Sophie

Sophie

distrib > Mageia > 7 > armv7hl > media > core-updates > by-pkgid > a17d7a9648a6454ac7a4e82061019a9e > files > 30

qtwebchannel5-doc-5.12.6-1.mga7.noarch.rpm

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html>
<html lang="en">
<head>
  <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
  <title>qmlchatclient.qml Example File | Qt WebChannel 5.12.6</title>
  <link rel="stylesheet" type="text/css" href="style/offline-simple.css" />
  <script type="text/javascript">
    document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css");
    // loading style sheet breaks anchors that were jumped to before
    // so force jumping to anchor again
    setTimeout(function() {
        var anchor = location.hash;
        // need to jump to different anchor first (e.g. none)
        location.hash = "#";
        setTimeout(function() {
            location.hash = anchor;
        }, 0);
    }, 0);
  </script>
</head>
<body>
<div class="header" id="qtdocheader">
  <div class="main">
    <div class="main-rounded">
      <div class="navigationbar">
        <table><tr>
<td >Qt 5.12</td><td ><a href="qtwebchannel-index.html">Qt WebChannel</a></td><td ><a href="qtwebchannel-chatclient-qml-example.html">Qt WebChannel ChatClient QML Example</a></td><td >qmlchatclient.qml Example File</td></tr></table><table class="buildversion"><tr>
<td id="buildversion" width="100%" align="right"><a href="qtwebchannel-index.html">Qt 5.12.6 Reference Documentation</a></td>
        </tr></table>
      </div>
    </div>
<div class="content">
<div class="line">
<div class="content mainContent">
<div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div>
<h1 class="title">qmlchatclient.qml Example File</h1>
<span class="subtitle">chatclient-qml/qmlchatclient.qml</span>
<!-- $$$chatclient-qml/qmlchatclient.qml-description -->
<div class="descr"> <a name="details"></a>
<pre class="qml">

  /****************************************************************************
  **
  ** Copyright (C) 2017 The Qt Company Ltd.
  ** Copyright (C) 2016 basysKom GmbH, author Bernd Lamecker <bernd.lamecker@basyskom.com>
  ** Contact: https://www.qt.io/licensing/
  **
  ** This file is part of the QtWebChannel module of the Qt Toolkit.
  **
  ** $QT_BEGIN_LICENSE:BSD$
  ** Commercial License Usage
  ** Licensees holding valid commercial Qt licenses may use this file in
  ** accordance with the commercial license agreement provided with the
  ** Software or, alternatively, in accordance with the terms contained in
  ** a written agreement between you and The Qt Company. For licensing terms
  ** and conditions see https://www.qt.io/terms-conditions. For further
  ** information use the contact form at https://www.qt.io/contact-us.
  **
  ** BSD License Usage
  ** Alternatively, you may use this file under the terms of the BSD license
  ** as follows:
  **
  ** "Redistribution and use in source and binary forms, with or without
  ** modification, are permitted provided that the following conditions are
  ** met:
  **   * Redistributions of source code must retain the above copyright
  **     notice, this list of conditions and the following disclaimer.
  **   * Redistributions in binary form must reproduce the above copyright
  **     notice, this list of conditions and the following disclaimer in
  **     the documentation and/or other materials provided with the
  **     distribution.
  **   * Neither the name of The Qt Company Ltd nor the names of its
  **     contributors may be used to endorse or promote products derived
  **     from this software without specific prior written permission.
  **
  **
  ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
  **
  ** $QT_END_LICENSE$
  **
  ****************************************************************************/

  import QtQuick 2.2
  import QtQuick.Dialogs 1.2
  import QtQuick.Controls 2.0
  import QtQuick.Window 2.0
  import QtQuick.Layouts 1.1
  import Qt.WebSockets 1.0
  import "qwebchannel.js" as WebChannel

  ApplicationWindow {
      id: root

      property var channel
      property string loginName: loginUi.userName.text

      title: "Chat client"
      width: 640
      height: 480
      visible: true

      WebSocket {
          id: socket

          // the following three properties/functions are required to align the QML WebSocket API
          // with the HTML5 WebSocket API.
          property var send: function(arg) {
              sendTextMessage(arg);
          }

          onTextMessageReceived: {
              onmessage({data: message});
          }

          property var onmessage

          active: true
          url: "ws://localhost:12345"

          onStatusChanged: {
              switch (socket.status) {
              case WebSocket.Error:
                  errorDialog.text = "Error: " + socket.errorString;
                  errorDialog.visible = true;
                  break;
              case WebSocket.Closed:
                  errorDialog.text = "Error: Socket at " + url + " closed.";
                  errorDialog.visible = true;
                  break;
              case WebSocket.Open:
                  //open the webchannel with the socket as transport
                  new WebChannel.QWebChannel(socket, function(ch) {
                      root.channel = ch;

                      //connect to the changed signal of the userList property
                      ch.objects.chatserver.userListChanged.connect(function(args) {
                          mainUi.userlist.text = '';
                          ch.objects.chatserver.userList.forEach(function(user) {
                              mainUi.userlist.text += user + '\n';
                          });
                      });

                      //connect to the newMessage signal
                      ch.objects.chatserver.newMessage.connect(function(time, user, message) {
                          var line = "[" + time + "] " + user + ": " + message + '\n';
                          mainUi.chat.text = mainUi.chat.text + line;
                      });

                      //connect to the keep alive signal
                      ch.objects.chatserver.keepAlive.connect(function(args) {
                          if (loginName !== '')
                              //and call the keep alive response method as an answer
                              ch.objects.chatserver.keepAliveResponse(loginName);
                      });
                  });

                  loginWindow.show();
                  break;
              }
          }
      }

      MainForm {
          id: mainUi
          anchors.fill: parent

          Connections {
              target: mainUi.message
              onEditingFinished: {
                  if (mainUi.message.text.length) {
                      //call the sendMessage method to send the message
                      root.channel.objects.chatserver.sendMessage(loginName,
                                                                  mainUi.message.text);
                  }
                  mainUi.message.text = '';
              }
          }
      }

      Window {
          id: loginWindow

          title: "Login"
          modality: Qt.ApplicationModal
          width: 300
          height: 200

          LoginForm {
              id: loginUi
              anchors.fill: parent

              nameInUseError.visible: false

              Connections {
                  target: loginUi.loginButton

                  onClicked: {
                      //call the login method
                      root.channel.objects.chatserver.login(loginName, function(arg) {
                          //check the return value for success
                          if (arg === true) {
                              loginUi.nameInUseError.visible = false;
                              loginWindow.close();
                          } else {
                              loginUi.nameInUseError.visible = true;
                          }
                      });
                  }
              }
          }
      }

      MessageDialog {
          id: errorDialog

          icon: StandardIcon.Critical
          standardButtons: StandardButton.Close
          title: "Chat client"

          onAccepted: {
              Qt.quit();
          }
          onRejected: {
              Qt.quit();
          }
      }
  }

</pre>
</div>
<!-- @@@chatclient-qml/qmlchatclient.qml -->
        </div>
       </div>
   </div>
   </div>
</div>
<div class="footer">
   <p>
   <acronym title="Copyright">&copy;</acronym> 2019 The Qt Company Ltd.
   Documentation contributions included herein are the copyrights of
   their respective owners.<br/>    The documentation provided herein is licensed under the terms of the    <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation    License version 1.3</a> as published by the Free Software Foundation.<br/>    Qt and respective logos are trademarks of The Qt Company Ltd.     in Finland and/or other countries worldwide. All other trademarks are property
   of their respective owners. </p>
</div>
</body>
</html>