-qabstractchannelmapping.html">QAbstractChannelMapping</a></h3><h3> class <a href="qt3danimation-qabstractclipanimator.html">QAbstractClipAnimator</a></h3><!-- $$$QAbstractClipAnimator-brief -->
<p><a href="qt3danimation-qabstractclipanimator.html">QAbstractClipAnimator</a> is the base class for types providing animation playback capabilities. <a href="qt3danimation-qabstractclipanimator.html#details">More...</a></p>
<!-- @@@QAbstractClipAnimator -->
<h3> class <a href="qt3danimation-qabstractclipblendnode.html">QAbstractClipBlendNode</a></h3><!-- $$$QAbstractClipBlendNode-brief -->
<p><a href="qt3danimation-qabstractclipblendnode.html">QAbstractClipBlendNode</a> is the base class for types used to construct animation blend trees. <a href="qt3danimation-qabstractclipblendnode.html#details">More...</a></p>
<!-- @@@QAbstractClipBlendNode -->
<h3> class <a href="qt3danimation-qadditiveclipblend.html">QAdditiveClipBlend</a></h3><!-- $$$QAdditiveClipBlend-brief -->
<p>Performs an additive blend of two animation clips based on an additive factor. <a href="qt3danimation-qadditiveclipblend.html#details">More...</a></p>
<!-- @@@QAdditiveClipBlend -->
<h3> class <a href="qt3danimation-qanimationaspect.html">QAnimationAspect</a></h3><!-- $$$QAnimationAspect-brief -->
<p>Provides key-frame animation capabilities to Qt 3D. <a href="qt3danimation-qanimationaspect.html#details">More...</a></p>
<!-- @@@QAnimationAspect -->
<h3> class <a href="qt3danimation-qanimationcallback.html">QAnimationCallback</a></h3><h3> class <a href="qt3danimation-qanimationclip.html">QAnimationClip</a></h3><!-- $$$QAnimationClip-brief -->
<p>Specifies key frame animation data. <a href="qt3danimation-qanimationclip.html#details">More...</a></p>
<!-- @@@QAnimationClip -->
<h3> class <a href="qt3danimation-qanimationclipdata.html">QAnimationClipData</a></h3><!-- $$$QAnimationClipData-brief -->
<p>Class containing the animation data. <a href="qt3danimation-qanimationclipdata.html#details">More...</a></p>
<!-- @@@QAnimationClipData -->
<h3> class <a href="qt3danimation-qanimationcliploader.html">QAnimationClipLoader</a></h3><!-- $$$QAnimationClipLoader-brief -->
<p>Enables loading key frame animation data from a file. <a href="qt3danimation-qanimationcliploader.html#details">More...</a></p>
<!-- @@@QAnimationClipLoader -->
<h3> class <a href="qt3danimation-qanimationcontroller.html">QAnimationController</a></h3><!-- $$$QAnimationController-brief -->
<p>A controller class for animations. <a href="qt3danimation-qanimationcontroller.html#details">More...</a></p>
<!-- @@@QAnimationController -->
<h3> class <a href="qt3danimation-qanimationgroup.html">QAnimationGroup</a></h3><!-- $$$QAnimationGroup-brief -->
<p>A class grouping animations together. <a href="qt3danimation-qanimationgroup.html#details">More...</a></p>
<!-- @@@QAnimationGroup -->
<h3> class <a href="qt3danimation-qblendedclipanimator.html">QBlendedClipAnimator</a></h3><!-- $$$QBlendedClipAnimator-brief -->
<p><a href="qt3danimation-qblendedclipanimator.html">QBlendedClipAnimator</a> is a component providing animation playback capabilities of a tree of blend nodes. <a href="qt3danimation-qblendedclipanimator.html#details">More...</a></p>
<!-- @@@QBlendedClipAnimator -->
<h3> class <a href="qt3danimation-qcallbackmapping.html">QCallbackMapping</a></h3><!-- $$$QCallbackMapping-brief -->
<p>Allows to map the channels within the clip onto an invocation of a callback object. <a href="qt3danimation-qcallbackmapping.html#details">More...</a></p>
<!-- @@@QCallbackMapping -->
<h3> class <a href="qt3danimation-qchannel.html">QChannel</a></h3><h3> class <a href="qt3danimation-qchannelcomponent.html">QChannelComponent</a></h3><h3> class <a href="qt3danimation-qchannelmapper.html">QChannelMapper</a></h3><!-- $$$QChannelMapper-brief -->
<p>Allows to map the channels within the clip onto properties of objects in the application. <a href="qt3danimation-qchannelmapper.html#details">More...</a></p>
<!-- @@@QChannelMapper -->
<h3> class <a href="qt3danimation-qchannelmapping.html">QChannelMapping</a></h3><!-- $$$QChannelMapping-brief -->
<p>Allows to map the channels within the clip onto properties of objects in the application. <a href="qt3danimation-qchannelmapping.html#details">More...</a></p>
<!-- @@@QChannelMapping -->
<h3> class <a href="qt3danimation-qchannelmappingcreatedchange.html">QChannelMappingCreatedChange</a></h3><h3> class <a href="qt3danimation-qchannelmappingcreatedchangebase.html">QChannelMappingCreatedChangeBase</a></h3><!-- $$$QChannelMappingCreatedChangeBase-brief -->
<p>Base class for handling creation changes for QAbstractSkeleton sub-classes. <a href="qt3danimation-qchannelmappingcreatedchangebase.html#details">More...</a></p>
<!-- @@@QChannelMappingCreatedChangeBase -->
<h3> class <a href="qt3danimation-qclipanimator.html">QClipAnimator</a></h3><!-- $$$QClipAnimator-brief -->
<p><a href="qt3danimation-qclipanimator.html">QClipAnimator</a> is a component providing simple animation playback capabilities. <a href="qt3danimation-qclipanimator.html#details">More...</a></p>
<!-- @@@QClipAnimator -->
<h3> class <a href="qt3danimation-qclipblendnodecreatedchange.html">QClipBlendNodeCreatedChange</a></h3><h3> class <a href="qt3danimation-qclipblendnodecreatedchangebase.html">QClipBlendNodeCreatedChangeBase</a></h3><!-- $$$QClipBlendNodeCreatedChangeBase-brief -->
<p>Base class for changes in QClipBlendNode. <a href="qt3danimation-qclipblendnodecreatedchangebase.html#details">More...</a></p>
<!-- @@@QClipBlendNodeCreatedChangeBase -->
<h3> class <a href="qt3danimation-qclipblendvalue.html">QClipBlendValue</a></h3><!-- $$$QClipBlendValue-brief -->
<p>Class used for including a clip in a blend tree. <a href="qt3danimation-qclipblendvalue.html#details">More...</a></p>
<!-- @@@QClipBlendValue -->
<h3> class <a href="qt3danimation-qclock.html">QClock</a></h3><h3> class <a href="qt3danimation-qkeyframe.html">QKeyFrame</a></h3><!-- $$$QKeyFrame-brief -->
<p>A base class for handling keyframes. <a href="qt3danimation-qkeyframe.html#details">More...</a></p>
<!-- @@@QKeyFrame -->
<h3> class <a href="qt3danimation-qkeyframeanimation.html">QKeyframeAnimation</a></h3><!-- $$$QKeyframeAnimation-brief -->
<p>A class implementing simple keyframe animation to a QTransform. <a href="qt3danimation-qkeyframeanimation.html#details">More...</a></p>
<!-- @@@QKeyframeAnimation -->
<h3> class <a href="qt3danimation-qlerpclipblend.html">QLerpClipBlend</a></h3><!-- $$$QLerpClipBlend-brief -->
<p>Performs a linear interpolation of two animation clips based on a normalized factor. <a href="qt3danimation-qlerpclipblend.html#details">More...</a></p>
<!-- @@@QLerpClipBlend -->
<h3> class <a href="qt3danimation-qmorphtarget.html">QMorphTarget</a></h3><!-- $$$QMorphTarget-brief -->
<p>A class providing morph targets to blend-shape animation. <a href="qt3danimation-qmorphtarget.html#details">More...</a></p>
<!-- @@@QMorphTarget -->
<h3> class <a href="qt3danimation-qmorphinganimation.html">QMorphingAnimation</a></h3><!-- $$$QMorphingAnimation-brief -->
<p>A class implementing blend-shape morphing animation. <a href="qt3danimation-qmorphinganimation.html#details">More...</a></p>
<!-- @@@QMorphingAnimation -->
<h3> class <a href="qt3danimation-qskeletonmapping.html">QSkeletonMapping</a></h3><h3> class <a href="qt3danimation-qvertexblendanimation.html">QVertexBlendAnimation</a></h3><!-- $$$QVertexBlendAnimation-brief -->
<p>A class implementing vertex-blend morphing animation. <a href="qt3danimation-qvertexblendanimation.html#details">More...</a></p>
<!-- @@@QVertexBlendAnimation -->
</div>
<div class="types">
<h2>Type Documentation</h2>
<!-- $$$QChannelMappingCreatedChangeBasePtr -->
<h3 class="fn" id="QChannelMappingCreatedChangeBasePtr-typedef"><a name="QChannelMappingCreatedChangeBasePtr-typedef"></a>typedef Qt3DAnimation::<span class="name">QChannelMappingCreatedChangeBasePtr</span></h3>
<!-- @@@QChannelMappingCreatedChangeBasePtr -->
<!-- $$$QClipBlendNodeCreatedChangeBasePtr -->
<h3 class="fn" id="QClipBlendNodeCreatedChangeBasePtr-typedef"><a name="QClipBlendNodeCreatedChangeBasePtr-typedef"></a>typedef Qt3DAnimation::<span class="name">QClipBlendNodeCreatedChangeBasePtr</span></h3>
<p>A shared pointer for <a href="qt3danimation-qclipblendnodecreatedchangebase.html">QClipBlendNodeCreatedChangeBase</a>.</p>
<!-- @@@QClipBlendNodeCreatedChangeBasePtr -->
</div>
<div class="func">
<h2>Function Documentation</h2>
<!-- $$$qt_getEnumMetaObject[overload1]$$$qt_getEnumMetaObjectQt3DAnimation::QAnimationClipLoader::Status -->
<h3 class="fn" id="qt_getEnumMetaObject"><a name="qt_getEnumMetaObject"></a>const <span class="type">QMetaObject</span> *Qt3DAnimation::<span class="name">qt_getEnumMetaObject</span>(<i>Qt3DAnimation::QAnimationClipLoader::Status</i>)</h3>
<!-- @@@qt_getEnumMetaObject -->
<!-- $$$qt_getEnumMetaObject$$$qt_getEnumMetaObjectQt3DAnimation::QAbstractClipAnimator::Loops -->
<h3 class="fn" id="qt_getEnumMetaObject-1"><a name="qt_getEnumMetaObject-1"></a>const <span class="type">QMetaObject</span> *Qt3DAnimation::<span class="name">qt_getEnumMetaObject</span>(<i>Qt3DAnimation::QAbstractClipAnimator::Loops</i>)</h3>
<!-- @@@qt_getEnumMetaObject -->
<!-- $$$qt_getEnumMetaObject$$$qt_getEnumMetaObjectQt3DAnimation::QAbstractAnimation::AnimationType -->
<h3 class="fn" id="qt_getEnumMetaObject-2"><a name="qt_getEnumMetaObject-2"></a>const <span class="type">QMetaObject</span> *Qt3DAnimation::<span class="name">qt_getEnumMetaObject</span>(<i>Qt3DAnimation::QAbstractAnimation::AnimationType</i>)</h3>
<!-- @@@qt_getEnumMetaObject -->
<!-- $$$qt_getEnumMetaObject$$$qt_getEnumMetaObjectQt3DAnimation::QKeyframeAnimation::RepeatMode -->
<h3 class="fn" id="qt_getEnumMetaObject-3"><a name="qt_getEnumMetaObject-3"></a>const <span class="type">QMetaObject</span> *Qt3DAnimation::<span class="name">qt_getEnumMetaObject</span>(<i>Qt3DAnimation::QKeyframeAnimation::RepeatMode</i>)</h3>
<!-- @@@qt_getEnumMetaObject -->
<!-- $$$qt_getEnumMetaObject$$$qt_getEnumMetaObjectQt3DAnimation::QMorphingAnimation::Method -->
<h3 class="fn" id="qt_getEnumMetaObject-4"><a name="qt_getEnumMetaObject-4"></a>const <span class="type">QMetaObject</span> *Qt3DAnimation::<span class="name">qt_getEnumMetaObject</span>(<i>Qt3DAnimation::QMorphingAnimation::Method</i>)</h3>
<!-- @@@qt_getEnumMetaObject -->
<!-- $$$qt_getEnumName[overload1]$$$qt_getEnumNameQt3DAnimation::QAnimationClipLoader::Status -->
<h3 class="fn" id="qt_getEnumName"><a name="qt_getEnumName"></a>const <span class="type">char</span> *Qt3DAnimation::<span class="name">qt_getEnumName</span>(<i>Qt3DAnimation::QAnimationClipLoader::Status</i>)</h3>
<!-- @@@qt_getEnumName -->
<!-- $$$qt_getEnumName$$$qt_getEnumNameQt3DAnimation::QAbstractClipAnimator::Loops -->
<h3 class="fn" id="qt_getEnumName-1"><a name="qt_getEnumName-1"></a>const <span class="type">char</span> *Qt3DAnimation::<span class="name">qt_getEnumName</span>(<i>Qt3DAnimation::QAbstractClipAnimator::Loops</i>)</h3>
<!-- @@@qt_getEnumName -->
<!-- $$$qt_getEnumName$$$qt_getEnumNameQt3DAnimation::QAbstractAnimation::AnimationType -->
<h3 class="fn" id="qt_getEnumName-2"><a name="qt_getEnumName-2"></a>const <span class="type">char</span> *Qt3DAnimation::<span class="name">qt_getEnumName</span>(<i>Qt3DAnimation::QAbstractAnimation::AnimationType</i>)</h3>
<!-- @@@qt_getEnumName -->
<!-- $$$qt_getEnumName$$$qt_getEnumNameQt3DAnimation::QKeyframeAnimation::RepeatMode -->
<h3 class="fn" id="qt_getEnumName-3"><a name="qt_getEnumName-3"></a>const <span class="type">char</span> *Qt3DAnimation::<span class="name">qt_getEnumName</span>(<i>Qt3DAnimation::QKeyframeAnimation::RepeatMode</i>)</h3>
<!-- @@@qt_getEnumName -->
<!-- $$$qt_getEnumName$$$qt_getEnumNameQt3DAnimation::QMorphingAnimation::Method -->
<h3 class="fn" id="qt_getEnumName-4"><a name="qt_getEnumName-4"></a>const <span class="type">char</span> *Qt3DAnimation::<span class="name">qt_getEnumName</span>(<i>Qt3DAnimation::QMorphingAnimation::Method</i>)</h3>
<!-- @@@qt_getEnumName -->
<!-- $$$operator!=[overload1]$$$operator!=constQt3DAnimation::QKeyFrame&constQt3DAnimation::QKeyFrame& -->
<h3 class="fn" id="operator-not-eq"><a name="operator-not-eq"></a><span class="type">bool</span> Qt3DAnimation::<span class="name">operator!=</span>(<i>const Qt3DAnimation::QKeyFrame &amp;</i>, <i>const Qt3DAnimation::QKeyFrame &amp;</i>)</h3>
<!-- @@@operator!= -->
<!-- $$$operator!=$$$operator!=constQt3DAnimation::QChannelComponent&constQt3DAnimation::QChannelComponent& -->
<h3 class="fn" id="operator-not-eq-1"><a name="operator-not-eq-1"></a><span class="type">bool</span> Qt3DAnimation::<span class="name">operator!=</span>(<i>const Qt3DAnimation::QChannelComponent &amp;</i>, <i>const Qt3DAnimation::QChannelComponent &amp;</i>)</h3>
<!-- @@@operator!= -->
<!-- $$$operator!=$$$operator!=constQt3DAnimation::QChannel&constQt3DAnimation::QChannel& -->
<h3 class="fn" id="operator-not-eq-2"><a name="operator-not-eq-2"></a><span class="type">bool</span> Qt3DAnimation::<span class="name">operator!=</span>(<i>const Qt3DAnimation::QChannel &amp;</i>, <i>const Qt3DAnimation::QChannel &amp;</i>)</h3>
<!-- @@@operator!= -->
<!-- $$$operator!=$$$operator!=constQt3DAnimation::QAnimationClipData&constQt3DAnimation::QAnimationClipData& -->
<h3 class="fn" id="operator-not-eq-3"><a name="operator-not-eq-3"></a><span class="type">bool</span> Qt3DAnimation::<span class="name">operator!=</span>(<i>const Qt3DAnimation::QAnimationClipData &amp;</i>, <i>const Qt3DAnimation::QAnimationClipData &amp;</i>)</h3>
<!-- @@@operator!= -->
<!-- $$$operator==[overload1]$$$operator==constQt3DAnimation::QKeyFrame&constQt3DAnimation::QKeyFrame& -->
<h3 class="fn" id="operator-eq-eq"><a name="operator-eq-eq"></a><span class="type">bool</span> Qt3DAnimation::<span class="name">operator==</span>(<i>const Qt3DAnimation::QKeyFrame &amp;</i>, <i>const Qt3DAnimation::QKeyFrame &amp;</i>)</h3>
<!-- @@@operator== -->
<!-- $$$operator==$$$operator==constQt3DAnimation::QChannelComponent&constQt3DAnimation::QChannelComponent& -->
<h3 class="fn" id="operator-eq-eq-1"><a name="operator-eq-eq-1"></a><span class="type">bool</span> Qt3DAnimation::<span class="name">operator==</span>(<i>const Qt3DAnimation::QChannelComponent &amp;</i>, <i>const Qt3DAnimation::QChannelComponent &amp;</i>)</h3>
<!-- @@@operator== -->
<!-- $$$operator==$$$operator==constQt3DAnimation::QChannel&constQt3DAnimation::QChannel& -->
<h3 class="fn" id="operator-eq-eq-2"><a name="operator-eq-eq-2"></a><span class="type">bool</span> Qt3DAnimation::<span class="name">operator==</span>(<i>const Qt3DAnimation::QChannel &amp;</i>, <i>const Qt3DAnimation::QChannel &amp;</i>)</h3>
<!-- @@@operator== -->
<!-- $$$operator==$$$operator==constQt3DAnimation::QAnimationClipData&constQt3DAnimation::QAnimationClipData& -->
<h3 class="fn" id="operator-eq-eq-3"><a name="operator-eq-eq-3"></a><span class="type">bool</span> Qt3DAnimation::<span class="name">operator==</span>(<i>const Qt3DAnimation::QAnimationClipData &amp;</i>, <i>const Qt3DAnimation::QAnimationClipData &amp;</i>)</h3>
<!-- @@@operator== -->
</div>
        </div>
       </div>
   </div>
   </div>
</div>
<div class="footer">
   <p>
   <acronym title="Copyright">&copy;</acronym> 2019 The Qt Company Ltd.
   Documentation contributions included herein are the copyrights of
   their respective owners.<br/>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br/>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
   of their respective owners. </p>
</div>
</body>
</html>