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qt3d5-doc-5.12.6-1.mga7.noarch.rpm

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  <title>Qt3DWindow Class | Qt 3D 5.12.6</title>
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<td >Qt 5.12</td><td ><a href="qt3d-index.html">Qt 3D</a></td><td ><a href="qt3d-cpp.html">C++ Classes</a></td><td >Qt3DWindow</td></tr></table><table class="buildversion"><tr>
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<h3><a name="toc">Contents</a></h3>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
<li class="level1"><a href="#reimplemented-protected-functions">Reimplemented Protected Functions</a></li>
<li class="level1"><a href="#details">Detailed Description</a></li>
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<h1 class="title">Qt3DWindow Class</h1>
<span class="small-subtitle">(<a href="qt3dextras-qt3dwindow.html">Qt3DExtras::Qt3DWindow</a>)<br/></span>
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<li><a href="qt3dextras-qt3dwindow-members.html">List of all members, including inherited members</a></li>
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<a name="public-functions"></a>
<h2 id="public-functions">Public Functions</h2>
<div class="table"><table class="alignedsummary">
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DRender::QFrameGraphNode *</td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qt3dwindow.html#activeFrameGraph">activeFrameGraph</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DExtras::QForwardRenderer *</td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qt3dwindow.html#defaultFrameGraph">defaultFrameGraph</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qt3dwindow.html#registerAspect">registerAspect</a></b>(Qt3DCore::QAbstractAspect *<i>aspect</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qt3dwindow.html#registerAspect-1">registerAspect</a></b>(const QString &amp;<i>name</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> Qt3DRender::QRenderSettings *</td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qt3dwindow.html#renderSettings">renderSettings</a></b>() const</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qt3dwindow.html#setActiveFrameGraph">setActiveFrameGraph</a></b>(Qt3DRender::QFrameGraphNode *<i>activeFrameGraph</i>)</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qt3dwindow.html#setRootEntity">setRootEntity</a></b>(Qt3DCore::QEntity *<i>root</i>)</td></tr>
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<a name="reimplemented-protected-functions"></a>
<h2 id="reimplemented-protected-functions">Reimplemented Protected Functions</h2>
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<tr><td class="memItemLeft rightAlign topAlign"> virtual bool </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qt3dwindow.html#event">event</a></b>(QEvent *<i>e</i>) override</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qt3dwindow.html#resizeEvent">resizeEvent</a></b>(<i>QResizeEvent *</i>) override</td></tr>
<tr><td class="memItemLeft rightAlign topAlign"> virtual void </td><td class="memItemRight bottomAlign"><b><a href="qt3dextras-qt3dwindow.html#showEvent">showEvent</a></b>(QShowEvent *<i>e</i>) override</td></tr>
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<h2>Member Function Documentation</h2>
<!-- $$$activeFrameGraph[overload1]$$$activeFrameGraph -->
<h3 class="fn" id="activeFrameGraph"><a name="activeFrameGraph"></a><span class="type"><a href="qt3drender-qframegraphnode.html">Qt3DRender::QFrameGraphNode</a></span> *Qt3DWindow::<span class="name">activeFrameGraph</span>() const</h3>
<p>Returns the node of the active frame graph.</p>
<p><b>See also </b><a href="qt3dextras-qt3dwindow.html#setActiveFrameGraph">setActiveFrameGraph</a>().</p>
<!-- @@@activeFrameGraph -->
<!-- $$$defaultFrameGraph[overload1]$$$defaultFrameGraph -->
<h3 class="fn" id="defaultFrameGraph"><a name="defaultFrameGraph"></a><span class="type"><a href="qt3dextras-qforwardrenderer.html">Qt3DExtras::QForwardRenderer</a></span> *Qt3DWindow::<span class="name">defaultFrameGraph</span>() const</h3>
<p>Returns the node of the default framegraph</p>
<!-- @@@defaultFrameGraph -->
<!-- $$$event[overload1]$$$eventQEvent* -->
<h3 class="fn" id="event"><a name="event"></a><code>[override virtual protected] </code><span class="type">bool</span> Qt3DWindow::<span class="name">event</span>(<span class="type">QEvent</span> *<i>e</i>)</h3>
<p>Requests renderer to redraw if we are using OnDemand render policy.</p>
<!-- @@@event -->
<!-- $$$registerAspect[overload1]$$$registerAspectQt3DCore::QAbstractAspect* -->
<h3 class="fn" id="registerAspect"><a name="registerAspect"></a><span class="type">void</span> Qt3DWindow::<span class="name">registerAspect</span>(<span class="type"><a href="qt3dcore-qabstractaspect.html">Qt3DCore::QAbstractAspect</a></span> *<i>aspect</i>)</h3>
<p>Registers the specified <i>aspect</i>.</p>
<!-- @@@registerAspect -->
<!-- $$$registerAspect$$$registerAspectconstQString& -->
<h3 class="fn" id="registerAspect-1"><a name="registerAspect-1"></a><span class="type">void</span> Qt3DWindow::<span class="name">registerAspect</span>(const <span class="type">QString</span> &amp;<i>name</i>)</h3>
<p>Registers the specified aspect <i>name</i>.</p>
<!-- @@@registerAspect -->
<!-- $$$renderSettings[overload1]$$$renderSettings -->
<h3 class="fn" id="renderSettings"><a name="renderSettings"></a><span class="type"><a href="qt3drender-qrendersettings.html">Qt3DRender::QRenderSettings</a></span> *Qt3DWindow::<span class="name">renderSettings</span>() const</h3>
<p>Returns the render settings of the 3D Window.</p>
<!-- @@@renderSettings -->
<!-- $$$resizeEvent[overload1]$$$resizeEventQResizeEvent* -->
<h3 class="fn" id="resizeEvent"><a name="resizeEvent"></a><code>[override virtual protected] </code><span class="type">void</span> Qt3DWindow::<span class="name">resizeEvent</span>(<i>QResizeEvent *</i>)</h3>
<p>Resets the aspect ratio of the 3D window.</p>
<!-- @@@resizeEvent -->
<!-- $$$setActiveFrameGraph[overload1]$$$setActiveFrameGraphQt3DRender::QFrameGraphNode* -->
<h3 class="fn" id="setActiveFrameGraph"><a name="setActiveFrameGraph"></a><span class="type">void</span> Qt3DWindow::<span class="name">setActiveFrameGraph</span>(<span class="type"><a href="qt3drender-qframegraphnode.html">Qt3DRender::QFrameGraphNode</a></span> *<i>activeFrameGraph</i>)</h3>
<p>Activates the specified <i>activeFrameGraph</i>.</p>
<p><b>See also </b><a href="qt3dextras-qt3dwindow.html#activeFrameGraph">activeFrameGraph</a>().</p>
<!-- @@@setActiveFrameGraph -->
<!-- $$$setRootEntity[overload1]$$$setRootEntityQt3DCore::QEntity* -->
<h3 class="fn" id="setRootEntity"><a name="setRootEntity"></a><span class="type">void</span> Qt3DWindow::<span class="name">setRootEntity</span>(<span class="type"><a href="qt3dcore-qentity.html">Qt3DCore::QEntity</a></span> *<i>root</i>)</h3>
<p>Sets the specified <i>root</i> entity of the scene.</p>
<!-- @@@setRootEntity -->
<!-- $$$showEvent[overload1]$$$showEventQShowEvent* -->
<h3 class="fn" id="showEvent"><a name="showEvent"></a><code>[override virtual protected] </code><span class="type">void</span> Qt3DWindow::<span class="name">showEvent</span>(<span class="type">QShowEvent</span> *<i>e</i>)</h3>
<p>Manages the display events specified in <i>e</i>.</p>
<!-- @@@showEvent -->
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