Sophie

Sophie

distrib > Mageia > 7 > armv7hl > media > core-release > by-pkgid > c936229ef0138f42857f36beadbeda30 > files > 778

qt3d5-doc-5.12.2-2.mga7.noarch.rpm

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- qcuboidmesh.cpp -->
  <title>List of All Members for QCuboidMesh | Qt 3D 5.12.2</title>
  <link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
  <script type="text/javascript">
    document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
    // loading style sheet breaks anchors that were jumped to before
    // so force jumping to anchor again
    setTimeout(function() {
        var anchor = location.hash;
        // need to jump to different anchor first (e.g. none)
        location.hash = "#";
        setTimeout(function() {
            location.hash = anchor;
        }, 0);
    }, 0);
  </script>
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="main">
    <div class="main-rounded">
      <div class="navigationbar">
        <table><tr>
<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QCuboidMesh</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qt3d-index.html">Qt 5.12.2 Reference Documentation</a></td>
        </tr></table>
      </div>
    </div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">List of All Members for QCuboidMesh</h1>
<p>This is the complete list of members for <a href="qt3dextras-qcuboidmesh.html">Qt3DExtras::QCuboidMesh</a>, including inherited members.</p>
<div class="table"><table class="propsummary">
<tr><td class="topAlign"><ul>
<li class="fn">enum <span class="name"><b><a href="qt3drender-qgeometryrenderer.html#PrimitiveType-enum">PrimitiveType</a></b></span></li>
<li class="fn">enum <span class="name"><b><a href="qt3dcore-qnode.html#PropertyTrackingMode-enum">PropertyTrackingMode</a></b></span></li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#QCuboidMesh">QCuboidMesh</a></b></span>(Qt3DCore::QNode *)</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qcomponent.html#addedToEntity">addedToEntity</a></b></span>(Qt3DCore::QEntity *)</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#blockNotifications">blockNotifications</a></b></span>(bool ) : bool</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#childNodes">childNodes</a></b></span>() const : Qt3DCore::QNodeVector</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#clearPropertyTracking">clearPropertyTracking</a></b></span>(const QString &amp;)</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#clearPropertyTrackings">clearPropertyTrackings</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#defaultPropertyTrackingMode-prop">defaultPropertyTrackingMode</a></b></span>() const : Qt3DCore::QNode::PropertyTrackingMode</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#defaultPropertyTrackingMode-prop">defaultPropertyTrackingModeChanged</a></b></span>(Qt3DCore::QNode::PropertyTrackingMode )</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#enabled-prop">enabledChanged</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qcomponent.html#entities">entities</a></b></span>() const : QVector&lt;Qt3DCore::QEntity *&gt;</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#firstInstance-prop">firstInstance</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#firstInstance-prop">firstInstanceChanged</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#firstVertex-prop">firstVertex</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#firstVertex-prop">firstVertexChanged</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#geometry-prop">geometry</a></b></span>() const : Qt3DRender::QGeometry *</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#geometry-prop">geometryChanged</a></b></span>(Qt3DRender::QGeometry *)</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#geometryFactory">geometryFactory</a></b></span>() const : Qt3DRender::QGeometryFactoryPtr</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#id">id</a></b></span>() const : Qt3DCore::QNodeId</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#indexBufferByteOffset-prop">indexBufferByteOffset</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#indexBufferByteOffset-prop">indexBufferByteOffsetChanged</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#indexOffset-prop">indexOffset</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#indexOffset-prop">indexOffsetChanged</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#instanceCount-prop">instanceCount</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#instanceCount-prop">instanceCountChanged</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#enabled-prop">isEnabled</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qcomponent.html#isShareable-prop">isShareable</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#metaObject">metaObject</a></b></span>() const : const QMetaObject *</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#nodeDestroyed">nodeDestroyed</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#notificationsBlocked">notificationsBlocked</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#notifyObservers">notifyObservers</a></b></span>(const Qt3DCore::QSceneChangePtr &amp;)</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#parent-prop">parentChanged</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#parent-prop">parentNode</a></b></span>() const : Qt3DCore::QNode *</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#primitiveRestartEnabled-prop">primitiveRestartEnabled</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#primitiveRestartEnabled-prop">primitiveRestartEnabledChanged</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#primitiveType-prop">primitiveType</a></b></span>() const : Qt3DRender::QGeometryRenderer::PrimitiveType</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#primitiveType-prop">primitiveTypeChanged</a></b></span>(Qt3DRender::QGeometryRenderer::PrimitiveType )</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#propertyTracking">propertyTracking</a></b></span>(const QString &amp;) const : Qt3DCore::QNode::PropertyTrackingMode</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#qt_metacall">qt_metacall</a></b></span>(<i>QMetaObject::Call</i>, <i>int</i>, <i>void **</i>) : int</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#qt_metacast">qt_metacast</a></b></span>(<i>const char *</i>) : void *</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qcomponent.html#removedFromEntity">removedFromEntity</a></b></span>(Qt3DCore::QEntity *)</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#restartIndexValue-prop">restartIndexValue</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#restartIndexValue-prop">restartIndexValueChanged</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#sceneChangeEvent">sceneChangeEvent</a></b></span>(const Qt3DCore::QSceneChangePtr &amp;)</li>
</ul></td><td class="topAlign"><ul>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#sendCommand">sendCommand</a></b></span>(const QString &amp;, const QVariant &amp;, QNodeCommand::CommandId ) : QNodeCommand::CommandId</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#sendReply">sendReply</a></b></span>(const Qt3DCore::QNodeCommandPtr &amp;)</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#defaultPropertyTrackingMode-prop">setDefaultPropertyTrackingMode</a></b></span>(Qt3DCore::QNode::PropertyTrackingMode )</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#enabled-prop">setEnabled</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#firstInstance-prop">setFirstInstance</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#firstVertex-prop">setFirstVertex</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#geometry-prop">setGeometry</a></b></span>(Qt3DRender::QGeometry *)</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#setGeometryFactory">setGeometryFactory</a></b></span>(const Qt3DRender::QGeometryFactoryPtr &amp;)</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#indexBufferByteOffset-prop">setIndexBufferByteOffset</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#indexOffset-prop">setIndexOffset</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#instanceCount-prop">setInstanceCount</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#parent-prop">setParent</a></b></span>(Qt3DCore::QNode *)</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#primitiveRestartEnabled-prop">setPrimitiveRestartEnabled</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#primitiveType-prop">setPrimitiveType</a></b></span>(Qt3DRender::QGeometryRenderer::PrimitiveType )</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qnode.html#setPropertyTracking">setPropertyTracking</a></b></span>(const QString &amp;, Qt3DCore::QNode::PropertyTrackingMode )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#restartIndexValue-prop">setRestartIndexValue</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qcomponent.html#isShareable-prop">setShareable</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#vertexCount-prop">setVertexCount</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#verticesPerPatch-prop">setVerticesPerPatch</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#xExtent-prop">setXExtent</a></b></span>(float )</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#xyMeshResolution-prop">setXYMeshResolution</a></b></span>(const QSize &amp;)</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#xzMeshResolution-prop">setXZMeshResolution</a></b></span>(const QSize &amp;)</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#yExtent-prop">setYExtent</a></b></span>(float )</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#yzMeshResolution-prop">setYZMeshResolution</a></b></span>(const QSize &amp;)</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#zExtent-prop">setZExtent</a></b></span>(float )</li>
<li class="fn"><span class="name"><b><a href="qt3dcore-qcomponent.html#isShareable-prop">shareableChanged</a></b></span>(bool )</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#staticMetaObject-var">staticMetaObject</a></b></span> : const QMetaObject</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#tr">tr</a></b></span>(const char *, const char *, int ) : QString</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#trUtf8">trUtf8</a></b></span>(const char *, const char *, int ) : QString</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#vertexCount-prop">vertexCount</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#vertexCount-prop">vertexCountChanged</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#verticesPerPatch-prop">verticesPerPatch</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qt3drender-qgeometryrenderer.html#verticesPerPatch-prop">verticesPerPatchChanged</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#xExtent-prop">xExtent</a></b></span>() const : float</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#xExtent-prop">xExtentChanged</a></b></span>(float )</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#xyMeshResolution-prop">xyMeshResolution</a></b></span>() const : QSize</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#xyMeshResolution-prop">xyMeshResolutionChanged</a></b></span>(const QSize &amp;)</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#xzMeshResolution-prop">xzMeshResolution</a></b></span>() const : QSize</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#xzMeshResolution-prop">xzMeshResolutionChanged</a></b></span>(const QSize &amp;)</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#yExtent-prop">yExtent</a></b></span>() const : float</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#yExtent-prop">yExtentChanged</a></b></span>(float )</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#yzMeshResolution-prop">yzMeshResolution</a></b></span>() const : QSize</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#yzMeshResolution-prop">yzMeshResolutionChanged</a></b></span>(const QSize &amp;)</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#zExtent-prop">zExtent</a></b></span>() const : float</li>
<li class="fn"><span class="name"><b><a href="qt3dextras-qcuboidmesh.html#zExtent-prop">zExtentChanged</a></b></span>(float )</li>
</ul>
</td></tr>
</table></div>
        </div>
       </div>
   </div>
   </div>
</div>
<div class="footer">
   <p>
   <acronym title="Copyright">&copy;</acronym> 2019 The Qt Company Ltd.
   Documentation contributions included herein are the copyrights of
   their respective owners.<br/>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br/>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
   of their respective owners. </p>
</div>
</body>
</html>