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Breadcrumbs go here --> <li><a href="modules.html">Modules</a></li> <li><a href="qtgui.html">QtGui</a></li> <li>QBitmap</li> </ul> </div> <div class="toolbuttons toolblock"> <ul> <li id="smallA" class="t_button">A</li> <li id="medA" class="t_button active">A</li> <li id="bigA" class="t_button">A</li> <li id="print" class="t_button"><a href="javascript:this.print();"> <span>Print</span></a></li> </ul> </div> </div> <div class="content mainContent"> <h1 class="title">Qt 3 Support Members for QBitmap</h1> <p><b>The following class members are part of the <a href="qt3support.html">Qt 3 support layer</a>.</b> They are provided to help you port old code to Qt 4. We advise against using them in new code.</p> <p><ul><li><a href="qbitmap.html">QBitmap class reference</a></li></ul></p> <h2>Public Functions</h2> <table class="alignedsummary"> <tr><td class="memItemLeft topAlign rightAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap-qt3.html#QBitmap-6">QBitmap</a></b> ( int <i>width</i>, int <i>height</i>, bool <i>clear</i> )</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap-qt3.html#QBitmap-7">QBitmap</a></b> ( const QSize & <i>size</i>, bool <i>clear</i> )</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap-qt3.html#QBitmap-8">QBitmap</a></b> ( int <i>width</i>, int <i>height</i>, const uchar * <i>bits</i>, bool <i>isXbitmap</i> = false )</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap-qt3.html#QBitmap-9">QBitmap</a></b> ( const QImage & <i>image</i> )</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap-qt3.html#QBitmap-10">QBitmap</a></b> ( const QSize & <i>size</i>, const uchar * <i>bits</i>, bool <i>isXbitmap</i> = false )</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> QBitmap </td><td class="memItemRight bottomAlign"><b><a href="qbitmap-qt3.html#xForm">xForm</a></b> ( const QMatrix & <i>matrix</i> ) const</td></tr> <tr><td class="memItemLeft topAlign rightAlign"> QBitmap & </td><td class="memItemRight bottomAlign"><b><a href="qbitmap-qt3.html#operator-eq-2">operator=</a></b> ( const QImage & <i>image</i> )</td></tr> </table> <ul> <li class="fn">13 public functions inherited from <a href="qpixmap.html#public-functions">QPixmap</a></li> <li class="fn">8 public functions inherited from <a href="qpaintdevice.html#public-functions">QPaintDevice</a></li> </ul> <h2>Member Function Documentation</h2> <!-- $$$QBitmap$$$QBitmapintintbool --> <h3 class="fn"><a name="QBitmap-6"></a>QBitmap::<span class="name">QBitmap</span> ( <span class="type">int</span> <i>width</i>, <span class="type">int</span> <i>height</i>, <span class="type">bool</span> <i>clear</i> )</h3> <p>Constructs a bitmap with the given <i>width</i> and <i>height</i>. If <i>clear</i> is true, the bits are initialized to <a href="qt.html#GlobalColor-enum">Qt::color0</a>.</p> <p>Use the corresponding <a href="qbitmap.html#QBitmap">QBitmap</a>() constructor instead, and then call the <a href="qbitmap.html#clear">clear</a>() function if the <i>clear</i> parameter is true.</p> <!-- @@@QBitmap --> <!-- $$$QBitmap$$$QBitmapconstQSize&bool --> <h3 class="fn"><a name="QBitmap-7"></a>QBitmap::<span class="name">QBitmap</span> ( const <span class="type"><a href="qsize.html">QSize</a></span> & <i>size</i>, <span class="type">bool</span> <i>clear</i> )</h3> <p>Constructs a bitmap with the given <i>size</i>. If <i>clear</i> is true, the bits are initialized to <a href="qt.html#GlobalColor-enum">Qt::color0</a>.</p> <p>Use the corresponding <a href="qbitmap.html#QBitmap">QBitmap</a>() constructor instead, and then call the <a href="qbitmap.html#clear">clear</a>() function if the <i>clear</i> parameter is true.</p> <!-- @@@QBitmap --> <!-- $$$QBitmap$$$QBitmapintintconstuchar*bool --> <h3 class="fn"><a name="QBitmap-8"></a>QBitmap::<span class="name">QBitmap</span> ( <span class="type">int</span> <i>width</i>, <span class="type">int</span> <i>height</i>, const <span class="type"><a href="qtglobal.html#uchar-typedef">uchar</a></span> * <i>bits</i>, <span class="type">bool</span> <i>isXbitmap</i> = false )</h3> <p>Constructs a bitmap with the given <i>width</i> and <i>height</i>, and sets the contents to the <i>bits</i> supplied. The <i>isXbitmap</i> flag should be true if <i>bits</i> was generated by the X11 bitmap program.</p> <p>Use the static <a href="qbitmap.html#fromData">fromData</a>() function instead. If <i>isXbitmap</i> is true, use the default bit order(QImage_FormatMonoLSB) otherwise use <a href="qimage.html#Format-enum">QImage::Format_Mono</a>.</p> <!-- @@@QBitmap --> <!-- $$$QBitmap$$$QBitmapconstQImage& --> <h3 class="fn"><a name="QBitmap-9"></a>QBitmap::<span class="name">QBitmap</span> ( const <span class="type"><a href="qimage.html">QImage</a></span> & <i>image</i> )</h3> <p>Constructs a bitmap that is a copy of the given <i>image</i>.</p> <p>Use the static <a href="qbitmap.html#fromImage">fromImage</a>() function instead.</p> <!-- @@@QBitmap --> <!-- $$$QBitmap$$$QBitmapconstQSize&constuchar*bool --> <h3 class="fn"><a name="QBitmap-10"></a>QBitmap::<span class="name">QBitmap</span> ( const <span class="type"><a href="qsize.html">QSize</a></span> & <i>size</i>, const <span class="type"><a href="qtglobal.html#uchar-typedef">uchar</a></span> * <i>bits</i>, <span class="type">bool</span> <i>isXbitmap</i> = false )</h3> <p>This is an overloaded function.</p> <p>Constructs a bitmap with the given <i>size</i>, and sets the contents to the <i>bits</i> supplied. The <i>isXbitmap</i> flag should be true if <i>bits</i> was generated by the X11 bitmap program.</p> <p>Use the static <a href="qbitmap.html#fromData">fromData</a>() function instead. If <i>isXbitmap</i> is true, use the default bit order(QImage_FormatMonoLSB) otherwise use <a href="qimage.html#Format-enum">QImage::Format_Mono</a>.</p> <!-- @@@QBitmap --> <!-- $$$xForm[overload1]$$$xFormconstQMatrix& --> <h3 class="fn"><a name="xForm"></a><span class="type">QBitmap</span> QBitmap::<span class="name">xForm</span> ( const <span class="type"><a href="qmatrix.html">QMatrix</a></span> & <i>matrix</i> ) const</h3> <p>Returns a copy of this bitmap, transformed according to the given <i>matrix</i>.</p> <p>Use <a href="qbitmap.html#transformed">transformed</a>() instead.</p> <!-- @@@xForm --> <!-- $$$operator=$$$operator=constQImage& --> <h3 class="fn"><a name="operator-eq-2"></a><span class="type">QBitmap</span> & QBitmap::<span class="name">operator=</span> ( const <span class="type"><a href="qimage.html">QImage</a></span> & <i>image</i> )</h3> <p>This is an overloaded function.</p> <p>Converts the given <i>image</i> to a bitmap, and assigns the result to this bitmap. Returns a reference to the bitmap.</p> <p>Use the static <a href="qbitmap.html#fromImage">fromImage</a>() function instead.</p> <!-- @@@operator= --> </div> </div> </div> <div class="ft"> <span></span> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2015 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.</p> <br /> <p> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.</p> <p> Documentation sources may be obtained from <a href="http://www.qt-project.org"> www.qt-project.org</a>.</p> <br /> <p> Qt and respective logos are trademarks of The Qt Company Ltd in Finland and/or other countries worldwide. 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