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Breadcrumbs go here --> <li><a href="modules.html">Modules</a></li> <li><a href="qtgui.html">QtGui</a></li> <li>QDropEvent</li> </ul> </div> <div class="toolbuttons toolblock"> <ul> <li id="smallA" class="t_button">A</li> <li id="medA" class="t_button active">A</li> <li id="bigA" class="t_button">A</li> <li id="print" class="t_button"><a href="javascript:this.print();"> <span>Print</span></a></li> </ul> </div> </div> <div class="content mainContent"> <div class="toc"> <h3><a name="toc">Contents</a></h3> <ul> <li class="level1"><a href="#public-functions">Public Functions</a></li> <li class="level1"><a href="#details">Detailed Description</a></li> </ul> </div> <h1 class="title">QDropEvent Class Reference</h1> <!-- $$$QDropEvent-brief --> <p>The QDropEvent class provides an event which is sent when a drag and drop action is completed. <a href="#details">More...</a></p> <!-- @@@QDropEvent --> <pre class="cpp"> <span class="preprocessor">#include <QDropEvent></span></pre><p><b>Inherits: </b><a href="qevent.html">QEvent</a> and <a href="qmimesource.html" class="obsolete">QMimeSource</a>.</p> <p><b>Inherited by: </b><a href="qdragmoveevent.html">QDragMoveEvent</a>.</p> <ul> <li><a href="qdropevent-members.html">List of all members, including inherited members</a></li> <li><a href="qdropevent-qt3.html">Qt 3 support members</a></li> </ul> <a name="public-functions"></a> <h2>Public Functions</h2> <table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#QDropEvent">QDropEvent</a></b> ( const QPoint & <i>pos</i>, Qt::DropActions <i>actions</i>, const QMimeData * <i>data</i>, Qt::MouseButtons <i>buttons</i>, Qt::KeyboardModifiers <i>modifiers</i>, Type <i>type</i> = Drop )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#acceptProposedAction">acceptProposedAction</a></b> ()</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt::DropAction </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#dropAction">dropAction</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt::KeyboardModifiers </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#keyboardModifiers">keyboardModifiers</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> const QMimeData * </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#mimeData">mimeData</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt::MouseButtons </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#mouseButtons">mouseButtons</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> const QPoint & </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#pos">pos</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt::DropActions </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#possibleActions">possibleActions</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> Qt::DropAction </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#proposedAction">proposedAction</a></b> () const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#setDropAction">setDropAction</a></b> ( Qt::DropAction <i>action</i> )</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> QWidget * </td><td class="memItemRight bottomAlign"><b><a href="qdropevent.html#source">source</a></b> () const</td></tr> </table> <a name="reimplemented-public-functions"></a> <h2>Reimplemented Public Functions</h2> <table class="alignedsummary"> <tr><td class="memItemLeft rightAlign topAlign"> virtual QByteArray </td><td class="memItemRight bottomAlign"><b><a href="qdropevent-qt3.html#encodedData">encodedData</a></b> ( const char * <i>format</i> ) const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual const char * </td><td class="memItemRight bottomAlign"><b><a href="qdropevent-qt3.html#format">format</a></b> ( int <i>n</i> = 0 ) const</td></tr> <tr><td class="memItemLeft rightAlign topAlign"> virtual bool </td><td class="memItemRight bottomAlign"><b><a href="qdropevent-qt3.html#provides">provides</a></b> ( const char * <i>mimeType</i> ) const</td></tr> </table> <ul> <li class="fn">6 public functions inherited from <a href="qevent.html#public-functions">QEvent</a></li> <li class="fn">3 public functions inherited from <a href="qmimesource.html#public-functions">QMimeSource</a></li> </ul> <h3>Additional Inherited Members</h3> <ul> <li class="fn">1 property inherited from <a href="qevent.html#properties">QEvent</a></li> <li class="fn">1 static public member inherited from <a href="qevent.html#static-public-members">QEvent</a></li> </ul> <a name="details"></a> <!-- $$$QDropEvent-description --> <div class="descr"> <h2>Detailed Description</h2> <p>The QDropEvent class provides an event which is sent when a drag and drop action is completed.</p> <p>When a widget <a href="qwidget.html#acceptDrops-prop">accepts drop events</a>, it will receive this event if it has accepted the most recent <a href="qdragenterevent.html">QDragEnterEvent</a> or <a href="qdragmoveevent.html">QDragMoveEvent</a> sent to it.</p> <p>The drop event contains a proposed action, available from <a href="qdropevent.html#proposedAction">proposedAction</a>(), for the widget to either accept or ignore. If the action can be handled by the widget, you should call the <a href="qdropevent.html#acceptProposedAction">acceptProposedAction</a>() function. Since the proposed action can be a combination of <a href="qt.html#DropAction-enum">Qt::DropAction</a> values, it may be useful to either select one of these values as a default action or ask the user to select their preferred action.</p> <p>If the proposed drop action is not suitable, perhaps because your custom widget does not support that action, you can replace it with any of the <a href="qdropevent.html#possibleActions">possible drop actions</a> by calling <a href="qdropevent.html#setDropAction">setDropAction</a>() with your preferred action. If you set a value that is not present in the bitwise OR combination of values returned by <a href="qdropevent.html#possibleActions">possibleActions</a>(), the default copy action will be used. Once a replacement drop action has been set, call accept() instead of <a href="qdropevent.html#acceptProposedAction">acceptProposedAction</a>() to complete the drop operation.</p> <p>The <a href="qdropevent.html#mimeData">mimeData</a>() function provides the data dropped on the widget in a <a href="qmimedata.html">QMimeData</a> object. This contains information about the MIME type of the data in addition to the data itself.</p> </div> <p><b>See also </b><a href="qmimedata.html">QMimeData</a>, <a href="qdrag.html">QDrag</a>, and <a href="dnd.html">Drag and Drop</a>.</p> <!-- @@@QDropEvent --> <div class="func"> <h2>Member Function Documentation</h2> <!-- $$$QDropEvent[overload1]$$$QDropEventconstQPoint&Qt::DropActionsconstQMimeData*Qt::MouseButtonsQt::KeyboardModifiersType --> <h3 class="fn"><a name="QDropEvent"></a>QDropEvent::<span class="name">QDropEvent</span> ( const <span class="type"><a href="qpoint.html">QPoint</a></span> & <i>pos</i>, <span class="type"><a href="qt.html#DropAction-enum">Qt::DropActions</a></span> <i>actions</i>, const <span class="type"><a href="qmimedata.html">QMimeData</a></span> * <i>data</i>, <span class="type"><a href="qt.html#MouseButton-enum">Qt::MouseButtons</a></span> <i>buttons</i>, <span class="type"><a href="qt.html#KeyboardModifier-enum">Qt::KeyboardModifiers</a></span> <i>modifiers</i>, <span class="type"><a href="qevent.html#Type-enum">Type</a></span> <i>type</i> = Drop )</h3> <p>Constructs a drop event of a certain <i>type</i> corresponding to a drop at the point specified by <i>pos</i> in the destination widget's coordinate system.</p> <p>The <i>actions</i> indicate which types of drag and drop operation can be performed, and the drag data is stored as MIME-encoded data in <i>data</i>.</p> <p>The states of the mouse buttons and keyboard modifiers at the time of the drop are specified by <i>buttons</i> and <i>modifiers</i>.</p> <!-- @@@QDropEvent --> <!-- $$$acceptProposedAction[overload1]$$$acceptProposedAction --> <h3 class="fn"><a name="acceptProposedAction"></a><span class="type">void</span> QDropEvent::<span class="name">acceptProposedAction</span> ()</h3> <p>Sets the drop action to be the proposed action.</p> <p><b>See also </b><a href="qdropevent.html#setDropAction">setDropAction</a>(), <a href="qdropevent.html#proposedAction">proposedAction</a>(), and <a href="qevent.html#accept">accept</a>().</p> <!-- @@@acceptProposedAction --> <!-- $$$dropAction[overload1]$$$dropAction --> <h3 class="fn"><a name="dropAction"></a><span class="type"><a href="qt.html#DropAction-enum">Qt::DropAction</a></span> QDropEvent::<span class="name">dropAction</span> () const</h3> <p>Returns the action to be performed on the data by the target. This may be different from the action supplied in <a href="qdropevent.html#proposedAction">proposedAction</a>() if you have called <a href="qdropevent.html#setDropAction">setDropAction</a>() to explicitly choose a drop action.</p> <p><b>See also </b><a href="qdropevent.html#setDropAction">setDropAction</a>().</p> <!-- @@@dropAction --> <!-- $$$keyboardModifiers[overload1]$$$keyboardModifiers --> <h3 class="fn"><a name="keyboardModifiers"></a><span class="type"><a href="qt.html#KeyboardModifier-enum">Qt::KeyboardModifiers</a></span> QDropEvent::<span class="name">keyboardModifiers</span> () const</h3> <p>Returns the modifier keys that are pressed.</p> <!-- @@@keyboardModifiers --> <!-- $$$mimeData[overload1]$$$mimeData --> <h3 class="fn"><a name="mimeData"></a>const <span class="type"><a href="qmimedata.html">QMimeData</a></span> * QDropEvent::<span class="name">mimeData</span> () const</h3> <p>Returns the data that was dropped on the widget and its associated MIME type information.</p> <!-- @@@mimeData --> <!-- $$$mouseButtons[overload1]$$$mouseButtons --> <h3 class="fn"><a name="mouseButtons"></a><span class="type"><a href="qt.html#MouseButton-enum">Qt::MouseButtons</a></span> QDropEvent::<span class="name">mouseButtons</span> () const</h3> <p>Returns the mouse buttons that are pressed..</p> <!-- @@@mouseButtons --> <!-- $$$pos[overload1]$$$pos --> <h3 class="fn"><a name="pos"></a>const <span class="type"><a href="qpoint.html">QPoint</a></span> & QDropEvent::<span class="name">pos</span> () const</h3> <p>Returns the position where the drop was made.</p> <!-- @@@pos --> <!-- $$$possibleActions[overload1]$$$possibleActions --> <h3 class="fn"><a name="possibleActions"></a><span class="type"><a href="qt.html#DropAction-enum">Qt::DropActions</a></span> QDropEvent::<span class="name">possibleActions</span> () const</h3> <p>Returns an OR-combination of possible drop actions.</p> <p><b>See also </b><a href="qdropevent.html#dropAction">dropAction</a>().</p> <!-- @@@possibleActions --> <!-- $$$proposedAction[overload1]$$$proposedAction --> <h3 class="fn"><a name="proposedAction"></a><span class="type"><a href="qt.html#DropAction-enum">Qt::DropAction</a></span> QDropEvent::<span class="name">proposedAction</span> () const</h3> <p>Returns the proposed drop action.</p> <p><b>See also </b><a href="qdropevent.html#dropAction">dropAction</a>().</p> <!-- @@@proposedAction --> <!-- $$$setDropAction[overload1]$$$setDropActionQt::DropAction --> <h3 class="fn"><a name="setDropAction"></a><span class="type">void</span> QDropEvent::<span class="name">setDropAction</span> ( <span class="type"><a href="qt.html#DropAction-enum">Qt::DropAction</a></span> <i>action</i> )</h3> <p>Sets the <i>action</i> to be performed on the data by the target. Use this to override the <a href="qdropevent.html#proposedAction">proposed action</a> with one of the <a href="qdropevent.html#possibleActions">possible actions</a>.</p> <p>If you set a drop action that is not one of the possible actions, the drag and drop operation will default to a copy operation.</p> <p>Once you have supplied a replacement drop action, call accept() instead of <a href="qdropevent.html#acceptProposedAction">acceptProposedAction</a>().</p> <p><b>See also </b><a href="qdropevent.html#dropAction">dropAction</a>().</p> <!-- @@@setDropAction --> <!-- $$$source[overload1]$$$source --> <h3 class="fn"><a name="source"></a><span class="type"><a href="qwidget.html">QWidget</a></span> * QDropEvent::<span class="name">source</span> () const</h3> <p>If the source of the drag operation is a widget in this application, this function returns that source; otherwise it returns 0. The source of the operation is the first parameter to the <a href="qdrag.html">QDrag</a> object used instantiate the drag.</p> <p>This is useful if your widget needs special behavior when dragging to itself.</p> <p><b>See also </b><a href="qdrag.html#QDrag">QDrag::QDrag</a>().</p> <!-- @@@source --> </div> </div> </div> </div> <div class="ft"> <span></span> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2015 The Qt Company Ltd. 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