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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QBlitFramebuffer</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-types">Public Types</a></li>
<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#signals">Signals</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QBlitFramebuffer Class</h1>
<span class="small-subtitle">(<a href="qt3drender-qblitframebuffer.html">Qt3DRender::QBlitFramebuffer</a>)<br/></span>
<!-- $$$QBlitFramebuffer-brief -->
<p>FrameGraph node to transfer a rectangle of pixel values from one region of a render target to another. <a href="#details">More...</a></p>
<!-- @@@QBlitFramebuffer -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QBlitFramebuffer&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3drender</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.10</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-render-blitframebuffer.html">BlitFramebuffer</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3drender-qframegraphnode.html">Qt3DRender::QFrameGraphNode</a></td></tr></table></div><ul>
<li><a href="qt3drender-qblitframebuffer-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="public-types"></a>
<h2 id="public-types">Public Types</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#InterpolationMethod-enum">InterpolationMethod</a></b> { Nearest, Linear }</td></tr>
</table></div>
<a name="properties"></a>
<h2 id="properties">Properties</h2>
<div class="table"><table class="propsummary">
<tr><td class="topAlign"><ul>
<li class="fn"><b><a href="qt3drender-qblitframebuffer.html#destination-prop">destination</a></b> : Qt3DRender::QRenderTarget*</li>
<li class="fn"><b><a href="qt3drender-qblitframebuffer.html#destinationAttachmentPoint-prop">destinationAttachmentPoint</a></b> : Qt3DRender::QRenderTargetOutput::AttachmentPoint</li>
<li class="fn"><b><a href="qt3drender-qblitframebuffer.html#destinationRect-prop">destinationRect</a></b> : QRectF</li>
<li class="fn"><b><a href="qt3drender-qblitframebuffer.html#interpolationMethod-prop">interpolationMethod</a></b> : InterpolationMethod</li>
</ul></td><td class="topAlign"><ul>
<li class="fn"><b><a href="qt3drender-qblitframebuffer.html#source-prop">source</a></b> : Qt3DRender::QRenderTarget*</li>
<li class="fn"><b><a href="qt3drender-qblitframebuffer.html#sourceAttachmentPoint-prop">sourceAttachmentPoint</a></b> : Qt3DRender::QRenderTargetOutput::AttachmentPoint</li>
<li class="fn"><b><a href="qt3drender-qblitframebuffer.html#sourceRect-prop">sourceRect</a></b> : QRectF</li>
</ul>
</td></tr>
</table></div>
<ul>
<li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li>
</ul>
<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#QBlitFramebuffer">QBlitFramebuffer</a></b>(Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#dtor.QBlitFramebuffer">~QBlitFramebuffer</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DRender::QRenderTarget *</td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#destination">destination</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DRender::QRenderTargetOutput::AttachmentPoint </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#destinationAttachmentPoint">destinationAttachmentPoint</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QRectF </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#destinationRect">destinationRect</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DRender::QBlitFramebuffer::InterpolationMethod </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#interpolationMethod">interpolationMethod</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#setDestination">setDestination</a></b>(Qt3DRender::QRenderTarget *<i>destination</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#setDestinationAttachmentPoint">setDestinationAttachmentPoint</a></b>(Qt3DRender::QRenderTargetOutput::AttachmentPoint <i>destinationAttachmentPoint</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#setDestinationRect">setDestinationRect</a></b>(const QRectF &amp;<i>outputRect</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#setInterpolationMethod">setInterpolationMethod</a></b>(Qt3DRender::QBlitFramebuffer::InterpolationMethod <i>interpolationMethod</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#setSource">setSource</a></b>(Qt3DRender::QRenderTarget *<i>source</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#setSourceAttachmentPoint">setSourceAttachmentPoint</a></b>(Qt3DRender::QRenderTargetOutput::AttachmentPoint <i>sourceAttachmentPoint</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#setSourceRect">setSourceRect</a></b>(const QRectF &amp;<i>inputRect</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DRender::QRenderTarget *</td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#source">source</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DRender::QRenderTargetOutput::AttachmentPoint </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#sourceAttachmentPoint">sourceAttachmentPoint</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QRectF </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#sourceRect">sourceRect</a></b>() const</td></tr>
</table></div>
<ul>
<li class="fn">1 public function inherited from <a href="qt3drender-qframegraphnode.html#public-functions">Qt3DRender::QFrameGraphNode</a></li>
<li class="fn">13 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li>
</ul>
<a name="signals"></a>
<h2 id="signals">Signals</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#destinationAttachmentPoint-prop">destinationAttachmentPointChanged</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#destination-prop">destinationChanged</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#destinationRect-prop">destinationRectChanged</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#interpolationMethod-prop">interpolationMethodChanged</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#sourceAttachmentPoint-prop">sourceAttachmentPointChanged</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#source-prop">sourceChanged</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#sourceRect-prop">sourceRectChanged</a></b>()</td></tr>
</table></div>
<ul>
<li class="fn">4 signals inherited from <a href="qt3dcore-qnode.html#signals">Qt3DCore::QNode</a></li>
</ul>
<a name="static-public-members"></a>
<h2 id="static-public-members">Static Public Members</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qblitframebuffer.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
</table></div>
<h3>Additional Inherited Members</h3>
<ul>
<li class="fn">3 public slots inherited from <a href="qt3dcore-qnode.html#public-slots">Qt3DCore::QNode</a></li>
<li class="fn">1 protected function inherited from <a href="qt3drender-qframegraphnode.html#protected-functions">Qt3DRender::QFrameGraphNode</a></li>
<li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li>
</ul>
<a name="details"></a>
<!-- $$$QBlitFramebuffer-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>FrameGraph node to transfer a rectangle of pixel values from one region of a render target to another.</p>
<p>This node inserts a <code>glBlitFrameBuffer</code> or an equivalent into the command stream. This provides a more efficient method for copying rectangles between textures or surface backbuffers wrapped by <a href="qt3drender-qrendertarget.html">QRenderTarget</a> than drawing textured quads. It also supports scaling with the specified interpolation method.</p>
<p><b>Note: </b>In practice the <a href="qt3drender-qblitframebuffer.html">QBlitFramebuffer</a> node will often be used in combination with <a href="qt3drender-qnodraw.html">QNoDraw</a> since a blit should not involve issuing draw calls for any entities.</p></div>
<!-- @@@QBlitFramebuffer -->
<div class="types">
<h2>Member Type Documentation</h2>
<!-- $$$InterpolationMethod$$$Nearest$$$Linear -->
<h3 class="fn" id="InterpolationMethod-enum"><a name="InterpolationMethod-enum"></a>enum QBlitFramebuffer::<span class="name">InterpolationMethod</span></h3>
<!-- @@@InterpolationMethod -->
</div>
<div class="prop">
<h2>Property Documentation</h2>
<!-- $$$destination-prop$$$destination$$$setDestinationQt3DRender::QRenderTarget*$$$destinationChanged -->
<h3 class="fn" id="destination-prop"><a name="destination-prop"></a><span class="name">destination</span> : <span class="type"><a href="qt3drender-qrendertarget.html">Qt3DRender::QRenderTarget</a></span>*</h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> Qt3DRender::QRenderTarget *</td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#destination">destination</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#setDestination">setDestination</a></b></span>(Qt3DRender::QRenderTarget *<i>destination</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>destinationChanged</b></span>()</td></tr>
</table></div>
<!-- @@@destination -->
<!-- $$$destinationAttachmentPoint-prop$$$destinationAttachmentPoint$$$setDestinationAttachmentPointQt3DRender::QRenderTargetOutput::AttachmentPoint$$$destinationAttachmentPointChanged -->
<h3 class="fn" id="destinationAttachmentPoint-prop"><a name="destinationAttachmentPoint-prop"></a><span class="name">destinationAttachmentPoint</span> : <span class="type"><a href="qt3drender-qrendertargetoutput.html#AttachmentPoint-enum">Qt3DRender::QRenderTargetOutput::AttachmentPoint</a></span></h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> Qt3DRender::QRenderTargetOutput::AttachmentPoint </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#destinationAttachmentPoint">destinationAttachmentPoint</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#setDestinationAttachmentPoint">setDestinationAttachmentPoint</a></b></span>(Qt3DRender::QRenderTargetOutput::AttachmentPoint <i>destinationAttachmentPoint</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>destinationAttachmentPointChanged</b></span>()</td></tr>
</table></div>
<!-- @@@destinationAttachmentPoint -->
<!-- $$$destinationRect-prop$$$destinationRect$$$setDestinationRectconstQRectF&$$$destinationRectChanged -->
<h3 class="fn" id="destinationRect-prop"><a name="destinationRect-prop"></a><span class="name">destinationRect</span> : <span class="type">QRectF</span></h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QRectF </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#destinationRect">destinationRect</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#setDestinationRect">setDestinationRect</a></b></span>(const QRectF &amp;<i>outputRect</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>destinationRectChanged</b></span>()</td></tr>
</table></div>
<!-- @@@destinationRect -->
<!-- $$$interpolationMethod-prop$$$interpolationMethod$$$setInterpolationMethodQt3DRender::QBlitFramebuffer::InterpolationMethod$$$interpolationMethodChanged -->
<h3 class="fn" id="interpolationMethod-prop"><a name="interpolationMethod-prop"></a><span class="name">interpolationMethod</span> : <span class="type"><a href="qt3drender-qblitframebuffer.html#InterpolationMethod-enum">InterpolationMethod</a></span></h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> Qt3DRender::QBlitFramebuffer::InterpolationMethod </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#interpolationMethod">interpolationMethod</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#setInterpolationMethod">setInterpolationMethod</a></b></span>(Qt3DRender::QBlitFramebuffer::InterpolationMethod <i>interpolationMethod</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>interpolationMethodChanged</b></span>()</td></tr>
</table></div>
<!-- @@@interpolationMethod -->
<!-- $$$source-prop$$$source$$$setSourceQt3DRender::QRenderTarget*$$$sourceChanged -->
<h3 class="fn" id="source-prop"><a name="source-prop"></a><span class="name">source</span> : <span class="type"><a href="qt3drender-qrendertarget.html">Qt3DRender::QRenderTarget</a></span>*</h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> Qt3DRender::QRenderTarget *</td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#source">source</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#setSource">setSource</a></b></span>(Qt3DRender::QRenderTarget *<i>source</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>sourceChanged</b></span>()</td></tr>
</table></div>
<!-- @@@source -->
<!-- $$$sourceAttachmentPoint-prop$$$sourceAttachmentPoint$$$setSourceAttachmentPointQt3DRender::QRenderTargetOutput::AttachmentPoint$$$sourceAttachmentPointChanged -->
<h3 class="fn" id="sourceAttachmentPoint-prop"><a name="sourceAttachmentPoint-prop"></a><span class="name">sourceAttachmentPoint</span> : <span class="type"><a href="qt3drender-qrendertargetoutput.html#AttachmentPoint-enum">Qt3DRender::QRenderTargetOutput::AttachmentPoint</a></span></h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> Qt3DRender::QRenderTargetOutput::AttachmentPoint </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#sourceAttachmentPoint">sourceAttachmentPoint</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#setSourceAttachmentPoint">setSourceAttachmentPoint</a></b></span>(Qt3DRender::QRenderTargetOutput::AttachmentPoint <i>sourceAttachmentPoint</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>sourceAttachmentPointChanged</b></span>()</td></tr>
</table></div>
<!-- @@@sourceAttachmentPoint -->
<!-- $$$sourceRect-prop$$$sourceRect$$$setSourceRectconstQRectF&$$$sourceRectChanged -->
<h3 class="fn" id="sourceRect-prop"><a name="sourceRect-prop"></a><span class="name">sourceRect</span> : <span class="type">QRectF</span></h3>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QRectF </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#sourceRect">sourceRect</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qblitframebuffer.html#setSourceRect">setSourceRect</a></b></span>(const QRectF &amp;<i>inputRect</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>sourceRectChanged</b></span>()</td></tr>
</table></div>
<!-- @@@sourceRect -->
</div>
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QBlitFramebuffer[overload1]$$$QBlitFramebufferQt3DCore::QNode* -->
<h3 class="fn" id="QBlitFramebuffer"><a name="QBlitFramebuffer"></a>QBlitFramebuffer::<span class="name">QBlitFramebuffer</span>(<span class="type"><a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></span> *<i>parent</i> = nullptr)</h3>
<p>Constructs a new <a href="qt3drender-qblitframebuffer.html">QBlitFramebuffer</a> with the given <i>parent</i>.</p>
<!-- @@@QBlitFramebuffer -->
<!-- $$$~QBlitFramebuffer[overload1]$$$~QBlitFramebuffer -->
<h3 class="fn" id="dtor.QBlitFramebuffer"><a name="dtor.QBlitFramebuffer"></a><code>[virtual] </code>QBlitFramebuffer::<span class="name">~QBlitFramebuffer</span>()</h3>
<p>Destructor.</p>
<!-- @@@~QBlitFramebuffer -->
<!-- $$$destination -->
<h3 class="fn" id="destination"><a name="destination"></a><span class="type"><a href="qt3drender-qrendertarget.html">Qt3DRender::QRenderTarget</a></span> *QBlitFramebuffer::<span class="name">destination</span>() const</h3>
<p>Returns the destination render target.</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qblitframebuffer.html#destination-prop">destination</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#setDestination">setDestination</a>().</p>
<!-- @@@destination -->
<!-- $$$destinationAttachmentPoint -->
<h3 class="fn" id="destinationAttachmentPoint"><a name="destinationAttachmentPoint"></a><span class="type"><a href="qt3drender-qrendertargetoutput.html#AttachmentPoint-enum">Qt3DRender::QRenderTargetOutput::AttachmentPoint</a></span> QBlitFramebuffer::<span class="name">destinationAttachmentPoint</span>() const</h3>
<p>Returns the destination attachment point.</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qblitframebuffer.html#destinationAttachmentPoint-prop">destinationAttachmentPoint</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#setDestinationAttachmentPoint">setDestinationAttachmentPoint</a>().</p>
<!-- @@@destinationAttachmentPoint -->
<!-- $$$destinationRect -->
<h3 class="fn" id="destinationRect"><a name="destinationRect"></a><span class="type">QRectF</span> QBlitFramebuffer::<span class="name">destinationRect</span>() const</h3>
<p>Returns the destination rectangle.</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qblitframebuffer.html#destinationRect-prop">destinationRect</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#setDestinationRect">setDestinationRect</a>().</p>
<!-- @@@destinationRect -->
<!-- $$$interpolationMethod -->
<h3 class="fn" id="interpolationMethod"><a name="interpolationMethod"></a><span class="type"><a href="qt3drender-qblitframebuffer.html#InterpolationMethod-enum">Qt3DRender::QBlitFramebuffer::InterpolationMethod</a></span> QBlitFramebuffer::<span class="name">interpolationMethod</span>() const</h3>
<p>Returns the interpolation method.</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qblitframebuffer.html#interpolationMethod-prop">interpolationMethod</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#setInterpolationMethod">setInterpolationMethod</a>().</p>
<!-- @@@interpolationMethod -->
<!-- $$$setDestination -->
<h3 class="fn" id="setDestination"><a name="setDestination"></a><span class="type">void</span> QBlitFramebuffer::<span class="name">setDestination</span>(<span class="type"><a href="qt3drender-qrendertarget.html">Qt3DRender::QRenderTarget</a></span> *<i>destination</i>)</h3>
<p>Sets the destination render target. The default value is nullptr, in which case the destination is assumed to be be the default framebuffer (i.e&#x2e; the backbuffer of the current surface), if there is one.</p>
<p><b>Note: </b>the source and destination must not refer to the same render target.</p><p><b>Note: </b>As with other nodes, <i>destination</i> gets automatically parented to the <a href="qt3drender-qblitframebuffer.html">QBlitFramebuffer</a> instance when no parent has been set. The lifetime is also tracked, meaning the destination reverts to nullptr in case the currently set <i>destination</i> is destroyed.</p><p><b>Note:</b> Setter function for property <a href="qt3drender-qblitframebuffer.html#destination-prop">destination</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#destination">destination</a>().</p>
<!-- @@@setDestination -->
<!-- $$$setDestinationAttachmentPoint -->
<h3 class="fn" id="setDestinationAttachmentPoint"><a name="setDestinationAttachmentPoint"></a><span class="type">void</span> QBlitFramebuffer::<span class="name">setDestinationAttachmentPoint</span>(<span class="type"><a href="qt3drender-qrendertargetoutput.html#AttachmentPoint-enum">Qt3DRender::QRenderTargetOutput::AttachmentPoint</a></span> <i>destinationAttachmentPoint</i>)</h3>
<p>Sets the <i>destinationAttachmentPoint</i>. Defaults to Qt3DRender::QRenderTargetOutput::AttachmentPoint::Color0.</p>
<p><b>Note:</b> Setter function for property <a href="qt3drender-qblitframebuffer.html#destinationAttachmentPoint-prop">destinationAttachmentPoint</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#destinationAttachmentPoint">destinationAttachmentPoint</a>().</p>
<!-- @@@setDestinationAttachmentPoint -->
<!-- $$$setDestinationRect -->
<h3 class="fn" id="setDestinationRect"><a name="setDestinationRect"></a><span class="type">void</span> QBlitFramebuffer::<span class="name">setDestinationRect</span>(const <span class="type">QRectF</span> &amp;<i>outputRect</i>)</h3>
<p>Sets the destination rectangle to <i>outputRect</i>. The coordinates are assumed to follow the normal Qt coordinate system, meaning Y runs from top to bottom.</p>
<p><b>Note:</b> Setter function for property <a href="qt3drender-qblitframebuffer.html#destinationRect-prop">destinationRect</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#destinationRect">destinationRect</a>().</p>
<!-- @@@setDestinationRect -->
<!-- $$$setInterpolationMethod -->
<h3 class="fn" id="setInterpolationMethod"><a name="setInterpolationMethod"></a><span class="type">void</span> QBlitFramebuffer::<span class="name">setInterpolationMethod</span>(<span class="type"><a href="qt3drender-qblitframebuffer.html#InterpolationMethod-enum">Qt3DRender::QBlitFramebuffer::InterpolationMethod</a></span> <i>interpolationMethod</i>)</h3>
<p>Sets the <i>interpolationMethod</i> that is applied if the image is stretched. Defaults to Linear.</p>
<p><b>Note:</b> Setter function for property <a href="qt3drender-qblitframebuffer.html#interpolationMethod-prop">interpolationMethod</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#interpolationMethod">interpolationMethod</a>().</p>
<!-- @@@setInterpolationMethod -->
<!-- $$$setSource -->
<h3 class="fn" id="setSource"><a name="setSource"></a><span class="type">void</span> QBlitFramebuffer::<span class="name">setSource</span>(<span class="type"><a href="qt3drender-qrendertarget.html">Qt3DRender::QRenderTarget</a></span> *<i>source</i>)</h3>
<p>Sets the source render target. The default value is nullptr, in which case the source is assumed to be be the default framebuffer (i.e&#x2e; the backbuffer of the current surface), if there is one.</p>
<p><b>Note: </b>the source and destination must not refer to the same render target.</p><p><b>Note: </b>As with other nodes, <i>source</i> gets automatically parented to the <a href="qt3drender-qblitframebuffer.html">QBlitFramebuffer</a> instance when no parent has been set. The lifetime is also tracked, meaning the source reverts to nullptr in case the currently set <i>source</i> is destroyed.</p><p><b>Note:</b> Setter function for property <a href="qt3drender-qblitframebuffer.html#source-prop">source</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#source">source</a>().</p>
<!-- @@@setSource -->
<!-- $$$setSourceAttachmentPoint -->
<h3 class="fn" id="setSourceAttachmentPoint"><a name="setSourceAttachmentPoint"></a><span class="type">void</span> QBlitFramebuffer::<span class="name">setSourceAttachmentPoint</span>(<span class="type"><a href="qt3drender-qrendertargetoutput.html#AttachmentPoint-enum">Qt3DRender::QRenderTargetOutput::AttachmentPoint</a></span> <i>sourceAttachmentPoint</i>)</h3>
<p>Sets the <i>sourceAttachmentPoint</i>. Defaults to Qt3DRender::QRenderTargetOutput::AttachmentPoint::Color0.</p>
<p><b>Note:</b> Setter function for property <a href="qt3drender-qblitframebuffer.html#sourceAttachmentPoint-prop">sourceAttachmentPoint</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#sourceAttachmentPoint">sourceAttachmentPoint</a>().</p>
<!-- @@@setSourceAttachmentPoint -->
<!-- $$$setSourceRect -->
<h3 class="fn" id="setSourceRect"><a name="setSourceRect"></a><span class="type">void</span> QBlitFramebuffer::<span class="name">setSourceRect</span>(const <span class="type">QRectF</span> &amp;<i>inputRect</i>)</h3>
<p>Sets the source rectangle to <i>inputRect</i>. The coordinates are assumed to follow the normal Qt coordinate system, meaning Y runs from top to bottom.</p>
<p><b>Note:</b> Setter function for property <a href="qt3drender-qblitframebuffer.html#sourceRect-prop">sourceRect</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#sourceRect">sourceRect</a>().</p>
<!-- @@@setSourceRect -->
<!-- $$$source -->
<h3 class="fn" id="source"><a name="source"></a><span class="type"><a href="qt3drender-qrendertarget.html">Qt3DRender::QRenderTarget</a></span> *QBlitFramebuffer::<span class="name">source</span>() const</h3>
<p>Returns the source render target.</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qblitframebuffer.html#source-prop">source</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#setSource">setSource</a>().</p>
<!-- @@@source -->
<!-- $$$sourceAttachmentPoint -->
<h3 class="fn" id="sourceAttachmentPoint"><a name="sourceAttachmentPoint"></a><span class="type"><a href="qt3drender-qrendertargetoutput.html#AttachmentPoint-enum">Qt3DRender::QRenderTargetOutput::AttachmentPoint</a></span> QBlitFramebuffer::<span class="name">sourceAttachmentPoint</span>() const</h3>
<p>Returns the source attachment point.</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qblitframebuffer.html#sourceAttachmentPoint-prop">sourceAttachmentPoint</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#setSourceAttachmentPoint">setSourceAttachmentPoint</a>().</p>
<!-- @@@sourceAttachmentPoint -->
<!-- $$$sourceRect -->
<h3 class="fn" id="sourceRect"><a name="sourceRect"></a><span class="type">QRectF</span> QBlitFramebuffer::<span class="name">sourceRect</span>() const</h3>
<p>Returns the source rectangle.</p>
<p><b>Note:</b> Getter function for property <a href="qt3drender-qblitframebuffer.html#sourceRect-prop">sourceRect</a>. </p><p><b>See also </b><a href="qt3drender-qblitframebuffer.html#setSourceRect">setSourceRect</a>().</p>
<!-- @@@sourceRect -->
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