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Breadcrumbs go here --> <li><a href="modules.html">Modules</a></li> <li><a href="qtgui.html">QtGui</a></li> <li>QBitmap</li> </ul> </div> <div class="toolbuttons toolblock"> <ul> <li id="smallA" class="t_button">A</li> <li id="medA" class="t_button active">A</li> <li id="bigA" class="t_button">A</li> <li id="print" class="t_button"><a href="javascript:this.print();"> <span>Print</span></a></li> </ul> </div> </div> <div class="content mainContent"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#static-public-members">Static Public Members</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <h1 class="title">QBitmap Class Reference</h1> <!-- $$$QBitmap-brief --> <p>The QBitmap class provides monochrome (1-bit depth) pixmaps. <a href="#details">More...</a></p> <!-- @@@QBitmap --> <pre class="cpp"> <span class="preprocessor">#include <QBitmap></span></pre><p><b>Inherits: </b><a href="qpixmap.html">QPixmap</a>.</p> <ul> <li><a href="qbitmap-members.html">List of all members, including inherited members</a></li> <li><a href="qbitmap-obsolete.html">Obsolete members</a></li> <li><a href="qbitmap-qt3.html">Qt 3 support members</a></li> </ul> <a name="public-functions"></a> <h2>Public Functions</h2> <table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#QBitmap">QBitmap</a></b> ()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#QBitmap-2">QBitmap</a></b> ( const QPixmap & <i>pixmap</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#QBitmap-3">QBitmap</a></b> ( int <i>width</i>, int <i>height</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#QBitmap-4">QBitmap</a></b> ( const QSize & <i>size</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#QBitmap-5">QBitmap</a></b> ( const QString & <i>fileName</i>, const char * <i>format</i> = 0 )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#dtor.QBitmap">~QBitmap</a></b> ()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#clear">clear</a></b> ()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#swap">swap</a></b> ( QBitmap & <i>other</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QBitmap </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#transformed">transformed</a></b> ( const QTransform & <i>matrix</i> ) const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#operator-QVariant">operator QVariant</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QBitmap & </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#operator-eq">operator=</a></b> ( const QPixmap & <i>pixmap</i> )</td></tr> </table> <ul> <li class="fn">48 public functions inherited from <a href="qpixmap.html#public-functions">QPixmap</a></li> <li class="fn">13 public functions inherited from <a href="qpaintdevice.html#public-functions">QPaintDevice</a></li> </ul> <a name="static-public-members"></a> <h2>Static Public Members</h2> <table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> QBitmap </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#fromData">fromData</a></b> ( const QSize & <i>size</i>, const uchar * <i>bits</i>, QImage::Format <i>monoFormat</i> = QImage::Format_MonoLSB )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QBitmap </td><td class="memItemRight bottomAlign"><b><a href="qbitmap.html#fromImage">fromImage</a></b> ( const QImage & <i>image</i>, Qt::ImageConversionFlags <i>flags</i> = Qt::AutoColor )</td></tr> </table> <ul> <li class="fn">14 static public members inherited from <a href="qpixmap.html#static-public-members">QPixmap</a></li> </ul> <h3>Additional Inherited Members</h3> <ul> <li class="fn">1 protected function inherited from <a href="qpaintdevice.html#protected-functions">QPaintDevice</a></li> </ul> <a name="details"></a> <!-- $$$QBitmap-description --> <div class="descr"> <h2>Detailed Description</h2> <p>The QBitmap class provides monochrome (1-bit depth) pixmaps.</p> <p>The QBitmap class is a monochrome off-screen paint device used mainly for creating custom <a href="qcursor.html">QCursor</a> and <a href="qbrush.html">QBrush</a> objects, constructing <a href="qregion.html">QRegion</a> objects, and for setting masks for pixmaps and widgets.</p> <p>QBitmap is a <a href="qpixmap.html">QPixmap</a> subclass ensuring a depth of 1, except for null objects which have a depth of 0. If a pixmap with a depth greater than 1 is assigned to a bitmap, the bitmap will be dithered automatically.</p> <p>Use the <a href="qcolor.html">QColor</a> objects <a href="qt.html#GlobalColor-enum">Qt::color0</a> and <a href="qt.html#GlobalColor-enum">Qt::color1</a> when drawing on a QBitmap object (or a <a href="qpixmap.html">QPixmap</a> object with depth 1).</p> <p>Painting with <a href="qt.html#GlobalColor-enum">Qt::color0</a> sets the bitmap bits to 0, and painting with <a href="qt.html#GlobalColor-enum">Qt::color1</a> sets the bits to 1. For a bitmap, 0-bits indicate background (or transparent pixels) and 1-bits indicate foreground (or opaque pixels). Use the <a href="qbitmap.html#clear">clear</a>() function to set all the bits to <a href="qt.html#GlobalColor-enum">Qt::color0</a>. Note that using the <a href="qt.html#GlobalColor-enum">Qt::black</a> and <a href="qt.html#GlobalColor-enum">Qt::white</a> colors make no sense because the <a href="qcolor-qt3.html#pixel" class="compat">QColor::pixel</a>() value is not necessarily 0 for black and 1 for white.</p> <p>The QBitmap class provides the <a href="qbitmap.html#transformed">transformed</a>() function returning a transformed copy of the bitmap; use the <a href="qtransform.html">QTransform</a> argument to translate, scale, shear, and rotate the bitmap. In addition, QBitmap provides the static <a href="qbitmap.html#fromData">fromData</a>() function which returns a bitmap constructed from the given <tt>uchar</tt> data, and the static <a href="qbitmap.html#fromImage">fromImage</a>() function returning a converted copy of a <a href="qimage.html">QImage</a> object.</p> <p>Just like the <a href="qpixmap.html">QPixmap</a> class, QBitmap is optimized by the use of implicit data sharing. For more information, see the <a href="implicit-sharing.html#implicit-data-sharing">Implicit Data Sharing</a> documentation.</p> </div> <p><b>See also </b><a href="qpixmap.html">QPixmap</a>, <a href="qimage.html">QImage</a>, <a href="qimagereader.html">QImageReader</a>, and <a href="qimagewriter.html">QImageWriter</a>.</p> <!-- @@@QBitmap --> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$QBitmap[overload1]$$$QBitmap --> <h3 class="fn"><a name="QBitmap"></a>QBitmap::<span class="name">QBitmap</span> ()</h3> <p>Constructs a null bitmap.</p> <p><b>See also </b><a href="qpixmap.html#isNull">QPixmap::isNull</a>().</p> <!-- @@@QBitmap --> <!-- $$$QBitmap$$$QBitmapconstQPixmap& --> <h3 class="fn"><a name="QBitmap-2"></a>QBitmap::<span class="name">QBitmap</span> ( const <span class="type"><a href="qpixmap.html">QPixmap</a></span> & <i>pixmap</i> )</h3> <p>Constructs a bitmap that is a copy of the given <i>pixmap</i>.</p> <p>If the pixmap has a depth greater than 1, the resulting bitmap will be dithered automatically.</p> <p><b>See also </b><a href="qpixmap.html#depth">QPixmap::depth</a>(), <a href="qbitmap.html#fromImage">fromImage</a>(), and <a href="qbitmap.html#fromData">fromData</a>().</p> <!-- @@@QBitmap --> <!-- $$$QBitmap$$$QBitmapintint --> <h3 class="fn"><a name="QBitmap-3"></a>QBitmap::<span class="name">QBitmap</span> ( <span class="type">int</span> <i>width</i>, <span class="type">int</span> <i>height</i> )</h3> <p>Constructs a bitmap with the given <i>width</i> and <i>height</i>. The pixels inside are uninitialized.</p> <p><b>See also </b><a href="qbitmap.html#clear">clear</a>().</p> <!-- @@@QBitmap --> <!-- $$$QBitmap$$$QBitmapconstQSize& --> <h3 class="fn"><a name="QBitmap-4"></a>QBitmap::<span class="name">QBitmap</span> ( const <span class="type"><a href="qsize.html">QSize</a></span> & <i>size</i> )</h3> <p>Constructs a bitmap with the given <i>size</i>. The pixels in the bitmap are uninitialized.</p> <p><b>See also </b><a href="qbitmap.html#clear">clear</a>().</p> <!-- @@@QBitmap --> <!-- $$$QBitmap$$$QBitmapconstQString&constchar* --> <h3 class="fn"><a name="QBitmap-5"></a>QBitmap::<span class="name">QBitmap</span> ( const <span class="type"><a href="qstring.html">QString</a></span> & <i>fileName</i>, const <span class="type">char</span> * <i>format</i> = 0 )</h3> <p>Constructs a bitmap from the file specified by the given <i>fileName</i>. If the file does not exist, or has an unknown format, the bitmap becomes a null bitmap.</p> <p>The <i>fileName</i> and <i>format</i> parameters are passed on to the <a href="qpixmap.html#load">QPixmap::load</a>() function. If the file format uses more than 1 bit per pixel, the resulting bitmap will be dithered automatically.</p> <p><b>See also </b><a href="qpixmap.html#isNull">QPixmap::isNull</a>() and <a href="qimagereader.html#imageFormat">QImageReader::imageFormat</a>().</p> <!-- @@@QBitmap --> <!-- $$$~QBitmap[overload1]$$$~QBitmap --> <h3 class="fn"><a name="dtor.QBitmap"></a>QBitmap::<span class="name">~QBitmap</span> ()</h3> <p>Destroys the bitmap.</p> <!-- @@@~QBitmap --> <!-- $$$clear[overload1]$$$clear --> <h3 class="fn"><a name="clear"></a><span class="type">void</span> QBitmap::<span class="name">clear</span> ()</h3> <p>Clears the bitmap, setting all its bits to <a href="qt.html#GlobalColor-enum">Qt::color0</a>.</p> <!-- @@@clear --> <!-- $$$fromData[overload1]$$$fromDataconstQSize&constuchar*QImage::Format --> <h3 class="fn"><a name="fromData"></a><span class="type">QBitmap</span> QBitmap::<span class="name">fromData</span> ( const <span class="type"><a href="qsize.html">QSize</a></span> & <i>size</i>, const <span class="type"><a href="qtglobal.html#uchar-typedef">uchar</a></span> * <i>bits</i>, <span class="type"><a href="qimage.html#Format-enum">QImage::Format</a></span> <i>monoFormat</i> = QImage::Format_MonoLSB )<tt> [static]</tt></h3> <p>Constructs a bitmap with the given <i>size</i>, and sets the contents to the <i>bits</i> supplied.</p> <p>The bitmap data has to be byte aligned and provided in in the bit order specified by <i>monoFormat</i>. The mono format must be either <a href="qimage.html#Format-enum">QImage::Format_Mono</a> or <a href="qimage.html#Format-enum">QImage::Format_MonoLSB</a>. Use <a href="qimage.html#Format-enum">QImage::Format_Mono</a> to specify data on the XBM format.</p> <p><b>See also </b><a href="qbitmap.html#fromImage">fromImage</a>().</p> <!-- @@@fromData --> <!-- $$$fromImage[overload1]$$$fromImageconstQImage&Qt::ImageConversionFlags --> <h3 class="fn"><a name="fromImage"></a><span class="type">QBitmap</span> QBitmap::<span class="name">fromImage</span> ( const <span class="type"><a href="qimage.html">QImage</a></span> & <i>image</i>, <span class="type"><a href="qt.html#ImageConversionFlag-enum">Qt::ImageConversionFlags</a></span> <i>flags</i> = Qt::AutoColor )<tt> [static]</tt></h3> <p>Returns a copy of the given <i>image</i> converted to a bitmap using the specified image conversion <i>flags</i>.</p> <p><b>See also </b><a href="qbitmap.html#fromData">fromData</a>().</p> <!-- @@@fromImage --> <!-- $$$swap[overload1]$$$swapQBitmap& --> <h3 class="fn"><a name="swap"></a><span class="type">void</span> QBitmap::<span class="name">swap</span> ( <span class="type">QBitmap</span> & <i>other</i> )</h3> <p>Swaps bitmap <i>other</i> with this bitmap. This operation is very fast and never fails.</p> <p>This function was introduced in Qt 4.8.</p> <!-- @@@swap --> <!-- $$$transformed[overload1]$$$transformedconstQTransform& --> <h3 class="fn"><a name="transformed"></a><span class="type">QBitmap</span> QBitmap::<span class="name">transformed</span> ( const <span class="type"><a href="qtransform.html">QTransform</a></span> & <i>matrix</i> ) const</h3> <p>Returns a copy of this bitmap, transformed according to the given <i>matrix</i>.</p> <p><b>See also </b><a href="qpixmap.html#transformed">QPixmap::transformed</a>().</p> <!-- @@@transformed --> <!-- $$$operator QVariant[overload1]$$$operator QVariant --> <h3 class="fn"><a name="operator-QVariant"></a>QBitmap::<span class="name">operator QVariant</span> () const</h3> <p>Returns the bitmap as a <a href="qvariant.html">QVariant</a>.</p> <!-- @@@operator QVariant --> <!-- $$$operator=[overload1]$$$operator=constQPixmap& --> <h3 class="fn"><a name="operator-eq"></a><span class="type">QBitmap</span> & QBitmap::<span class="name">operator=</span> ( const <span class="type"><a href="qpixmap.html">QPixmap</a></span> & <i>pixmap</i> )</h3> <p>This is an overloaded function.</p> <p>Assigns the given <i>pixmap</i> to this bitmap and returns a reference to this bitmap.</p> <p>If the pixmap has a depth greater than 1, the resulting bitmap will be dithered automatically.</p> <p><b>See also </b><a href="qpixmap.html#depth">QPixmap::depth</a>().</p> <!-- @@@operator= --> </div> </div> </div> </div> <div class="ft"> <span></span> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2015 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.</p> <br /> <p> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.</p> <p> Documentation sources may be obtained from <a href="http://www.qt-project.org"> www.qt-project.org</a>.</p> <br /> <p> Qt and respective logos are trademarks of The Qt Company Ltd in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. <a title="Privacy Policy" href="http://en.gitorious.org/privacy_policy/">Privacy Policy</a></p> </div> <script src="scripts/functions.js" type="text/javascript"></script> </body> </html>