<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html> <html lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <!-- qcamera.cpp --> <title>List of All Members for Camera | Qt 3D 5.12.6</title> <link rel="stylesheet" type="text/css" href="style/offline-simple.css" /> <script type="text/javascript"> document.getElementsByTagName("link").item(0).setAttribute("href", "style/offline.css"); // loading style sheet breaks anchors that were jumped to before // so force jumping to anchor again setTimeout(function() { var anchor = location.hash; // need to jump to different anchor first (e.g. none) location.hash = "#"; setTimeout(function() { location.hash = anchor; }, 0); }, 0); </script> </head> <body> <div class="header" id="qtdocheader"> <div class="main"> <div class="main-rounded"> <div class="navigationbar"> <table><tr> <td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-qml.html">QML Types</a></td><td >List of All Members for Camera</td></tr></table><table class="buildversion"><tr> <td id="buildversion" width="100%" align="right"><a href="qt3d-index.html">Qt 5.12.6 Reference Documentation</a></td> </tr></table> </div> </div> <div class="content"> <div class="line"> <div class="content mainContent"> <div class="sidebar"><div class="sidebar-content" id="sidebar-content"></div></div> <h1 class="title">List of All Members for Camera</h1> <p>This is the complete list of members for <a href="qml-qt3d-render-camera.html">Camera</a>, including inherited members.</p> <ul> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#aspectRatio-prop">aspectRatio</a></b></b> : real</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#bottom-prop">bottom</a></b></b> : real</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#exposure-prop">exposure</a></b></b> : real</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#farPlane-prop">farPlane</a></b></b> : real</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#fieldOfView-prop">fieldOfView</a></b></b> : real</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#left-prop">left</a></b></b> : real</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#nearPlane-prop">nearPlane</a></b></b> : real</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#position-prop">position</a></b></b> : vector3d</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#projectionMatrix-prop">projectionMatrix</a></b></b> : matrix4x4</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#projectionType-prop">projectionType</a></b></b> : enumeration</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#right-prop">right</a></b></b> : real</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#top-prop">top</a></b></b> : real</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#upVector-prop">upVector</a></b></b> : vector3d</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#viewCenter-prop">viewCenter</a></b></b> : vector3d</li> <li class="fn"><b><b><a href="qml-qt3d-render-camera-obsolete.html#viewMatrix-prop">viewMatrix</a></b></b> : matrix4x4<code> (obsolete)</code></li> <li class="fn"><b><b><a href="qml-qt3d-render-camera.html#viewVector-prop">viewVector</a></b></b> : vector3d</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#pan-method">pan</a></b></b>(real <i>angle</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#pan-method-1">pan</a></b></b>(real <i>angle</i>, vector3d <i>axis</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#panAboutViewCenter-method">panAboutViewCenter</a></b></b>(real <i>angle</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#panAboutViewCenter-method-1">panAboutViewCenter</a></b></b>(real <i>angle</i>, vector3d <i>axis</i>)</li> <li class="fn">quaternion <b><b><a href="qml-qt3d-render-camera.html#panRotation-method">panRotation</a></b></b>(real <i>angle</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#roll-method">roll</a></b></b>(real <i>angle</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#rollAboutViewCenter-method">rollAboutViewCenter</a></b></b>(real <i>angle</i>)</li> <li class="fn">quaternion <b><b><a href="qml-qt3d-render-camera.html#rollRotation-method">rollRotation</a></b></b>(real <i>angle</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#rotate-method">rotate</a></b></b>(quaternion <i>q</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#rotateAboutViewCenter-method">rotateAboutViewCenter</a></b></b>(quaternion <i>q</i>)</li> <li class="fn">quaternion <b><b><a href="qml-qt3d-render-camera.html#rotation-method">rotation</a></b></b>(real <i>angle</i>, vector3d <i>axis</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#tilt-method">tilt</a></b></b>(real <i>angle</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#tiltAboutViewCenter-method">tiltAboutViewCenter</a></b></b>(real <i>angle</i>)</li> <li class="fn">quaternion <b><b><a href="qml-qt3d-render-camera.html#tiltRotation-method">tiltRotation</a></b></b>(real <i>angle</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#translate-method">translate</a></b></b>(vector3d <i>vLocal</i>, enumeration <i>option</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#translateWorld-method">translateWorld</a></b></b>(vector3d <i>vWorld</i>, enumeration <i>option</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#viewAll-method">viewAll</a></b></b>()</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#viewEntity-method">viewEntity</a></b></b>(Entity <i>entity</i>)</li> <li class="fn">void <b><b><a href="qml-qt3d-render-camera.html#viewSphere-method">viewSphere</a></b></b>(vector3d <i>center</i>, real <i>radius</i>)</li> </ul> <p>The following members are inherited from <a href="qml-qt3d-core-entity.html">Entity</a>.</p> <ul> <li class="fn"><b><b><a href="qml-qt3d-core-entity.html#components-prop">components</a></b></b> : list<Component3D></li> </ul> <p>The following members are inherited from <a href="qml-qt3d-core-node.html">Node</a>.</p> <ul> <li class="fn"><b><b><a href="qml-qt3d-core-node.html#childNodes-prop">childNodes</a></b></b> : list<Node></li> <li class="fn"><b><b><a href="qml-qt3d-core-node.html#data-prop">data</a></b></b> : list<QtQml::QtObject></li> <li class="fn"><b><b><a href="qml-qt3d-core-node.html#propertyTrackingOverrides-prop">propertyTrackingOverrides</a></b></b> : QJSValue</li> </ul> </div> </div> </div> </div> </div> <div class="footer"> <p> <acronym title="Copyright">©</acronym> 2019 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners.<br/> The documentation provided herein is licensed under the terms of the <a href="http://www.gnu.org/licenses/fdl.html">GNU Free Documentation License version 1.3</a> as published by the Free Software Foundation.<br/> Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners. </p> </div> </body> </html>