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<h1 class="title">Obsolete Members for QBuffer</h1>
<p><b>The following members of class <a href="qt3drender-qbuffer.html">QBuffer</a> are obsolete.</b> They are provided to keep old source code working. We strongly advise against using them in new code.</p>
<h2>Public Types</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> <code>(obsolete) </code>enum </td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qbuffer-obsolete.html#BufferType-enum">BufferType</a></b> { VertexBuffer, IndexBuffer, PixelPackBuffer, PixelUnpackBuffer, ..., DrawIndirectBuffer }</td></tr>
</table></div>
<h2>Properties</h2>
<ul>
<li class="fn"><code>(obsolete) </code><b><a href="qt3drender-qbuffer-obsolete.html#type-prop">type</a></b> : BufferType</li>
</ul>
<h2>Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> <code>(obsolete) </code></td><td class="memItemRight bottomAlign"><b><a href="qt3drender-qbuffer-obsolete.html#QBuffer-1">QBuffer</a></b>(Qt3DRender::QBuffer::BufferType <i>ty</i>, Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr>
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<h2>Member Type Documentation</h2>
<!-- $$$BufferType$$$VertexBuffer$$$IndexBuffer$$$PixelPackBuffer$$$PixelUnpackBuffer$$$UniformBuffer$$$ShaderStorageBuffer$$$DrawIndirectBuffer -->
<h3 class="fn" id="BufferType-enum"><a name="BufferType-enum"></a>enum QBuffer::<span class="name">BufferType</span></h3>
<p>This enum is obsolete. It is provided to keep old source code working. We strongly advise against using it in new code.</p>
<p>The type of the buffer.</p>
<div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tblval">Value</th><th class="tbldscr">Description</th></tr>
<tr><td class="topAlign"><code>Qt3DRender::QBuffer::VertexBuffer</code></td><td class="topAlign tblval"><code>0x8892</code></td><td class="topAlign">GL_ARRAY_BUFFER</td></tr>
<tr><td class="topAlign"><code>Qt3DRender::QBuffer::IndexBuffer</code></td><td class="topAlign tblval"><code>0x8893</code></td><td class="topAlign">GL_ELEMENT_ARRAY_BUFFER</td></tr>
<tr><td class="topAlign"><code>Qt3DRender::QBuffer::PixelPackBuffer</code></td><td class="topAlign tblval"><code>0x88EB</code></td><td class="topAlign">GL_PIXEL_PACK_BUFFER</td></tr>
<tr><td class="topAlign"><code>Qt3DRender::QBuffer::PixelUnpackBuffer</code></td><td class="topAlign tblval"><code>0x88EC</code></td><td class="topAlign">GL_PIXEL_UNPACK_BUFFER</td></tr>
<tr><td class="topAlign"><code>Qt3DRender::QBuffer::UniformBuffer</code></td><td class="topAlign tblval"><code>0x8A11</code></td><td class="topAlign">GL_UNIFORM_BUFFER</td></tr>
<tr><td class="topAlign"><code>Qt3DRender::QBuffer::ShaderStorageBuffer</code></td><td class="topAlign tblval"><code>0x90D2</code></td><td class="topAlign">GL_SHADER_STORAGE_BUFFER</td></tr>
<tr><td class="topAlign"><code>Qt3DRender::QBuffer::DrawIndirectBuffer</code></td><td class="topAlign tblval"><code>0x8F3F</code></td><td class="topAlign">GL_DRAW_INDIRECT_BUFFER</td></tr>
</table></div>
<!-- @@@BufferType -->
<h2>Property Documentation</h2>
<!-- $$$type-prop$$$type$$$setTypeQt3DRender::QBuffer::BufferType$$$typeChangedQt3DRender::QBuffer::BufferType -->
<h3 class="fn" id="type-prop"><a name="type-prop"></a><span class="name">type</span> : <span class="type"><a href="qt3drender-qbuffer-obsolete.html#BufferType-enum">BufferType</a></span></h3>
<p>This property is obsolete. It is provided to keep old source code working. We strongly advise against using it in new code.</p>
<p>Holds the buffer type.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> Qt3DRender::QBuffer::BufferType </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qbuffer.html#type-prop">type</a></b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qbuffer.html#type-prop">setType</a></b></span>(Qt3DRender::QBuffer::BufferType <i>type</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qt3drender-qbuffer.html#type-prop">typeChanged</a></b></span>(Qt3DRender::QBuffer::BufferType <i>type</i>)</td></tr>
</table></div>
<!-- @@@type -->
<h2>Member Function Documentation</h2>
<!-- $$$QBuffer$$$QBufferQt3DRender::QBuffer::BufferTypeQt3DCore::QNode* -->
<h3 class="fn" id="QBuffer-1"><a name="QBuffer-1"></a>QBuffer::<span class="name">QBuffer</span>(<span class="type"><a href="qt3drender-qbuffer-obsolete.html#BufferType-enum">Qt3DRender::QBuffer::BufferType</a></span> <i>ty</i>, <span class="type"><a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></span> *<i>parent</i> = nullptr)</h3>
<p>This function is obsolete. It is provided to keep old source code working. We strongly advise against using it in new code.</p>
<p>Constructs a new <a href="qt3drender-qbuffer.html">QBuffer</a> of buffer type <i>ty</i> with <i>parent</i>.</p>
<!-- @@@QBuffer -->
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