<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qquickpainteditem.cpp --> <title>List of All Members for QQuickPaintedItem | Qt Quick 5.12.6</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qtquick-index.html">Qt Quick</a></td><td ><a href="qtquick-module.html">C++ Classes</a></td><td >QQuickPaintedItem</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qtquick-index.html">Qt 5.12.6 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">List of All Members for QQuickPaintedItem</h1> <p>This is the complete list of members for <a href="qquickpainteditem.html">QQuickPaintedItem</a>, including inherited members.</p> <div class="table"><table class="propsummary"> <tr><td class="topAlign"><ul> <li class="fn">class <span class="name"><b><a href="qquickitem-itemchangedata.html">ItemChangeData</a></b></span></li> <li class="fn">class <span class="name"><b><a href="qquickitem-updatepaintnodedata.html">UpdatePaintNodeData</a></b></span></li> <li class="fn"><span class="name"><b><a href="qquickitem.html#"></a></b></span></li> <li class="fn">enum <span class="name"><b><a href="qquickitem.html#Flag-enum">Flag</a></b></span></li> <li class="fn">flags <span class="name"><b><a href="qquickitem.html#Flag-enum">Flags</a></b></span></li> <li class="fn">enum <span class="name"><b><a href="qquickitem.html#ItemChange-enum">ItemChange</a></b></span></li> <li class="fn">enum <span class="name"><b><a href="qquickpainteditem.html#PerformanceHint-enum">PerformanceHint</a></b></span></li> <li class="fn">flags <span class="name"><b><a href="qquickpainteditem.html#PerformanceHint-enum">PerformanceHints</a></b></span></li> <li class="fn">enum <span class="name"><b><a href="qquickpainteditem.html#RenderTarget-enum">RenderTarget</a></b></span></li> <li class="fn">enum <span class="name"><b><a href="qquickitem.html#TransformOrigin-enum">TransformOrigin</a></b></span></li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#QQuickPaintedItem">QQuickPaintedItem</a></b></span>(QQuickItem *)</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#dtor.QQuickPaintedItem">~QQuickPaintedItem</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#acceptHoverEvents">acceptHoverEvents</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#acceptTouchEvents">acceptTouchEvents</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#acceptedMouseButtons">acceptedMouseButtons</a></b></span>() const : Qt::MouseButtons</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#activeFocusOnTab-prop">activeFocusOnTab</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#antialiasing">antialiasing</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#baselineOffset-prop">baselineOffset</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#childAt">childAt</a></b></span>(qreal , qreal ) const : QQuickItem *</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#childItems">childItems</a></b></span>() const : QList<QQuickItem *></li> <li class="fn"><span class="name"><b><a href="qquickitem.html#childMouseEventFilter">childMouseEventFilter</a></b></span>(QQuickItem *, QEvent *) : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#childrenRect-prop">childrenRect</a></b></span>() : QRectF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#classBegin">classBegin</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#clip-prop">clip</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#componentComplete">componentComplete</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#containmentMask-prop">containmentMask</a></b></span>() const : QObject *</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#containmentMask-prop">containmentMaskChanged</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#contains">contains</a></b></span>(const QPointF &) const : bool</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsScale-prop">contentsScale</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsScale-prop">contentsScaleChanged</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsSize-prop">contentsSize</a></b></span>() const : QSize</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsSize-prop">contentsSizeChanged</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#cursor">cursor</a></b></span>() const : QCursor</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#dragEnterEvent">dragEnterEvent</a></b></span>(QDragEnterEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#dragLeaveEvent">dragLeaveEvent</a></b></span>(QDragLeaveEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#dragMoveEvent">dragMoveEvent</a></b></span>(QDragMoveEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#dropEvent">dropEvent</a></b></span>(QDropEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#event">event</a></b></span>(QEvent *) : bool</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#fillColor-prop">fillColor</a></b></span>() const : QColor</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#fillColor-prop">fillColorChanged</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#filtersChildMouseEvents">filtersChildMouseEvents</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#flags">flags</a></b></span>() const : QQuickItem::Flags</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#focusInEvent">focusInEvent</a></b></span>(<i>QFocusEvent *</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#focusOutEvent">focusOutEvent</a></b></span>(<i>QFocusEvent *</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#forceActiveFocus">forceActiveFocus</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#forceActiveFocus-1">forceActiveFocus</a></b></span>(Qt::FocusReason )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#geometryChanged">geometryChanged</a></b></span>(const QRectF &, const QRectF &)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#grabMouse">grabMouse</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#grabToImage">grabToImage</a></b></span>(const QSize &) : QSharedPointer<QQuickItemGrabResult></li> <li class="fn"><span class="name"><b><a href="qquickitem.html#grabTouchPoints">grabTouchPoints</a></b></span>(const QVector<int> &)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#activeFocus-prop">hasActiveFocus</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#focus-prop">hasFocus</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#height-prop">height</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#heightValid">heightValid</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#hoverEnterEvent">hoverEnterEvent</a></b></span>(QHoverEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#hoverLeaveEvent">hoverLeaveEvent</a></b></span>(QHoverEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#hoverMoveEvent">hoverMoveEvent</a></b></span>(QHoverEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#implicitHeight-prop">implicitHeight</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#implicitWidth">implicitWidth</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#inputMethodEvent">inputMethodEvent</a></b></span>(QInputMethodEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#inputMethodQuery">inputMethodQuery</a></b></span>(Qt::InputMethodQuery ) const : QVariant</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#isAncestorOf">isAncestorOf</a></b></span>(const QQuickItem *) const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#isComponentComplete">isComponentComplete</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#enabled-prop">isEnabled</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#isFocusScope">isFocusScope</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#isTextureProvider">isTextureProvider</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#visible-prop">isVisible</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#itemChange">itemChange</a></b></span>(QQuickItem::ItemChange , const QQuickItem::ItemChangeData &)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#keepMouseGrab">keepMouseGrab</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#keepTouchGrab">keepTouchGrab</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#keyPressEvent">keyPressEvent</a></b></span>(QKeyEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#keyReleaseEvent">keyReleaseEvent</a></b></span>(QKeyEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mapFromGlobal">mapFromGlobal</a></b></span>(const QPointF &) const : QPointF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mapFromItem">mapFromItem</a></b></span>(const QQuickItem *, const QPointF &) const : QPointF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mapFromScene">mapFromScene</a></b></span>(const QPointF &) const : QPointF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectFromItem">mapRectFromItem</a></b></span>(const QQuickItem *, const QRectF &) const : QRectF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectFromScene">mapRectFromScene</a></b></span>(const QRectF &) const : QRectF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectToItem">mapRectToItem</a></b></span>(const QQuickItem *, const QRectF &) const : QRectF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mapRectToScene">mapRectToScene</a></b></span>(const QRectF &) const : QRectF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mapToGlobal">mapToGlobal</a></b></span>(const QPointF &) const : QPointF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mapToItem">mapToItem</a></b></span>(const QQuickItem *, const QPointF &) const : QPointF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mapToScene">mapToScene</a></b></span>(const QPointF &) const : QPointF</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#metaObject">metaObject</a></b></span>() const : const QMetaObject *</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#mipmap">mipmap</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mouseDoubleClickEvent">mouseDoubleClickEvent</a></b></span>(QMouseEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mouseMoveEvent">mouseMoveEvent</a></b></span>(QMouseEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mousePressEvent">mousePressEvent</a></b></span>(QMouseEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mouseReleaseEvent">mouseReleaseEvent</a></b></span>(QMouseEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#mouseUngrabEvent">mouseUngrabEvent</a></b></span>()</li> </ul></td><td class="topAlign"><ul> <li class="fn"><span class="name"><b><a href="qquickitem.html#nextItemInFocusChain">nextItemInFocusChain</a></b></span>(bool ) : QQuickItem *</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#opacity-prop">opacity</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#opaquePainting">opaquePainting</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#paint">paint</a></b></span>(QPainter *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#parent-prop">parentItem</a></b></span>() const : QQuickItem *</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#performanceHints">performanceHints</a></b></span>() const : QQuickPaintedItem::PerformanceHints</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#polish">polish</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#qt_metacall">qt_metacall</a></b></span>(<i>QMetaObject::Call</i>, <i>int</i>, <i>void **</i>) : int</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#qt_metacast">qt_metacast</a></b></span>(<i>const char *</i>) : void *</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#releaseResources">releaseResources</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#renderTarget-prop">renderTarget</a></b></span>() const : QQuickPaintedItem::RenderTarget</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#renderTarget-prop">renderTargetChanged</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#antialiasing-prop">resetAntialiasing</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#height-prop">resetHeight</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#width-prop">resetWidth</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#rotation-prop">rotation</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#scale-prop">scale</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#scopedFocusItem">scopedFocusItem</a></b></span>() const : QQuickItem *</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#setAcceptHoverEvents">setAcceptHoverEvents</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#setAcceptTouchEvents">setAcceptTouchEvents</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#setAcceptedMouseButtons">setAcceptedMouseButtons</a></b></span>(Qt::MouseButtons )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#activeFocusOnTab-prop">setActiveFocusOnTab</a></b></span>(<i>bool</i>)</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#setAntialiasing">setAntialiasing</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#baselineOffset-prop">setBaselineOffset</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#clip-prop">setClip</a></b></span>(<i>bool</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#containmentMask-prop">setContainmentMask</a></b></span>(QObject *)</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsScale-prop">setContentsScale</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#contentsSize-prop">setContentsSize</a></b></span>(<i>const QSize &</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#setCursor">setCursor</a></b></span>(const QCursor &)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#enabled-prop">setEnabled</a></b></span>(<i>bool</i>)</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#fillColor-prop">setFillColor</a></b></span>(<i>const QColor &</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#setFiltersChildMouseEvents">setFiltersChildMouseEvents</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#setFlag">setFlag</a></b></span>(QQuickItem::Flag , bool )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#setFlags">setFlags</a></b></span>(QQuickItem::Flags )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#focus-prop">setFocus</a></b></span>(<i>bool</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#focus-prop">setFocus</a></b></span>(bool , Qt::FocusReason )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#height-prop">setHeight</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#implicitHeight-prop">setImplicitHeight</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#implicitWidth-prop">setImplicitWidth</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#setKeepMouseGrab">setKeepMouseGrab</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#setKeepTouchGrab">setKeepTouchGrab</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#setMipmap">setMipmap</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#opacity-prop">setOpacity</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#setOpaquePainting">setOpaquePainting</a></b></span>(bool )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#parent-prop">setParentItem</a></b></span>(QQuickItem *)</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#setPerformanceHint">setPerformanceHint</a></b></span>(QQuickPaintedItem::PerformanceHint , bool )</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#setPerformanceHints">setPerformanceHints</a></b></span>(QQuickPaintedItem::PerformanceHints )</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#renderTarget-prop">setRenderTarget</a></b></span>(QQuickPaintedItem::RenderTarget )</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#rotation-prop">setRotation</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#scale-prop">setScale</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#setSize">setSize</a></b></span>(const QSizeF &)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#smooth-prop">setSmooth</a></b></span>(<i>bool</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#state-prop">setState</a></b></span>(<i>const QString &</i>)</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#textureSize-prop">setTextureSize</a></b></span>(const QSize &)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#transformOrigin-prop">setTransformOrigin</a></b></span>(<i>QQuickItem::TransformOrigin</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#visible-prop">setVisible</a></b></span>(<i>bool</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#width-prop">setWidth</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#x-prop">setX</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#y-prop">setY</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#z-prop">setZ</a></b></span>(<i>qreal</i>)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#size">size</a></b></span>() const : QSizeF</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#smooth-prop">smooth</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#stackAfter">stackAfter</a></b></span>(const QQuickItem *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#stackBefore">stackBefore</a></b></span>(const QQuickItem *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#state-prop">state</a></b></span>() const : QString</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#staticMetaObject-var">staticMetaObject</a></b></span> : const QMetaObject</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#textureProvider">textureProvider</a></b></span>() const : QSGTextureProvider *</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#textureSize-prop">textureSize</a></b></span>() const : QSize</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#textureSize-prop">textureSizeChanged</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#touchEvent">touchEvent</a></b></span>(QTouchEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#touchUngrabEvent">touchUngrabEvent</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#tr">tr</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#trUtf8">trUtf8</a></b></span>(const char *, const char *, int ) : QString</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#transformOrigin-prop">transformOrigin</a></b></span>() const : QQuickItem::TransformOrigin</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#ungrabMouse">ungrabMouse</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#ungrabTouchPoints">ungrabTouchPoints</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#unsetCursor">unsetCursor</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#update">update</a></b></span>(const QRect &)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#updateInputMethod">updateInputMethod</a></b></span>(Qt::InputMethodQueries )</li> <li class="fn"><span class="name"><b><a href="qquickpainteditem.html#updatePaintNode">updatePaintNode</a></b></span>(QSGNode *, QQuickItem::UpdatePaintNodeData *) : QSGNode *</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#updatePolish">updatePolish</a></b></span>()</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#wheelEvent">wheelEvent</a></b></span>(QWheelEvent *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#width-prop">width</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#widthValid">widthValid</a></b></span>() const : bool</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#window">window</a></b></span>() const : QQuickWindow *</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#windowChanged">windowChanged</a></b></span>(QQuickWindow *)</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#x-prop">x</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#y-prop">y</a></b></span>() const : qreal</li> <li class="fn"><span class="name"><b><a href="qquickitem.html#z-prop">z</a></b></span>() const : qreal</li> </ul> </td></tr> </table></div> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>