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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QStaticPropertyValueAddedChangeBase</td></tr></table><table class="buildversion"><tr>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
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<h1 class="title">QStaticPropertyValueAddedChangeBase Class</h1>
<span class="small-subtitle">(<a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html">Qt3DCore::QStaticPropertyValueAddedChangeBase</a>)<br/></span>
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<p>The <a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html">QStaticPropertyValueAddedChangeBase</a> class is the base class for all static <a href="qt3dcore-qscenechange.html#ChangeFlag-enum">PropertyValueAdded</a> <a href="qt3dcore-qscenechange.html">QSceneChange</a> events. <a href="#details">More...</a></p>
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;Qt3DCore/QStaticPropertyValueAddedChangeBase&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3dcore</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.7</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3dcore-qpropertyvalueaddedchangebase.html">Qt3DCore::QPropertyValueAddedChangeBase</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherited By:</td><td class="memItemRight bottomAlign"> <p><a href="qt3dcore-qpropertynodeaddedchange.html">Qt3DCore::QPropertyNodeAddedChange</a> and <a href="qt3dcore-qpropertyvalueaddedchange.html">Qt3DCore::QPropertyValueAddedChange</a></p>
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<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html#dtor.QStaticPropertyValueAddedChangeBase">~QStaticPropertyValueAddedChangeBase</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const char *</td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html#propertyName">propertyName</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html#setPropertyName">setPropertyName</a></b>(const char *<i>name</i>)</td></tr>
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<li class="fn">4 public functions inherited from <a href="qt3dcore-qscenechange.html#public-functions">Qt3DCore::QSceneChange</a></li>
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<h2 id="protected-functions">Protected Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html#QStaticPropertyValueAddedChangeBase">QStaticPropertyValueAddedChangeBase</a></b>(Qt3DCore::QNodeId <i>subjectId</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html#QStaticPropertyValueAddedChangeBase-1">QStaticPropertyValueAddedChangeBase</a></b>(Qt3DCore::QStaticPropertyValueAddedChangeBasePrivate &amp;<i>dd</i>, Qt3DCore::QNodeId <i>subjectId</i>)</td></tr>
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<h2 id="details">Detailed Description</h2>
<p>The <a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html">QStaticPropertyValueAddedChangeBase</a> class is the base class for all static <a href="qt3dcore-qscenechange.html#ChangeFlag-enum">PropertyValueAdded</a> <a href="qt3dcore-qscenechange.html">QSceneChange</a> events.</p>
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<h2>Member Function Documentation</h2>
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<h3 class="fn" id="QStaticPropertyValueAddedChangeBase"><a name="QStaticPropertyValueAddedChangeBase"></a><code>[protected] </code>QStaticPropertyValueAddedChangeBase::<span class="name">QStaticPropertyValueAddedChangeBase</span>(<span class="type"><a href="qt3dcore-qnodeid.html">Qt3DCore::QNodeId</a></span> <i>subjectId</i>)</h3>
<p>Constructs a new <a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html">QStaticPropertyValueAddedChangeBase</a> with <i>subjectId</i></p>
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<h3 class="fn" id="QStaticPropertyValueAddedChangeBase-1"><a name="QStaticPropertyValueAddedChangeBase-1"></a><code>[protected] </code>QStaticPropertyValueAddedChangeBase::<span class="name">QStaticPropertyValueAddedChangeBase</span>(<span class="type">Qt3DCore::QStaticPropertyValueAddedChangeBasePrivate</span> &amp;<i>dd</i>, <span class="type"><a href="qt3dcore-qnodeid.html">Qt3DCore::QNodeId</a></span> <i>subjectId</i>)</h3>
<p>Default constructs an instance of QStaticPropertyValueAddedChangeBase.</p><!-- @@@QStaticPropertyValueAddedChangeBase -->
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<h3 class="fn" id="dtor.QStaticPropertyValueAddedChangeBase"><a name="dtor.QStaticPropertyValueAddedChangeBase"></a><code>[virtual] </code>QStaticPropertyValueAddedChangeBase::<span class="name">~QStaticPropertyValueAddedChangeBase</span>()</h3>
<p>Destroys the instance of QStaticPropertyValueAddedChangeBase. The destructor is virtual.</p><!-- @@@~QStaticPropertyValueAddedChangeBase -->
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<h3 class="fn" id="propertyName"><a name="propertyName"></a>const <span class="type">char</span> *QStaticPropertyValueAddedChangeBase::<span class="name">propertyName</span>() const</h3>
<p>Returns name of the property.</p>
<p><b>See also </b><a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html#setPropertyName">setPropertyName</a>().</p>
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<h3 class="fn" id="setPropertyName"><a name="setPropertyName"></a><span class="type">void</span> QStaticPropertyValueAddedChangeBase::<span class="name">setPropertyName</span>(const <span class="type">char</span> *<i>name</i>)</h3>
<p>Sets the property change <i>name</i>.</p>
<p><b>See also </b><a href="qt3dcore-qstaticpropertyvalueaddedchangebase.html#propertyName">propertyName</a>().</p>
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