<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qgl.cpp --> <title>List of All Members for QGLFormat | Qt OpenGL</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtopengl-index.html">Qt OpenGL</a></td><td ><a href="qtopengl-module.html">C++ Classes</a></td><td >QGLFormat</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtopengl-index.html">Qt 5.12.2 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">List of All Members for QGLFormat</h1> <p>This is the complete list of members for <a href="qglformat.html" class="obsolete">QGLFormat</a>, including inherited members.</p> <div class="table"><table class="propsummary"> <tr><td class="topAlign"><ul> <li class="fn">enum <span class="name"><b><a href="qglformat.html#OpenGLContextProfile-enum">OpenGLContextProfile</a></b></span></li> <li class="fn">enum <span class="name"><b><a href="qglformat.html#OpenGLVersionFlag-enum">OpenGLVersionFlag</a></b></span></li> <li class="fn">flags <span class="name"><b><a href="qglformat.html#OpenGLVersionFlag-enum">OpenGLVersionFlags</a></b></span></li> <li class="fn"><span class="name"><b><a href="qglformat.html#QGLFormat">QGLFormat</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qglformat.html#QGLFormat-1">QGLFormat</a></b></span>(QGL::FormatOptions , int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#QGLFormat-2">QGLFormat</a></b></span>(const QGLFormat &)</li> <li class="fn"><span class="name"><b><a href="qglformat.html#dtor.QGLFormat">~QGLFormat</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qglformat.html#accum">accum</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#accumBufferSize">accumBufferSize</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#alpha">alpha</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#alphaBufferSize">alphaBufferSize</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#blueBufferSize">blueBufferSize</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#defaultFormat">defaultFormat</a></b></span>() : QGLFormat</li> <li class="fn"><span class="name"><b><a href="qglformat.html#defaultOverlayFormat">defaultOverlayFormat</a></b></span>() : QGLFormat</li> <li class="fn"><span class="name"><b><a href="qglformat.html#depth">depth</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#depthBufferSize">depthBufferSize</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#directRendering">directRendering</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#doubleBuffer">doubleBuffer</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#fromSurfaceFormat">fromSurfaceFormat</a></b></span>(const QSurfaceFormat &) : QGLFormat</li> <li class="fn"><span class="name"><b><a href="qglformat.html#greenBufferSize">greenBufferSize</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#hasOpenGL">hasOpenGL</a></b></span>() : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#hasOpenGLOverlays">hasOpenGLOverlays</a></b></span>() : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#hasOverlay">hasOverlay</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#majorVersion">majorVersion</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#minorVersion">minorVersion</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#openGLVersionFlags">openGLVersionFlags</a></b></span>() : QGLFormat::OpenGLVersionFlags</li> <li class="fn"><span class="name"><b><a href="qglformat.html#plane">plane</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#profile">profile</a></b></span>() const : QGLFormat::OpenGLContextProfile</li> <li class="fn"><span class="name"><b><a href="qglformat.html#redBufferSize">redBufferSize</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#rgba">rgba</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#sampleBuffers">sampleBuffers</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#samples">samples</a></b></span>() const : int</li> </ul></td><td class="topAlign"><ul> <li class="fn"><span class="name"><b><a href="qglformat.html#setAccum">setAccum</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setAccumBufferSize">setAccumBufferSize</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setAlpha">setAlpha</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setAlphaBufferSize">setAlphaBufferSize</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setBlueBufferSize">setBlueBufferSize</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setDefaultFormat">setDefaultFormat</a></b></span>(const QGLFormat &)</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setDefaultOverlayFormat">setDefaultOverlayFormat</a></b></span>(const QGLFormat &)</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setDepth">setDepth</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setDepthBufferSize">setDepthBufferSize</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setDirectRendering">setDirectRendering</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setDoubleBuffer">setDoubleBuffer</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setGreenBufferSize">setGreenBufferSize</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setOption">setOption</a></b></span>(QGL::FormatOptions )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setOverlay">setOverlay</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setPlane">setPlane</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setProfile">setProfile</a></b></span>(QGLFormat::OpenGLContextProfile )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setRedBufferSize">setRedBufferSize</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setRgba">setRgba</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setSampleBuffers">setSampleBuffers</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setSamples">setSamples</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setStencil">setStencil</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setStencilBufferSize">setStencilBufferSize</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setStereo">setStereo</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setSwapInterval">setSwapInterval</a></b></span>(int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#setVersion">setVersion</a></b></span>(int , int )</li> <li class="fn"><span class="name"><b><a href="qglformat.html#stencil">stencil</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#stencilBufferSize">stencilBufferSize</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#stereo">stereo</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#swapInterval">swapInterval</a></b></span>() const : int</li> <li class="fn"><span class="name"><b><a href="qglformat.html#testOption">testOption</a></b></span>(QGL::FormatOptions ) const : bool</li> <li class="fn"><span class="name"><b><a href="qglformat.html#toSurfaceFormat">toSurfaceFormat</a></b></span>(const QGLFormat &) : QSurfaceFormat</li> <li class="fn"><span class="name"><b><a href="qglformat.html#operator-eq">operator=</a></b></span>(const QGLFormat &) : QGLFormat &</li> </ul> </td></tr> </table></div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>