Sophie

Sophie

distrib > Mageia > 7 > armv7hl > media > core-updates > by-pkgid > 845e36bb3ecce380666d628d88446962 > files > 197

qtdatavis3d5-doc-5.12.6-1.mga7.noarch.rpm

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- qsurface3dseries.cpp -->
  <title>QSurface3DSeries Class | Qt Data Visualization 5.12.6</title>
  <link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
  <script type="text/javascript">
    document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
    // loading style sheet breaks anchors that were jumped to before
    // so force jumping to anchor again
    setTimeout(function() {
        var anchor = location.hash;
        // need to jump to different anchor first (e.g. none)
        location.hash = "#";
        setTimeout(function() {
            location.hash = anchor;
        }, 0);
    }, 0);
  </script>
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="main">
    <div class="main-rounded">
      <div class="navigationbar">
        <table><tr>
<td >Qt 5.12</td><td ><a href="qtdatavisualization-index.html">Qt Data Visualization</a></td><td ><a href="qtdatavisualization-module.html">C++ Classes</a></td><td >QSurface3DSeries</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qtdatavisualization-index.html">Qt Data Visualization | Commercial or GPLv3</a></td>
        </tr></table>
      </div>
    </div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar">
<div class="toc">
<h3><a name="toc">Contents</a></h3>
<ul>
<li class="level1"><a href="#public-types">Public Types</a></li>
<li class="level1"><a href="#properties">Properties</a></li>
<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#signals">Signals</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
</ul>
</div>
<div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">QSurface3DSeries Class</h1>
<!-- $$$QSurface3DSeries-brief -->
<p>The <a href="qsurface3dseries.html">QSurface3DSeries</a> class represents a data series in a 3D surface graph. <a href="#details">More...</a></p>
<!-- @@@QSurface3DSeries -->
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QSurface3DSeries&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  QtDataVisualization 1.0</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiated By:</td><td class="memItemRight bottomAlign"> <a href="qml-qtdatavisualization-surface3dseries.html">Surface3DSeries</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qabstract3dseries.html">QAbstract3DSeries</a></td></tr></table></div><ul>
<li><a href="qsurface3dseries-members.html">List of all members, including inherited members</a></li>
</ul>
<a name="public-types"></a>
<h2 id="public-types">Public Types</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> enum </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#DrawFlag-enum">DrawFlag</a></b> { DrawWireframe, DrawSurface, DrawSurfaceAndWireframe }</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> flags </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#DrawFlag-enum">DrawFlags</a></b></td></tr>
</table></div>
<a name="properties"></a>
<h2 id="properties">Properties</h2>
<div class="table"><table class="propsummary">
<tr><td class="topAlign"><ul>
<li class="fn"><b><a href="qsurface3dseries.html#dataProxy-prop">dataProxy</a></b> : QSurfaceDataProxy*</li>
<li class="fn"><b><a href="qsurface3dseries.html#drawMode-prop">drawMode</a></b> : DrawFlags</li>
<li class="fn"><b><a href="qsurface3dseries.html#flatShadingEnabled-prop">flatShadingEnabled</a></b> : bool</li>
<li class="fn"><b><a href="qsurface3dseries.html#flatShadingSupported-prop">flatShadingSupported</a></b> : const bool</li>
</ul></td><td class="topAlign"><ul>
<li class="fn"><b><a href="qsurface3dseries.html#selectedPoint-prop">selectedPoint</a></b> : QPoint</li>
<li class="fn"><b><a href="qsurface3dseries.html#texture-prop">texture</a></b> : QImage</li>
<li class="fn"><b><a href="qsurface3dseries.html#textureFile-prop">textureFile</a></b> : QString</li>
</ul>
</td></tr>
</table></div>
<ul>
<li class="fn">17 properties inherited from <a href="qabstract3dseries.html#properties">QAbstract3DSeries</a></li>
</ul>
<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#QSurface3DSeries">QSurface3DSeries</a></b>(QObject *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#QSurface3DSeries-1">QSurface3DSeries</a></b>(QSurfaceDataProxy *<i>dataProxy</i>, QObject *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#dtor.QSurface3DSeries">~QSurface3DSeries</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QSurfaceDataProxy *</td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#dataProxy-prop">dataProxy</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QSurface3DSeries::DrawFlags </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#drawMode-prop">drawMode</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#flatShadingEnabled-prop">isFlatShadingEnabled</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#flatShadingSupported-prop">isFlatShadingSupported</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QPoint </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#selectedPoint-prop">selectedPoint</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#dataProxy-prop">setDataProxy</a></b>(QSurfaceDataProxy *<i>proxy</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#drawMode-prop">setDrawMode</a></b>(QSurface3DSeries::DrawFlags <i>mode</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#flatShadingEnabled-prop">setFlatShadingEnabled</a></b>(bool <i>enabled</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#setSelectedPoint">setSelectedPoint</a></b>(const QPoint &amp;<i>position</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#texture-prop">setTexture</a></b>(const QImage &amp;<i>texture</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#textureFile-prop">setTextureFile</a></b>(const QString &amp;<i>filename</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QImage </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#texture-prop">texture</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#textureFile-prop">textureFile</a></b>() const</td></tr>
</table></div>
<ul>
<li class="fn">33 public functions inherited from <a href="qabstract3dseries.html#public-functions">QAbstract3DSeries</a></li>
</ul>
<a name="signals"></a>
<h2 id="signals">Signals</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#dataProxy-prop">dataProxyChanged</a></b>(QSurfaceDataProxy *<i>proxy</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#drawMode-prop">drawModeChanged</a></b>(QSurface3DSeries::DrawFlags <i>mode</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#flatShadingEnabled-prop">flatShadingEnabledChanged</a></b>(bool <i>enable</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#flatShadingSupported-prop">flatShadingSupportedChanged</a></b>(bool <i>enable</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#selectedPoint-prop">selectedPointChanged</a></b>(const QPoint &amp;<i>position</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#texture-prop">textureChanged</a></b>(const QImage &amp;<i>image</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#textureFile-prop">textureFileChanged</a></b>(const QString &amp;<i>filename</i>)</td></tr>
</table></div>
<ul>
<li class="fn">16 signals inherited from <a href="qabstract3dseries.html#signals">QAbstract3DSeries</a></li>
</ul>
<a name="static-public-members"></a>
<h2 id="static-public-members">Static Public Members</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> QPoint </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#invalidSelectionPosition">invalidSelectionPosition</a></b>()</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qsurface3dseries.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
</table></div>
<a name="details"></a>
<!-- $$$QSurface3DSeries-description -->
<div class="descr">
<h2 id="details">Detailed Description</h2>
<p>The <a href="qsurface3dseries.html">QSurface3DSeries</a> class represents a data series in a 3D surface graph.</p>
<p>This class manages the series specific visual elements, as well as the series data (via a data proxy).</p>
<p>If no data proxy is set explicitly for the series, the series creates a default proxy. Setting another proxy will destroy the existing proxy and all data added to it.</p>
<p>The object mesh set via the <a href="qabstract3dseries.html#mesh-prop">QAbstract3DSeries::mesh</a> property defines the selection pointer shape in a surface series.</p>
<p><a href="qsurface3dseries.html">QSurface3DSeries</a> supports the following format tags for <a href="qabstract3dseries.html#itemLabelFormat-prop">QAbstract3DSeries::setItemLabelFormat</a>():</p>
<div class="table"><table class="generic">
 <tr valign="top" class="odd"><td >@xTitle</td><td >Title from x-axis</td></tr>
<tr valign="top" class="even"><td >@yTitle</td><td >Title from y-axis</td></tr>
<tr valign="top" class="odd"><td >@zTitle</td><td >Title from z-axis</td></tr>
<tr valign="top" class="even"><td >@xLabel</td><td >Item value formatted using the format of the x-axis. For more information, see <a href="qvalue3daxis.html#labelFormat-prop">QValue3DAxis::setLabelFormat</a>().</td></tr>
<tr valign="top" class="odd"><td >@yLabel</td><td >Item value formatted using the format of the y-axis. For more information, see <a href="qvalue3daxis.html#labelFormat-prop">QValue3DAxis::setLabelFormat</a>().</td></tr>
<tr valign="top" class="even"><td >@zLabel</td><td >Item value formatted using the format of the z-axis. For more information, see <a href="qvalue3daxis.html#labelFormat-prop">QValue3DAxis::setLabelFormat</a>().</td></tr>
<tr valign="top" class="odd"><td >@seriesName</td><td >Name of the series</td></tr>
</table></div>
<p>For example:</p>
<pre class="cpp">

  proxy<span class="operator">-</span><span class="operator">&gt;</span>setItemLabelFormat(<span class="type">QStringLiteral</span>(<span class="string">&quot;@valueTitle for (@rowLabel, @colLabel): %.1f&quot;</span>));

</pre>
</div>
<p><b>See also </b><a href="qtdatavisualization-data-handling.html">Qt Data Visualization Data Handling</a>.</p>
<!-- @@@QSurface3DSeries -->
<div class="types">
<h2>Member Type Documentation</h2>
<!-- $$$DrawFlag$$$DrawWireframe$$$DrawSurface$$$DrawSurfaceAndWireframe -->
<h3 class="flags" id="DrawFlag-enum"><a name="DrawFlag-enum"></a>enum QSurface3DSeries::<span class="name">DrawFlag</span><br/>flags QSurface3DSeries::<span class="name">DrawFlags</span></h3>
<p>The drawing mode of the surface. Values of this enumeration can be combined with the OR operator.</p>
<div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tblval">Value</th><th class="tbldscr">Description</th></tr>
<tr><td class="topAlign"><code>QSurface3DSeries::DrawWireframe</code></td><td class="topAlign tblval"><code>1</code></td><td class="topAlign">Only the grid is drawn.</td></tr>
<tr><td class="topAlign"><code>QSurface3DSeries::DrawSurface</code></td><td class="topAlign tblval"><code>2</code></td><td class="topAlign">Only the surface is drawn.</td></tr>
<tr><td class="topAlign"><code>QSurface3DSeries::DrawSurfaceAndWireframe</code></td><td class="topAlign tblval"><code>DrawWireframe | DrawSurface</code></td><td class="topAlign">Both the surface and grid are drawn.</td></tr>
</table></div>
<p>The DrawFlags type is a typedef for <a href="">QFlags</a>&lt;DrawFlag&gt;. It stores an OR combination of DrawFlag values.</p>
<!-- @@@DrawFlag -->
</div>
<div class="prop">
<h2>Property Documentation</h2>
<!-- $$$dataProxy-prop$$$dataProxy$$$setDataProxyQSurfaceDataProxy*$$$dataProxyChangedQSurfaceDataProxy* -->
<h3 class="fn" id="dataProxy-prop"><a name="dataProxy-prop"></a><span class="name">dataProxy</span> : <span class="type"><a href="qsurfacedataproxy.html">QSurfaceDataProxy</a></span>*</h3>
<p>This property holds the active data proxy.</p>
<p>The series assumes ownership of any proxy set to it and deletes any previously set proxy when a new one is added. The proxy cannot be null or set to another series.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QSurfaceDataProxy *</td><td class="memItemRight bottomAlign"><span class="name"><b>dataProxy</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setDataProxy</b></span>(QSurfaceDataProxy *<i>proxy</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>dataProxyChanged</b></span>(QSurfaceDataProxy *<i>proxy</i>)</td></tr>
</table></div>
<!-- @@@dataProxy -->
<!-- $$$drawMode-prop$$$drawMode$$$setDrawModeQSurface3DSeries::DrawFlags$$$drawModeChangedQSurface3DSeries::DrawFlags -->
<h3 class="fn" id="drawMode-prop"><a name="drawMode-prop"></a><span class="name">drawMode</span> : <span class="type"><a href="qsurface3dseries.html#DrawFlag-enum">DrawFlags</a></span></h3>
<p>The drawing mode.</p>
<p>Possible values are the values of <a href="qsurface3dseries.html#DrawFlag-enum">DrawFlag</a>. Clearing all flags is not allowed.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QSurface3DSeries::DrawFlags </td><td class="memItemRight bottomAlign"><span class="name"><b>drawMode</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setDrawMode</b></span>(QSurface3DSeries::DrawFlags <i>mode</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>drawModeChanged</b></span>(QSurface3DSeries::DrawFlags <i>mode</i>)</td></tr>
</table></div>
<!-- @@@drawMode -->
<!-- $$$flatShadingEnabled-prop$$$isFlatShadingEnabled$$$setFlatShadingEnabledbool$$$flatShadingEnabledChangedbool -->
<h3 class="fn" id="flatShadingEnabled-prop"><a name="flatShadingEnabled-prop"></a><span class="name">flatShadingEnabled</span> : <span class="type">bool</span></h3>
<p>This property holds whether surface flat shading is enabled.</p>
<p>Preset to <code>true</code> by default.</p>
<p>When disabled, the normals on the surface are interpolated making the edges look round. When enabled, the normals are kept the same on a triangle making the color of the triangle solid. This makes the data more readable from the model.</p>
<p><b>Note: </b>Flat shaded surfaces require at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension. The value of the <a href="qsurface3dseries.html#flatShadingSupported-prop">flatShadingSupported</a> property indicates whether flat shading is supported at runtime.</p><p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> bool </td><td class="memItemRight bottomAlign"><span class="name"><b>isFlatShadingEnabled</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setFlatShadingEnabled</b></span>(bool <i>enabled</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>flatShadingEnabledChanged</b></span>(bool <i>enable</i>)</td></tr>
</table></div>
<!-- @@@flatShadingEnabled -->
<!-- $$$flatShadingSupported-prop$$$isFlatShadingSupported$$$flatShadingSupportedChangedbool -->
<h3 class="fn" id="flatShadingSupported-prop"><a name="flatShadingSupported-prop"></a><span class="name">flatShadingSupported</span> : const <span class="type">bool</span></h3>
<p>This property holds whether surface flat shading is supported by the current system.</p>
<p>Flat shading for surfaces requires at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension. If <code>true</code>, flat shading for surfaces is supported.</p>
<p><b>Note: </b>This read-only property is set to its correct value after the first render pass. Until then it is always <code>true</code>.</p><p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> bool </td><td class="memItemRight bottomAlign"><span class="name"><b>isFlatShadingSupported</b></span>() const</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>flatShadingSupportedChanged</b></span>(bool <i>enable</i>)</td></tr>
</table></div>
<!-- @@@flatShadingSupported -->
<!-- $$$selectedPoint-prop$$$selectedPoint$$$setSelectedPointconstQPoint&$$$selectedPointChangedconstQPoint& -->
<h3 class="fn" id="selectedPoint-prop"><a name="selectedPoint-prop"></a><span class="name">selectedPoint</span> : <span class="type">QPoint</span></h3>
<p>This property holds the surface grid point that is selected in the series.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QPoint </td><td class="memItemRight bottomAlign"><span class="name"><b>selectedPoint</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b><a href="qsurface3dseries.html#setSelectedPoint">setSelectedPoint</a></b></span>(const QPoint &amp;<i>position</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>selectedPointChanged</b></span>(const QPoint &amp;<i>position</i>)</td></tr>
</table></div>
<!-- @@@selectedPoint -->
<!-- $$$texture-prop$$$texture$$$setTextureconstQImage&$$$textureChangedconstQImage& -->
<h3 class="fn" id="texture-prop"><a name="texture-prop"></a><span class="name">texture</span> : <span class="type">QImage</span></h3>
<p>This property holds the texture for the surface as a QImage.</p>
<p>Setting an empty QImage clears the texture.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QImage </td><td class="memItemRight bottomAlign"><span class="name"><b>texture</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setTexture</b></span>(const QImage &amp;<i>texture</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>textureChanged</b></span>(const QImage &amp;<i>image</i>)</td></tr>
</table></div>
<!-- @@@texture -->
<!-- $$$textureFile-prop$$$textureFile$$$setTextureFileconstQString&$$$textureFileChangedconstQString& -->
<h3 class="fn" id="textureFile-prop"><a name="textureFile-prop"></a><span class="name">textureFile</span> : <span class="type">QString</span></h3>
<p>This property holds the texture for the surface as a file.</p>
<p>Setting an empty file name clears the texture.</p>
<p><b>Access functions:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> QString </td><td class="memItemRight bottomAlign"><span class="name"><b>textureFile</b></span>() const</td></tr>
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setTextureFile</b></span>(const QString &amp;<i>filename</i>)</td></tr>
</table></div>
<p><b>Notifier signal:</b></p>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>textureFileChanged</b></span>(const QString &amp;<i>filename</i>)</td></tr>
</table></div>
<!-- @@@textureFile -->
</div>
<div class="func">
<h2>Member Function Documentation</h2>
<!-- $$$QSurface3DSeries[overload1]$$$QSurface3DSeriesQObject* -->
<h3 class="fn" id="QSurface3DSeries"><a name="QSurface3DSeries"></a>QSurface3DSeries::<span class="name">QSurface3DSeries</span>(<span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
<p>Constructs a surface 3D series with the parent <i>parent</i>.</p>
<!-- @@@QSurface3DSeries -->
<!-- $$$QSurface3DSeries$$$QSurface3DSeriesQSurfaceDataProxy*QObject* -->
<h3 class="fn" id="QSurface3DSeries-1"><a name="QSurface3DSeries-1"></a>QSurface3DSeries::<span class="name">QSurface3DSeries</span>(<span class="type"><a href="qsurfacedataproxy.html">QSurfaceDataProxy</a></span> *<i>dataProxy</i>, <span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
<p>Constructs a surface 3D series with the data proxy <i>dataProxy</i> and the parent <i>parent</i>.</p>
<!-- @@@QSurface3DSeries -->
<!-- $$$~QSurface3DSeries[overload1]$$$~QSurface3DSeries -->
<h3 class="fn" id="dtor.QSurface3DSeries"><a name="dtor.QSurface3DSeries"></a><code>[virtual] </code>QSurface3DSeries::<span class="name">~QSurface3DSeries</span>()</h3>
<p>Deletes the surface 3D series.</p>
<!-- @@@~QSurface3DSeries -->
<!-- $$$invalidSelectionPosition[overload1]$$$invalidSelectionPosition -->
<h3 class="fn" id="invalidSelectionPosition"><a name="invalidSelectionPosition"></a><code>[static] </code><span class="type">QPoint</span> QSurface3DSeries::<span class="name">invalidSelectionPosition</span>()</h3>
<p>Returns the QPoint signifying an invalid selection position. This is set to the <a href="qsurface3dseries.html#selectedPoint-prop">selectedPoint</a> property to clear the selection from this series.</p>
<p><b>See also </b><a href="qabstract3dgraph.html#clearSelection">QAbstract3DGraph::clearSelection</a>().</p>
<!-- @@@invalidSelectionPosition -->
<!-- $$$setSelectedPoint -->
<h3 class="fn" id="setSelectedPoint"><a name="setSelectedPoint"></a><span class="type">void</span> QSurface3DSeries::<span class="name">setSelectedPoint</span>(const <span class="type">QPoint</span> &amp;<i>position</i>)</h3>
<p>Selects a surface grid point at the position <i>position</i> in the data array of the series specified by a row and a column.</p>
<p>Only one point can be selected at a time.</p>
<p>To clear selection from this series, <a href="qsurface3dseries.html#invalidSelectionPosition">invalidSelectionPosition</a>() is set as <i>position</i>. If this series is added to a graph, the graph can adjust the selection according to user interaction or if it becomes invalid.</p>
<p>Removing rows from or inserting rows to the series before the row of the selected point will adjust the selection so that the same point will stay selected.</p>
<p><b>Note:</b> Setter function for property <a href="qsurface3dseries.html#selectedPoint-prop">selectedPoint</a>. </p><p><b>See also </b><a href="qsurface3dseries.html#selectedPoint-prop">selectedPoint</a>() and <a href="qabstract3dgraph.html#clearSelection">QAbstract3DGraph::clearSelection</a>().</p>
<!-- @@@setSelectedPoint -->
</div>
        </div>
       </div>
   </div>
   </div>
</div>
<div class="footer">
   <p>
   <acronym title="Copyright">&copy;</acronym> 2019 The Qt Company Ltd.
   Documentation contributions included herein are the copyrights of
   their respective owners.<br/>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br/>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
   of their respective owners. </p>
</div>
</body>
</html>