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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QExtrudedTextMesh</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#public-slots">Public Slots</a></li>
<li class="level1"><a href="#signals">Signals</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QExtrudedTextMesh Class</h1>
<span class="small-subtitle">(<a href="qt3dextras-qextrudedtextmesh.html">Qt3DExtras::QExtrudedTextMesh</a>)<br/></span>
<!-- $$$QExtrudedTextMesh-brief -->
<p>A 3D extruded Text mesh. <a href="#details">More...</a></p>
<!-- @@@QExtrudedTextMesh -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;Qt3DExtras/QExtrudedTextMesh&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3dextras</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-extras-extrudedtextmesh.html">ExtrudedTextMesh</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3drender-qgeometryrenderer.html">Qt3DRender::QGeometryRenderer</a></td></tr></table></div><ul>
<li><a href="qt3dextras-qextrudedtextmesh-members.html">List of all members, including inherited members</a></li>
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<a name="properties"></a>
<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><a href="qt3dextras-qextrudedtextmesh.html#depth-prop">depth</a></b> : float</li>
<li class="fn"><b><a href="qt3dextras-qextrudedtextmesh.html#font-prop">font</a></b> : QFont</li>
<li class="fn"><b><a href="qt3dextras-qextrudedtextmesh.html#text-prop">text</a></b> : QString</li>
</ul>
<ul>
<li class="fn">11 properties inherited from <a href="qt3drender-qgeometryrenderer.html#properties">Qt3DRender::QGeometryRenderer</a></li>
<li class="fn">1 property inherited from <a href="qt3dcore-qcomponent.html#properties">Qt3DCore::QComponent</a></li>
<li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li>
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<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#QExtrudedTextMesh">QExtrudedTextMesh</a></b>(Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> float </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#depth-prop">depth</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QFont </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#font-prop">font</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#text-prop">text</a></b>() const</td></tr>
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<ul>
<li class="fn">13 public functions inherited from <a href="qt3drender-qgeometryrenderer.html#public-functions">Qt3DRender::QGeometryRenderer</a></li>
<li class="fn">2 public functions inherited from <a href="qt3dcore-qcomponent.html#public-functions">Qt3DCore::QComponent</a></li>
<li class="fn">13 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li>
</ul>
<a name="public-slots"></a>
<h2 id="public-slots">Public Slots</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#depth-prop">setDepth</a></b>(float <i>depth</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#font-prop">setFont</a></b>(const QFont &amp;<i>font</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#text-prop">setText</a></b>(const QString &amp;<i>text</i>)</td></tr>
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<ul>
<li class="fn">11 public slots inherited from <a href="qt3drender-qgeometryrenderer.html#public-slots">Qt3DRender::QGeometryRenderer</a></li>
<li class="fn">1 public slot inherited from <a href="qt3dcore-qcomponent.html#public-slots">Qt3DCore::QComponent</a></li>
<li class="fn">3 public slots inherited from <a href="qt3dcore-qnode.html#public-slots">Qt3DCore::QNode</a></li>
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<a name="signals"></a>
<h2 id="signals">Signals</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#depth-prop">depthChanged</a></b>(float <i>depth</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#font-prop">fontChanged</a></b>(const QFont &amp;<i>font</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#text-prop">textChanged</a></b>(const QString &amp;<i>text</i>)</td></tr>
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<ul>
<li class="fn">11 signals inherited from <a href="qt3drender-qgeometryrenderer.html#signals">Qt3DRender::QGeometryRenderer</a></li>
<li class="fn">3 signals inherited from <a href="qt3dcore-qcomponent.html#signals">Qt3DCore::QComponent</a></li>
<li class="fn">4 signals inherited from <a href="qt3dcore-qnode.html#signals">Qt3DCore::QNode</a></li>
</ul>
<a name="static-public-members"></a>
<h2 id="static-public-members">Static Public Members</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qextrudedtextmesh.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
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<h3>Additional Inherited Members</h3>
<ul>
<li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li>
</ul>
<a name="details"></a>
<!-- $$$QExtrudedTextMesh-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>A 3D extruded Text mesh.</p>
</div>
<!-- @@@QExtrudedTextMesh -->
<div class="prop">
<h2>Property Documentation</h2>
<!-- $$$depth-prop$$$depth$$$setDepthfloat$$$depthChangedfloat -->
<h3 class="fn" id="depth-prop"><a name="depth-prop"></a><span class="name">depth</span> : <span class="type">float</span></h3>
<p>Holds the extrusion depth of the text.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b>depth</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setDepth</b></span>(float <i>depth</i>)</td></tr>
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<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>depthChanged</b></span>(float <i>depth</i>)</td></tr>
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<!-- @@@depth -->
<!-- $$$font-prop$$$font$$$setFontconstQFont&$$$fontChangedconstQFont& -->
<h3 class="fn" id="font-prop"><a name="font-prop"></a><span class="name">font</span> : <span class="type">QFont</span></h3>
<p>Holds the font of the text.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QFont </td><td class="memItemRight bottomAlign"><span class="name"><b>font</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setFont</b></span>(const QFont &amp;<i>font</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>fontChanged</b></span>(const QFont &amp;<i>font</i>)</td></tr>
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<!-- @@@font -->
<!-- $$$text-prop$$$text$$$setTextconstQString&$$$textChangedconstQString& -->
<h3 class="fn" id="text-prop"><a name="text-prop"></a><span class="name">text</span> : <span class="type">QString</span></h3>
<p>Holds the text used for the mesh.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QString </td><td class="memItemRight bottomAlign"><span class="name"><b>text</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setText</b></span>(const QString &amp;<i>text</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>textChanged</b></span>(const QString &amp;<i>text</i>)</td></tr>
</table></div>
<!-- @@@text -->
</div>
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QExtrudedTextMesh[overload1]$$$QExtrudedTextMeshQt3DCore::QNode* -->
<h3 class="fn" id="QExtrudedTextMesh"><a name="QExtrudedTextMesh"></a>QExtrudedTextMesh::<span class="name">QExtrudedTextMesh</span>(<span class="type"><a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></span> *<i>parent</i> = nullptr)</h3>
<p>Constructs a new QText3DMesh with <i>parent</i>.</p>
<!-- @@@QExtrudedTextMesh -->
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