Sophie

Sophie

distrib > Mageia > 7 > armv7hl > media > core-updates > by-pkgid > 32e951f007f30f654c2e19437a4aa0ce > files > 77

qtscript5-doc-5.12.6-1.mga7.noarch.rpm

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
  <title>pacman.js Example File | Qt Script</title>
  <link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
  <script type="text/javascript">
    document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
    // loading style sheet breaks anchors that were jumped to before
    // so force jumping to anchor again
    setTimeout(function() {
        var anchor = location.hash;
        // need to jump to different anchor first (e.g. none)
        location.hash = "#";
        setTimeout(function() {
            location.hash = anchor;
        }, 0);
    }, 0);
  </script>
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="main">
    <div class="main-rounded">
      <div class="navigationbar">
        <table><tr>
<td >Qt 5.12</td><td ><a href="qtscript-index.html">Qt Script</a></td><td ><a href="qtscript-script-context2d-example.html">Context2D Example</a></td><td >pacman.js Example File</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qtscript-index.html">Qt 5.12.6 Reference Documentation</a></td>
        </tr></table>
      </div>
    </div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">pacman.js Example File</h1>
<span class="subtitle">script/context2d/scripts/pacman.js</span>
<!-- $$$script/context2d/scripts/pacman.js-description -->
<div class="descr"> <a name="details"></a>
<pre class="js">

  function roundedRect(ctx,x,y,width,height,radius){
    ctx.beginPath();
    ctx.moveTo(x,y+radius);
    ctx.lineTo(x,y+height-radius);
    ctx.quadraticCurveTo(x,y+height,x+radius,y+height);
    ctx.lineTo(x+width-radius,y+height);
    ctx.quadraticCurveTo(x+width,y+height,x+width,y+height-radius);
    ctx.lineTo(x+width,y+radius);
    ctx.quadraticCurveTo(x+width,y,x+width-radius,y);
    ctx.lineTo(x+radius,y);
    ctx.quadraticCurveTo(x,y,x,y+radius);
    ctx.stroke();
  }

  var canvas = document.getElementById('tutorial');

    // Make sure we don't execute when canvas isn't supported
    if (canvas.getContext){

      // use getContext to use the canvas for drawing
      var ctx = canvas.getContext('2d');

      // Draw shapes
      roundedRect(ctx,12,12,150,150,15);
      roundedRect(ctx,19,19,150,150,9);
      roundedRect(ctx,53,53,49,33,10);
      roundedRect(ctx,53,119,49,16,6);
      roundedRect(ctx,135,53,49,33,10);
      roundedRect(ctx,135,119,25,49,10);

      // Character 1
      ctx.beginPath();
      ctx.arc(37,37,13,Math.PI/7,-Math.PI/7,false);
      ctx.lineTo(34,37);
      ctx.fill();

      // blocks
      for(i=0;i<8;i++){
        ctx.fillRect(51+i*16,35,4,4);
      }
      for(i=0;i<6;i++){
        ctx.fillRect(115,51+i*16,4,4);
      }
      for(i=0;i<8;i++){
        ctx.fillRect(51+i*16,99,4,4);
      }

      // character 2
      ctx.beginPath();
      ctx.moveTo(83,116);
      ctx.lineTo(83,102);

      ctx.bezierCurveTo(83,94,89,88,97,88);
      ctx.bezierCurveTo(105,88,111,94,111,102);
      ctx.lineTo(111,116);
      ctx.lineTo(106.333,111.333);
      ctx.lineTo(101.666,116);
      ctx.lineTo(97,111.333);
      ctx.lineTo(92.333,116);
      ctx.lineTo(87.666,111.333);
      ctx.lineTo(83,116);
      ctx.fill();
      ctx.fillStyle = "white";
      ctx.beginPath();
      ctx.moveTo(91,96);
      ctx.bezierCurveTo(88,96,87,99,87,101);
      ctx.bezierCurveTo(87,103,88,106,91,106);
      ctx.bezierCurveTo(94,106,95,103,95,101);
      ctx.bezierCurveTo(95,99,94,96,91,96);
      ctx.moveTo(103,96);
      ctx.bezierCurveTo(100,96,99,99,99,101);
      ctx.bezierCurveTo(99,103,100,106,103,106);
      ctx.bezierCurveTo(106,106,107,103,107,101);
      ctx.bezierCurveTo(107,99,106,96,103,96);
      ctx.fill();
      ctx.fillStyle = "black";
      ctx.beginPath();
      ctx.arc(101,102,2,0,Math.PI*2,true);
      ctx.fill();
      ctx.beginPath();
      ctx.arc(89,102,2,0,Math.PI*2,true);
      ctx.fill();
    }

</pre>
</div>
<!-- @@@script/context2d/scripts/pacman.js -->
        </div>
       </div>
   </div>
   </div>
</div>
<div class="footer">
   <p>
   <acronym title="Copyright">&copy;</acronym> 2019 The Qt Company Ltd.
   Documentation contributions included herein are the copyrights of
   their respective owners.<br/>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br/>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
   of their respective owners. </p>
</div>
</body>
</html>