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qt3d5-doc-5.12.2-2.mga7.noarch.rpm

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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QInputAspect</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QInputAspect Class</h1>
<span class="small-subtitle">(<a href="qt3dinput-qinputaspect.html">Qt3DInput::QInputAspect</a>)<br/></span>
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<p>Responsible for creating physical devices and handling associated jobs. <a href="#details">More...</a></p>
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QInputAspect&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3dinput</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.5</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3dcore-qabstractaspect.html">Qt3DCore::QAbstractAspect</a></td></tr></table></div><ul>
<li><a href="qt3dinput-qinputaspect-members.html">List of all members, including inherited members</a></li>
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<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qinputaspect.html#QInputAspect">QInputAspect</a></b>(QObject *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QStringList </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qinputaspect.html#availablePhysicalDevices">availablePhysicalDevices</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DInput::QAbstractPhysicalDevice *</td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qinputaspect.html#createPhysicalDevice">createPhysicalDevice</a></b>(const QString &amp;<i>name</i>)</td></tr>
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<li class="fn">1 public function inherited from <a href="qt3dcore-qabstractaspect.html#public-functions">Qt3DCore::QAbstractAspect</a></li>
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<h2 id="static-public-members">Static Public Members</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3dinput-qinputaspect.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
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<h3>Additional Inherited Members</h3>
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<li class="fn">5 protected functions inherited from <a href="qt3dcore-qabstractaspect.html#protected-functions">Qt3DCore::QAbstractAspect</a></li>
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<h2 id="details">Detailed Description</h2>
<p>Responsible for creating physical devices and handling associated jobs.</p>
<p>Handles mapping between front and backend nodes</p>
<p><a href="qt3dinput-qinputaspect.html">QInputAspect</a> is responsible for creating physical devices. It is also the object responsible establishing the jobs to run at a particular time from the current input setup.</p>
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<h2>Member Function Documentation</h2>
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<h3 class="fn" id="QInputAspect"><a name="QInputAspect"></a>QInputAspect::<span class="name">QInputAspect</span>(<span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
<p>Constructs a new <a href="qt3dinput-qinputaspect.html">QInputAspect</a> with <i>parent</i>.</p>
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<h3 class="fn" id="availablePhysicalDevices"><a name="availablePhysicalDevices"></a><span class="type">QStringList</span> QInputAspect::<span class="name">availablePhysicalDevices</span>() const</h3>
<p>Returns a list of all available physical devices.</p>
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<h3 class="fn" id="createPhysicalDevice"><a name="createPhysicalDevice"></a><span class="type"><a href="qt3dinput-qabstractphysicaldevice.html">Qt3DInput::QAbstractPhysicalDevice</a></span> *QInputAspect::<span class="name">createPhysicalDevice</span>(const <span class="type">QString</span> &amp;<i>name</i>)</h3>
<p>Create a physical device identified by <i>name</i> using the input device integrations present returns a <code>nullptr</code> if it is not found.</p>
<p><b>Note: </b>Caller is responsible for ownership.</p><!-- @@@createPhysicalDevice -->
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