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<div class="title">events.cpp</div>  </div>
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<p>A simple demonstration of using the event system</p>
<div class="fragment"><div class="line"><span class="preprocessor">#include &lt;<a class="code" href="event__handler_8hpp.html">libfilezilla/event_handler.hpp</a>&gt;</span></div><div class="line"></div><div class="line"><span class="preprocessor">#include &lt;iostream&gt;</span></div><div class="line"><span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"></div><div class="line"><span class="comment">// A condition that we&#39;ll use in this example to signal the main</span></div><div class="line"><span class="comment">// thread that the worker has processed the event.</span></div><div class="line"><a name="_a0"></a><a class="code" href="classfz_1_1condition.html">fz::condition</a> c;</div><div class="line"><a name="_a1"></a><a class="code" href="classfz_1_1mutex.html">fz::mutex</a> m;</div><div class="line"></div><div class="line"></div><div class="line"><span class="comment">// Define a new event.</span></div><div class="line"><span class="comment">// The event is uniquely identified via the incomplete my_event_type struct and</span></div><div class="line"><span class="comment">// has two arguments: A string and a vector of ints.</span></div><div class="line"><span class="keyword">struct </span>my_event_type;</div><div class="line"><span class="keyword">typedef</span> <a name="_a2"></a><a class="code" href="classfz_1_1simple__event.html">fz::simple_event&lt;my_event_type, std::string, std::vector&lt;int&gt;</a>&gt; my_event;</div><div class="line"></div><div class="line"><span class="comment">// A simple event handler</span></div><div class="line"><span class="keyword">class </span>handler final : <span class="keyword">public</span> <a name="_a3"></a><a class="code" href="classfz_1_1event__handler.html">fz::event_handler</a></div><div class="line">{</div><div class="line"><span class="keyword">public</span>:</div><div class="line">    handler(<a name="_a4"></a><a class="code" href="classfz_1_1event__loop.html">fz::event_loop</a>&amp; l)</div><div class="line">        : <a class="code" href="namespacefz.html">fz</a>::event_handler(l)</div><div class="line">    {}</div><div class="line"></div><div class="line">    <span class="keyword">virtual</span> ~handler()</div><div class="line">    {</div><div class="line">        <span class="comment">// This _MUST_ be called to avoid a race so that operator()(fz::event_base const&amp;) is not called on a partially destructed object.</span></div><div class="line">        <a name="a5"></a><a class="code" href="classfz_1_1event__handler.html#a50653cb04de110c658a44cf9eccfa391">remove_handler</a>();</div><div class="line">    }</div><div class="line"></div><div class="line"><span class="keyword">private</span>:</div><div class="line">    <span class="comment">// The event loop calls this function for every event sent to this handler.</span></div><div class="line">    <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a name="a6"></a><a class="code" href="classfz_1_1event__handler.html#a98f41a1071a9ef5318929178dec7c45c">operator()</a>(<a name="_a7"></a><a class="code" href="classfz_1_1event__base.html">fz::event_base</a> <span class="keyword">const</span>&amp; ev)</div><div class="line">    {</div><div class="line">        <span class="comment">// Dispatch the event to the correct function.</span></div><div class="line">        fz::dispatch&lt;my_event&gt;(ev, <span class="keyword">this</span>, &amp;handler::on_my_event);</div><div class="line">    }</div><div class="line"></div><div class="line">    <span class="keywordtype">void</span> on_my_event(std::string <span class="keyword">const</span>&amp; s, std::vector&lt;int&gt; <span class="keyword">const</span>&amp; v)</div><div class="line">    {</div><div class="line">        std::cout &lt;&lt; <span class="stringliteral">&quot;Received event with text \&quot;&quot;</span> &lt;&lt; s &lt;&lt; <span class="stringliteral">&quot;\&quot; and a vector with &quot;</span> &lt;&lt; v.size() &lt;&lt; <span class="stringliteral">&quot; elements&quot;</span> &lt;&lt; std::endl;</div><div class="line"></div><div class="line">        <span class="comment">// Signal the condition</span></div><div class="line">        <a name="_a8"></a><a class="code" href="classfz_1_1scoped__lock.html">fz::scoped_lock</a> lock(m);</div><div class="line">        c.<a name="a9"></a><a class="code" href="classfz_1_1condition.html#a93f86ef1fc563f47689777cb987b3b2b">signal</a>(lock);</div><div class="line">    }</div><div class="line">};</div><div class="line"></div><div class="line"><span class="keywordtype">int</span> main()</div><div class="line">{</div><div class="line">    <span class="comment">// Start an event loop</span></div><div class="line">    <a class="code" href="classfz_1_1event__loop.html">fz::event_loop</a> l;</div><div class="line"></div><div class="line">    <span class="comment">// Create a handler</span></div><div class="line">    handler h(l);</div><div class="line"></div><div class="line">    <span class="comment">// Send an event to the handler</span></div><div class="line">    h.send_event&lt;my_event&gt;(<span class="stringliteral">&quot;Hello World!&quot;</span>, std::vector&lt;int&gt;{23, 42, 666});</div><div class="line"></div><div class="line">    <span class="comment">// Wait until a signal from the worker thread</span></div><div class="line">    <a class="code" href="classfz_1_1scoped__lock.html">fz::scoped_lock</a> lock(m);</div><div class="line">    c.<a name="a10"></a><a class="code" href="classfz_1_1condition.html#a1d557df085bb788b92afe06ad00423c7">wait</a>(lock);</div><div class="line"></div><div class="line">    <span class="comment">// All done.</span></div><div class="line">    <span class="keywordflow">return</span> 0;</div><div class="line">}</div></div><!-- fragment --> </div><!-- contents -->
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