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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QAxisSetting</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#public-slots">Public Slots</a></li>
<li class="level1"><a href="#signals">Signals</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QAxisSetting Class</h1>
<span class="small-subtitle">(<a href="qt3dinput-qaxissetting.html">Qt3DInput::QAxisSetting</a>)<br/></span>
<!-- $$$QAxisSetting-brief -->
<p><a href="qt3dinput-qaxissetting.html">QAxisSetting</a> stores settings for the specified list of Axis. <a href="#details">More...</a></p>
<!-- @@@QAxisSetting -->
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QAxisSetting&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3dinput</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.5</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-input-axissetting.html">AxisSetting</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></td></tr></table></div><ul>
<li><a href="qt3dinput-qaxissetting-members.html">List of all members, including inherited members</a></li>
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<a name="properties"></a>
<h2 id="properties">Properties</h2>
<ul>
<li class="fn"><b><a href="qt3dinput-qaxissetting.html#axes-prop">axes</a></b> : QVector&lt;int&gt;</li>
<li class="fn"><b><a href="qt3dinput-qaxissetting.html#deadZoneRadius-prop">deadZoneRadius</a></b> : float</li>
<li class="fn"><b><a href="qt3dinput-qaxissetting.html#smooth-prop">smooth</a></b> : bool</li>
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<li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li>
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<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#QAxisSetting">QAxisSetting</a></b>(Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QVector&lt;int&gt; </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#axes">axes</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> float </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#deadZoneRadius">deadZoneRadius</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#isSmoothEnabled">isSmoothEnabled</a></b>() const</td></tr>
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<li class="fn">13 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li>
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<a name="public-slots"></a>
<h2 id="public-slots">Public Slots</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#setAxes">setAxes</a></b>(const QVector&lt;int&gt; &amp;<i>axes</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#setDeadZoneRadius">setDeadZoneRadius</a></b>(float <i>deadZoneRadius</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#setSmoothEnabled">setSmoothEnabled</a></b>(bool <i>enabled</i>)</td></tr>
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<li class="fn">3 public slots inherited from <a href="qt3dcore-qnode.html#public-slots">Qt3DCore::QNode</a></li>
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<a name="signals"></a>
<h2 id="signals">Signals</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#axes-prop">axesChanged</a></b>(const QVector&lt;int&gt; &amp;<i>axes</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#deadZoneRadius-prop">deadZoneRadiusChanged</a></b>(float <i>deadZoneRadius</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#smooth-prop">smoothChanged</a></b>(bool <i>smooth</i>)</td></tr>
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<li class="fn">4 signals inherited from <a href="qt3dcore-qnode.html#signals">Qt3DCore::QNode</a></li>
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<h2 id="static-public-members">Static Public Members</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qaxissetting.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
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<h3>Additional Inherited Members</h3>
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<li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li>
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<a name="details"></a>
<!-- $$$QAxisSetting-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p><a href="qt3dinput-qaxissetting.html">QAxisSetting</a> stores settings for the specified list of Axis.</p>
<p>Stores the dead zone associated with this axis and defines if smoothing is enabled</p>
</div>
<!-- @@@QAxisSetting -->
<div class="prop">
<h2>Property Documentation</h2>
<!-- $$$axes-prop$$$axes$$$setAxesconstQVector<int>&$$$axesChangedconstQVector<int>& -->
<h3 class="fn" id="axes-prop"><a name="axes-prop"></a><span class="name">axes</span> : <span class="type">QVector</span>&lt;<span class="type">int</span>&gt;</h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QVector&lt;int&gt; </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3dinput-qaxissetting.html#axes">axes</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3dinput-qaxissetting.html#setAxes">setAxes</a></b></span>(const QVector&lt;int&gt; &amp;<i>axes</i>)</td></tr>
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<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>axesChanged</b></span>(const QVector&lt;int&gt; &amp;<i>axes</i>)</td></tr>
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<!-- @@@axes -->
<!-- $$$deadZoneRadius-prop$$$deadZoneRadius$$$setDeadZoneRadiusfloat$$$deadZoneRadiusChangedfloat -->
<h3 class="fn" id="deadZoneRadius-prop"><a name="deadZoneRadius-prop"></a><span class="name">deadZoneRadius</span> : <span class="type">float</span></h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> float </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3dinput-qaxissetting.html#deadZoneRadius">deadZoneRadius</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3dinput-qaxissetting.html#setDeadZoneRadius">setDeadZoneRadius</a></b></span>(float <i>deadZoneRadius</i>)</td></tr>
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<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>deadZoneRadiusChanged</b></span>(float <i>deadZoneRadius</i>)</td></tr>
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<!-- @@@deadZoneRadius -->
<!-- $$$smooth-prop$$$isSmoothEnabled$$$setSmoothEnabledbool$$$smoothChangedbool -->
<h3 class="fn" id="smooth-prop"><a name="smooth-prop"></a><span class="name">smooth</span> : <span class="type">bool</span></h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> bool </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3dinput-qaxissetting.html#isSmoothEnabled">isSmoothEnabled</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3dinput-qaxissetting.html#setSmoothEnabled">setSmoothEnabled</a></b></span>(bool <i>enabled</i>)</td></tr>
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<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>smoothChanged</b></span>(bool <i>smooth</i>)</td></tr>
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<!-- @@@smooth -->
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<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QAxisSetting[overload1]$$$QAxisSettingQt3DCore::QNode* -->
<h3 class="fn" id="QAxisSetting"><a name="QAxisSetting"></a>QAxisSetting::<span class="name">QAxisSetting</span>(<span class="type"><a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></span> *<i>parent</i> = nullptr)</h3>
<p>Constructs a new <a href="qt3dinput-qaxissetting.html">QAxisSetting</a> instance with <i>parent</i>.</p>
<!-- @@@QAxisSetting -->
<!-- $$$axes -->
<h3 class="fn" id="axes"><a name="axes"></a><span class="type">QVector</span>&lt;<span class="type">int</span>&gt; QAxisSetting::<span class="name">axes</span>() const</h3>
<p><a href="qt3dinput-qaxissetting.html#axes-prop">QAxisSetting::axes</a> Returns the current list of Axis these settings apply to.</p>
<p><b>Note:</b> Getter function for property <a href="qt3dinput-qaxissetting.html#axes-prop">axes</a>. </p><p><b>See also </b><a href="qt3dinput-qaxissetting.html#setAxes">setAxes</a>().</p>
<!-- @@@axes -->
<!-- $$$deadZoneRadius -->
<h3 class="fn" id="deadZoneRadius"><a name="deadZoneRadius"></a><span class="type">float</span> QAxisSetting::<span class="name">deadZoneRadius</span>() const</h3>
<p><a href="qt3dinput-qaxissetting.html#deadZoneRadius-prop">QAxisSetting::deadZoneRadius</a> Returns the set dead zone radius.</p>
<p><b>Note:</b> Getter function for property <a href="qt3dinput-qaxissetting.html#deadZoneRadius-prop">deadZoneRadius</a>. </p><p><b>See also </b><a href="qt3dinput-qaxissetting.html#setDeadZoneRadius">setDeadZoneRadius</a>().</p>
<!-- @@@deadZoneRadius -->
<!-- $$$isSmoothEnabled -->
<h3 class="fn" id="isSmoothEnabled"><a name="isSmoothEnabled"></a><span class="type">bool</span> QAxisSetting::<span class="name">isSmoothEnabled</span>() const</h3>
<p>QAxisSetting::isSmoothEnabled Returns if smoothing is enabled.</p>
<p><b>Note:</b> Getter function for property <a href="qt3dinput-qaxissetting.html#smooth-prop">smooth</a>. </p><!-- @@@isSmoothEnabled -->
<!-- $$$setAxes -->
<h3 class="fn" id="setAxes"><a name="setAxes"></a><code>[slot] </code><span class="type">void</span> QAxisSetting::<span class="name">setAxes</span>(const <span class="type">QVector</span>&lt;<span class="type">int</span>&gt; &amp;<i>axes</i>)</h3>
<p>Set the current axes of the <a href="qt3dinput-qaxissetting.html">QAxisSetting</a> instance to <i>axes</i>.</p>
<p><b>Note:</b> Setter function for property <a href="qt3dinput-qaxissetting.html#axes-prop">axes</a>. </p><p><b>See also </b><a href="qt3dinput-qaxissetting.html#axes">axes</a>().</p>
<!-- @@@setAxes -->
<!-- $$$setDeadZoneRadius -->
<h3 class="fn" id="setDeadZoneRadius"><a name="setDeadZoneRadius"></a><code>[slot] </code><span class="type">void</span> QAxisSetting::<span class="name">setDeadZoneRadius</span>(<span class="type">float</span> <i>deadZoneRadius</i>)</h3>
<p>Set the current dead zone radius of the <a href="qt3dinput-qaxissetting.html">QAxisSetting</a> instance to <i>deadZoneRadius</i>.</p>
<p><b>Note:</b> Setter function for property <a href="qt3dinput-qaxissetting.html#deadZoneRadius-prop">deadZoneRadius</a>. </p><p><b>See also </b><a href="qt3dinput-qaxissetting.html#deadZoneRadius">deadZoneRadius</a>().</p>
<!-- @@@setDeadZoneRadius -->
<!-- $$$setSmoothEnabled -->
<h3 class="fn" id="setSmoothEnabled"><a name="setSmoothEnabled"></a><code>[slot] </code><span class="type">void</span> QAxisSetting::<span class="name">setSmoothEnabled</span>(<span class="type">bool</span> <i>enabled</i>)</h3>
<p>Set the current state of the QAxisSettings smoothing to <i>enabled</i>.</p>
<p><b>Note:</b> Setter function for property <a href="qt3dinput-qaxissetting.html#smooth-prop">smooth</a>. </p><p><b>See also </b><a href="qt3dinput-qaxissetting.html#isSmoothEnabled">isSmoothEnabled</a>().</p>
<!-- @@@setSmoothEnabled -->
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