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qt3d5-doc-5.12.6-1.mga7.noarch.rpm

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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >QPerVertexColorMaterial</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#static-public-members">Static Public Members</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">QPerVertexColorMaterial Class</h1>
<span class="small-subtitle">(<a href="qt3dextras-qpervertexcolormaterial.html">Qt3DExtras::QPerVertexColorMaterial</a>)<br/></span>
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<p>The <a href="qt3dextras-qpervertexcolormaterial.html">QPerVertexColorMaterial</a> class provides a default implementation for rendering the color properties set for each vertex. <a href="#details">More...</a></p>
<!-- @@@QPerVertexColorMaterial -->
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign">   <span class="preprocessor">#include &lt;QPerVertexColorMaterial&gt;</span>
</td></tr><tr><td class="memItemLeft rightAlign topAlign"> qmake:</td><td class="memItemRight bottomAlign"> QT += 3dextras</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign">  Qt 5.7</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherits:</td><td class="memItemRight bottomAlign"> <a href="qt3drender-qmaterial.html">Qt3DRender::QMaterial</a></td></tr></table></div><ul>
<li><a href="qt3dextras-qpervertexcolormaterial-members.html">List of all members, including inherited members</a></li>
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<h2 id="public-functions">Public Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qpervertexcolormaterial.html#QPerVertexColorMaterial">QPerVertexColorMaterial</a></b>(Qt3DCore::QNode *<i>parent</i> = nullptr)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qpervertexcolormaterial.html#dtor.QPerVertexColorMaterial">~QPerVertexColorMaterial</a></b>()</td></tr>
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<li class="fn">4 public functions inherited from <a href="qt3drender-qmaterial.html#public-functions">Qt3DRender::QMaterial</a></li>
<li class="fn">2 public functions inherited from <a href="qt3dcore-qcomponent.html#public-functions">Qt3DCore::QComponent</a></li>
<li class="fn">13 public functions inherited from <a href="qt3dcore-qnode.html#public-functions">Qt3DCore::QNode</a></li>
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<h2 id="static-public-members">Static Public Members</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> const QMetaObject </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qpervertexcolormaterial.html#staticMetaObject-var">staticMetaObject</a></b></td></tr>
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<h3>Additional Inherited Members</h3>
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<li class="fn">1 property inherited from <a href="qt3drender-qmaterial.html#properties">Qt3DRender::QMaterial</a></li>
<li class="fn">1 property inherited from <a href="qt3dcore-qcomponent.html#properties">Qt3DCore::QComponent</a></li>
<li class="fn">3 properties inherited from <a href="qt3dcore-qnode.html#properties">Qt3DCore::QNode</a></li>
<li class="fn">1 public slot inherited from <a href="qt3drender-qmaterial.html#public-slots">Qt3DRender::QMaterial</a></li>
<li class="fn">1 public slot inherited from <a href="qt3dcore-qcomponent.html#public-slots">Qt3DCore::QComponent</a></li>
<li class="fn">3 public slots inherited from <a href="qt3dcore-qnode.html#public-slots">Qt3DCore::QNode</a></li>
<li class="fn">1 signal inherited from <a href="qt3drender-qmaterial.html#signals">Qt3DRender::QMaterial</a></li>
<li class="fn">3 signals inherited from <a href="qt3dcore-qcomponent.html#signals">Qt3DCore::QComponent</a></li>
<li class="fn">4 signals inherited from <a href="qt3dcore-qnode.html#signals">Qt3DCore::QNode</a></li>
<li class="fn">2 protected functions inherited from <a href="qt3dcore-qnode.html#protected-functions">Qt3DCore::QNode</a></li>
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<!-- $$$QPerVertexColorMaterial-description -->
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<h2 id="details">Detailed Description</h2>
<p>The <a href="qt3dextras-qpervertexcolormaterial.html">QPerVertexColorMaterial</a> class provides a default implementation for rendering the color properties set for each vertex.</p>
<p>This lighting effect is based on the combination of 2 lighting components ambient and diffuse. Ambient is set by the vertex color. Diffuse takes in account the normal distribution of each vertex.</p>
<ul>
<li>Ambient is the color that is emitted by an object without any other light source.</li>
<li>Diffuse is the color that is emitted for rough surface reflections with the lights</li>
</ul>
<p>This material uses an effect with a single render pass approach and forms fragment lighting. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.</p>
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<h2>Member Function Documentation</h2>
<!-- $$$QPerVertexColorMaterial[overload1]$$$QPerVertexColorMaterialQt3DCore::QNode* -->
<h3 class="fn" id="QPerVertexColorMaterial"><a name="QPerVertexColorMaterial"></a>QPerVertexColorMaterial::<span class="name">QPerVertexColorMaterial</span>(<span class="type"><a href="qt3dcore-qnode.html">Qt3DCore::QNode</a></span> *<i>parent</i> = nullptr)</h3>
<p>Constructs a new <a href="qt3dextras-qpervertexcolormaterial.html">QPerVertexColorMaterial</a> instance with parent object <i>parent</i>.</p>
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<!-- $$$~QPerVertexColorMaterial[overload1]$$$~QPerVertexColorMaterial -->
<h3 class="fn" id="dtor.QPerVertexColorMaterial"><a name="dtor.QPerVertexColorMaterial"></a><code>[virtual] </code>QPerVertexColorMaterial::<span class="name">~QPerVertexColorMaterial</span>()</h3>
<p>Destroys the <a href="qt3dextras-qpervertexcolormaterial.html">QPerVertexColorMaterial</a></p>
<!-- @@@~QPerVertexColorMaterial -->
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